diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/AgentAssetUpload.cs | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/Avatar.cs | 7 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/Primitive2.cs | 34 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/World.cs | 2 |
4 files changed, 39 insertions, 6 deletions
diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs index 071ea63..cdf49c5 100644 --- a/OpenSim.RegionServer/AgentAssetUpload.cs +++ b/OpenSim.RegionServer/AgentAssetUpload.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim | |||
70 | 70 | ||
71 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) | 71 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) |
72 | { | 72 | { |
73 | Console.Write("asset upload request , type = " + pack.AssetBlock.Type.ToString()); | 73 | // Console.Write("asset upload request , type = " + pack.AssetBlock.Type.ToString()); |
74 | AssetBase asset = null; | 74 | AssetBase asset = null; |
75 | if (pack.AssetBlock.Type == 0) | 75 | if (pack.AssetBlock.Type == 0) |
76 | { | 76 | { |
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs index 4f13a4a..97ed78d 100644 --- a/OpenSim.RegionServer/world/Avatar.cs +++ b/OpenSim.RegionServer/world/Avatar.cs | |||
@@ -102,7 +102,7 @@ namespace OpenSim.world | |||
102 | 102 | ||
103 | public static void SetupTemplate(string name) | 103 | public static void SetupTemplate(string name) |
104 | { | 104 | { |
105 | /*int i = 0; | 105 | int i = 0; |
106 | FileInfo fInfo = new FileInfo(name); | 106 | FileInfo fInfo = new FileInfo(name); |
107 | long numBytes = fInfo.Length; | 107 | long numBytes = fInfo.Length; |
108 | FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read); | 108 | FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read); |
@@ -110,12 +110,11 @@ namespace OpenSim.world | |||
110 | byte[] data1 = br.ReadBytes((int)numBytes); | 110 | byte[] data1 = br.ReadBytes((int)numBytes); |
111 | br.Close(); | 111 | br.Close(); |
112 | fStream.Close(); | 112 | fStream.Close(); |
113 | * */ | 113 | |
114 | |||
115 | libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); | 114 | libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); |
116 | 115 | ||
117 | SetDefaultPacketValues(objdata); | 116 | SetDefaultPacketValues(objdata); |
118 | //objdata.ObjectData = data1; | 117 | objdata.TextureEntry = data1; |
119 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); | 118 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); |
120 | objdata.PathCurve = 16; | 119 | objdata.PathCurve = 16; |
121 | objdata.ProfileCurve = 1; | 120 | objdata.ProfileCurve = 1; |
diff --git a/OpenSim.RegionServer/world/Primitive2.cs b/OpenSim.RegionServer/world/Primitive2.cs index 24fc6da..c0d6295 100644 --- a/OpenSim.RegionServer/world/Primitive2.cs +++ b/OpenSim.RegionServer/world/Primitive2.cs | |||
@@ -145,6 +145,35 @@ namespace OpenSim.world | |||
145 | 145 | ||
146 | } | 146 | } |
147 | 147 | ||
148 | public void GetProperites(SimClient client) | ||
149 | { | ||
150 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
151 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
152 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
153 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
154 | proper.ObjectData[0].CreationDate = (ulong)this.primData.CreationDate; | ||
155 | proper.ObjectData[0].CreatorID = this.primData.OwnerID; | ||
156 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
157 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
158 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
159 | proper.ObjectData[0].InventorySerial = 0; | ||
160 | proper.ObjectData[0].LastOwnerID = LLUUID.Zero; | ||
161 | proper.ObjectData[0].ObjectID = this.uuid; | ||
162 | proper.ObjectData[0].OwnerID = primData.OwnerID; | ||
163 | proper.ObjectData[0].TouchName = new byte[0]; | ||
164 | proper.ObjectData[0].TextureID = new byte[0]; | ||
165 | proper.ObjectData[0].SitName = new byte[0]; | ||
166 | proper.ObjectData[0].Name = new byte[0]; | ||
167 | proper.ObjectData[0].Description = new byte[0]; | ||
168 | proper.ObjectData[0].OwnerMask = this.primData.OwnerMask; | ||
169 | proper.ObjectData[0].NextOwnerMask = this.primData.NextOwnerMask; | ||
170 | proper.ObjectData[0].GroupMask = this.primData.GroupMask; | ||
171 | proper.ObjectData[0].EveryoneMask = this.primData.EveryoneMask; | ||
172 | proper.ObjectData[0].BaseMask = this.primData.BaseMask; | ||
173 | |||
174 | client.OutPacket(proper); | ||
175 | } | ||
176 | |||
148 | #endregion | 177 | #endregion |
149 | 178 | ||
150 | # region Inventory Methods | 179 | # region Inventory Methods |
@@ -291,6 +320,11 @@ namespace OpenSim.world | |||
291 | 320 | ||
292 | public void CreateFromPrimData(PrimData primData) | 321 | public void CreateFromPrimData(PrimData primData) |
293 | { | 322 | { |
323 | this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); | ||
324 | } | ||
325 | |||
326 | public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) | ||
327 | { | ||
294 | 328 | ||
295 | } | 329 | } |
296 | 330 | ||
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index 5443d38..0ae4ae2 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.world | |||
72 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); | 72 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); |
73 | TerrainManager = new TerrainManager(new SecondLife()); | 73 | TerrainManager = new TerrainManager(new SecondLife()); |
74 | Terrain = new TerrainEngine(); | 74 | Terrain = new TerrainEngine(); |
75 | Avatar.SetupTemplate("avatar-template2.dat"); | 75 | Avatar.SetupTemplate("avatar-texture.dat"); |
76 | // MainConsole.Instance.WriteLine("World.cs - Creating script engine instance"); | 76 | // MainConsole.Instance.WriteLine("World.cs - Creating script engine instance"); |
77 | // Initialise this only after the world has loaded | 77 | // Initialise this only after the world has loaded |
78 | // Scripts = new ScriptEngine(this); | 78 | // Scripts = new ScriptEngine(this); |