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-rw-r--r--OpenSim.RegionServer/AgentAssetUpload.cs17
-rw-r--r--OpenSim.RegionServer/CAPS/AdminWebFront.cs11
-rw-r--r--OpenSim.RegionServer/CAPS/SimHttp.cs41
-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.csproj68
-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.dll.build7
-rw-r--r--OpenSim.RegionServer/OpenSimMain.cs8
-rw-r--r--OpenSim.RegionServer/SimClient.cs99
-rw-r--r--OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs18
-rw-r--r--OpenSim.RegionServer/UserServer/LoginServer.cs20
-rw-r--r--OpenSim.RegionServer/world/Avatar.cs39
-rw-r--r--OpenSim.RegionServer/world/Primitive.cs27
-rw-r--r--OpenSim.RegionServer/world/World.cs33
12 files changed, 160 insertions, 228 deletions
diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs
index 9f85598..a482e80 100644
--- a/OpenSim.RegionServer/AgentAssetUpload.cs
+++ b/OpenSim.RegionServer/AgentAssetUpload.cs
@@ -1,7 +1,6 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using OpenSim.Assets;
5using OpenSim.Framework.Assets; 4using OpenSim.Framework.Assets;
6using OpenSim.Framework.Utilities; 5using OpenSim.Framework.Utilities;
7using libsecondlife; 6using libsecondlife;
@@ -13,14 +12,10 @@ namespace OpenSim
13 { 12 {
14 private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); 13 private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>();
15 private SimClient ourClient; 14 private SimClient ourClient;
16 private AssetCache m_assetCache;
17 private InventoryCache m_inventoryCache;
18 15
19 public AgentAssetUpload(SimClient client, AssetCache assetCache, InventoryCache inventoryCache) 16 public AgentAssetUpload(SimClient client)
20 { 17 {
21 this.ourClient = client; 18 this.ourClient = client;
22 m_assetCache = assetCache;
23 m_inventoryCache = inventoryCache;
24 } 19 }
25 20
26 public void AddUpload(LLUUID transactionID, AssetBase asset) 21 public void AddUpload(LLUUID transactionID, AssetBase asset)
@@ -153,8 +148,8 @@ namespace OpenSim
153 //check if we should add it to inventory 148 //check if we should add it to inventory
154 if (trans.AddToInventory) 149 if (trans.AddToInventory)
155 { 150 {
156 m_assetCache.AddAsset(trans.Asset); 151 OpenSimRoot.Instance.AssetCache.AddAsset(trans.Asset);
157 m_inventoryCache.AddNewInventoryItem(this.ourClient, trans.InventFolder, trans.Asset); 152 OpenSimRoot.Instance.InventoryCache.AddNewInventoryItem(this.ourClient, trans.InventFolder, trans.Asset);
158 } 153 }
159 154
160 155
@@ -181,7 +176,7 @@ namespace OpenSim
181 AssetTransaction trans = this.transactions[transactionID]; 176 AssetTransaction trans = this.transactions[transactionID];
182 if (trans.UploadComplete) 177 if (trans.UploadComplete)
183 { 178 {
184 m_assetCache.AddAsset(trans.Asset); 179 OpenSimRoot.Instance.AssetCache.AddAsset(trans.Asset);
185 asset = trans.Asset; 180 asset = trans.Asset;
186 } 181 }
187 } 182 }
@@ -200,8 +195,8 @@ namespace OpenSim
200 if (trans.UploadComplete) 195 if (trans.UploadComplete)
201 { 196 {
202 //already complete so we can add it to the inventory 197 //already complete so we can add it to the inventory
203 m_assetCache.AddAsset(trans.Asset); 198 OpenSimRoot.Instance.AssetCache.AddAsset(trans.Asset);
204 Console.WriteLine( "ITem created is " +m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset).ToStringHyphenated()); 199 Console.WriteLine( "ITem created is " +OpenSimRoot.Instance.InventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset).ToStringHyphenated());
205 } 200 }
206 else 201 else
207 { 202 {
diff --git a/OpenSim.RegionServer/CAPS/AdminWebFront.cs b/OpenSim.RegionServer/CAPS/AdminWebFront.cs
index 03f8692..ea32589 100644
--- a/OpenSim.RegionServer/CAPS/AdminWebFront.cs
+++ b/OpenSim.RegionServer/CAPS/AdminWebFront.cs
@@ -2,7 +2,6 @@ using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using System.IO; 4using System.IO;
5using OpenSim.world;
6 5
7namespace OpenSim.CAPS 6namespace OpenSim.CAPS
8{ 7{
@@ -12,11 +11,9 @@ namespace OpenSim.CAPS
12 private string NewAccountForm; 11 private string NewAccountForm;
13 private string LoginForm; 12 private string LoginForm;
14 private string passWord = "Admin"; 13 private string passWord = "Admin";
15 private World m_world;
16 14
17 public AdminWebFront(string password, World world) 15 public AdminWebFront(string password)
18 { 16 {
19 m_world = world;
20 passWord = password; 17 passWord = password;
21 LoadAdminPage(); 18 LoadAdminPage();
22 } 19 }
@@ -48,11 +45,11 @@ namespace OpenSim.CAPS
48 { 45 {
49 responseString = " <p> Listing connected Clients </p>"; 46 responseString = " <p> Listing connected Clients </p>";
50 OpenSim.world.Avatar TempAv; 47 OpenSim.world.Avatar TempAv;
51 foreach (libsecondlife.LLUUID UUID in m_world.Entities.Keys) 48 foreach (libsecondlife.LLUUID UUID in OpenSimRoot.Instance.LocalWorld.Entities.Keys)
52 { 49 {
53 if (m_world.Entities[UUID].ToString() == "OpenSim.world.Avatar") 50 if (OpenSimRoot.Instance.LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar")
54 { 51 {
55 TempAv = (OpenSim.world.Avatar)m_world.Entities[UUID]; 52 TempAv = (OpenSim.world.Avatar)OpenSimRoot.Instance.LocalWorld.Entities[UUID];
56 responseString += "<p>"; 53 responseString += "<p>";
57 responseString += String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString()); 54 responseString += String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString());
58 responseString += "</p>"; 55 responseString += "</p>";
diff --git a/OpenSim.RegionServer/CAPS/SimHttp.cs b/OpenSim.RegionServer/CAPS/SimHttp.cs
index 92bbc6f..a1073f0 100644
--- a/OpenSim.RegionServer/CAPS/SimHttp.cs
+++ b/OpenSim.RegionServer/CAPS/SimHttp.cs
@@ -39,27 +39,22 @@ using System.Collections.Generic;
39using libsecondlife; 39using libsecondlife;
40using OpenSim.Framework.Console; 40using OpenSim.Framework.Console;
41using OpenSim.Framework.Interfaces; 41using OpenSim.Framework.Interfaces;
42using OpenSim.Servers;
43 42
44namespace OpenSim.CAPS 43namespace OpenSim.CAPS
45{ 44{
46 // Dummy HTTP server, does nothing useful for now 45 // Dummy HTTP server, does nothing useful for now
47 46
48 public class SimCAPSHTTPServer : BaseHttpServer 47 public class SimCAPSHTTPServer
49 { 48 {
50 private Thread m_workerThread; 49 public Thread HTTPD;
51 private HttpListener m_httpListener; 50 public HttpListener Listener;
52 private Dictionary<string, IRestHandler> m_restHandlers = new Dictionary<string, IRestHandler>(); 51 private Dictionary<string, IRestHandler> restHandlers = new Dictionary<string, IRestHandler>();
53 private IGridServer m_gridServer;
54 private int m_port;
55 52
56 public SimCAPSHTTPServer(IGridServer gridServer, int port) 53 public SimCAPSHTTPServer()
57 { 54 {
58 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Starting up HTTP Server"); 55 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Starting up HTTP Server");
59 m_workerThread = new Thread(new ThreadStart(StartHTTP)); 56 HTTPD = new Thread(new ThreadStart(StartHTTP));
60 m_workerThread.Start(); 57 HTTPD.Start();
61 m_gridServer = gridServer;
62 m_port = port;
63 } 58 }
64 59
65 public void StartHTTP() 60 public void StartHTTP()
@@ -67,15 +62,15 @@ namespace OpenSim.CAPS
67 try 62 try
68 { 63 {
69 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimHttp.cs:StartHTTP() - Spawned main thread OK"); 64 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimHttp.cs:StartHTTP() - Spawned main thread OK");
70 m_httpListener = new HttpListener(); 65 Listener = new HttpListener();
71 66
72 m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); 67 Listener.Prefixes.Add("http://+:" + OpenSimRoot.Instance.Cfg.IPListenPort + "/");
73 m_httpListener.Start(); 68 Listener.Start();
74 69
75 HttpListenerContext context; 70 HttpListenerContext context;
76 while (true) 71 while (true)
77 { 72 {
78 context = m_httpListener.GetContext(); 73 context = Listener.GetContext();
79 ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context); 74 ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context);
80 } 75 }
81 } 76 }
@@ -87,9 +82,9 @@ namespace OpenSim.CAPS
87 82
88 public bool AddRestHandler(string path, IRestHandler handler) 83 public bool AddRestHandler(string path, IRestHandler handler)
89 { 84 {
90 if (!this.m_restHandlers.ContainsKey(path)) 85 if (!this.restHandlers.ContainsKey(path))
91 { 86 {
92 this.m_restHandlers.Add(path, handler); 87 this.restHandlers.Add(path, handler);
93 return true; 88 return true;
94 } 89 }
95 90
@@ -113,12 +108,12 @@ namespace OpenSim.CAPS
113 agent_data.lastname = (string)requestData["lastname"]; 108 agent_data.lastname = (string)requestData["lastname"];
114 agent_data.AgentID = new LLUUID((string)requestData["agent_id"]); 109 agent_data.AgentID = new LLUUID((string)requestData["agent_id"]);
115 agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); 110 agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
116 if (m_gridServer.GetName() == "Remote") 111 if (OpenSimRoot.Instance.GridServers.GridServer.GetName() == "Remote")
117 { 112 {
118 113 ((RemoteGridBase)OpenSimRoot.Instance.GridServers.GridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data);
119 ((RemoteGridBase)m_gridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data);
120 } 114 }
121 return "<?xml version=\"1.0\"?><methodResponse><params /></methodResponse>"; 115 return "<?xml version=\"1.0\"?><methodResponse><params /></methodResponse>";
116 break;
122 } 117 }
123 } 118 }
124 catch (Exception e) 119 catch (Exception e)
@@ -140,9 +135,9 @@ namespace OpenSim.CAPS
140 //path[0] should be empty so we are interested in path[1] 135 //path[0] should be empty so we are interested in path[1]
141 if (path.Length > 1) 136 if (path.Length > 1)
142 { 137 {
143 if ((path[1] != "") && (this.m_restHandlers.ContainsKey(path[1]))) 138 if ((path[1] != "") && (this.restHandlers.ContainsKey(path[1])))
144 { 139 {
145 responseString = this.m_restHandlers[path[1]].HandleREST(requestBody, requestURL, requestMethod); 140 responseString = this.restHandlers[path[1]].HandleREST(requestBody, requestURL, requestMethod);
146 } 141 }
147 } 142 }
148 143
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
index c08eb48..f376e04 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
@@ -1,12 +1,13 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup> 2 <PropertyGroup>
3 <ProjectType>Local</ProjectType> 3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion> 4 <ProductVersion>8.0.50727</ProductVersion>
5 <SchemaVersion>2.0</SchemaVersion> 5 <SchemaVersion>2.0</SchemaVersion>
6 <ProjectGuid>{72B438C6-38C5-4620-AC4C-E15BA326FF51}</ProjectGuid> 6 <ProjectGuid>{4171D545-81F5-4C64-AD29-6D7414C38181}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> 7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> 8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon> 9 <ApplicationIcon>
10 </ApplicationIcon>
10 <AssemblyKeyContainerName> 11 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName> 12 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim.RegionServer</AssemblyName> 13 <AssemblyName>OpenSim.RegionServer</AssemblyName>
@@ -15,9 +16,11 @@
15 <DefaultTargetSchema>IE50</DefaultTargetSchema> 16 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign> 17 <DelaySign>false</DelaySign>
17 <OutputType>Library</OutputType> 18 <OutputType>Library</OutputType>
18 <AppDesignerFolder></AppDesignerFolder> 19 <AppDesignerFolder>
20 </AppDesignerFolder>
19 <RootNamespace>OpenSim.RegionServer</RootNamespace> 21 <RootNamespace>OpenSim.RegionServer</RootNamespace>
20 <StartupObject></StartupObject> 22 <StartupObject>
23 </StartupObject>
21 <FileUpgradeFlags> 24 <FileUpgradeFlags>
22 </FileUpgradeFlags> 25 </FileUpgradeFlags>
23 </PropertyGroup> 26 </PropertyGroup>
@@ -28,7 +31,8 @@
28 <ConfigurationOverrideFile> 31 <ConfigurationOverrideFile>
29 </ConfigurationOverrideFile> 32 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE;DEBUG</DefineConstants> 33 <DefineConstants>TRACE;DEBUG</DefineConstants>
31 <DocumentationFile></DocumentationFile> 34 <DocumentationFile>
35 </DocumentationFile>
32 <DebugSymbols>True</DebugSymbols> 36 <DebugSymbols>True</DebugSymbols>
33 <FileAlignment>4096</FileAlignment> 37 <FileAlignment>4096</FileAlignment>
34 <Optimize>False</Optimize> 38 <Optimize>False</Optimize>
@@ -37,7 +41,8 @@
37 <RemoveIntegerChecks>False</RemoveIntegerChecks> 41 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors> 42 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
39 <WarningLevel>4</WarningLevel> 43 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn> 44 <NoWarn>
45 </NoWarn>
41 </PropertyGroup> 46 </PropertyGroup>
42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> 47 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks> 48 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@@ -46,7 +51,8 @@
46 <ConfigurationOverrideFile> 51 <ConfigurationOverrideFile>
47 </ConfigurationOverrideFile> 52 </ConfigurationOverrideFile>
48 <DefineConstants>TRACE</DefineConstants> 53 <DefineConstants>TRACE</DefineConstants>
49 <DocumentationFile></DocumentationFile> 54 <DocumentationFile>
55 </DocumentationFile>
50 <DebugSymbols>False</DebugSymbols> 56 <DebugSymbols>False</DebugSymbols>
51 <FileAlignment>4096</FileAlignment> 57 <FileAlignment>4096</FileAlignment>
52 <Optimize>True</Optimize> 58 <Optimize>True</Optimize>
@@ -55,60 +61,58 @@
55 <RemoveIntegerChecks>False</RemoveIntegerChecks> 61 <RemoveIntegerChecks>False</RemoveIntegerChecks>
56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors> 62 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
57 <WarningLevel>4</WarningLevel> 63 <WarningLevel>4</WarningLevel>
58 <NoWarn></NoWarn> 64 <NoWarn>
65 </NoWarn>
59 </PropertyGroup> 66 </PropertyGroup>
60 <ItemGroup> 67 <ItemGroup>
61 <Reference Include="System" > 68 <Reference Include="System">
62 <HintPath>System.dll</HintPath> 69 <HintPath>System.dll</HintPath>
63 <Private>False</Private> 70 <Private>False</Private>
64 </Reference> 71 </Reference>
65 <Reference Include="System.Xml" > 72 <Reference Include="System.Data" />
73 <Reference Include="System.Xml">
66 <HintPath>System.Xml.dll</HintPath> 74 <HintPath>System.Xml.dll</HintPath>
67 <Private>False</Private> 75 <Private>False</Private>
68 </Reference> 76 </Reference>
69 <Reference Include="libsecondlife.dll" > 77 <Reference Include="libsecondlife.dll">
70 <HintPath>..\bin\libsecondlife.dll</HintPath> 78 <HintPath>..\bin\libsecondlife.dll</HintPath>
71 <Private>False</Private> 79 <Private>False</Private>
72 </Reference> 80 </Reference>
73 <Reference Include="Axiom.MathLib.dll" > 81 <Reference Include="Axiom.MathLib.dll">
74 <HintPath>..\bin\Axiom.MathLib.dll</HintPath> 82 <HintPath>..\bin\Axiom.MathLib.dll</HintPath>
75 <Private>False</Private> 83 <Private>False</Private>
76 </Reference> 84 </Reference>
77 <Reference Include="Db4objects.Db4o.dll" > 85 <Reference Include="Db4objects.Db4o.dll">
78 <HintPath>..\bin\Db4objects.Db4o.dll</HintPath> 86 <HintPath>..\bin\Db4objects.Db4o.dll</HintPath>
79 <Private>False</Private> 87 <Private>False</Private>
80 </Reference> 88 </Reference>
81 </ItemGroup> 89 </ItemGroup>
82 <ItemGroup> 90 <ItemGroup>
83 <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
84 <Name>OpenSim.Framework</Name>
85 <Project>{E1171263-9131-454C-B0A6-2374D98714A8}</Project>
86 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
87 <Private>False</Private>
88 </ProjectReference>
89 <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> 91 <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
90 <Name>OpenSim.Framework.Console</Name> 92 <Name>OpenSim.Framework.Console</Name>
91 <Project>{C73A2D5E-EF8F-41D1-9A1D-1730694B6822}</Project> 93 <Project>{7AED7536-7D6B-4E28-8016-B5A554C663B4}</Project>
92 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 94 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
93 <Private>False</Private> 95 <Private>False</Private>
94 </ProjectReference> 96 </ProjectReference>
95 <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> 97 <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
96 <Name>OpenSim.Physics.Manager</Name> 98 <Name>OpenSim.Physics.Manager</Name>
97 <Project>{EE1CA661-C388-44B7-BBE4-7C59C83B1E09}</Project> 99 <Project>{0AAA0EEB-1F2C-4B4B-9BFA-7C3E45BCD348}</Project>
98 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 100 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
99 <Private>False</Private> 101 <Private>False</Private>
100 </ProjectReference> 102 </ProjectReference>
101 <ProjectReference Include="..\Servers\OpenSim.Servers.csproj"> 103 <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
102 <Name>OpenSim.Servers</Name> 104 <Name>OpenSim.Framework</Name>
103 <Project>{8038EFDC-3245-4EA1-B198-0DA1E724D7A1}</Project> 105 <Project>{90D4F7AF-D75E-4DE8-A0E1-70CC242B31A1}</Project>
104 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 106 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
105 <Private>False</Private> 107 <Private>False</Private>
106 </ProjectReference> 108 </ProjectReference>
107 </ItemGroup> 109 </ItemGroup>
108 <ItemGroup> 110 <ItemGroup>
109 <Compile Include="AgentAssetUpload.cs"> 111 <Compile Include="AgentAssetUpload.cs">
110 <SubType>Code</SubType> 112 <SubType>Code</SubType>
111 </Compile> 113 </Compile>
114 <Compile Include="CAPS\AdminWebFront.cs" />
115 <Compile Include="CAPS\IRestHandler.cs" />
112 <Compile Include="ConsoleCmds.cs"> 116 <Compile Include="ConsoleCmds.cs">
113 <SubType>Code</SubType> 117 <SubType>Code</SubType>
114 </Compile> 118 </Compile>
@@ -142,12 +146,6 @@
142 <Compile Include="Assets\InventoryCache.cs"> 146 <Compile Include="Assets\InventoryCache.cs">
143 <SubType>Code</SubType> 147 <SubType>Code</SubType>
144 </Compile> 148 </Compile>
145 <Compile Include="CAPS\AdminWebFront.cs">
146 <SubType>Code</SubType>
147 </Compile>
148 <Compile Include="CAPS\IRestHandler.cs">
149 <SubType>Code</SubType>
150 </Compile>
151 <Compile Include="CAPS\SimHttp.cs"> 149 <Compile Include="CAPS\SimHttp.cs">
152 <SubType>Code</SubType> 150 <SubType>Code</SubType>
153 </Compile> 151 </Compile>
@@ -195,4 +193,4 @@
195 <PostBuildEvent> 193 <PostBuildEvent>
196 </PostBuildEvent> 194 </PostBuildEvent>
197 </PropertyGroup> 195 </PropertyGroup>
198</Project> 196</Project> \ No newline at end of file
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index 04e86bc..4e44c4b 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -49,10 +49,9 @@
49 <include name="../bin/libsecondlife.dll" /> 49 <include name="../bin/libsecondlife.dll" />
50 <include name="../bin/Axiom.MathLib.dll" /> 50 <include name="../bin/Axiom.MathLib.dll" />
51 <include name="../bin/Db4objects.Db4o.dll" /> 51 <include name="../bin/Db4objects.Db4o.dll" />
52 <include name="../bin/OpenSim.Framework.dll" /> 52 <include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
53 <include name="../bin/OpenSim.Framework.Console.dll" /> 53 <include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
54 <include name="../bin/OpenSim.Physics.Manager.dll" /> 54 <include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
55 <include name="../bin/OpenSim.Servers.dll" />
56 </references> 55 </references>
57 </csc> 56 </csc>
58 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> 57 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs
index 91f8008..7425fca 100644
--- a/OpenSim.RegionServer/OpenSimMain.cs
+++ b/OpenSim.RegionServer/OpenSimMain.cs
@@ -91,7 +91,7 @@ namespace OpenSim
91 91
92 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Main.cs:Startup() - We are " + OpenSimRoot.Instance.Cfg.RegionName + " at " + OpenSimRoot.Instance.Cfg.RegionLocX.ToString() + "," + OpenSimRoot.Instance.Cfg.RegionLocY.ToString()); 92 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Main.cs:Startup() - We are " + OpenSimRoot.Instance.Cfg.RegionName + " at " + OpenSimRoot.Instance.Cfg.RegionLocX.ToString() + "," + OpenSimRoot.Instance.Cfg.RegionLocY.ToString());
93 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Initialising world"); 93 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Initialising world");
94 OpenSimRoot.Instance.LocalWorld = new World(OpenSimRoot.Instance.ClientThreads, OpenSimRoot.Instance.Cfg.RegionHandle, OpenSimRoot.Instance.LocalWorld, OpenSimRoot.Instance.Cfg.RegionName, OpenSimRoot.Instance.Cfg); 94 OpenSimRoot.Instance.LocalWorld = new World();
95 OpenSimRoot.Instance.LocalWorld.LandMap = OpenSimRoot.Instance.Cfg.LoadWorld(); 95 OpenSimRoot.Instance.LocalWorld.LandMap = OpenSimRoot.Instance.Cfg.LoadWorld();
96 96
97 this.physManager = new OpenSim.Physics.Manager.PhysicsManager(); 97 this.physManager = new OpenSim.Physics.Manager.PhysicsManager();
@@ -113,8 +113,8 @@ namespace OpenSim
113 } 113 }
114 114
115 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server"); 115 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server");
116 OpenSimRoot.Instance.HttpServer = new SimCAPSHTTPServer(OpenSimRoot.Instance.GridServers.GridServer, OpenSimRoot.Instance.Cfg.IPListenPort); 116 OpenSimRoot.Instance.HttpServer = new SimCAPSHTTPServer();
117 OpenSimRoot.Instance.HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin", OpenSimRoot.Instance.LocalWorld)); 117 OpenSimRoot.Instance.HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin"));
118 118
119 timer1.Enabled = true; 119 timer1.Enabled = true;
120 timer1.Interval = 100; 120 timer1.Interval = 100;
@@ -172,7 +172,7 @@ namespace OpenSim
172 { // new client 172 { // new client
173 UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet; 173 UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet;
174 this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); 174 this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code);
175 SimClient newuser = new SimClient(epSender, useCircuit, OpenSimRoot.Instance.LocalWorld, OpenSimRoot.Instance.ClientThreads, OpenSimRoot.Instance.AssetCache, OpenSimRoot.Instance.GridServers.GridServer, OpenSimRoot.Instance.Application, OpenSimRoot.Instance.InventoryCache, OpenSimRoot.Instance.Sandbox); 175 SimClient newuser = new SimClient(epSender, useCircuit);
176 //OpenSimRoot.Instance.ClientThreads.Add(epSender, newuser); 176 //OpenSimRoot.Instance.ClientThreads.Add(epSender, newuser);
177 OpenSimRoot.Instance.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); 177 OpenSimRoot.Instance.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser);
178 } 178 }
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs
index 698053d..d463c75 100644
--- a/OpenSim.RegionServer/SimClient.cs
+++ b/OpenSim.RegionServer/SimClient.cs
@@ -71,13 +71,6 @@ namespace OpenSim
71 private AgentAssetUpload UploadAssets; 71 private AgentAssetUpload UploadAssets;
72 private LLUUID newAssetFolder = LLUUID.Zero; 72 private LLUUID newAssetFolder = LLUUID.Zero;
73 private bool debug = false; 73 private bool debug = false;
74 private World m_world;
75 private Dictionary<uint, SimClient> m_clientThreads;
76 private AssetCache m_assetCache;
77 private IGridServer m_gridServer;
78 private OpenSimApplication m_application;
79 private InventoryCache m_inventoryCache;
80 private bool m_sandboxMode;
81 74
82 private void ack_pack(Packet Pack) 75 private void ack_pack(Packet Pack)
83 { 76 {
@@ -112,15 +105,15 @@ namespace OpenSim
112 switch (Pack.Type) 105 switch (Pack.Type)
113 { 106 {
114 case PacketType.CompleteAgentMovement: 107 case PacketType.CompleteAgentMovement:
115 ClientAvatar.CompleteMovement(m_world); 108 ClientAvatar.CompleteMovement(OpenSimRoot.Instance.LocalWorld);
116 ClientAvatar.SendInitialPosition(); 109 ClientAvatar.SendInitialPosition();
117 break; 110 break;
118 case PacketType.RegionHandshakeReply: 111 case PacketType.RegionHandshakeReply:
119 m_world.SendLayerData(this); 112 OpenSimRoot.Instance.LocalWorld.SendLayerData(this);
120 break; 113 break;
121 case PacketType.AgentWearablesRequest: 114 case PacketType.AgentWearablesRequest:
122 ClientAvatar.SendInitialAppearance(); 115 ClientAvatar.SendInitialAppearance();
123 foreach (SimClient client in m_clientThreads.Values) 116 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
124 { 117 {
125 if (client.AgentID != this.AgentID) 118 if (client.AgentID != this.AgentID)
126 { 119 {
@@ -129,7 +122,7 @@ namespace OpenSim
129 client.ClientAvatar.SendAppearanceToOtherAgent(this); 122 client.ClientAvatar.SendAppearanceToOtherAgent(this);
130 } 123 }
131 } 124 }
132 m_world.GetInitialPrims(this); 125 OpenSimRoot.Instance.LocalWorld.GetInitialPrims(this);
133 break; 126 break;
134 case PacketType.AgentIsNowWearing: 127 case PacketType.AgentIsNowWearing:
135 AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; 128 AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
@@ -141,7 +134,7 @@ namespace OpenSim
141 this.ClientAvatar.SetAppearance(appear); 134 this.ClientAvatar.SetAppearance(appear);
142 break; 135 break;
143 case PacketType.ObjectAdd: 136 case PacketType.ObjectAdd:
144 m_world.AddNewPrim((ObjectAddPacket)Pack, this); 137 OpenSimRoot.Instance.LocalWorld.AddNewPrim((ObjectAddPacket)Pack, this);
145 break; 138 break;
146 case PacketType.ObjectLink: 139 case PacketType.ObjectLink:
147 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString()); 140 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString());
@@ -153,7 +146,7 @@ namespace OpenSim
153 ObjectShapePacket shape = (ObjectShapePacket)Pack; 146 ObjectShapePacket shape = (ObjectShapePacket)Pack;
154 for (int i = 0; i < shape.ObjectData.Length; i++) 147 for (int i = 0; i < shape.ObjectData.Length; i++)
155 { 148 {
156 foreach (Entity ent in m_world.Entities.Values) 149 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
157 { 150 {
158 if (ent.localid == shape.ObjectData[i].ObjectLocalID) 151 if (ent.localid == shape.ObjectData[i].ObjectLocalID)
159 { 152 {
@@ -170,7 +163,7 @@ namespace OpenSim
170 if (multipleupdate.ObjectData[i].Type == 9) //change position 163 if (multipleupdate.ObjectData[i].Type == 9) //change position
171 { 164 {
172 libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); 165 libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
173 foreach (Entity ent in m_world.Entities.Values) 166 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
174 { 167 {
175 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) 168 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
176 { 169 {
@@ -184,7 +177,7 @@ namespace OpenSim
184 else if (multipleupdate.ObjectData[i].Type == 10)//rotation 177 else if (multipleupdate.ObjectData[i].Type == 10)//rotation
185 { 178 {
186 libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); 179 libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true);
187 foreach (Entity ent in m_world.Entities.Values) 180 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
188 { 181 {
189 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) 182 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
190 { 183 {
@@ -197,7 +190,7 @@ namespace OpenSim
197 { 190 {
198 191
199 libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); 192 libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
200 foreach (Entity ent in m_world.Entities.Values) 193 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
201 { 194 {
202 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) 195 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
203 { 196 {
@@ -211,13 +204,13 @@ namespace OpenSim
211 RequestImagePacket imageRequest = (RequestImagePacket)Pack; 204 RequestImagePacket imageRequest = (RequestImagePacket)Pack;
212 for (int i = 0; i < imageRequest.RequestImage.Length; i++) 205 for (int i = 0; i < imageRequest.RequestImage.Length; i++)
213 { 206 {
214 m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image); 207 OpenSimRoot.Instance.AssetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image);
215 } 208 }
216 break; 209 break;
217 case PacketType.TransferRequest: 210 case PacketType.TransferRequest:
218 //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); 211 //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request");
219 TransferRequestPacket transfer = (TransferRequestPacket)Pack; 212 TransferRequestPacket transfer = (TransferRequestPacket)Pack;
220 m_assetCache.AddAssetRequest(this, transfer); 213 OpenSimRoot.Instance.AssetCache.AddAssetRequest(this, transfer);
221 break; 214 break;
222 case PacketType.AgentUpdate: 215 case PacketType.AgentUpdate:
223 ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack); 216 ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack);
@@ -237,18 +230,18 @@ namespace OpenSim
237 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; 230 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
238 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); 231 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
239 kill.ObjectData[0].ID = this.ClientAvatar.localid; 232 kill.ObjectData[0].ID = this.ClientAvatar.localid;
240 foreach (SimClient client in m_clientThreads.Values) 233 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
241 { 234 {
242 client.OutPacket(kill); 235 client.OutPacket(kill);
243 } 236 }
244 m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); 237 OpenSimRoot.Instance.GridServers.GridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode);
245 lock (m_world.Entities) 238 lock (OpenSimRoot.Instance.LocalWorld.Entities)
246 { 239 {
247 m_world.Entities.Remove(this.AgentID); 240 OpenSimRoot.Instance.LocalWorld.Entities.Remove(this.AgentID);
248 } 241 }
249 //need to do other cleaning up here too 242 //need to do other cleaning up here too
250 m_clientThreads.Remove(this.CircuitCode); //this.userEP); 243 OpenSimRoot.Instance.ClientThreads.Remove(this.CircuitCode); //this.userEP);
251 m_application.RemoveClientCircuit(this.CircuitCode); 244 OpenSimRoot.Instance.Application.RemoveClientCircuit(this.CircuitCode);
252 this.ClientThread.Abort(); 245 this.ClientThread.Abort();
253 break; 246 break;
254 case PacketType.ChatFromViewer: 247 case PacketType.ChatFromViewer:
@@ -265,7 +258,7 @@ namespace OpenSim
265 reply.ChatData.FromName = _enc.GetBytes(this.ClientAvatar.firstname + " " + this.ClientAvatar.lastname + "\0"); 258 reply.ChatData.FromName = _enc.GetBytes(this.ClientAvatar.firstname + " " + this.ClientAvatar.lastname + "\0");
266 reply.ChatData.OwnerID = this.AgentID; 259 reply.ChatData.OwnerID = this.AgentID;
267 reply.ChatData.SourceID = this.AgentID; 260 reply.ChatData.SourceID = this.AgentID;
268 foreach (SimClient client in m_clientThreads.Values) 261 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
269 { 262 {
270 client.OutPacket(reply); 263 client.OutPacket(reply);
271 } 264 }
@@ -274,7 +267,7 @@ namespace OpenSim
274 ObjectImagePacket imagePack = (ObjectImagePacket)Pack; 267 ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
275 for (int i = 0; i < imagePack.ObjectData.Length; i++) 268 for (int i = 0; i < imagePack.ObjectData.Length; i++)
276 { 269 {
277 foreach (Entity ent in m_world.Entities.Values) 270 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
278 { 271 {
279 if (ent.localid == imagePack.ObjectData[i].ObjectLocalID) 272 if (ent.localid == imagePack.ObjectData[i].ObjectLocalID)
280 { 273 {
@@ -285,7 +278,7 @@ namespace OpenSim
285 break; 278 break;
286 case PacketType.ObjectFlagUpdate: 279 case PacketType.ObjectFlagUpdate:
287 ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; 280 ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack;
288 foreach (Entity ent in m_world.Entities.Values) 281 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
289 { 282 {
290 if (ent.localid == flags.AgentData.ObjectLocalID) 283 if (ent.localid == flags.AgentData.ObjectLocalID)
291 { 284 {
@@ -313,7 +306,7 @@ namespace OpenSim
313 break; 306 break;
314 case PacketType.CreateInventoryFolder: 307 case PacketType.CreateInventoryFolder:
315 CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; 308 CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
316 m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type); 309 OpenSimRoot.Instance.InventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type);
317 Console.WriteLine(Pack.ToString()); 310 Console.WriteLine(Pack.ToString());
318 break; 311 break;
319 case PacketType.CreateInventoryItem: 312 case PacketType.CreateInventoryItem:
@@ -327,11 +320,11 @@ namespace OpenSim
327 case PacketType.FetchInventory: 320 case PacketType.FetchInventory:
328 //Console.WriteLine("fetch item packet"); 321 //Console.WriteLine("fetch item packet");
329 FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; 322 FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack;
330 m_inventoryCache.FetchInventory(this, FetchInventory); 323 OpenSimRoot.Instance.InventoryCache.FetchInventory(this, FetchInventory);
331 break; 324 break;
332 case PacketType.FetchInventoryDescendents: 325 case PacketType.FetchInventoryDescendents:
333 FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; 326 FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
334 m_inventoryCache.FetchInventoryDescendents(this, Fetch); 327 OpenSimRoot.Instance.InventoryCache.FetchInventoryDescendents(this, Fetch);
335 break; 328 break;
336 case PacketType.UpdateInventoryItem: 329 case PacketType.UpdateInventoryItem:
337 UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; 330 UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
@@ -339,17 +332,17 @@ namespace OpenSim
339 { 332 {
340 if (update.InventoryData[i].TransactionID != LLUUID.Zero) 333 if (update.InventoryData[i].TransactionID != LLUUID.Zero)
341 { 334 {
342 AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); 335 AssetBase asset = OpenSimRoot.Instance.AssetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID));
343 if (asset != null) 336 if (asset != null)
344 { 337 {
345 m_inventoryCache.UpdateInventoryItem(this, update.InventoryData[i].ItemID, asset); 338 OpenSimRoot.Instance.InventoryCache.UpdateInventoryItem(this, update.InventoryData[i].ItemID, asset);
346 } 339 }
347 else 340 else
348 { 341 {
349 asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); 342 asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID);
350 if (asset != null) 343 if (asset != null)
351 { 344 {
352 m_inventoryCache.UpdateInventoryItem(this, update.InventoryData[i].ItemID, asset); 345 OpenSimRoot.Instance.InventoryCache.UpdateInventoryItem(this, update.InventoryData[i].ItemID, asset);
353 } 346 }
354 } 347 }
355 } 348 }
@@ -357,7 +350,7 @@ namespace OpenSim
357 break; 350 break;
358 case PacketType.ViewerEffect: 351 case PacketType.ViewerEffect:
359 ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; 352 ViewerEffectPacket viewer = (ViewerEffectPacket)Pack;
360 foreach (SimClient client in m_clientThreads.Values) 353 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
361 { 354 {
362 if (client.AgentID != this.AgentID) 355 if (client.AgentID != this.AgentID)
363 { 356 {
@@ -369,7 +362,7 @@ namespace OpenSim
369 break; 362 break;
370 case PacketType.DeRezObject: 363 case PacketType.DeRezObject:
371 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Received DeRezObject packet"); 364 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Received DeRezObject packet");
372 m_world.DeRezObject((DeRezObjectPacket)Pack, this); 365 OpenSimRoot.Instance.LocalWorld.DeRezObject((DeRezObjectPacket)Pack, this);
373 break; 366 break;
374 } 367 }
375 } 368 }
@@ -508,11 +501,11 @@ namespace OpenSim
508 if (Pack.Header.Zerocoded) 501 if (Pack.Header.Zerocoded)
509 { 502 {
510 int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); 503 int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer);
511 m_application.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP); 504 OpenSimRoot.Instance.Application.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP);
512 } 505 }
513 else 506 else
514 { 507 {
515 m_application.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP); 508 OpenSimRoot.Instance.Application.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP);
516 } 509 }
517 } 510 }
518 catch (Exception) 511 catch (Exception)
@@ -576,22 +569,14 @@ namespace OpenSim
576 this.PacketQueue.Enqueue(item); 569 this.PacketQueue.Enqueue(item);
577 } 570 }
578 571
579 public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimApplication application, InventoryCache inventoryCache, bool sandboxMode) 572 public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack)
580 { 573 {
581 m_world = world;
582 m_clientThreads = clientThreads;
583 m_assetCache = assetCache;
584 m_gridServer = gridServer;
585 m_application = application;
586 m_inventoryCache = inventoryCache;
587 m_sandboxMode = sandboxMode;
588
589 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request"); 574 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request");
590 cirpack = initialcirpack; 575 cirpack = initialcirpack;
591 userEP = remoteEP; 576 userEP = remoteEP;
592 PacketQueue = new BlockingQueue<QueItem>(); 577 PacketQueue = new BlockingQueue<QueItem>();
593 578
594 this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache ); 579 this.UploadAssets = new AgentAssetUpload(this);
595 AckTimer = new System.Timers.Timer(500); 580 AckTimer = new System.Timers.Timer(500);
596 AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); 581 AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed);
597 AckTimer.Start(); 582 AckTimer.Start();
@@ -623,16 +608,14 @@ namespace OpenSim
623 protected virtual void InitNewClient() 608 protected virtual void InitNewClient()
624 { 609 {
625 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); 610 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
626 611 OpenSimRoot.Instance.LocalWorld.AddViewerAgent(this);
627 m_world.AddViewerAgent(this); 612 world.Entity tempent = OpenSimRoot.Instance.LocalWorld.Entities[this.AgentID];
628 world.Entity tempent = m_world.Entities[this.AgentID];
629
630 this.ClientAvatar = (world.Avatar)tempent; 613 this.ClientAvatar = (world.Avatar)tempent;
631 } 614 }
632 615
633 protected virtual void AuthUser() 616 protected virtual void AuthUser()
634 { 617 {
635 AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); 618 AuthenticateResponse sessionInfo = OpenSimRoot.Instance.GridServers.GridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
636 if (!sessionInfo.Authorised) 619 if (!sessionInfo.Authorised)
637 { 620 {
638 //session/circuit not authorised 621 //session/circuit not authorised
@@ -655,23 +638,23 @@ namespace OpenSim
655 } 638 }
656 639
657 // Create Inventory, currently only works for sandbox mode 640 // Create Inventory, currently only works for sandbox mode
658 if (m_sandboxMode) 641 if (OpenSimRoot.Instance.Sandbox)
659 { 642 {
660 if (sessionInfo.LoginInfo.InventoryFolder != null) 643 if (sessionInfo.LoginInfo.InventoryFolder != null)
661 { 644 {
662 this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder); 645 this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder);
663 if (sessionInfo.LoginInfo.BaseFolder != null) 646 if (sessionInfo.LoginInfo.BaseFolder != null)
664 { 647 {
665 m_inventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder); 648 OpenSimRoot.Instance.InventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder);
666 this.newAssetFolder = sessionInfo.LoginInfo.BaseFolder; 649 this.newAssetFolder = sessionInfo.LoginInfo.BaseFolder;
667 AssetBase[] inventorySet = m_assetCache.CreateNewInventorySet(this.AgentID); 650 AssetBase[] inventorySet = OpenSimRoot.Instance.AssetCache.CreateNewInventorySet(this.AgentID);
668 if (inventorySet != null) 651 if (inventorySet != null)
669 { 652 {
670 for (int i = 0; i < inventorySet.Length; i++) 653 for (int i = 0; i < inventorySet.Length; i++)
671 { 654 {
672 if (inventorySet[i] != null) 655 if (inventorySet[i] != null)
673 { 656 {
674 m_inventoryCache.AddNewInventoryItem(this, sessionInfo.LoginInfo.BaseFolder, inventorySet[i]); 657 OpenSimRoot.Instance.InventoryCache.AddNewInventoryItem(this, sessionInfo.LoginInfo.BaseFolder, inventorySet[i]);
675 } 658 }
676 } 659 }
677 } 660 }
@@ -687,8 +670,8 @@ namespace OpenSim
687 { 670 {
688 AgentInventory inventory = new AgentInventory(); 671 AgentInventory inventory = new AgentInventory();
689 inventory.AgentID = this.AgentID; 672 inventory.AgentID = this.AgentID;
690 m_inventoryCache.AddNewAgentsInventory(inventory); 673 OpenSimRoot.Instance.InventoryCache.AddNewAgentsInventory(inventory);
691 m_inventoryCache.CreateNewInventoryFolder(this, baseFolder); 674 OpenSimRoot.Instance.InventoryCache.CreateNewInventoryFolder(this, baseFolder);
692 } 675 }
693 } 676 }
694} 677}
diff --git a/OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs b/OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs
index eee1c3a..83e340b 100644
--- a/OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs
+++ b/OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs
@@ -12,15 +12,11 @@ namespace OpenSim.UserServer
12{ 12{
13 class LocalUserProfileManager : UserProfileManager 13 class LocalUserProfileManager : UserProfileManager
14 { 14 {
15 private IGridServer m_gridServer; 15 private IGridServer _gridServer;
16 private int m_port;
17 private string m_ipAddr;
18 16
19 public LocalUserProfileManager(IGridServer gridServer, int simPort, string ipAddr) 17 public LocalUserProfileManager(IGridServer gridServer)
20 { 18 {
21 m_gridServer = gridServer; 19 _gridServer = gridServer;
22 m_port = simPort;
23 m_ipAddr = ipAddr;
24 } 20 }
25 21
26 public override void InitUserProfiles() 22 public override void InitUserProfiles()
@@ -33,8 +29,8 @@ namespace OpenSim.UserServer
33 uint circode = (uint)response["circuit_code"]; 29 uint circode = (uint)response["circuit_code"];
34 theUser.AddSimCircuit(circode, LLUUID.Random()); 30 theUser.AddSimCircuit(circode, LLUUID.Random());
35 response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}"; 31 response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
36 response["sim_port"] = m_port; 32 response["sim_port"] = OpenSimRoot.Instance.Cfg.IPListenPort;
37 response["sim_ip"] = m_ipAddr; 33 response["sim_ip"] = OpenSimRoot.Instance.Cfg.IPListenAddr;
38 response["region_y"] = (Int32)996 * 256; 34 response["region_y"] = (Int32)996 * 256;
39 response["region_x"] = (Int32)997* 256; 35 response["region_x"] = (Int32)997* 256;
40 36
@@ -71,9 +67,9 @@ namespace OpenSim.UserServer
71 _login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]); 67 _login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]);
72 68
73 //working on local computer if so lets add to the gridserver's list of sessions? 69 //working on local computer if so lets add to the gridserver's list of sessions?
74 if (m_gridServer.GetName() == "Local") 70 if (OpenSimRoot.Instance.GridServers.GridServer.GetName() == "Local")
75 { 71 {
76 ((LocalGridBase)this.m_gridServer).AddNewSession(_login); 72 ((LocalGridBase)this._gridServer).AddNewSession(_login);
77 } 73 }
78 } 74 }
79 } 75 }
diff --git a/OpenSim.RegionServer/UserServer/LoginServer.cs b/OpenSim.RegionServer/UserServer/LoginServer.cs
index 47af8a8..86b098a 100644
--- a/OpenSim.RegionServer/UserServer/LoginServer.cs
+++ b/OpenSim.RegionServer/UserServer/LoginServer.cs
@@ -52,7 +52,7 @@ namespace OpenSim.UserServer
52 /// </summary> 52 /// </summary>
53 public class LoginServer : LoginService , IUserServer 53 public class LoginServer : LoginService , IUserServer
54 { 54 {
55 private IGridServer m_gridServer; 55 private IGridServer _gridServer;
56 private ushort _loginPort = 8080; 56 private ushort _loginPort = 8080;
57 public IPAddress clientAddress = IPAddress.Loopback; 57 public IPAddress clientAddress = IPAddress.Loopback;
58 public IPAddress remoteAddress = IPAddress.Any; 58 public IPAddress remoteAddress = IPAddress.Any;
@@ -63,14 +63,10 @@ namespace OpenSim.UserServer
63 private string _mpasswd; 63 private string _mpasswd;
64 private bool _needPasswd = false; 64 private bool _needPasswd = false;
65 private LocalUserProfileManager userManager; 65 private LocalUserProfileManager userManager;
66 private int m_simPort;
67 private string m_simAddr;
68 66
69 public LoginServer(IGridServer gridServer, string simAddr, int simPort) 67 public LoginServer(IGridServer gridServer)
70 { 68 {
71 m_gridServer = gridServer; 69 _gridServer = gridServer;
72 m_simPort = simPort;
73 m_simAddr = simAddr;
74 } 70 }
75 71
76 // InitializeLogin: initialize the login 72 // InitializeLogin: initialize the login
@@ -93,7 +89,7 @@ namespace OpenSim.UserServer
93 SR.Close(); 89 SR.Close();
94 this._mpasswd = EncodePassword("testpass"); 90 this._mpasswd = EncodePassword("testpass");
95 91
96 userManager = new LocalUserProfileManager(this.m_gridServer, m_simPort, m_simAddr ); 92 userManager = new LocalUserProfileManager(this._gridServer);
97 userManager.InitUserProfiles(); 93 userManager.InitUserProfiles();
98 userManager.SetKeys("", "", "", "Welcome to OpenSim"); 94 userManager.SetKeys("", "", "", "Welcome to OpenSim");
99 95
@@ -293,8 +289,8 @@ namespace OpenSim.UserServer
293 XmlRpcResponse response = (XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse); 289 XmlRpcResponse response = (XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse);
294 Hashtable responseData = (Hashtable)response.Value; 290 Hashtable responseData = (Hashtable)response.Value;
295 291
296 responseData["sim_port"] = m_simPort; 292 responseData["sim_port"] = OpenSimRoot.Instance.Cfg.IPListenPort;
297 responseData["sim_ip"] = m_simAddr; 293 responseData["sim_ip"] = OpenSimRoot.Instance.Cfg.IPListenAddr;
298 responseData["agent_id"] = Agent.ToStringHyphenated(); 294 responseData["agent_id"] = Agent.ToStringHyphenated();
299 responseData["session_id"] = Session.ToStringHyphenated(); 295 responseData["session_id"] = Session.ToStringHyphenated();
300 responseData["secure_session_id"]= secureSess.ToStringHyphenated(); 296 responseData["secure_session_id"]= secureSess.ToStringHyphenated();
@@ -331,9 +327,9 @@ namespace OpenSim.UserServer
331 _login.InventoryFolder = InventoryFolderID; 327 _login.InventoryFolder = InventoryFolderID;
332 328
333 //working on local computer if so lets add to the gridserver's list of sessions? 329 //working on local computer if so lets add to the gridserver's list of sessions?
334 if (m_gridServer.GetName() == "Local") 330 if (OpenSimRoot.Instance.GridServers.GridServer.GetName() == "Local")
335 { 331 {
336 ((LocalGridBase)m_gridServer).AddNewSession(_login); 332 ((LocalGridBase)this._gridServer).AddNewSession(_login);
337 } 333 }
338 334
339 // forward the XML-RPC response to the client 335 // forward the XML-RPC response to the client
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs
index 2ae9992..75f2cff 100644
--- a/OpenSim.RegionServer/world/Avatar.cs
+++ b/OpenSim.RegionServer/world/Avatar.cs
@@ -30,23 +30,14 @@ namespace OpenSim.world
30 private byte[] visualParams; 30 private byte[] visualParams;
31 private AvatarWearable[] Wearables; 31 private AvatarWearable[] Wearables;
32 private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); 32 private LLVector3 positionLastFrame = new LLVector3(0, 0, 0);
33 private World m_world;
34 private ulong m_regionHandle;
35 private Dictionary<uint, SimClient> m_clientThreads;
36 private string m_regionName;
37 33
38 public Avatar(SimClient TheClient, World world, string regionName, Dictionary<uint, SimClient> clientThreads, ulong regionHandle) 34 public Avatar(SimClient TheClient)
39 { 35 {
40 m_world = world;
41 m_clientThreads = clientThreads;
42 m_regionName = regionName;
43 m_regionHandle = regionHandle;
44
45 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); 36 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)");
46 ControllingClient = TheClient; 37 ControllingClient = TheClient;
47 localid = 8880000 + (m_world._localNumber++); 38 localid = 8880000 + (OpenSimRoot.Instance.LocalWorld._localNumber++);
48 position = new LLVector3(100.0f, 100.0f, 30.0f); 39 position = new LLVector3(100.0f, 100.0f, 30.0f);
49 position.Z = m_world.LandMap[(int)position.Y * 256 + (int)position.X] + 1; 40 position.Z = OpenSimRoot.Instance.LocalWorld.LandMap[(int)position.Y * 256 + (int)position.X] + 1;
50 visualParams = new byte[218]; 41 visualParams = new byte[218];
51 for (int i = 0; i < 218; i++) 42 for (int i = 0; i < 218; i++)
52 { 43 {
@@ -61,7 +52,7 @@ namespace OpenSim.world
61 this.Wearables[0].ItemID = LLUUID.Random(); 52 this.Wearables[0].ItemID = LLUUID.Random();
62 53
63 this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); 54 this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
64 55
65 } 56 }
66 57
67 public PhysicsActor PhysActor 58 public PhysicsActor PhysActor
@@ -105,11 +96,11 @@ namespace OpenSim.world
105 //use CreateTerseBlock() 96 //use CreateTerseBlock()
106 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); 97 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock();
107 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); 98 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
108 terse.RegionData.RegionHandle = m_regionHandle; // FIXME 99 terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME
109 terse.RegionData.TimeDilation = 64096; 100 terse.RegionData.TimeDilation = 64096;
110 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 101 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
111 terse.ObjectData[0] = terseBlock; 102 terse.ObjectData[0] = terseBlock;
112 foreach (SimClient client in m_clientThreads.Values) 103 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
113 { 104 {
114 client.OutPacket(terse); 105 client.OutPacket(terse);
115 } 106 }
@@ -128,11 +119,11 @@ namespace OpenSim.world
128 //It has been a while since last update was sent so lets send one. 119 //It has been a while since last update was sent so lets send one.
129 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); 120 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock();
130 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); 121 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
131 terse.RegionData.RegionHandle = m_regionHandle; // FIXME 122 terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME
132 terse.RegionData.TimeDilation = 64096; 123 terse.RegionData.TimeDilation = 64096;
133 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 124 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
134 terse.ObjectData[0] = terseBlock; 125 terse.ObjectData[0] = terseBlock;
135 foreach (SimClient client in m_clientThreads.Values) 126 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
136 { 127 {
137 client.OutPacket(terse); 128 client.OutPacket(terse);
138 } 129 }
@@ -181,7 +172,7 @@ namespace OpenSim.world
181 AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); 172 AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
182 mov.AgentData.SessionID = this.ControllingClient.SessionID; 173 mov.AgentData.SessionID = this.ControllingClient.SessionID;
183 mov.AgentData.AgentID = this.ControllingClient.AgentID; 174 mov.AgentData.AgentID = this.ControllingClient.AgentID;
184 mov.Data.RegionHandle = m_regionHandle; 175 mov.Data.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle;
185 // TODO - dynamicalise this stuff 176 // TODO - dynamicalise this stuff
186 mov.Data.Timestamp = 1172750370; 177 mov.Data.Timestamp = 1172750370;
187 mov.Data.Position = new LLVector3(100f, 100f, 23f); 178 mov.Data.Position = new LLVector3(100f, 100f, 23f);
@@ -196,7 +187,7 @@ namespace OpenSim.world
196 System.Text.Encoding _enc = System.Text.Encoding.ASCII; 187 System.Text.Encoding _enc = System.Text.Encoding.ASCII;
197 //send a objectupdate packet with information about the clients avatar 188 //send a objectupdate packet with information about the clients avatar
198 ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); 189 ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
199 objupdate.RegionData.RegionHandle = m_regionHandle; 190 objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle;
200 objupdate.RegionData.TimeDilation = 64096; 191 objupdate.RegionData.TimeDilation = 64096;
201 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; 192 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
202 193
@@ -211,9 +202,9 @@ namespace OpenSim.world
211 byte[] pb = pos2.GetBytes(); 202 byte[] pb = pos2.GetBytes();
212 203
213 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); 204 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length);
214 m_world._localNumber++; 205 OpenSimRoot.Instance.LocalWorld._localNumber++;
215 206
216 foreach (SimClient client in m_clientThreads.Values) 207 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
217 { 208 {
218 client.OutPacket(objupdate); 209 client.OutPacket(objupdate);
219 if (client.AgentID != ControllingClient.AgentID) 210 if (client.AgentID != ControllingClient.AgentID)
@@ -250,7 +241,7 @@ namespace OpenSim.world
250 System.Text.Encoding _enc = System.Text.Encoding.ASCII; 241 System.Text.Encoding _enc = System.Text.Encoding.ASCII;
251 //send a objectupdate packet with information about the clients avatar 242 //send a objectupdate packet with information about the clients avatar
252 ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); 243 ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
253 objupdate.RegionData.RegionHandle = m_regionHandle; 244 objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle;
254 objupdate.RegionData.TimeDilation = 64096; 245 objupdate.RegionData.TimeDilation = 64096;
255 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; 246 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
256 247
@@ -302,7 +293,7 @@ namespace OpenSim.world
302 this.visualParams[i] = appear.VisualParam[i].ParamValue; 293 this.visualParams[i] = appear.VisualParam[i].ParamValue;
303 } 294 }
304 295
305 foreach (SimClient client in m_clientThreads.Values) 296 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
306 { 297 {
307 if (client.AgentID != ControllingClient.AgentID) 298 if (client.AgentID != ControllingClient.AgentID)
308 { 299 {
@@ -499,7 +490,7 @@ namespace OpenSim.world
499 handshake.RegionInfo.SimAccess = 13; 490 handshake.RegionInfo.SimAccess = 13;
500 handshake.RegionInfo.WaterHeight = 20; 491 handshake.RegionInfo.WaterHeight = 20;
501 handshake.RegionInfo.RegionFlags = 72458694; 492 handshake.RegionInfo.RegionFlags = 72458694;
502 handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0"); 493 handshake.RegionInfo.SimName = _enc.GetBytes(OpenSimRoot.Instance.Cfg.RegionName + "\0");
503 handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); 494 handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
504 handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); 495 handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
505 handshake.RegionInfo.TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); 496 handshake.RegionInfo.TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3");
diff --git a/OpenSim.RegionServer/world/Primitive.cs b/OpenSim.RegionServer/world/Primitive.cs
index a185f0b..6ff66a3 100644
--- a/OpenSim.RegionServer/world/Primitive.cs
+++ b/OpenSim.RegionServer/world/Primitive.cs
@@ -22,9 +22,6 @@ namespace OpenSim.world
22 private PhysicsActor _physActor; 22 private PhysicsActor _physActor;
23 private bool physicsEnabled = false; 23 private bool physicsEnabled = false;
24 private bool physicstest = false; //just added for testing 24 private bool physicstest = false; //just added for testing
25 private Dictionary<uint, SimClient> m_clientThreads;
26 private ulong m_regionHandle;
27 private World m_world;
28 25
29 public bool PhysicsEnabled 26 public bool PhysicsEnabled
30 { 27 {
@@ -68,14 +65,10 @@ namespace OpenSim.world
68 } 65 }
69 } 66 }
70 67
71 public Primitive(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, World world) 68 public Primitive()
72 { 69 {
73 mesh_cutbegin = 0.0f; 70 mesh_cutbegin = 0.0f;
74 mesh_cutend = 1.0f; 71 mesh_cutend = 1.0f;
75
76 m_clientThreads = clientThreads;
77 m_regionHandle = regionHandle;
78 m_world = world;
79 } 72 }
80 73
81 public override Mesh getMesh() 74 public override Mesh getMesh()
@@ -106,7 +99,7 @@ namespace OpenSim.world
106 { 99 {
107 if (this.newPrimFlag) 100 if (this.newPrimFlag)
108 { 101 {
109 foreach (SimClient client in m_clientThreads.Values) 102 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
110 { 103 {
111 client.OutPacket(OurPacket); 104 client.OutPacket(OurPacket);
112 } 105 }
@@ -115,11 +108,11 @@ namespace OpenSim.world
115 else if (this.updateFlag) 108 else if (this.updateFlag)
116 { 109 {
117 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); 110 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
118 terse.RegionData.RegionHandle = m_regionHandle; // FIXME 111 terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME
119 terse.RegionData.TimeDilation = 64096; 112 terse.RegionData.TimeDilation = 64096;
120 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 113 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
121 terse.ObjectData[0] = this.CreateImprovedBlock(); 114 terse.ObjectData[0] = this.CreateImprovedBlock();
122 foreach (SimClient client in m_clientThreads.Values) 115 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
123 { 116 {
124 client.OutPacket(terse); 117 client.OutPacket(terse);
125 } 118 }
@@ -127,7 +120,7 @@ namespace OpenSim.world
127 } 120 }
128 else if (this.dirtyFlag) 121 else if (this.dirtyFlag)
129 { 122 {
130 foreach (SimClient client in m_clientThreads.Values) 123 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
131 { 124 {
132 UpdateClient(client); 125 UpdateClient(client);
133 } 126 }
@@ -138,11 +131,11 @@ namespace OpenSim.world
138 if (this._physActor != null && this.physicsEnabled) 131 if (this._physActor != null && this.physicsEnabled)
139 { 132 {
140 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); 133 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
141 terse.RegionData.RegionHandle = m_regionHandle; // FIXME 134 terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME
142 terse.RegionData.TimeDilation = 64096; 135 terse.RegionData.TimeDilation = 64096;
143 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 136 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
144 terse.ObjectData[0] = this.CreateImprovedBlock(); 137 terse.ObjectData[0] = this.CreateImprovedBlock();
145 foreach (SimClient client in m_clientThreads.Values) 138 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
146 { 139 {
147 client.OutPacket(terse); 140 client.OutPacket(terse);
148 } 141 }
@@ -262,7 +255,7 @@ namespace OpenSim.world
262 public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) 255 public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID)
263 { 256 {
264 ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); 257 ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
265 objupdate.RegionData.RegionHandle = m_regionHandle; 258 objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle;
266 objupdate.RegionData.TimeDilation = 64096; 259 objupdate.RegionData.TimeDilation = 64096;
267 260
268 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; 261 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
@@ -330,7 +323,7 @@ namespace OpenSim.world
330 { 323 {
331 //need to clean this up as it shares a lot of code with CreateFromPacket() 324 //need to clean this up as it shares a lot of code with CreateFromPacket()
332 ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); 325 ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
333 objupdate.RegionData.RegionHandle = m_regionHandle; 326 objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle;
334 objupdate.RegionData.TimeDilation = 64096; 327 objupdate.RegionData.TimeDilation = 64096;
335 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; 328 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
336 329
@@ -487,7 +480,7 @@ namespace OpenSim.world
487 this.primData.LocalID = this.localid; 480 this.primData.LocalID = this.localid;
488 this.primData.Position = this.position; 481 this.primData.Position = this.position;
489 this.primData.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z, this.rotation.w); 482 this.primData.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z, this.rotation.w);
490 m_world.localStorage.StorePrim(this.primData); 483 OpenSimRoot.Instance.LocalWorld.localStorage.StorePrim(this.primData);
491 } 484 }
492 } 485 }
493 486
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs
index 7605f9e..e6d8921 100644
--- a/OpenSim.RegionServer/world/World.cs
+++ b/OpenSim.RegionServer/world/World.cs
@@ -25,21 +25,10 @@ namespace OpenSim.world
25 private Random Rand = new Random(); 25 private Random Rand = new Random();
26 private uint _primCount = 702000; 26 private uint _primCount = 702000;
27 private int storageCount; 27 private int storageCount;
28 private Dictionary<uint, SimClient> m_clientThreads;
29 private ulong m_regionHandle;
30 private World m_world;
31 private string m_regionName;
32 private SimConfig m_cfg;
33 28
34 public World(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, World world, string regionName, SimConfig cfg) 29 public World()
35 { 30 {
36 m_clientThreads = clientThreads; 31 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance");
37 m_regionHandle = regionHandle;
38 m_world = world;
39 m_regionName = regionName;
40 m_cfg = cfg;
41
42 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance");
43 Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); 32 Entities = new Dictionary<libsecondlife.LLUUID, Entity>();
44 33
45 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); 34 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap");
@@ -126,9 +115,9 @@ namespace OpenSim.world
126 HeightmapGenHills hills = new HeightmapGenHills(); 115 HeightmapGenHills hills = new HeightmapGenHills();
127 this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); 116 this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
128 this.phyScene.SetTerrain(this.LandMap); 117 this.phyScene.SetTerrain(this.LandMap);
129 m_cfg.SaveMap(this.LandMap); 118 OpenSimRoot.Instance.Cfg.SaveMap(this.LandMap);
130 119
131 foreach(SimClient client in m_clientThreads.Values) { 120 foreach(SimClient client in OpenSimRoot.Instance.ClientThreads.Values) {
132 this.SendLayerData(client); 121 this.SendLayerData(client);
133 } 122 }
134 } 123 }
@@ -145,7 +134,7 @@ namespace OpenSim.world
145 _primCount = prim.LocalID + 1; 134 _primCount = prim.LocalID + 1;
146 } 135 }
147 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage"); 136 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage");
148 Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, m_world); 137 Primitive nPrim = new Primitive();
149 nPrim.CreateFromStorage(prim); 138 nPrim.CreateFromStorage(prim);
150 this.Entities.Add(nPrim.uuid, nPrim); 139 this.Entities.Add(nPrim.uuid, nPrim);
151 } 140 }
@@ -186,7 +175,7 @@ namespace OpenSim.world
186 175
187 public void AddViewerAgent(SimClient AgentClient) { 176 public void AddViewerAgent(SimClient AgentClient) {
188 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); 177 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
189 Avatar NewAvatar = new Avatar(AgentClient, m_world, m_regionName, m_clientThreads, m_regionHandle ); 178 Avatar NewAvatar = new Avatar(AgentClient);
190 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); 179 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world");
191 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); 180 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake ");
192 NewAvatar.SendRegionHandshake(this); 181 NewAvatar.SendRegionHandshake(this);
@@ -198,7 +187,7 @@ namespace OpenSim.world
198 public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient) 187 public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient)
199 { 188 {
200 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim"); 189 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim");
201 Primitive prim = new Primitive(m_clientThreads, m_regionHandle, m_world ); 190 Primitive prim = new Primitive();
202 prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount); 191 prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount);
203 PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z); 192 PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z);
204 PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f); 193 PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f);
@@ -221,7 +210,7 @@ namespace OpenSim.world
221 foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData ) 210 foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData )
222 { 211 {
223 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); 212 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString());
224 foreach (Entity ent in m_world.Entities.Values) 213 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
225 { 214 {
226 if (ent.localid == Data.ObjectLocalID) 215 if (ent.localid == Data.ObjectLocalID)
227 { 216 {
@@ -231,7 +220,7 @@ namespace OpenSim.world
231 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; 220 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
232 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); 221 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
233 kill.ObjectData[0].ID = ent.localid; 222 kill.ObjectData[0].ID = ent.localid;
234 foreach (SimClient client in m_clientThreads.Values) 223 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
235 { 224 {
236 client.OutPacket(kill); 225 client.OutPacket(kill);
237 } 226 }
@@ -245,9 +234,9 @@ namespace OpenSim.world
245 } 234 }
246 foreach( libsecondlife.LLUUID uuid in DeRezEnts ) 235 foreach( libsecondlife.LLUUID uuid in DeRezEnts )
247 { 236 {
248 lock (m_world.Entities) 237 lock (OpenSimRoot.Instance.LocalWorld.Entities)
249 { 238 {
250 m_world.Entities.Remove(uuid); 239 OpenSimRoot.Instance.LocalWorld.Entities.Remove(uuid);
251 } 240 }
252 } 241 }
253 242