diff options
Diffstat (limited to 'OpenSim.RegionServer')
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.csproj | 510 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 178 |
2 files changed, 344 insertions, 344 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 2bdb6d0..47b269e 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -1,255 +1,255 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
5 | <SchemaVersion>2.0</SchemaVersion> | 5 | <SchemaVersion>2.0</SchemaVersion> |
6 | <ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid> | 6 | <ProjectGuid>{58019DB8-0000-0000-0000-000000000000}</ProjectGuid> |
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8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon></ApplicationIcon> |
10 | <AssemblyKeyContainerName> | 10 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 11 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim.RegionServer</AssemblyName> | 12 | <AssemblyName>OpenSim.RegionServer</AssemblyName> |
13 | <DefaultClientScript>JScript</DefaultClientScript> | 13 | <DefaultClientScript>JScript</DefaultClientScript> |
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | 14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> |
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 16 | <DelaySign>false</DelaySign> |
17 | <OutputType>Library</OutputType> | 17 | <OutputType>Library</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 18 | <AppDesignerFolder></AppDesignerFolder> |
19 | <RootNamespace>OpenSim.RegionServer</RootNamespace> | 19 | <RootNamespace>OpenSim.RegionServer</RootNamespace> |
20 | <StartupObject></StartupObject> | 20 | <StartupObject></StartupObject> |
21 | <FileUpgradeFlags> | 21 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 22 | </FileUpgradeFlags> |
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26 | <BaseAddress>285212672</BaseAddress> | 26 | <BaseAddress>285212672</BaseAddress> |
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | 27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> |
28 | <ConfigurationOverrideFile> | 28 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 29 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 30 | <DefineConstants>TRACE</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 31 | <DocumentationFile></DocumentationFile> |
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42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
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44 | <BaseAddress>285212672</BaseAddress> | 44 | <BaseAddress>285212672</BaseAddress> |
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | 45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> |
46 | <ConfigurationOverrideFile> | 46 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 47 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 48 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 49 | <DocumentationFile></DocumentationFile> |
50 | <DebugSymbols>False</DebugSymbols> | 50 | <DebugSymbols>True</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 51 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 52 | <Optimize>False</Optimize> |
53 | <OutputPath>..\bin\</OutputPath> | 53 | <OutputPath>../bin/</OutputPath> |
54 | <RegisterForComInterop>False</RegisterForComInterop> | 54 | <RegisterForComInterop>False</RegisterForComInterop> |
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 57 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 58 | <NoWarn></NoWarn> |
59 | </PropertyGroup> | 59 | </PropertyGroup> |
60 | <ItemGroup> | 60 | <ItemGroup> |
61 | <Reference Include="System" > | 61 | <Reference Include="System" > |
62 | <HintPath>System.dll</HintPath> | 62 | <HintPath>System.dll</HintPath> |
63 | <Private>False</Private> | 63 | <Private>False</Private> |
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65 | <Reference Include="System.Xml" > | 65 | <Reference Include="System.Xml" > |
66 | <HintPath>System.Xml.dll</HintPath> | 66 | <HintPath>System.Xml.dll</HintPath> |
67 | <Private>False</Private> | 67 | <Private>False</Private> |
68 | </Reference> | 68 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 69 | <Reference Include="libsecondlife.dll" > |
70 | <HintPath>..\bin\libsecondlife.dll</HintPath> | 70 | <HintPath>..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 71 | <Private>False</Private> |
72 | </Reference> | 72 | </Reference> |
73 | <Reference Include="Axiom.MathLib.dll" > | 73 | <Reference Include="Axiom.MathLib.dll" > |
74 | <HintPath>..\bin\Axiom.MathLib.dll</HintPath> | 74 | <HintPath>..\bin\Axiom.MathLib.dll</HintPath> |
75 | <Private>False</Private> | 75 | <Private>False</Private> |
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79 | <Private>False</Private> | 79 | <Private>False</Private> |
80 | </Reference> | 80 | </Reference> |
81 | </ItemGroup> | 81 | </ItemGroup> |
82 | <ItemGroup> | 82 | <ItemGroup> |
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93 | <Private>False</Private> | 93 | <Private>False</Private> |
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95 | <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | 95 | <ProjectReference Include="../OpenSim.Framework.Console/OpenSim.Framework.Console.csproj"> |
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99 | <Private>False</Private> | 99 | <Private>False</Private> |
100 | </ProjectReference> | 100 | </ProjectReference> |
101 | <ProjectReference Include="..\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> | 101 | <ProjectReference Include="../OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.csproj"> |
102 | <Name>OpenSim.GenericConfig.Xml</Name> | 102 | <Name>OpenSim.GenericConfig.Xml</Name> |
103 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> | 103 | <Project>{CAC10AC1-0000-0000-0000-000000000000}</Project> |
104 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 104 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
105 | <Private>False</Private> | 105 | <Private>False</Private> |
106 | </ProjectReference> | 106 | </ProjectReference> |
107 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | 107 | <ProjectReference Include="../OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj"> |
108 | <Name>OpenSim.Physics.Manager</Name> | 108 | <Name>OpenSim.Physics.Manager</Name> |
109 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> | 109 | <Project>{DA1FDCE5-0000-0000-0000-000000000000}</Project> |
110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
111 | <Private>False</Private> | 111 | <Private>False</Private> |
112 | </ProjectReference> | 112 | </ProjectReference> |
113 | <ProjectReference Include="..\OpenSim.Servers\OpenSim.Servers.csproj"> | 113 | <ProjectReference Include="../OpenSim.Servers/OpenSim.Servers.csproj"> |
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117 | <Private>False</Private> | 117 | <Private>False</Private> |
118 | </ProjectReference> | 118 | </ProjectReference> |
119 | <ProjectReference Include="..\XmlRpcCS\XMLRPC.csproj"> | 119 | <ProjectReference Include="../XmlRpcCS/XMLRPC.csproj"> |
120 | <Name>XMLRPC</Name> | 120 | <Name>XMLRPC</Name> |
121 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | 121 | <Project>{9A8B526E-0000-0000-0000-000000000000}</Project> |
122 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 122 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
123 | <Private>False</Private> | 123 | <Private>False</Private> |
124 | </ProjectReference> | 124 | </ProjectReference> |
125 | </ItemGroup> | 125 | </ItemGroup> |
126 | <ItemGroup> | 126 | <ItemGroup> |
127 | <Compile Include="AgentAssetUpload.cs"> | 127 | <Compile Include="AgentAssetUpload.cs"> |
128 | <SubType>Code</SubType> | 128 | <SubType>Code</SubType> |
129 | </Compile> | 129 | </Compile> |
130 | <Compile Include="AuthenticateSessionsBase.cs"> | 130 | <Compile Include="AuthenticateSessionsBase.cs"> |
131 | <SubType>Code</SubType> | 131 | <SubType>Code</SubType> |
132 | </Compile> | 132 | </Compile> |
133 | <Compile Include="AuthenticateSessionsLocal.cs"> | 133 | <Compile Include="AuthenticateSessionsLocal.cs"> |
134 | <SubType>Code</SubType> | 134 | <SubType>Code</SubType> |
135 | </Compile> | 135 | </Compile> |
136 | <Compile Include="AuthenticateSessionsRemote.cs"> | 136 | <Compile Include="AuthenticateSessionsRemote.cs"> |
137 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
138 | </Compile> | 138 | </Compile> |
139 | <Compile Include="Grid.cs"> | 139 | <Compile Include="Grid.cs"> |
140 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
141 | </Compile> | 141 | </Compile> |
142 | <Compile Include="OpenSimMain.cs"> | 142 | <Compile Include="OpenSimMain.cs"> |
143 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
144 | </Compile> | 144 | </Compile> |
145 | <Compile Include="OpenSimNetworkHandler.cs"> | 145 | <Compile Include="OpenSimNetworkHandler.cs"> |
146 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
147 | </Compile> | 147 | </Compile> |
148 | <Compile Include="PacketServer.cs"> | 148 | <Compile Include="PacketServer.cs"> |
149 | <SubType>Code</SubType> | 149 | <SubType>Code</SubType> |
150 | </Compile> | 150 | </Compile> |
151 | <Compile Include="RegionInfo.cs"> | 151 | <Compile Include="RegionInfo.cs"> |
152 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
153 | </Compile> | 153 | </Compile> |
154 | <Compile Include="RegionInfoBase.cs"> | 154 | <Compile Include="RegionInfoBase.cs"> |
155 | <SubType>Code</SubType> | 155 | <SubType>Code</SubType> |
156 | </Compile> | 156 | </Compile> |
157 | <Compile Include="RegionServerBase.cs"> | 157 | <Compile Include="RegionServerBase.cs"> |
158 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
159 | </Compile> | 159 | </Compile> |
160 | <Compile Include="SimClient.cs"> | 160 | <Compile Include="SimClient.Grid.cs"> |
161 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
162 | </Compile> | 162 | </Compile> |
163 | <Compile Include="SimClient.Grid.cs"> | 163 | <Compile Include="SimClient.PacketHandlers.cs"> |
164 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
165 | </Compile> | 165 | </Compile> |
166 | <Compile Include="SimClient.PacketHandlers.cs"> | 166 | <Compile Include="SimClient.ProcessPackets.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="SimClient.ProcessPackets.cs"> | 169 | <Compile Include="SimClient.cs"> |
170 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
171 | </Compile> | 171 | </Compile> |
172 | <Compile Include="SimClientBase.cs"> | 172 | <Compile Include="SimClientBase.cs"> |
173 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
174 | </Compile> | 174 | </Compile> |
175 | <Compile Include="UDPServer.cs"> | 175 | <Compile Include="UDPServer.cs"> |
176 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
177 | </Compile> | 177 | </Compile> |
178 | <Compile Include="VersionInfo.cs"> | 178 | <Compile Include="VersionInfo.cs"> |
179 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
180 | </Compile> | 180 | </Compile> |
181 | <Compile Include="Assets\AssetCache.cs"> | 181 | <Compile Include="Assets/AssetCache.cs"> |
182 | <SubType>Code</SubType> | 182 | <SubType>Code</SubType> |
183 | </Compile> | 183 | </Compile> |
184 | <Compile Include="Assets\InventoryCache.cs"> | 184 | <Compile Include="Assets/InventoryCache.cs"> |
185 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
186 | </Compile> | 186 | </Compile> |
187 | <Compile Include="CAPS\AdminWebFront.cs"> | 187 | <Compile Include="CAPS/AdminWebFront.cs"> |
188 | <SubType>Code</SubType> | 188 | <SubType>Code</SubType> |
189 | </Compile> | 189 | </Compile> |
190 | <Compile Include="types\Mesh.cs"> | 190 | <Compile Include="types/Mesh.cs"> |
191 | <SubType>Code</SubType> | 191 | <SubType>Code</SubType> |
192 | </Compile> | 192 | </Compile> |
193 | <Compile Include="types\Triangle.cs"> | 193 | <Compile Include="types/Triangle.cs"> |
194 | <SubType>Code</SubType> | 194 | <SubType>Code</SubType> |
195 | </Compile> | 195 | </Compile> |
196 | <Compile Include="world\Avatar.Client.cs"> | 196 | <Compile Include="world/Avatar.Client.cs"> |
197 | <SubType>Code</SubType> | 197 | <SubType>Code</SubType> |
198 | </Compile> | 198 | </Compile> |
199 | <Compile Include="world\Avatar.cs"> | 199 | <Compile Include="world/Avatar.Update.cs"> |
200 | <SubType>Code</SubType> | 200 | <SubType>Code</SubType> |
201 | </Compile> | 201 | </Compile> |
202 | <Compile Include="world\Avatar.Update.cs"> | 202 | <Compile Include="world/Avatar.cs"> |
203 | <SubType>Code</SubType> | 203 | <SubType>Code</SubType> |
204 | </Compile> | 204 | </Compile> |
205 | <Compile Include="world\AvatarAnimations.cs"> | 205 | <Compile Include="world/AvatarAnimations.cs"> |
206 | <SubType>Code</SubType> | 206 | <SubType>Code</SubType> |
207 | </Compile> | 207 | </Compile> |
208 | <Compile Include="world\Entity.cs"> | 208 | <Compile Include="world/Entity.cs"> |
209 | <SubType>Code</SubType> | 209 | <SubType>Code</SubType> |
210 | </Compile> | 210 | </Compile> |
211 | <Compile Include="world\Primitive.cs"> | 211 | <Compile Include="world/Primitive.cs"> |
212 | <SubType>Code</SubType> | 212 | <SubType>Code</SubType> |
213 | </Compile> | 213 | </Compile> |
214 | <Compile Include="world\Primitive2.cs"> | 214 | <Compile Include="world/Primitive2.cs"> |
215 | <SubType>Code</SubType> | 215 | <SubType>Code</SubType> |
216 | </Compile> | 216 | </Compile> |
217 | <Compile Include="world\SceneObject.cs"> | 217 | <Compile Include="world/SceneObject.cs"> |
218 | <SubType>Code</SubType> | 218 | <SubType>Code</SubType> |
219 | </Compile> | 219 | </Compile> |
220 | <Compile Include="world\World.cs"> | 220 | <Compile Include="world/World.PacketHandlers.cs"> |
221 | <SubType>Code</SubType> | 221 | <SubType>Code</SubType> |
222 | </Compile> | 222 | </Compile> |
223 | <Compile Include="world\World.PacketHandlers.cs"> | 223 | <Compile Include="world/World.Scripting.cs"> |
224 | <SubType>Code</SubType> | 224 | <SubType>Code</SubType> |
225 | </Compile> | 225 | </Compile> |
226 | <Compile Include="world\World.Scripting.cs"> | 226 | <Compile Include="world/World.cs"> |
227 | <SubType>Code</SubType> | 227 | <SubType>Code</SubType> |
228 | </Compile> | 228 | </Compile> |
229 | <Compile Include="world\scripting\IScriptContext.cs"> | 229 | <Compile Include="world/scripting/IScriptContext.cs"> |
230 | <SubType>Code</SubType> | 230 | <SubType>Code</SubType> |
231 | </Compile> | 231 | </Compile> |
232 | <Compile Include="world\scripting\IScriptEntity.cs"> | 232 | <Compile Include="world/scripting/IScriptEntity.cs"> |
233 | <SubType>Code</SubType> | 233 | <SubType>Code</SubType> |
234 | </Compile> | 234 | </Compile> |
235 | <Compile Include="world\scripting\IScriptHandler.cs"> | 235 | <Compile Include="world/scripting/IScriptHandler.cs"> |
236 | <SubType>Code</SubType> | 236 | <SubType>Code</SubType> |
237 | </Compile> | 237 | </Compile> |
238 | <Compile Include="world\scripting\Script.cs"> | 238 | <Compile Include="world/scripting/Script.cs"> |
239 | <SubType>Code</SubType> | 239 | <SubType>Code</SubType> |
240 | </Compile> | 240 | </Compile> |
241 | <Compile Include="world\scripting\ScriptFactory.cs"> | 241 | <Compile Include="world/scripting/ScriptFactory.cs"> |
242 | <SubType>Code</SubType> | 242 | <SubType>Code</SubType> |
243 | </Compile> | 243 | </Compile> |
244 | <Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs"> | 244 | <Compile Include="world/scripting/Scripts/FollowRandomAvatar.cs"> |
245 | <SubType>Code</SubType> | 245 | <SubType>Code</SubType> |
246 | </Compile> | 246 | </Compile> |
247 | </ItemGroup> | 247 | </ItemGroup> |
248 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | 248 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> |
249 | <PropertyGroup> | 249 | <PropertyGroup> |
250 | <PreBuildEvent> | 250 | <PreBuildEvent> |
251 | </PreBuildEvent> | 251 | </PreBuildEvent> |
252 | <PostBuildEvent> | 252 | <PostBuildEvent> |
253 | </PostBuildEvent> | 253 | </PostBuildEvent> |
254 | </PropertyGroup> | 254 | </PropertyGroup> |
255 | </Project> | 255 | </Project> |
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index 5b61e1b..a8e6ea9 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -1,89 +1,89 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.RegionServer" default="build"> | 2 | <project name="OpenSim.RegionServer" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentAssetUpload.cs" /> | 14 | <include name="AgentAssetUpload.cs" /> |
15 | <include name="AuthenticateSessionsBase.cs" /> | 15 | <include name="AuthenticateSessionsBase.cs" /> |
16 | <include name="AuthenticateSessionsLocal.cs" /> | 16 | <include name="AuthenticateSessionsLocal.cs" /> |
17 | <include name="AuthenticateSessionsRemote.cs" /> | 17 | <include name="AuthenticateSessionsRemote.cs" /> |
18 | <include name="Grid.cs" /> | 18 | <include name="Grid.cs" /> |
19 | <include name="OpenSimMain.cs" /> | 19 | <include name="OpenSimMain.cs" /> |
20 | <include name="OpenSimNetworkHandler.cs" /> | 20 | <include name="OpenSimNetworkHandler.cs" /> |
21 | <include name="PacketServer.cs" /> | 21 | <include name="PacketServer.cs" /> |
22 | <include name="RegionInfo.cs" /> | 22 | <include name="RegionInfo.cs" /> |
23 | <include name="RegionInfoBase.cs" /> | 23 | <include name="RegionInfoBase.cs" /> |
24 | <include name="RegionServerBase.cs" /> | 24 | <include name="RegionServerBase.cs" /> |
25 | <include name="SimClient.cs" /> | 25 | <include name="SimClient.Grid.cs" /> |
26 | <include name="SimClient.Grid.cs" /> | 26 | <include name="SimClient.PacketHandlers.cs" /> |
27 | <include name="SimClient.PacketHandlers.cs" /> | 27 | <include name="SimClient.ProcessPackets.cs" /> |
28 | <include name="SimClient.ProcessPackets.cs" /> | 28 | <include name="SimClient.cs" /> |
29 | <include name="SimClientBase.cs" /> | 29 | <include name="SimClientBase.cs" /> |
30 | <include name="UDPServer.cs" /> | 30 | <include name="UDPServer.cs" /> |
31 | <include name="VersionInfo.cs" /> | 31 | <include name="VersionInfo.cs" /> |
32 | <include name="Assets/AssetCache.cs" /> | 32 | <include name="Assets/AssetCache.cs" /> |
33 | <include name="Assets/InventoryCache.cs" /> | 33 | <include name="Assets/InventoryCache.cs" /> |
34 | <include name="CAPS/AdminWebFront.cs" /> | 34 | <include name="CAPS/AdminWebFront.cs" /> |
35 | <include name="types/Mesh.cs" /> | 35 | <include name="types/Mesh.cs" /> |
36 | <include name="types/Triangle.cs" /> | 36 | <include name="types/Triangle.cs" /> |
37 | <include name="world/Avatar.Client.cs" /> | 37 | <include name="world/Avatar.Client.cs" /> |
38 | <include name="world/Avatar.cs" /> | 38 | <include name="world/Avatar.Update.cs" /> |
39 | <include name="world/Avatar.Update.cs" /> | 39 | <include name="world/Avatar.cs" /> |
40 | <include name="world/AvatarAnimations.cs" /> | 40 | <include name="world/AvatarAnimations.cs" /> |
41 | <include name="world/Entity.cs" /> | 41 | <include name="world/Entity.cs" /> |
42 | <include name="world/Primitive.cs" /> | 42 | <include name="world/Primitive.cs" /> |
43 | <include name="world/Primitive2.cs" /> | 43 | <include name="world/Primitive2.cs" /> |
44 | <include name="world/SceneObject.cs" /> | 44 | <include name="world/SceneObject.cs" /> |
45 | <include name="world/World.cs" /> | 45 | <include name="world/World.PacketHandlers.cs" /> |
46 | <include name="world/World.PacketHandlers.cs" /> | 46 | <include name="world/World.Scripting.cs" /> |
47 | <include name="world/World.Scripting.cs" /> | 47 | <include name="world/World.cs" /> |
48 | <include name="world/scripting/IScriptContext.cs" /> | 48 | <include name="world/scripting/IScriptContext.cs" /> |
49 | <include name="world/scripting/IScriptEntity.cs" /> | 49 | <include name="world/scripting/IScriptEntity.cs" /> |
50 | <include name="world/scripting/IScriptHandler.cs" /> | 50 | <include name="world/scripting/IScriptHandler.cs" /> |
51 | <include name="world/scripting/Script.cs" /> | 51 | <include name="world/scripting/Script.cs" /> |
52 | <include name="world/scripting/ScriptFactory.cs" /> | 52 | <include name="world/scripting/ScriptFactory.cs" /> |
53 | <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> | 53 | <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> |
54 | </sources> | 54 | </sources> |
55 | <references basedir="${project::get-base-directory()}"> | 55 | <references basedir="${project::get-base-directory()}"> |
56 | <lib> | 56 | <lib> |
57 | <include name="${project::get-base-directory()}" /> | 57 | <include name="${project::get-base-directory()}" /> |
58 | <include name="${project::get-base-directory()}/${build.dir}" /> | 58 | <include name="${project::get-base-directory()}/${build.dir}" /> |
59 | </lib> | 59 | </lib> |
60 | <include name="System.dll" /> | 60 | <include name="System.dll" /> |
61 | <include name="System.Xml.dll" /> | 61 | <include name="System.Xml.dll" /> |
62 | <include name="../bin/libsecondlife.dll" /> | 62 | <include name="../bin/libsecondlife.dll" /> |
63 | <include name="../bin/Axiom.MathLib.dll" /> | 63 | <include name="../bin/Axiom.MathLib.dll" /> |
64 | <include name="../bin/Db4objects.Db4o.dll" /> | 64 | <include name="../bin/Db4objects.Db4o.dll" /> |
65 | <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" /> | 65 | <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" /> |
66 | <include name="../bin/OpenSim.Framework.dll" /> | 66 | <include name="../bin/OpenSim.Framework.dll" /> |
67 | <include name="../bin/OpenSim.Framework.Console.dll" /> | 67 | <include name="../bin/OpenSim.Framework.Console.dll" /> |
68 | <include name="../bin/OpenSim.GenericConfig.Xml.dll" /> | 68 | <include name="../bin/OpenSim.GenericConfig.Xml.dll" /> |
69 | <include name="../bin/OpenSim.Physics.Manager.dll" /> | 69 | <include name="../bin/OpenSim.Physics.Manager.dll" /> |
70 | <include name="../bin/OpenSim.Servers.dll" /> | 70 | <include name="../bin/OpenSim.Servers.dll" /> |
71 | <include name="../bin/XMLRPC.dll" /> | 71 | <include name="../bin/XMLRPC.dll" /> |
72 | </references> | 72 | </references> |
73 | </csc> | 73 | </csc> |
74 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 74 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
75 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | 75 | <mkdir dir="${project::get-base-directory()}/../bin/"/> |
76 | <copy todir="${project::get-base-directory()}/../bin/"> | 76 | <copy todir="${project::get-base-directory()}/../bin/"> |
77 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 77 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
78 | <include name="*.dll"/> | 78 | <include name="*.dll"/> |
79 | <include name="*.exe"/> | 79 | <include name="*.exe"/> |
80 | </fileset> | 80 | </fileset> |
81 | </copy> | 81 | </copy> |
82 | </target> | 82 | </target> |
83 | <target name="clean"> | 83 | <target name="clean"> |
84 | <delete dir="${bin.dir}" failonerror="false" /> | 84 | <delete dir="${bin.dir}" failonerror="false" /> |
85 | <delete dir="${obj.dir}" failonerror="false" /> | 85 | <delete dir="${obj.dir}" failonerror="false" /> |
86 | </target> | 86 | </target> |
87 | <target name="doc" description="Creates documentation."> | 87 | <target name="doc" description="Creates documentation."> |
88 | </target> | 88 | </target> |
89 | </project> | 89 | </project> |