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-rw-r--r--OpenSim.RegionServer/OpenSimMain.cs68
-rw-r--r--OpenSim.RegionServer/RegionInfo.cs28
-rw-r--r--OpenSim.RegionServer/SimClient.cs28
-rw-r--r--OpenSim.RegionServer/world/Avatar.cs10
-rw-r--r--OpenSim.RegionServer/world/AvatarAnimations.cs2
-rw-r--r--OpenSim.RegionServer/world/World.cs62
-rw-r--r--OpenSim.RegionServer/world/WorldPacketHandlers.cs2
7 files changed, 100 insertions, 100 deletions
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs
index 8d89c6a..d522e2b 100644
--- a/OpenSim.RegionServer/OpenSimMain.cs
+++ b/OpenSim.RegionServer/OpenSimMain.cs
@@ -122,7 +122,7 @@ namespace OpenSim
122 { 122 {
123 this.SetupFromConfigFile(this.localConfig); 123 this.SetupFromConfigFile(this.localConfig);
124 } 124 }
125 m_console.WriteLine("Main.cs:Startup() - Loading configuration"); 125 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Loading configuration");
126 this.regionData.InitConfig(this.m_sandbox, this.localConfig); 126 this.regionData.InitConfig(this.m_sandbox, this.localConfig);
127 this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change 127 this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change
128 128
@@ -133,7 +133,7 @@ namespace OpenSim
133 GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; 133 GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll";
134 GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; 134 GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll";
135 135
136 m_console.WriteLine("Starting in Sandbox mode"); 136 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Starting in Sandbox mode");
137 } 137 }
138 else 138 else
139 { 139 {
@@ -147,7 +147,7 @@ namespace OpenSim
147 } 147 }
148 GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; 148 GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll";
149 149
150 m_console.WriteLine("Starting in Grid mode"); 150 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Starting in Grid mode");
151 } 151 }
152 152
153 try 153 try
@@ -156,7 +156,7 @@ namespace OpenSim
156 } 156 }
157 catch (Exception e) 157 catch (Exception e)
158 { 158 {
159 m_console.WriteLine(e.Message + "\nSorry, could not setup the grid interface"); 159 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,e.Message + "\nSorry, could not setup the grid interface");
160 Environment.Exit(1); 160 Environment.Exit(1);
161 } 161 }
162 162
@@ -169,7 +169,7 @@ namespace OpenSim
169 } 169 }
170 catch (Exception e) 170 catch (Exception e)
171 { 171 {
172 m_console.WriteLine(e.Message + "\nSorry, could not setup local cache"); 172 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,e.Message + "\nSorry, could not setup local cache");
173 Environment.Exit(1); 173 Environment.Exit(1);
174 } 174 }
175 175
@@ -185,11 +185,11 @@ namespace OpenSim
185 { 185 {
186 if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) 186 if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort))
187 { 187 {
188 m_console.WriteLine("Main.cs:Startup() - Success: Got a grid connection OK!"); 188 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Success: Got a grid connection OK!");
189 } 189 }
190 else 190 else
191 { 191 {
192 m_console.WriteLine("Main.cs:Startup() - FAILED: Unable to get connection to grid. Shutting down."); 192 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL,"Main.cs:Startup() - FAILED: Unable to get connection to grid. Shutting down.");
193 Shutdown(); 193 Shutdown();
194 } 194 }
195 195
@@ -215,7 +215,7 @@ namespace OpenSim
215 } 215 }
216 catch (Exception e) 216 catch (Exception e)
217 { 217 {
218 m_console.WriteLine(e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!"); 218 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL,e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!");
219 Environment.Exit(1); 219 Environment.Exit(1);
220 } 220 }
221 } 221 }
@@ -223,8 +223,8 @@ namespace OpenSim
223 } 223 }
224 224
225 225
226 m_console.WriteLine("Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); 226 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString());
227 m_console.WriteLine("Initialising world"); 227 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Initialising world");
228 LocalWorld = new World(this._packetServer.ClientThreads, regionData.RegionHandle, regionData.RegionName); 228 LocalWorld = new World(this._packetServer.ClientThreads, regionData.RegionHandle, regionData.RegionName);
229 LocalWorld.InventoryCache = InventoryCache; 229 LocalWorld.InventoryCache = InventoryCache;
230 LocalWorld.AssetCache = AssetCache; 230 LocalWorld.AssetCache = AssetCache;
@@ -240,7 +240,7 @@ namespace OpenSim
240 LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. 240 LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
241 LocalWorld.LoadWorldMap(); 241 LocalWorld.LoadWorldMap();
242 242
243 m_console.WriteLine("Main.cs:Startup() - Starting up messaging system"); 243 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Starting up messaging system");
244 LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); //should be reading from the config file what physics engine to use 244 LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); //should be reading from the config file what physics engine to use
245 LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); 245 LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D());
246 246
@@ -252,7 +252,7 @@ namespace OpenSim
252 AssetCache.LoadDefaultTextureSet(); 252 AssetCache.LoadDefaultTextureSet();
253 } 253 }
254 254
255 m_console.WriteLine("Main.cs:Startup() - Initialising HTTP server"); 255 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Initialising HTTP server");
256 // HttpServer = new SimCAPSHTTPServer(GridServers.GridServer, Cfg.IPListenPort); 256 // HttpServer = new SimCAPSHTTPServer(GridServers.GridServer, Cfg.IPListenPort);
257 257
258 BaseHttpServer httpServer = new BaseHttpServer(regionData.IPListenPort); 258 BaseHttpServer httpServer = new BaseHttpServer(regionData.IPListenPort);
@@ -351,12 +351,12 @@ namespace OpenSim
351 AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer); 351 AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer);
352 adminWebFront.LoadMethods(httpServer); 352 adminWebFront.LoadMethods(httpServer);
353 353
354 m_console.WriteLine("Main.cs:Startup() - Starting HTTP server"); 354 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Starting HTTP server");
355 httpServer.Start(); 355 httpServer.Start();
356 356
357 if (gridServer.GetName() == "Remote") 357 if (gridServer.GetName() == "Remote")
358 { 358 {
359 m_console.WriteLine("Main.cs:Startup() - Starting up OGS protocol server"); 359 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Starting up OGS protocol server");
360 OGSServer.Start(); 360 OGSServer.Start();
361 } 361 }
362 362
@@ -429,7 +429,7 @@ namespace OpenSim
429 switch (attri) 429 switch (attri)
430 { 430 {
431 default: 431 default:
432 m_console.WriteLine("Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); 432 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating");
433 Environment.Exit(1); 433 Environment.Exit(1);
434 break; 434 break;
435 435
@@ -498,8 +498,8 @@ namespace OpenSim
498 } 498 }
499 catch (Exception e) 499 catch (Exception e)
500 { 500 {
501 m_console.WriteLine(e.Message + "\nSorry, a fatal error occurred while trying to load the config DLL"); 501 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL,e.Message + "\nSorry, a fatal error occurred while trying to load the config DLL");
502 m_console.WriteLine("Can not continue starting up"); 502 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL,"Can not continue starting up");
503 Environment.Exit(1); 503 Environment.Exit(1);
504 return null; 504 return null;
505 } 505 }
@@ -551,7 +551,7 @@ namespace OpenSim
551 XmlRpcResponse GridResp; 551 XmlRpcResponse GridResp;
552 foreach (Hashtable neighbour in ((RemoteGridBase)this.GridServers.GridServer).neighbours) 552 foreach (Hashtable neighbour in ((RemoteGridBase)this.GridServers.GridServer).neighbours)
553 { 553 {
554 m_console.WriteLine("http://" + neighbour["sim_ip"] + ":" + neighbour["sim_port"]); 554 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"http://" + neighbour["sim_ip"] + ":" + neighbour["sim_port"]);
555 SimParams = new Hashtable(); 555 SimParams = new Hashtable();
556 SimParams["session_id"] = ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[useCircuit.CircuitCode.Code].SessionID.ToString(); 556 SimParams["session_id"] = ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[useCircuit.CircuitCode.Code].SessionID.ToString();
557 SimParams["secure_session_id"] = ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[useCircuit.CircuitCode.Code].SecureSessionID.ToString(); 557 SimParams["secure_session_id"] = ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[useCircuit.CircuitCode.Code].SecureSessionID.ToString();
@@ -591,21 +591,21 @@ namespace OpenSim
591 591
592 private void MainServerListener() 592 private void MainServerListener()
593 { 593 {
594 m_console.WriteLine("Main.cs:MainServerListener() - New thread started"); 594 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:MainServerListener() - New thread started");
595 m_console.WriteLine("Main.cs:MainServerListener() - Opening UDP socket on " + regionData.IPListenAddr + ":" + regionData.IPListenPort); 595 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:MainServerListener() - Opening UDP socket on " + regionData.IPListenAddr + ":" + regionData.IPListenPort);
596 596
597 ServerIncoming = new IPEndPoint(IPAddress.Any, regionData.IPListenPort); 597 ServerIncoming = new IPEndPoint(IPAddress.Any, regionData.IPListenPort);
598 Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); 598 Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
599 Server.Bind(ServerIncoming); 599 Server.Bind(ServerIncoming);
600 600
601 m_console.WriteLine("Main.cs:MainServerListener() - UDP socket bound, getting ready to listen"); 601 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:MainServerListener() - UDP socket bound, getting ready to listen");
602 602
603 ipeSender = new IPEndPoint(IPAddress.Any, 0); 603 ipeSender = new IPEndPoint(IPAddress.Any, 0);
604 epSender = (EndPoint)ipeSender; 604 epSender = (EndPoint)ipeSender;
605 ReceivedData = new AsyncCallback(this.OnReceivedData); 605 ReceivedData = new AsyncCallback(this.OnReceivedData);
606 Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); 606 Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
607 607
608 m_console.WriteLine("Main.cs:MainServerListener() - Listening..."); 608 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:MainServerListener() - Listening...");
609 609
610 } 610 }
611 611
@@ -650,11 +650,11 @@ namespace OpenSim
650 /// </summary> 650 /// </summary>
651 public virtual void Shutdown() 651 public virtual void Shutdown()
652 { 652 {
653 m_console.WriteLine("Main.cs:Shutdown() - Closing all threads"); 653 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Shutdown() - Closing all threads");
654 m_console.WriteLine("Main.cs:Shutdown() - Killing listener thread"); 654 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Shutdown() - Killing listener thread");
655 m_console.WriteLine("Main.cs:Shutdown() - Killing clients"); 655 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Shutdown() - Killing clients");
656 // IMPLEMENT THIS 656 // IMPLEMENT THIS
657 m_console.WriteLine("Main.cs:Shutdown() - Closing console and terminating"); 657 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Shutdown() - Closing console and terminating");
658 LocalWorld.Close(); 658 LocalWorld.Close();
659 GridServers.Close(); 659 GridServers.Close();
660 m_console.Close(); 660 m_console.Close();
@@ -681,8 +681,8 @@ namespace OpenSim
681 switch (command) 681 switch (command)
682 { 682 {
683 case "help": 683 case "help":
684 m_console.WriteLine("show users - show info about connected users"); 684 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"show users - show info about connected users");
685 m_console.WriteLine("shutdown - disconnect all clients and shutdown"); 685 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"shutdown - disconnect all clients and shutdown");
686 break; 686 break;
687 687
688 case "show": 688 case "show":
@@ -693,7 +693,7 @@ namespace OpenSim
693 string result = ""; 693 string result = "";
694 if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) 694 if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result))
695 { 695 {
696 m_console.WriteLine(result); 696 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,result);
697 } 697 }
698 break; 698 break;
699 699
@@ -702,7 +702,7 @@ namespace OpenSim
702 break; 702 break;
703 703
704 default: 704 default:
705 m_console.WriteLine("Unknown command"); 705 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"Unknown command");
706 break; 706 break;
707 } 707 }
708 } 708 }
@@ -716,18 +716,18 @@ namespace OpenSim
716 switch (ShowWhat) 716 switch (ShowWhat)
717 { 717 {
718 case "uptime": 718 case "uptime":
719 m_console.WriteLine("OpenSim has been running since " + startuptime.ToString()); 719 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"OpenSim has been running since " + startuptime.ToString());
720 m_console.WriteLine("That is " + (DateTime.Now - startuptime).ToString()); 720 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"That is " + (DateTime.Now - startuptime).ToString());
721 break; 721 break;
722 case "users": 722 case "users":
723 OpenSim.world.Avatar TempAv; 723 OpenSim.world.Avatar TempAv;
724 m_console.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); 724 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP"));
725 foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) 725 foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys)
726 { 726 {
727 if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") 727 if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar")
728 { 728 {
729 TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; 729 TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID];
730 m_console.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); 730 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString()));
731 } 731 }
732 } 732 }
733 break; 733 break;
diff --git a/OpenSim.RegionServer/RegionInfo.cs b/OpenSim.RegionServer/RegionInfo.cs
index 759ee64..edab1e5 100644
--- a/OpenSim.RegionServer/RegionInfo.cs
+++ b/OpenSim.RegionServer/RegionInfo.cs
@@ -87,7 +87,7 @@ namespace OpenSim
87 stIn.Close(); 87 stIn.Close();
88 gridresp.Close(); 88 gridresp.Close();
89 89
90 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse); 90 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse);
91 } 91 }
92 92
93 public void InitConfig(bool sandboxMode, IGenericConfig configData) 93 public void InitConfig(bool sandboxMode, IGenericConfig configData)
@@ -241,21 +241,21 @@ namespace OpenSim
241 } 241 }
242 catch (Exception e) 242 catch (Exception e)
243 { 243 {
244 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured"); 244 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Config.cs:InitConfig() - Exception occured");
245 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString()); 245 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString());
246 } 246 }
247 247
248 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sim settings loaded:"); 248 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Sim settings loaded:");
249 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("UUID: " + this.SimUUID.ToStringHyphenated()); 249 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "UUID: " + this.SimUUID.ToStringHyphenated());
250 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Name: " + this.RegionName); 250 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Name: " + this.RegionName);
251 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); 251 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
252 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Handle: " + this.RegionHandle.ToString()); 252 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Handle: " + this.RegionHandle.ToString());
253 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort); 253 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort);
254 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sandbox Mode? " + isSandbox.ToString()); 254 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sandbox Mode? " + isSandbox.ToString());
255 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset URL: " + this.AssetURL); 255 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset URL: " + this.AssetURL);
256 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset key: " + this.AssetSendKey); 256 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset key: " + this.AssetSendKey);
257 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid URL: " + this.GridURL); 257 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid URL: " + this.GridURL);
258 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid key: " + this.GridSendKey); 258 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid key: " + this.GridSendKey);
259 } 259 }
260 } 260 }
261} 261}
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs
index 856909c..76bf46e 100644
--- a/OpenSim.RegionServer/SimClient.cs
+++ b/OpenSim.RegionServer/SimClient.cs
@@ -110,7 +110,7 @@ namespace OpenSim
110 m_child = child; 110 m_child = child;
111 m_regionData = regionDat; 111 m_regionData = regionDat;
112 112
113 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request"); 113 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs - Started up new client thread to handle incoming request");
114 cirpack = initialcirpack; 114 cirpack = initialcirpack;
115 userEP = remoteEP; 115 userEP = remoteEP;
116 if (m_gridServer.GetName() == "Remote") 116 if (m_gridServer.GetName() == "Remote")
@@ -169,7 +169,7 @@ namespace OpenSim
169 neighbourx += 1; 169 neighbourx += 1;
170 newpos.Y = 1; 170 newpos.Y = 1;
171 } 171 }
172 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]"); 172 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]");
173 173
174 Hashtable SimParams; 174 Hashtable SimParams;
175 ArrayList SendParams; 175 ArrayList SendParams;
@@ -220,7 +220,7 @@ namespace OpenSim
220 220
221 public void UpgradeClient() 221 public void UpgradeClient()
222 { 222 {
223 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - upgrading child to full agent"); 223 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SimClient.cs:UpgradeClient() - upgrading child to full agent");
224 this.m_child = false; 224 this.m_child = false;
225 this.m_world.RemoveViewerAgent(this); 225 this.m_world.RemoveViewerAgent(this);
226 if (!this.m_sandboxMode) 226 if (!this.m_sandboxMode)
@@ -233,7 +233,7 @@ namespace OpenSim
233 233
234 public void DowngradeClient() 234 public void DowngradeClient()
235 { 235 {
236 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - changing full agent to child"); 236 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SimClient.cs:UpgradeClient() - changing full agent to child");
237 this.m_child = true; 237 this.m_child = true;
238 this.m_world.RemoveViewerAgent(this); 238 this.m_world.RemoveViewerAgent(this);
239 this.m_world.AddViewerAgent(this); 239 this.m_world.AddViewerAgent(this);
@@ -398,7 +398,7 @@ namespace OpenSim
398 m_world.AddNewPrim((ObjectAddPacket)Pack, this); 398 m_world.AddNewPrim((ObjectAddPacket)Pack, this);
399 break; 399 break;
400 case PacketType.ObjectLink: 400 case PacketType.ObjectLink:
401 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString()); 401 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,Pack.ToString());
402 ObjectLinkPacket link = (ObjectLinkPacket)Pack; 402 ObjectLinkPacket link = (ObjectLinkPacket)Pack;
403 uint parentprimid = 0; 403 uint parentprimid = 0;
404 OpenSim.world.Primitive parentprim = null; 404 OpenSim.world.Primitive parentprim = null;
@@ -426,7 +426,7 @@ namespace OpenSim
426 } 426 }
427 break; 427 break;
428 case PacketType.ObjectScale: 428 case PacketType.ObjectScale:
429 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString()); 429 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,Pack.ToString());
430 break; 430 break;
431 case PacketType.ObjectShape: 431 case PacketType.ObjectShape:
432 ObjectShapePacket shape = (ObjectShapePacket)Pack; 432 ObjectShapePacket shape = (ObjectShapePacket)Pack;
@@ -657,7 +657,7 @@ namespace OpenSim
657 { 657 {
658 if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) 658 if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent))
659 { 659 {
660 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Resending " + packet.Type.ToString() + " packet, " + 660 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Resending " + packet.Type.ToString() + " packet, " +
661 (now - packet.TickCount) + "ms have passed"); 661 (now - packet.TickCount) + "ms have passed");
662 662
663 packet.Header.Resent = true; 663 packet.Header.Resent = true;
@@ -676,7 +676,7 @@ namespace OpenSim
676 if (PendingAcks.Count > 250) 676 if (PendingAcks.Count > 250)
677 { 677 {
678 // FIXME: Handle the odd case where we have too many pending ACKs queued up 678 // FIXME: Handle the odd case where we have too many pending ACKs queued up
679 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Too many ACKs queued up!"); 679 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Too many ACKs queued up!");
680 return; 680 return;
681 } 681 }
682 682
@@ -799,7 +799,7 @@ namespace OpenSim
799 } 799 }
800 catch (Exception) 800 catch (Exception)
801 { 801 {
802 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); 802 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread");
803 ClientThread.Abort(); 803 ClientThread.Abort();
804 } 804 }
805 805
@@ -860,7 +860,7 @@ namespace OpenSim
860 860
861 protected virtual void ClientLoop() 861 protected virtual void ClientLoop()
862 { 862 {
863 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ClientLoop() - Entered loop"); 863 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs:ClientLoop() - Entered loop");
864 while (true) 864 while (true)
865 { 865 {
866 QueItem nextPacket = PacketQueue.Dequeue(); 866 QueItem nextPacket = PacketQueue.Dequeue();
@@ -879,7 +879,7 @@ namespace OpenSim
879 879
880 protected virtual void InitNewClient() 880 protected virtual void InitNewClient()
881 { 881 {
882 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); 882 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
883 883
884 m_world.AddViewerAgent(this); 884 m_world.AddViewerAgent(this);
885 world.Entity tempent = m_world.Entities[this.AgentID]; 885 world.Entity tempent = m_world.Entities[this.AgentID];
@@ -893,12 +893,12 @@ namespace OpenSim
893 if (!sessionInfo.Authorised) 893 if (!sessionInfo.Authorised)
894 { 894 {
895 //session/circuit not authorised 895 //session/circuit not authorised
896 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); 896 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString());
897 ClientThread.Abort(); 897 ClientThread.Abort();
898 } 898 }
899 else 899 else
900 { 900 {
901 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); 901 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString());
902 //session is authorised 902 //session is authorised
903 this.AgentID = cirpack.CircuitCode.ID; 903 this.AgentID = cirpack.CircuitCode.ID;
904 this.SessionID = cirpack.CircuitCode.SessionID; 904 this.SessionID = cirpack.CircuitCode.SessionID;
@@ -947,7 +947,7 @@ namespace OpenSim
947 947
948 protected virtual bool Logout(SimClient simClient, Packet packet) 948 protected virtual bool Logout(SimClient simClient, Packet packet)
949 { 949 {
950 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); 950 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs:ProcessInPacket() - Got a logout request");
951 //send reply to let the client logout 951 //send reply to let the client logout
952 LogoutReplyPacket logReply = new LogoutReplyPacket(); 952 LogoutReplyPacket logReply = new LogoutReplyPacket();
953 logReply.AgentData.AgentID = this.AgentID; 953 logReply.AgentData.AgentID = this.AgentID;
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs
index abb43c6..f8a1a5a 100644
--- a/OpenSim.RegionServer/world/Avatar.cs
+++ b/OpenSim.RegionServer/world/Avatar.cs
@@ -45,7 +45,7 @@ namespace OpenSim.world
45 m_regionTerraform = regionTerraform; 45 m_regionTerraform = regionTerraform;
46 m_regionWaterHeight = regionWater; 46 m_regionWaterHeight = regionWater;
47 47
48 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); 48 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Avatar.cs - Loading details from grid (DUMMY)");
49 ControllingClient = TheClient; 49 ControllingClient = TheClient;
50 localid = 8880000 + (this.m_world._localNumber++); 50 localid = 8880000 + (this.m_world._localNumber++);
51 Pos = ControllingClient.startpos; 51 Pos = ControllingClient.startpos;
@@ -168,7 +168,7 @@ namespace OpenSim.world
168 168
169 public void CompleteMovement(World RegionInfo) 169 public void CompleteMovement(World RegionInfo)
170 { 170 {
171 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:CompleteMovement() - Constructing AgentMovementComplete packet"); 171 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:CompleteMovement() - Constructing AgentMovementComplete packet");
172 AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); 172 AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
173 mov.AgentData.SessionID = this.ControllingClient.SessionID; 173 mov.AgentData.SessionID = this.ControllingClient.SessionID;
174 mov.AgentData.AgentID = this.ControllingClient.AgentID; 174 mov.AgentData.AgentID = this.ControllingClient.AgentID;
@@ -334,11 +334,11 @@ namespace OpenSim.world
334 //really really should be moved somewhere else (RegionInfo.cs ?) 334 //really really should be moved somewhere else (RegionInfo.cs ?)
335 public void SendRegionHandshake(World RegionInfo) 335 public void SendRegionHandshake(World RegionInfo)
336 { 336 {
337 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); 337 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet");
338 System.Text.Encoding _enc = System.Text.Encoding.ASCII; 338 System.Text.Encoding _enc = System.Text.Encoding.ASCII;
339 RegionHandshakePacket handshake = new RegionHandshakePacket(); 339 RegionHandshakePacket handshake = new RegionHandshakePacket();
340 340
341 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details"); 341 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details");
342 handshake.RegionInfo.BillableFactor = 0; 342 handshake.RegionInfo.BillableFactor = 0;
343 handshake.RegionInfo.IsEstateManager = false; 343 handshake.RegionInfo.IsEstateManager = false;
344 handshake.RegionInfo.TerrainHeightRange00 = 60; 344 handshake.RegionInfo.TerrainHeightRange00 = 60;
@@ -369,7 +369,7 @@ namespace OpenSim.world
369 handshake.RegionInfo.TerrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000"); 369 handshake.RegionInfo.TerrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000");
370 handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37"); 370 handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37");
371 371
372 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet"); 372 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet");
373 this.ControllingClient.OutPacket(handshake); 373 this.ControllingClient.OutPacket(handshake);
374 } 374 }
375 375
diff --git a/OpenSim.RegionServer/world/AvatarAnimations.cs b/OpenSim.RegionServer/world/AvatarAnimations.cs
index 36c4c7e..b554af8 100644
--- a/OpenSim.RegionServer/world/AvatarAnimations.cs
+++ b/OpenSim.RegionServer/world/AvatarAnimations.cs
@@ -17,7 +17,7 @@ namespace OpenSim.world
17 17
18 public void LoadAnims() 18 public void LoadAnims()
19 { 19 {
20 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:LoadAnims() - Loading avatar animations"); 20 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Avatar.cs:LoadAnims() - Loading avatar animations");
21 AnimsLLUUID.Add("ANIM_AGENT_AFRAID", new LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca")); 21 AnimsLLUUID.Add("ANIM_AGENT_AFRAID", new LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca"));
22 AnimsLLUUID.Add("ANIM_AGENT_AIM_BAZOOKA_R", new LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef")); 22 AnimsLLUUID.Add("ANIM_AGENT_AIM_BAZOOKA_R", new LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef"));
23 AnimsLLUUID.Add("ANIM_AGENT_AIM_BOW_L", new LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506")); 23 AnimsLLUUID.Add("ANIM_AGENT_AIM_BOW_L", new LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506"));
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs
index 0ae4ae2..225ce81 100644
--- a/OpenSim.RegionServer/world/World.cs
+++ b/OpenSim.RegionServer/world/World.cs
@@ -64,12 +64,12 @@ namespace OpenSim.world
64 m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); 64 m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>();
65 m_scripts = new Dictionary<string, ScriptFactory>(); 65 m_scripts = new Dictionary<string, ScriptFactory>();
66 66
67 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance"); 67 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"World.cs - creating new entitities instance");
68 Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); 68 Entities = new Dictionary<libsecondlife.LLUUID, Entity>();
69 Avatars = new Dictionary<LLUUID, Avatar>(); 69 Avatars = new Dictionary<LLUUID, Avatar>();
70 Prims = new Dictionary<LLUUID, Primitive>(); 70 Prims = new Dictionary<LLUUID, Primitive>();
71 71
72 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); 72 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"World.cs - creating LandMap");
73 TerrainManager = new TerrainManager(new SecondLife()); 73 TerrainManager = new TerrainManager(new SecondLife());
74 Terrain = new TerrainEngine(); 74 Terrain = new TerrainEngine();
75 Avatar.SetupTemplate("avatar-texture.dat"); 75 Avatar.SetupTemplate("avatar-texture.dat");
@@ -82,7 +82,7 @@ namespace OpenSim.world
82 } 82 }
83 catch (Exception e) 83 catch (Exception e)
84 { 84 {
85 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: Constructor failed with exception " + e.ToString()); 85 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL,"World.cs: Constructor failed with exception " + e.ToString());
86 } 86 }
87 } 87 }
88 88
@@ -100,7 +100,7 @@ namespace OpenSim.world
100 } 100 }
101 catch (Exception e) 101 catch (Exception e)
102 { 102 {
103 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddScript() - Failed with exception " + e.ToString()); 103 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: AddScript() - Failed with exception " + e.ToString());
104 } 104 }
105 } 105 }
106 106
@@ -152,7 +152,7 @@ namespace OpenSim.world
152 } 152 }
153 catch (Exception e) 153 catch (Exception e)
154 { 154 {
155 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddScript() - Failed with exception " + e.ToString()); 155 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: AddScript() - Failed with exception " + e.ToString());
156 } 156 }
157 } 157 }
158 158
@@ -230,7 +230,7 @@ namespace OpenSim.world
230 } 230 }
231 catch (Exception e) 231 catch (Exception e)
232 { 232 {
233 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: Update() - Failed with exception " + e.ToString()); 233 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: Update() - Failed with exception " + e.ToString());
234 } 234 }
235 updateLock.ReleaseMutex(); 235 updateLock.ReleaseMutex();
236 } 236 }
@@ -274,7 +274,7 @@ namespace OpenSim.world
274 } 274 }
275 catch (Exception e) 275 catch (Exception e)
276 { 276 {
277 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); 277 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: LoadStorageDLL() - Failed with exception " + e.ToString());
278 return false; 278 return false;
279 } 279 }
280 } 280 }
@@ -308,7 +308,7 @@ namespace OpenSim.world
308 } 308 }
309 catch (Exception e) 309 catch (Exception e)
310 { 310 {
311 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); 311 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
312 } 312 }
313 } 313 }
314 314
@@ -339,7 +339,7 @@ namespace OpenSim.world
339 } 339 }
340 catch (Exception e) 340 catch (Exception e)
341 { 341 {
342 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); 342 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
343 } 343 }
344 } 344 }
345 345
@@ -369,7 +369,7 @@ namespace OpenSim.world
369 } 369 }
370 catch (Exception e) 370 catch (Exception e)
371 { 371 {
372 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); 372 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
373 } 373 }
374 } 374 }
375 375
@@ -397,7 +397,7 @@ namespace OpenSim.world
397 } 397 }
398 catch (Exception e) 398 catch (Exception e)
399 { 399 {
400 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); 400 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: LoadWorldMap() - Failed with exception " + e.ToString());
401 } 401 }
402 } 402 }
403 403
@@ -408,12 +408,12 @@ namespace OpenSim.world
408 { 408 {
409 try 409 try
410 { 410 {
411 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: LoadPrimsFromStorage() - Loading primitives"); 411 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"World.cs: LoadPrimsFromStorage() - Loading primitives");
412 this.localStorage.LoadPrimitives(this); 412 this.localStorage.LoadPrimitives(this);
413 } 413 }
414 catch (Exception e) 414 catch (Exception e)
415 { 415 {
416 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); 416 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString());
417 } 417 }
418 } 418 }
419 419
@@ -429,14 +429,14 @@ namespace OpenSim.world
429 { 429 {
430 _primCount = prim.LocalID + 1; 430 _primCount = prim.LocalID + 1;
431 } 431 }
432 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId " + prim.LocalID + " ) from storage"); 432 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"World.cs: PrimFromStorage() - Reloading prim (localId " + prim.LocalID + " ) from storage");
433 Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); 433 Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this);
434 nPrim.CreateFromStorage(prim); 434 nPrim.CreateFromStorage(prim);
435 this.Entities.Add(nPrim.uuid, nPrim); 435 this.Entities.Add(nPrim.uuid, nPrim);
436 } 436 }
437 catch (Exception e) 437 catch (Exception e)
438 { 438 {
439 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Failed with exception " + e.ToString()); 439 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: PrimFromStorage() - Failed with exception " + e.ToString());
440 } 440 }
441 } 441 }
442 442
@@ -451,7 +451,7 @@ namespace OpenSim.world
451 } 451 }
452 catch (Exception e) 452 catch (Exception e)
453 { 453 {
454 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: Close() - Failed with exception " + e.ToString()); 454 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"World.cs: Close() - Failed with exception " + e.ToString());
455 } 455 }
456 } 456 }
457 457
@@ -481,7 +481,7 @@ namespace OpenSim.world
481 } 481 }
482 catch (Exception e) 482 catch (Exception e)
483 { 483 {
484 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: SendLayerData() - Failed with exception " + e.ToString()); 484 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: SendLayerData() - Failed with exception " + e.ToString());
485 } 485 }
486 } 486 }
487 487
@@ -514,7 +514,7 @@ namespace OpenSim.world
514 } 514 }
515 catch (Exception e) 515 catch (Exception e)
516 { 516 {
517 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: SendLayerData() - Failed with exception " + e.ToString()); 517 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: SendLayerData() - Failed with exception " + e.ToString());
518 } 518 }
519 } 519 }
520 520
@@ -537,7 +537,7 @@ namespace OpenSim.world
537 } 537 }
538 catch (Exception e) 538 catch (Exception e)
539 { 539 {
540 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: GetInitialPrims() - Failed with exception " + e.ToString()); 540 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: GetInitialPrims() - Failed with exception " + e.ToString());
541 } 541 }
542 } 542 }
543 543
@@ -545,10 +545,10 @@ namespace OpenSim.world
545 { 545 {
546 try 546 try
547 { 547 {
548 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); 548 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
549 Avatar newAvatar = new Avatar(agentClient, this, m_regionName, m_clientThreads, m_regionHandle, true, 20); 549 Avatar newAvatar = new Avatar(agentClient, this, m_regionName, m_clientThreads, m_regionHandle, true, 20);
550 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); 550 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"World.cs:AddViewerAgent() - Adding new avatar to world");
551 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); 551 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"World.cs:AddViewerAgent() - Starting RegionHandshake ");
552 newAvatar.SendRegionHandshake(this); 552 newAvatar.SendRegionHandshake(this);
553 if (!agentClient.m_child) 553 if (!agentClient.m_child)
554 { 554 {
@@ -569,7 +569,7 @@ namespace OpenSim.world
569 } 569 }
570 catch (Exception e) 570 catch (Exception e)
571 { 571 {
572 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddViewerAgent() - Failed with exception " + e.ToString()); 572 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: AddViewerAgent() - Failed with exception " + e.ToString());
573 } 573 }
574 } 574 }
575 575
@@ -588,7 +588,7 @@ namespace OpenSim.world
588 } 588 }
589 catch (Exception e) 589 catch (Exception e)
590 { 590 {
591 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: RemoveViewerAgent() - Failed with exception " + e.ToString()); 591 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: RemoveViewerAgent() - Failed with exception " + e.ToString());
592 } 592 }
593 } 593 }
594 594
@@ -596,7 +596,7 @@ namespace OpenSim.world
596 { 596 {
597 try 597 try
598 { 598 {
599 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim"); 599 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"World.cs: AddNewPrim() - Creating new prim");
600 Primitive prim = new Primitive(m_clientThreads, m_regionHandle, this); 600 Primitive prim = new Primitive(m_clientThreads, m_regionHandle, this);
601 prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount); 601 prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount);
602 PhysicsVector pVec = new PhysicsVector(prim.Pos.X, prim.Pos.Y, prim.Pos.Z); 602 PhysicsVector pVec = new PhysicsVector(prim.Pos.X, prim.Pos.Y, prim.Pos.Z);
@@ -614,7 +614,7 @@ namespace OpenSim.world
614 } 614 }
615 catch (Exception e) 615 catch (Exception e)
616 { 616 {
617 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); 617 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: AddNewPrim() - Failed with exception " + e.ToString());
618 } 618 }
619 } 619 }
620 620
@@ -626,14 +626,14 @@ namespace OpenSim.world
626 if (Terrain.tainted > 0) 626 if (Terrain.tainted > 0)
627 { 627 {
628 Terrain.tainted = 0; 628 Terrain.tainted = 0;
629 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: Backup() - Terrain tainted, saving."); 629 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"World.cs: Backup() - Terrain tainted, saving.");
630 localStorage.SaveMap(Terrain.getHeights1D()); 630 localStorage.SaveMap(Terrain.getHeights1D());
631 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: Backup() - Terrain saved, informing Physics."); 631 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"World.cs: Backup() - Terrain saved, informing Physics.");
632 phyScene.SetTerrain(Terrain.getHeights1D()); 632 phyScene.SetTerrain(Terrain.getHeights1D());
633 } 633 }
634 634
635 // Primitive backup routines 635 // Primitive backup routines
636 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: Backup() - Backing up Primitives"); 636 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"World.cs: Backup() - Backing up Primitives");
637 foreach (libsecondlife.LLUUID UUID in Entities.Keys) 637 foreach (libsecondlife.LLUUID UUID in Entities.Keys)
638 { 638 {
639 Entities[UUID].BackUp(); 639 Entities[UUID].BackUp();
@@ -645,7 +645,7 @@ namespace OpenSim.world
645 catch (Exception e) 645 catch (Exception e)
646 { 646 {
647 // Backup failed 647 // Backup failed
648 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: Backup() - Backup Failed with exception " + e.ToString()); 648 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"World.cs: Backup() - Backup Failed with exception " + e.ToString());
649 return false; 649 return false;
650 } 650 }
651 } 651 }
@@ -661,7 +661,7 @@ namespace OpenSim.world
661 } 661 }
662 catch (Exception e) 662 catch (Exception e)
663 { 663 {
664 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: SetDefaultScripts() - Failed with exception " + e.ToString()); 664 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"World.cs: SetDefaultScripts() - Failed with exception " + e.ToString());
665 } 665 }
666 } 666 }
667 667
diff --git a/OpenSim.RegionServer/world/WorldPacketHandlers.cs b/OpenSim.RegionServer/world/WorldPacketHandlers.cs
index f4213d0..9e1f9a1 100644
--- a/OpenSim.RegionServer/world/WorldPacketHandlers.cs
+++ b/OpenSim.RegionServer/world/WorldPacketHandlers.cs
@@ -147,7 +147,7 @@ namespace OpenSim.world
147 //Uncomment when prim/object UUIDs are random or such 147 //Uncomment when prim/object UUIDs are random or such
148 //2007-03-22 - Randomskk 148 //2007-03-22 - Randomskk
149 //this._primCount--; 149 //this._primCount--;
150 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Deleted UUID " + ent.uuid); 150 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Deleted UUID " + ent.uuid);
151 } 151 }
152 } 152 }
153 } 153 }