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-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.csproj510
-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.dll.build178
2 files changed, 344 insertions, 344 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
index 2bdb6d0..47b269e 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
@@ -1,255 +1,255 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup> 2 <PropertyGroup>
3 <ProjectType>Local</ProjectType> 3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion> 4 <ProductVersion>8.0.50727</ProductVersion>
5 <SchemaVersion>2.0</SchemaVersion> 5 <SchemaVersion>2.0</SchemaVersion>
6 <ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid> 6 <ProjectGuid>{58019DB8-0000-0000-0000-000000000000}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> 7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> 8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon> 9 <ApplicationIcon></ApplicationIcon>
10 <AssemblyKeyContainerName> 10 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName> 11 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim.RegionServer</AssemblyName> 12 <AssemblyName>OpenSim.RegionServer</AssemblyName>
13 <DefaultClientScript>JScript</DefaultClientScript> 13 <DefaultClientScript>JScript</DefaultClientScript>
14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> 14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
15 <DefaultTargetSchema>IE50</DefaultTargetSchema> 15 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign> 16 <DelaySign>false</DelaySign>
17 <OutputType>Library</OutputType> 17 <OutputType>Library</OutputType>
18 <AppDesignerFolder></AppDesignerFolder> 18 <AppDesignerFolder></AppDesignerFolder>
19 <RootNamespace>OpenSim.RegionServer</RootNamespace> 19 <RootNamespace>OpenSim.RegionServer</RootNamespace>
20 <StartupObject></StartupObject> 20 <StartupObject></StartupObject>
21 <FileUpgradeFlags> 21 <FileUpgradeFlags>
22 </FileUpgradeFlags> 22 </FileUpgradeFlags>
23 </PropertyGroup> 23 </PropertyGroup>
24 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> 24 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
25 <AllowUnsafeBlocks>False</AllowUnsafeBlocks> 25 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
26 <BaseAddress>285212672</BaseAddress> 26 <BaseAddress>285212672</BaseAddress>
27 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> 27 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
28 <ConfigurationOverrideFile> 28 <ConfigurationOverrideFile>
29 </ConfigurationOverrideFile> 29 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE;DEBUG</DefineConstants> 30 <DefineConstants>TRACE</DefineConstants>
31 <DocumentationFile></DocumentationFile> 31 <DocumentationFile></DocumentationFile>
32 <DebugSymbols>True</DebugSymbols> 32 <DebugSymbols>False</DebugSymbols>
33 <FileAlignment>4096</FileAlignment> 33 <FileAlignment>4096</FileAlignment>
34 <Optimize>False</Optimize> 34 <Optimize>True</Optimize>
35 <OutputPath>..\bin\</OutputPath> 35 <OutputPath>../bin/</OutputPath>
36 <RegisterForComInterop>False</RegisterForComInterop> 36 <RegisterForComInterop>False</RegisterForComInterop>
37 <RemoveIntegerChecks>False</RemoveIntegerChecks> 37 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors> 38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
39 <WarningLevel>4</WarningLevel> 39 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn> 40 <NoWarn></NoWarn>
41 </PropertyGroup> 41 </PropertyGroup>
42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> 42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks> 43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
44 <BaseAddress>285212672</BaseAddress> 44 <BaseAddress>285212672</BaseAddress>
45 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> 45 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
46 <ConfigurationOverrideFile> 46 <ConfigurationOverrideFile>
47 </ConfigurationOverrideFile> 47 </ConfigurationOverrideFile>
48 <DefineConstants>TRACE</DefineConstants> 48 <DefineConstants>TRACE;DEBUG</DefineConstants>
49 <DocumentationFile></DocumentationFile> 49 <DocumentationFile></DocumentationFile>
50 <DebugSymbols>False</DebugSymbols> 50 <DebugSymbols>True</DebugSymbols>
51 <FileAlignment>4096</FileAlignment> 51 <FileAlignment>4096</FileAlignment>
52 <Optimize>True</Optimize> 52 <Optimize>False</Optimize>
53 <OutputPath>..\bin\</OutputPath> 53 <OutputPath>../bin/</OutputPath>
54 <RegisterForComInterop>False</RegisterForComInterop> 54 <RegisterForComInterop>False</RegisterForComInterop>
55 <RemoveIntegerChecks>False</RemoveIntegerChecks> 55 <RemoveIntegerChecks>False</RemoveIntegerChecks>
56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors> 56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
57 <WarningLevel>4</WarningLevel> 57 <WarningLevel>4</WarningLevel>
58 <NoWarn></NoWarn> 58 <NoWarn></NoWarn>
59 </PropertyGroup> 59 </PropertyGroup>
60 <ItemGroup> 60 <ItemGroup>
61 <Reference Include="System" > 61 <Reference Include="System" >
62 <HintPath>System.dll</HintPath> 62 <HintPath>System.dll</HintPath>
63 <Private>False</Private> 63 <Private>False</Private>
64 </Reference> 64 </Reference>
65 <Reference Include="System.Xml" > 65 <Reference Include="System.Xml" >
66 <HintPath>System.Xml.dll</HintPath> 66 <HintPath>System.Xml.dll</HintPath>
67 <Private>False</Private> 67 <Private>False</Private>
68 </Reference> 68 </Reference>
69 <Reference Include="libsecondlife.dll" > 69 <Reference Include="libsecondlife.dll" >
70 <HintPath>..\bin\libsecondlife.dll</HintPath> 70 <HintPath>..\bin\libsecondlife.dll</HintPath>
71 <Private>False</Private> 71 <Private>False</Private>
72 </Reference> 72 </Reference>
73 <Reference Include="Axiom.MathLib.dll" > 73 <Reference Include="Axiom.MathLib.dll" >
74 <HintPath>..\bin\Axiom.MathLib.dll</HintPath> 74 <HintPath>..\bin\Axiom.MathLib.dll</HintPath>
75 <Private>False</Private> 75 <Private>False</Private>
76 </Reference> 76 </Reference>
77 <Reference Include="Db4objects.Db4o.dll" > 77 <Reference Include="Db4objects.Db4o.dll" >
78 <HintPath>..\bin\Db4objects.Db4o.dll</HintPath> 78 <HintPath>..\bin\Db4objects.Db4o.dll</HintPath>
79 <Private>False</Private> 79 <Private>False</Private>
80 </Reference> 80 </Reference>
81 </ItemGroup> 81 </ItemGroup>
82 <ItemGroup> 82 <ItemGroup>
83 <ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj"> 83 <ProjectReference Include="../OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj">
84 <Name>OpenSim.Terrain.BasicTerrain</Name> 84 <Name>OpenSim.Terrain.BasicTerrain</Name>
85 <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> 85 <Project>{9CBFE2C1-0000-0000-0000-000000000000}</Project>
86 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 86 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
87 <Private>False</Private> 87 <Private>False</Private>
88 </ProjectReference> 88 </ProjectReference>
89 <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj"> 89 <ProjectReference Include="../OpenSim.Framework/OpenSim.Framework.csproj">
90 <Name>OpenSim.Framework</Name> 90 <Name>OpenSim.Framework</Name>
91 <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> 91 <Project>{7404933D-0000-0000-0000-000000000000}</Project>
92 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 92 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
93 <Private>False</Private> 93 <Private>False</Private>
94 </ProjectReference> 94 </ProjectReference>
95 <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> 95 <ProjectReference Include="../OpenSim.Framework.Console/OpenSim.Framework.Console.csproj">
96 <Name>OpenSim.Framework.Console</Name> 96 <Name>OpenSim.Framework.Console</Name>
97 <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> 97 <Project>{16759386-0000-0000-0000-000000000000}</Project>
98 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 98 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
99 <Private>False</Private> 99 <Private>False</Private>
100 </ProjectReference> 100 </ProjectReference>
101 <ProjectReference Include="..\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> 101 <ProjectReference Include="../OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.csproj">
102 <Name>OpenSim.GenericConfig.Xml</Name> 102 <Name>OpenSim.GenericConfig.Xml</Name>
103 <Project>{E88EF749-0000-0000-0000-000000000000}</Project> 103 <Project>{CAC10AC1-0000-0000-0000-000000000000}</Project>
104 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 104 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
105 <Private>False</Private> 105 <Private>False</Private>
106 </ProjectReference> 106 </ProjectReference>
107 <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> 107 <ProjectReference Include="../OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj">
108 <Name>OpenSim.Physics.Manager</Name> 108 <Name>OpenSim.Physics.Manager</Name>
109 <Project>{8BE16150-0000-0000-0000-000000000000}</Project> 109 <Project>{DA1FDCE5-0000-0000-0000-000000000000}</Project>
110 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 110 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
111 <Private>False</Private> 111 <Private>False</Private>
112 </ProjectReference> 112 </ProjectReference>
113 <ProjectReference Include="..\OpenSim.Servers\OpenSim.Servers.csproj"> 113 <ProjectReference Include="../OpenSim.Servers/OpenSim.Servers.csproj">
114 <Name>OpenSim.Servers</Name> 114 <Name>OpenSim.Servers</Name>
115 <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> 115 <Project>{111F9E8F-0000-0000-0000-000000000000}</Project>
116 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 116 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
117 <Private>False</Private> 117 <Private>False</Private>
118 </ProjectReference> 118 </ProjectReference>
119 <ProjectReference Include="..\XmlRpcCS\XMLRPC.csproj"> 119 <ProjectReference Include="../XmlRpcCS/XMLRPC.csproj">
120 <Name>XMLRPC</Name> 120 <Name>XMLRPC</Name>
121 <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> 121 <Project>{9A8B526E-0000-0000-0000-000000000000}</Project>
122 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 122 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
123 <Private>False</Private> 123 <Private>False</Private>
124 </ProjectReference> 124 </ProjectReference>
125 </ItemGroup> 125 </ItemGroup>
126 <ItemGroup> 126 <ItemGroup>
127 <Compile Include="AgentAssetUpload.cs"> 127 <Compile Include="AgentAssetUpload.cs">
128 <SubType>Code</SubType> 128 <SubType>Code</SubType>
129 </Compile> 129 </Compile>
130 <Compile Include="AuthenticateSessionsBase.cs"> 130 <Compile Include="AuthenticateSessionsBase.cs">
131 <SubType>Code</SubType> 131 <SubType>Code</SubType>
132 </Compile> 132 </Compile>
133 <Compile Include="AuthenticateSessionsLocal.cs"> 133 <Compile Include="AuthenticateSessionsLocal.cs">
134 <SubType>Code</SubType> 134 <SubType>Code</SubType>
135 </Compile> 135 </Compile>
136 <Compile Include="AuthenticateSessionsRemote.cs"> 136 <Compile Include="AuthenticateSessionsRemote.cs">
137 <SubType>Code</SubType> 137 <SubType>Code</SubType>
138 </Compile> 138 </Compile>
139 <Compile Include="Grid.cs"> 139 <Compile Include="Grid.cs">
140 <SubType>Code</SubType> 140 <SubType>Code</SubType>
141 </Compile> 141 </Compile>
142 <Compile Include="OpenSimMain.cs"> 142 <Compile Include="OpenSimMain.cs">
143 <SubType>Code</SubType> 143 <SubType>Code</SubType>
144 </Compile> 144 </Compile>
145 <Compile Include="OpenSimNetworkHandler.cs"> 145 <Compile Include="OpenSimNetworkHandler.cs">
146 <SubType>Code</SubType> 146 <SubType>Code</SubType>
147 </Compile> 147 </Compile>
148 <Compile Include="PacketServer.cs"> 148 <Compile Include="PacketServer.cs">
149 <SubType>Code</SubType> 149 <SubType>Code</SubType>
150 </Compile> 150 </Compile>
151 <Compile Include="RegionInfo.cs"> 151 <Compile Include="RegionInfo.cs">
152 <SubType>Code</SubType> 152 <SubType>Code</SubType>
153 </Compile> 153 </Compile>
154 <Compile Include="RegionInfoBase.cs"> 154 <Compile Include="RegionInfoBase.cs">
155 <SubType>Code</SubType> 155 <SubType>Code</SubType>
156 </Compile> 156 </Compile>
157 <Compile Include="RegionServerBase.cs"> 157 <Compile Include="RegionServerBase.cs">
158 <SubType>Code</SubType> 158 <SubType>Code</SubType>
159 </Compile> 159 </Compile>
160 <Compile Include="SimClient.cs"> 160 <Compile Include="SimClient.Grid.cs">
161 <SubType>Code</SubType> 161 <SubType>Code</SubType>
162 </Compile> 162 </Compile>
163 <Compile Include="SimClient.Grid.cs"> 163 <Compile Include="SimClient.PacketHandlers.cs">
164 <SubType>Code</SubType> 164 <SubType>Code</SubType>
165 </Compile> 165 </Compile>
166 <Compile Include="SimClient.PacketHandlers.cs"> 166 <Compile Include="SimClient.ProcessPackets.cs">
167 <SubType>Code</SubType> 167 <SubType>Code</SubType>
168 </Compile> 168 </Compile>
169 <Compile Include="SimClient.ProcessPackets.cs"> 169 <Compile Include="SimClient.cs">
170 <SubType>Code</SubType> 170 <SubType>Code</SubType>
171 </Compile> 171 </Compile>
172 <Compile Include="SimClientBase.cs"> 172 <Compile Include="SimClientBase.cs">
173 <SubType>Code</SubType> 173 <SubType>Code</SubType>
174 </Compile> 174 </Compile>
175 <Compile Include="UDPServer.cs"> 175 <Compile Include="UDPServer.cs">
176 <SubType>Code</SubType> 176 <SubType>Code</SubType>
177 </Compile> 177 </Compile>
178 <Compile Include="VersionInfo.cs"> 178 <Compile Include="VersionInfo.cs">
179 <SubType>Code</SubType> 179 <SubType>Code</SubType>
180 </Compile> 180 </Compile>
181 <Compile Include="Assets\AssetCache.cs"> 181 <Compile Include="Assets/AssetCache.cs">
182 <SubType>Code</SubType> 182 <SubType>Code</SubType>
183 </Compile> 183 </Compile>
184 <Compile Include="Assets\InventoryCache.cs"> 184 <Compile Include="Assets/InventoryCache.cs">
185 <SubType>Code</SubType> 185 <SubType>Code</SubType>
186 </Compile> 186 </Compile>
187 <Compile Include="CAPS\AdminWebFront.cs"> 187 <Compile Include="CAPS/AdminWebFront.cs">
188 <SubType>Code</SubType> 188 <SubType>Code</SubType>
189 </Compile> 189 </Compile>
190 <Compile Include="types\Mesh.cs"> 190 <Compile Include="types/Mesh.cs">
191 <SubType>Code</SubType> 191 <SubType>Code</SubType>
192 </Compile> 192 </Compile>
193 <Compile Include="types\Triangle.cs"> 193 <Compile Include="types/Triangle.cs">
194 <SubType>Code</SubType> 194 <SubType>Code</SubType>
195 </Compile> 195 </Compile>
196 <Compile Include="world\Avatar.Client.cs"> 196 <Compile Include="world/Avatar.Client.cs">
197 <SubType>Code</SubType> 197 <SubType>Code</SubType>
198 </Compile> 198 </Compile>
199 <Compile Include="world\Avatar.cs"> 199 <Compile Include="world/Avatar.Update.cs">
200 <SubType>Code</SubType> 200 <SubType>Code</SubType>
201 </Compile> 201 </Compile>
202 <Compile Include="world\Avatar.Update.cs"> 202 <Compile Include="world/Avatar.cs">
203 <SubType>Code</SubType> 203 <SubType>Code</SubType>
204 </Compile> 204 </Compile>
205 <Compile Include="world\AvatarAnimations.cs"> 205 <Compile Include="world/AvatarAnimations.cs">
206 <SubType>Code</SubType> 206 <SubType>Code</SubType>
207 </Compile> 207 </Compile>
208 <Compile Include="world\Entity.cs"> 208 <Compile Include="world/Entity.cs">
209 <SubType>Code</SubType> 209 <SubType>Code</SubType>
210 </Compile> 210 </Compile>
211 <Compile Include="world\Primitive.cs"> 211 <Compile Include="world/Primitive.cs">
212 <SubType>Code</SubType> 212 <SubType>Code</SubType>
213 </Compile> 213 </Compile>
214 <Compile Include="world\Primitive2.cs"> 214 <Compile Include="world/Primitive2.cs">
215 <SubType>Code</SubType> 215 <SubType>Code</SubType>
216 </Compile> 216 </Compile>
217 <Compile Include="world\SceneObject.cs"> 217 <Compile Include="world/SceneObject.cs">
218 <SubType>Code</SubType> 218 <SubType>Code</SubType>
219 </Compile> 219 </Compile>
220 <Compile Include="world\World.cs"> 220 <Compile Include="world/World.PacketHandlers.cs">
221 <SubType>Code</SubType> 221 <SubType>Code</SubType>
222 </Compile> 222 </Compile>
223 <Compile Include="world\World.PacketHandlers.cs"> 223 <Compile Include="world/World.Scripting.cs">
224 <SubType>Code</SubType> 224 <SubType>Code</SubType>
225 </Compile> 225 </Compile>
226 <Compile Include="world\World.Scripting.cs"> 226 <Compile Include="world/World.cs">
227 <SubType>Code</SubType> 227 <SubType>Code</SubType>
228 </Compile> 228 </Compile>
229 <Compile Include="world\scripting\IScriptContext.cs"> 229 <Compile Include="world/scripting/IScriptContext.cs">
230 <SubType>Code</SubType> 230 <SubType>Code</SubType>
231 </Compile> 231 </Compile>
232 <Compile Include="world\scripting\IScriptEntity.cs"> 232 <Compile Include="world/scripting/IScriptEntity.cs">
233 <SubType>Code</SubType> 233 <SubType>Code</SubType>
234 </Compile> 234 </Compile>
235 <Compile Include="world\scripting\IScriptHandler.cs"> 235 <Compile Include="world/scripting/IScriptHandler.cs">
236 <SubType>Code</SubType> 236 <SubType>Code</SubType>
237 </Compile> 237 </Compile>
238 <Compile Include="world\scripting\Script.cs"> 238 <Compile Include="world/scripting/Script.cs">
239 <SubType>Code</SubType> 239 <SubType>Code</SubType>
240 </Compile> 240 </Compile>
241 <Compile Include="world\scripting\ScriptFactory.cs"> 241 <Compile Include="world/scripting/ScriptFactory.cs">
242 <SubType>Code</SubType> 242 <SubType>Code</SubType>
243 </Compile> 243 </Compile>
244 <Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs"> 244 <Compile Include="world/scripting/Scripts/FollowRandomAvatar.cs">
245 <SubType>Code</SubType> 245 <SubType>Code</SubType>
246 </Compile> 246 </Compile>
247 </ItemGroup> 247 </ItemGroup>
248 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> 248 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
249 <PropertyGroup> 249 <PropertyGroup>
250 <PreBuildEvent> 250 <PreBuildEvent>
251 </PreBuildEvent> 251 </PreBuildEvent>
252 <PostBuildEvent> 252 <PostBuildEvent>
253 </PostBuildEvent> 253 </PostBuildEvent>
254 </PropertyGroup> 254 </PropertyGroup>
255</Project> 255</Project>
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index 5b61e1b..a8e6ea9 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -1,89 +1,89 @@
1<?xml version="1.0" ?> 1<?xml version="1.0" ?>
2<project name="OpenSim.RegionServer" default="build"> 2<project name="OpenSim.RegionServer" default="build">
3 <target name="build"> 3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> 4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" /> 5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}"> 6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}"> 7 <fileset basedir="${project::get-base-directory()}">
8 </fileset> 8 </fileset>
9 </copy> 9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> 10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > 11 <resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="AgentAssetUpload.cs" /> 14 <include name="AgentAssetUpload.cs" />
15 <include name="AuthenticateSessionsBase.cs" /> 15 <include name="AuthenticateSessionsBase.cs" />
16 <include name="AuthenticateSessionsLocal.cs" /> 16 <include name="AuthenticateSessionsLocal.cs" />
17 <include name="AuthenticateSessionsRemote.cs" /> 17 <include name="AuthenticateSessionsRemote.cs" />
18 <include name="Grid.cs" /> 18 <include name="Grid.cs" />
19 <include name="OpenSimMain.cs" /> 19 <include name="OpenSimMain.cs" />
20 <include name="OpenSimNetworkHandler.cs" /> 20 <include name="OpenSimNetworkHandler.cs" />
21 <include name="PacketServer.cs" /> 21 <include name="PacketServer.cs" />
22 <include name="RegionInfo.cs" /> 22 <include name="RegionInfo.cs" />
23 <include name="RegionInfoBase.cs" /> 23 <include name="RegionInfoBase.cs" />
24 <include name="RegionServerBase.cs" /> 24 <include name="RegionServerBase.cs" />
25 <include name="SimClient.cs" /> 25 <include name="SimClient.Grid.cs" />
26 <include name="SimClient.Grid.cs" /> 26 <include name="SimClient.PacketHandlers.cs" />
27 <include name="SimClient.PacketHandlers.cs" /> 27 <include name="SimClient.ProcessPackets.cs" />
28 <include name="SimClient.ProcessPackets.cs" /> 28 <include name="SimClient.cs" />
29 <include name="SimClientBase.cs" /> 29 <include name="SimClientBase.cs" />
30 <include name="UDPServer.cs" /> 30 <include name="UDPServer.cs" />
31 <include name="VersionInfo.cs" /> 31 <include name="VersionInfo.cs" />
32 <include name="Assets/AssetCache.cs" /> 32 <include name="Assets/AssetCache.cs" />
33 <include name="Assets/InventoryCache.cs" /> 33 <include name="Assets/InventoryCache.cs" />
34 <include name="CAPS/AdminWebFront.cs" /> 34 <include name="CAPS/AdminWebFront.cs" />
35 <include name="types/Mesh.cs" /> 35 <include name="types/Mesh.cs" />
36 <include name="types/Triangle.cs" /> 36 <include name="types/Triangle.cs" />
37 <include name="world/Avatar.Client.cs" /> 37 <include name="world/Avatar.Client.cs" />
38 <include name="world/Avatar.cs" /> 38 <include name="world/Avatar.Update.cs" />
39 <include name="world/Avatar.Update.cs" /> 39 <include name="world/Avatar.cs" />
40 <include name="world/AvatarAnimations.cs" /> 40 <include name="world/AvatarAnimations.cs" />
41 <include name="world/Entity.cs" /> 41 <include name="world/Entity.cs" />
42 <include name="world/Primitive.cs" /> 42 <include name="world/Primitive.cs" />
43 <include name="world/Primitive2.cs" /> 43 <include name="world/Primitive2.cs" />
44 <include name="world/SceneObject.cs" /> 44 <include name="world/SceneObject.cs" />
45 <include name="world/World.cs" /> 45 <include name="world/World.PacketHandlers.cs" />
46 <include name="world/World.PacketHandlers.cs" /> 46 <include name="world/World.Scripting.cs" />
47 <include name="world/World.Scripting.cs" /> 47 <include name="world/World.cs" />
48 <include name="world/scripting/IScriptContext.cs" /> 48 <include name="world/scripting/IScriptContext.cs" />
49 <include name="world/scripting/IScriptEntity.cs" /> 49 <include name="world/scripting/IScriptEntity.cs" />
50 <include name="world/scripting/IScriptHandler.cs" /> 50 <include name="world/scripting/IScriptHandler.cs" />
51 <include name="world/scripting/Script.cs" /> 51 <include name="world/scripting/Script.cs" />
52 <include name="world/scripting/ScriptFactory.cs" /> 52 <include name="world/scripting/ScriptFactory.cs" />
53 <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> 53 <include name="world/scripting/Scripts/FollowRandomAvatar.cs" />
54 </sources> 54 </sources>
55 <references basedir="${project::get-base-directory()}"> 55 <references basedir="${project::get-base-directory()}">
56 <lib> 56 <lib>
57 <include name="${project::get-base-directory()}" /> 57 <include name="${project::get-base-directory()}" />
58 <include name="${project::get-base-directory()}/${build.dir}" /> 58 <include name="${project::get-base-directory()}/${build.dir}" />
59 </lib> 59 </lib>
60 <include name="System.dll" /> 60 <include name="System.dll" />
61 <include name="System.Xml.dll" /> 61 <include name="System.Xml.dll" />
62 <include name="../bin/libsecondlife.dll" /> 62 <include name="../bin/libsecondlife.dll" />
63 <include name="../bin/Axiom.MathLib.dll" /> 63 <include name="../bin/Axiom.MathLib.dll" />
64 <include name="../bin/Db4objects.Db4o.dll" /> 64 <include name="../bin/Db4objects.Db4o.dll" />
65 <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" /> 65 <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" />
66 <include name="../bin/OpenSim.Framework.dll" /> 66 <include name="../bin/OpenSim.Framework.dll" />
67 <include name="../bin/OpenSim.Framework.Console.dll" /> 67 <include name="../bin/OpenSim.Framework.Console.dll" />
68 <include name="../bin/OpenSim.GenericConfig.Xml.dll" /> 68 <include name="../bin/OpenSim.GenericConfig.Xml.dll" />
69 <include name="../bin/OpenSim.Physics.Manager.dll" /> 69 <include name="../bin/OpenSim.Physics.Manager.dll" />
70 <include name="../bin/OpenSim.Servers.dll" /> 70 <include name="../bin/OpenSim.Servers.dll" />
71 <include name="../bin/XMLRPC.dll" /> 71 <include name="../bin/XMLRPC.dll" />
72 </references> 72 </references>
73 </csc> 73 </csc>
74 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> 74 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
75 <mkdir dir="${project::get-base-directory()}/../bin/"/> 75 <mkdir dir="${project::get-base-directory()}/../bin/"/>
76 <copy todir="${project::get-base-directory()}/../bin/"> 76 <copy todir="${project::get-base-directory()}/../bin/">
77 <fileset basedir="${project::get-base-directory()}/${build.dir}/" > 77 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
78 <include name="*.dll"/> 78 <include name="*.dll"/>
79 <include name="*.exe"/> 79 <include name="*.exe"/>
80 </fileset> 80 </fileset>
81 </copy> 81 </copy>
82 </target> 82 </target>
83 <target name="clean"> 83 <target name="clean">
84 <delete dir="${bin.dir}" failonerror="false" /> 84 <delete dir="${bin.dir}" failonerror="false" />
85 <delete dir="${obj.dir}" failonerror="false" /> 85 <delete dir="${obj.dir}" failonerror="false" />
86 </target> 86 </target>
87 <target name="doc" description="Creates documentation."> 87 <target name="doc" description="Creates documentation.">
88 </target> 88 </target>
89</project> 89</project>