diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.csproj | 6 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/Avatar.cs | 287 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/AvatarAnimations.cs | 4 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/AvatarClient.cs | 27 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/AvatarUpdate.cs | 279 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/Primitive2.cs | 66 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/World.cs | 4 |
8 files changed, 389 insertions, 286 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 5f396ac..cee91f8 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -166,6 +166,12 @@ | |||
166 | <Compile Include="world\AvatarAnimations.cs"> | 166 | <Compile Include="world\AvatarAnimations.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="world\AvatarClient.cs"> | ||
170 | <SubType>Code</SubType> | ||
171 | </Compile> | ||
172 | <Compile Include="world\AvatarUpdate.cs"> | ||
173 | <SubType>Code</SubType> | ||
174 | </Compile> | ||
169 | <Compile Include="world\Entity.cs"> | 175 | <Compile Include="world\Entity.cs"> |
170 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
171 | </Compile> | 177 | </Compile> |
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index cd5fb43..c0289e7 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -29,6 +29,8 @@ | |||
29 | <include name="types/Triangle.cs" /> | 29 | <include name="types/Triangle.cs" /> |
30 | <include name="world/Avatar.cs" /> | 30 | <include name="world/Avatar.cs" /> |
31 | <include name="world/AvatarAnimations.cs" /> | 31 | <include name="world/AvatarAnimations.cs" /> |
32 | <include name="world/AvatarClient.cs" /> | ||
33 | <include name="world/AvatarUpdate.cs" /> | ||
32 | <include name="world/Entity.cs" /> | 34 | <include name="world/Entity.cs" /> |
33 | <include name="world/Primitive.cs" /> | 35 | <include name="world/Primitive.cs" /> |
34 | <include name="world/Primitive2.cs" /> | 36 | <include name="world/Primitive2.cs" /> |
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs index be47eda..186fb5c 100644 --- a/OpenSim.RegionServer/world/Avatar.cs +++ b/OpenSim.RegionServer/world/Avatar.cs | |||
@@ -10,7 +10,7 @@ using Axiom.MathLib; | |||
10 | 10 | ||
11 | namespace OpenSim.world | 11 | namespace OpenSim.world |
12 | { | 12 | { |
13 | public class Avatar : Entity | 13 | public partial class Avatar : Entity |
14 | { | 14 | { |
15 | public static bool PhysicsEngineFlying = false; | 15 | public static bool PhysicsEngineFlying = false; |
16 | public static AvatarAnimations Animations; | 16 | public static AvatarAnimations Animations; |
@@ -32,6 +32,7 @@ namespace OpenSim.world | |||
32 | private ulong m_regionHandle; | 32 | private ulong m_regionHandle; |
33 | private Dictionary<uint, SimClient> m_clientThreads; | 33 | private Dictionary<uint, SimClient> m_clientThreads; |
34 | private string m_regionName; | 34 | private string m_regionName; |
35 | private bool childShadowAvatar = false; | ||
35 | 36 | ||
36 | public Avatar(SimClient TheClient, World world, string regionName, Dictionary<uint, SimClient> clientThreads, ulong regionHandle) | 37 | public Avatar(SimClient TheClient, World world, string regionName, Dictionary<uint, SimClient> clientThreads, ulong regionHandle) |
37 | { | 38 | { |
@@ -95,60 +96,6 @@ namespace OpenSim.world | |||
95 | } | 96 | } |
96 | } | 97 | } |
97 | 98 | ||
98 | public override void update() | ||
99 | { | ||
100 | libsecondlife.LLVector3 pos2 = new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z); | ||
101 | if (this.updateflag) | ||
102 | { | ||
103 | //need to send movement info | ||
104 | //so create the improvedterseobjectupdate packet | ||
105 | //use CreateTerseBlock() | ||
106 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); | ||
107 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
108 | terse.RegionData.RegionHandle = m_regionHandle; // FIXME | ||
109 | terse.RegionData.TimeDilation = 64096; | ||
110 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
111 | terse.ObjectData[0] = terseBlock; | ||
112 | foreach (SimClient client in m_clientThreads.Values) | ||
113 | { | ||
114 | client.OutPacket(terse); | ||
115 | } | ||
116 | |||
117 | updateflag = false; | ||
118 | //this._updateCount = 0; | ||
119 | } | ||
120 | else | ||
121 | { | ||
122 | |||
123 | if ((pos2 != this.positionLastFrame) || (this.movementflag == 16)) | ||
124 | { | ||
125 | _updateCount++; | ||
126 | if (((!PhysicsEngineFlying) && (_updateCount > 3)) || (PhysicsEngineFlying) && (_updateCount > 0)) | ||
127 | { | ||
128 | //It has been a while since last update was sent so lets send one. | ||
129 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); | ||
130 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
131 | terse.RegionData.RegionHandle = m_regionHandle; // FIXME | ||
132 | terse.RegionData.TimeDilation = 64096; | ||
133 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
134 | terse.ObjectData[0] = terseBlock; | ||
135 | foreach (SimClient client in m_clientThreads.Values) | ||
136 | { | ||
137 | client.OutPacket(terse); | ||
138 | } | ||
139 | _updateCount = 0; | ||
140 | } | ||
141 | |||
142 | if (this.movementflag == 16) | ||
143 | { | ||
144 | movementflag = 0; | ||
145 | } | ||
146 | } | ||
147 | |||
148 | } | ||
149 | this.positionLastFrame = pos2; | ||
150 | } | ||
151 | |||
152 | public static void SetupTemplate(string name) | 99 | public static void SetupTemplate(string name) |
153 | { | 100 | { |
154 | int i = 0; | 101 | int i = 0; |
@@ -190,128 +137,6 @@ namespace OpenSim.world | |||
190 | ControllingClient.OutPacket(mov); | 137 | ControllingClient.OutPacket(mov); |
191 | } | 138 | } |
192 | 139 | ||
193 | public void SendInitialPosition() | ||
194 | { | ||
195 | |||
196 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
197 | //send a objectupdate packet with information about the clients avatar | ||
198 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
199 | objupdate.RegionData.RegionHandle = m_regionHandle; | ||
200 | objupdate.RegionData.TimeDilation = 64096; | ||
201 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | ||
202 | |||
203 | objupdate.ObjectData[0] = AvatarTemplate; | ||
204 | //give this avatar object a local id and assign the user a name | ||
205 | objupdate.ObjectData[0].ID = this.localid; | ||
206 | this.uuid = objupdate.ObjectData[0].FullID = ControllingClient.AgentID; | ||
207 | objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstname + "\nLastName STRING RW SV " + lastname + " \0"); | ||
208 | |||
209 | libsecondlife.LLVector3 pos2 = new LLVector3((float)this.Pos.X, (float)this.Pos.Y, (float)this.Pos.Z); | ||
210 | |||
211 | byte[] pb = pos2.GetBytes(); | ||
212 | |||
213 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
214 | m_world._localNumber++; | ||
215 | |||
216 | foreach (SimClient client in m_clientThreads.Values) | ||
217 | { | ||
218 | client.OutPacket(objupdate); | ||
219 | if (client.AgentID != ControllingClient.AgentID) | ||
220 | { | ||
221 | SendAppearanceToOtherAgent(client); | ||
222 | } | ||
223 | } | ||
224 | //this.ControllingClient.OutPacket(objupdate); | ||
225 | } | ||
226 | |||
227 | public void SendInitialAppearance() | ||
228 | { | ||
229 | AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); | ||
230 | aw.AgentData.AgentID = this.ControllingClient.AgentID; | ||
231 | aw.AgentData.SerialNum = 0; | ||
232 | aw.AgentData.SessionID = ControllingClient.SessionID; | ||
233 | |||
234 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; | ||
235 | AgentWearablesUpdatePacket.WearableDataBlock awb; | ||
236 | for (int i = 0; i < 13; i++) | ||
237 | { | ||
238 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | ||
239 | awb.WearableType = (byte)i; | ||
240 | awb.AssetID = this.Wearables[i].AssetID; | ||
241 | awb.ItemID = this.Wearables[i].ItemID; | ||
242 | aw.WearableData[i] = awb; | ||
243 | } | ||
244 | |||
245 | ControllingClient.OutPacket(aw); | ||
246 | } | ||
247 | |||
248 | public ObjectUpdatePacket CreateUpdatePacket() | ||
249 | { | ||
250 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
251 | //send a objectupdate packet with information about the clients avatar | ||
252 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
253 | objupdate.RegionData.RegionHandle = m_regionHandle; | ||
254 | objupdate.RegionData.TimeDilation = 64096; | ||
255 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | ||
256 | |||
257 | objupdate.ObjectData[0] = AvatarTemplate; | ||
258 | //give this avatar object a local id and assign the user a name | ||
259 | objupdate.ObjectData[0].ID = this.localid; | ||
260 | objupdate.ObjectData[0].FullID = ControllingClient.AgentID; | ||
261 | objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstname + "\nLastName STRING RW SV " + lastname + " \0"); | ||
262 | |||
263 | libsecondlife.LLVector3 pos2 = new LLVector3((float)this._physActor.Position.X, (float)this._physActor.Position.Y, (float)this._physActor.Position.Z); | ||
264 | |||
265 | byte[] pb = pos2.GetBytes(); | ||
266 | |||
267 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
268 | return objupdate; | ||
269 | } | ||
270 | |||
271 | public void SendAppearanceToOtherAgent(SimClient userInfo) | ||
272 | { | ||
273 | AvatarAppearancePacket avp = new AvatarAppearancePacket(); | ||
274 | |||
275 | |||
276 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | ||
277 | //avp.ObjectData.TextureEntry=this.avatar_template.TextureEntry;// br.ReadBytes((int)numBytes); | ||
278 | |||
279 | //LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-0000-000000000005")); | ||
280 | //avp.ObjectData.TextureEntry = ntex.ToBytes(); | ||
281 | avp.ObjectData.TextureEntry = this.avatarAppearanceTexture.ToBytes(); | ||
282 | |||
283 | AvatarAppearancePacket.VisualParamBlock avblock = null; | ||
284 | for (int i = 0; i < 218; i++) | ||
285 | { | ||
286 | avblock = new AvatarAppearancePacket.VisualParamBlock(); | ||
287 | avblock.ParamValue = visualParams[i]; | ||
288 | avp.VisualParam[i] = avblock; | ||
289 | } | ||
290 | |||
291 | avp.Sender.IsTrial = false; | ||
292 | avp.Sender.ID = ControllingClient.AgentID; | ||
293 | userInfo.OutPacket(avp); | ||
294 | |||
295 | } | ||
296 | public void SetAppearance(AgentSetAppearancePacket appear) | ||
297 | { | ||
298 | LLObject.TextureEntry tex = new LLObject.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length); | ||
299 | this.avatarAppearanceTexture = tex; | ||
300 | for (int i = 0; i < appear.VisualParam.Length; i++) | ||
301 | { | ||
302 | this.visualParams[i] = appear.VisualParam[i].ParamValue; | ||
303 | } | ||
304 | |||
305 | foreach (SimClient client in m_clientThreads.Values) | ||
306 | { | ||
307 | if (client.AgentID != ControllingClient.AgentID) | ||
308 | { | ||
309 | SendAppearanceToOtherAgent(client); | ||
310 | } | ||
311 | } | ||
312 | } | ||
313 | |||
314 | |||
315 | public void HandleUpdate(AgentUpdatePacket pack) | 140 | public void HandleUpdate(AgentUpdatePacket pack) |
316 | { | 141 | { |
317 | if (((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.AgentUpdateFlags.AGENT_CONTROL_FLY) != 0) | 142 | if (((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.AgentUpdateFlags.AGENT_CONTROL_FLY) != 0) |
@@ -323,7 +148,7 @@ namespace OpenSim.world | |||
323 | this.SendAnimPack(); | 148 | this.SendAnimPack(); |
324 | } | 149 | } |
325 | this._physActor.Flying = true; | 150 | this._physActor.Flying = true; |
326 | 151 | ||
327 | } | 152 | } |
328 | else | 153 | else |
329 | { | 154 | { |
@@ -462,28 +287,7 @@ namespace OpenSim.world | |||
462 | } | 287 | } |
463 | } | 288 | } |
464 | 289 | ||
465 | // Sends animation update | 290 | //really really should be moved somewhere else |
466 | public void SendAnimPack() | ||
467 | { | ||
468 | AvatarAnimationPacket ani = new AvatarAnimationPacket(); | ||
469 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; | ||
470 | ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); | ||
471 | ani.AnimationSourceList[0].ObjectID = ControllingClient.AgentID; | ||
472 | ani.Sender = new AvatarAnimationPacket.SenderBlock(); | ||
473 | ani.Sender.ID = ControllingClient.AgentID; | ||
474 | ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1]; | ||
475 | ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock(); | ||
476 | ani.AnimationList[0].AnimID = this.current_anim; | ||
477 | ani.AnimationList[0].AnimSequenceID = this.anim_seq; | ||
478 | |||
479 | //ControllingClient.OutPacket(ani); | ||
480 | foreach (SimClient client in m_clientThreads.Values) | ||
481 | { | ||
482 | client.OutPacket(ani); | ||
483 | } | ||
484 | } | ||
485 | |||
486 | //should be moved somewhere else | ||
487 | public void SendRegionHandshake(World RegionInfo) | 291 | public void SendRegionHandshake(World RegionInfo) |
488 | { | 292 | { |
489 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); | 293 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); |
@@ -520,89 +324,6 @@ namespace OpenSim.world | |||
520 | this.ControllingClient.OutPacket(handshake); | 324 | this.ControllingClient.OutPacket(handshake); |
521 | } | 325 | } |
522 | 326 | ||
523 | public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() | ||
524 | { | ||
525 | byte[] bytes = new byte[60]; | ||
526 | int i = 0; | ||
527 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
528 | |||
529 | dat.TextureEntry = new byte[0];// AvatarTemplate.TextureEntry; | ||
530 | libsecondlife.LLVector3 pos2 = new LLVector3(0, 0, 0); | ||
531 | lock (m_world.LockPhysicsEngine) | ||
532 | { | ||
533 | pos2 = new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z); | ||
534 | } | ||
535 | |||
536 | uint ID = this.localid; | ||
537 | |||
538 | bytes[i++] = (byte)(ID % 256); | ||
539 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
540 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
541 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
542 | bytes[i++] = 0; | ||
543 | bytes[i++] = 1; | ||
544 | i += 14; | ||
545 | bytes[i++] = 128; | ||
546 | bytes[i++] = 63; | ||
547 | |||
548 | byte[] pb = pos2.GetBytes(); | ||
549 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
550 | i += 12; | ||
551 | ushort InternVelocityX; | ||
552 | ushort InternVelocityY; | ||
553 | ushort InternVelocityZ; | ||
554 | Axiom.MathLib.Vector3 internDirec = new Axiom.MathLib.Vector3(0, 0, 0); | ||
555 | lock (m_world.LockPhysicsEngine) | ||
556 | { | ||
557 | internDirec = new Axiom.MathLib.Vector3(this._physActor.Velocity.X, this._physActor.Velocity.Y, this._physActor.Velocity.Z); | ||
558 | } | ||
559 | internDirec = internDirec / 128.0f; | ||
560 | internDirec.x += 1; | ||
561 | internDirec.y += 1; | ||
562 | internDirec.z += 1; | ||
563 | |||
564 | InternVelocityX = (ushort)(32768 * internDirec.x); | ||
565 | InternVelocityY = (ushort)(32768 * internDirec.y); | ||
566 | InternVelocityZ = (ushort)(32768 * internDirec.z); | ||
567 | |||
568 | ushort ac = 32767; | ||
569 | bytes[i++] = (byte)(InternVelocityX % 256); | ||
570 | bytes[i++] = (byte)((InternVelocityX >> 8) % 256); | ||
571 | bytes[i++] = (byte)(InternVelocityY % 256); | ||
572 | bytes[i++] = (byte)((InternVelocityY >> 8) % 256); | ||
573 | bytes[i++] = (byte)(InternVelocityZ % 256); | ||
574 | bytes[i++] = (byte)((InternVelocityZ >> 8) % 256); | ||
575 | |||
576 | //accel | ||
577 | bytes[i++] = (byte)(ac % 256); | ||
578 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
579 | bytes[i++] = (byte)(ac % 256); | ||
580 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
581 | bytes[i++] = (byte)(ac % 256); | ||
582 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
583 | |||
584 | //rot | ||
585 | bytes[i++] = (byte)(ac % 256); | ||
586 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
587 | bytes[i++] = (byte)(ac % 256); | ||
588 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
589 | bytes[i++] = (byte)(ac % 256); | ||
590 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
591 | bytes[i++] = (byte)(ac % 256); | ||
592 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
593 | |||
594 | //rotation vel | ||
595 | bytes[i++] = (byte)(ac % 256); | ||
596 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
597 | bytes[i++] = (byte)(ac % 256); | ||
598 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
599 | bytes[i++] = (byte)(ac % 256); | ||
600 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
601 | |||
602 | dat.Data = bytes; | ||
603 | return (dat); | ||
604 | } | ||
605 | |||
606 | public static void LoadAnims() | 327 | public static void LoadAnims() |
607 | { | 328 | { |
608 | Avatar.Animations = new AvatarAnimations(); | 329 | Avatar.Animations = new AvatarAnimations(); |
diff --git a/OpenSim.RegionServer/world/AvatarAnimations.cs b/OpenSim.RegionServer/world/AvatarAnimations.cs index eea29de..36c4c7e 100644 --- a/OpenSim.RegionServer/world/AvatarAnimations.cs +++ b/OpenSim.RegionServer/world/AvatarAnimations.cs | |||
@@ -10,8 +10,7 @@ namespace OpenSim.world | |||
10 | 10 | ||
11 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); | 11 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); |
12 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); | 12 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); |
13 | 13 | ||
14 | |||
15 | public AvatarAnimations() | 14 | public AvatarAnimations() |
16 | { | 15 | { |
17 | } | 16 | } |
@@ -155,7 +154,6 @@ namespace OpenSim.world | |||
155 | AnimsLLUUID.Add("ANIM_AGENT_YES_HAPPY", new LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d")); | 154 | AnimsLLUUID.Add("ANIM_AGENT_YES_HAPPY", new LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d")); |
156 | AnimsLLUUID.Add("ANIM_AGENT_YOGA_FLOAT", new LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb")); | 155 | AnimsLLUUID.Add("ANIM_AGENT_YOGA_FLOAT", new LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb")); |
157 | 156 | ||
158 | |||
159 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.world.Avatar.Animations.AnimsLLUUID) | 157 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.world.Avatar.Animations.AnimsLLUUID) |
160 | { | 158 | { |
161 | AnimsNames.Add(kp.Value, kp.Key); | 159 | AnimsNames.Add(kp.Value, kp.Key); |
diff --git a/OpenSim.RegionServer/world/AvatarClient.cs b/OpenSim.RegionServer/world/AvatarClient.cs new file mode 100644 index 0000000..bad8761 --- /dev/null +++ b/OpenSim.RegionServer/world/AvatarClient.cs | |||
@@ -0,0 +1,27 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife.Packets; | ||
5 | |||
6 | namespace OpenSim.world | ||
7 | { | ||
8 | partial class Avatar | ||
9 | { | ||
10 | private List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> updateList = new List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>(); | ||
11 | |||
12 | public void SendPacketToViewer(Packet packet) | ||
13 | { | ||
14 | this.ControllingClient.OutPacket(packet); | ||
15 | } | ||
16 | |||
17 | public void AddTerseUpdateToViewersList(ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock) | ||
18 | { | ||
19 | |||
20 | } | ||
21 | |||
22 | public void SendUpdateListToViewer() | ||
23 | { | ||
24 | |||
25 | } | ||
26 | } | ||
27 | } | ||
diff --git a/OpenSim.RegionServer/world/AvatarUpdate.cs b/OpenSim.RegionServer/world/AvatarUpdate.cs new file mode 100644 index 0000000..d20ba28 --- /dev/null +++ b/OpenSim.RegionServer/world/AvatarUpdate.cs | |||
@@ -0,0 +1,279 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using libsecondlife.Packets; | ||
6 | |||
7 | namespace OpenSim.world | ||
8 | { | ||
9 | partial class Avatar | ||
10 | { | ||
11 | public override void update() | ||
12 | { | ||
13 | libsecondlife.LLVector3 pos2 = new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z); | ||
14 | if (this.updateflag) | ||
15 | { | ||
16 | //need to send movement info | ||
17 | //so create the improvedterseobjectupdate packet | ||
18 | //use CreateTerseBlock() | ||
19 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); | ||
20 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
21 | terse.RegionData.RegionHandle = m_regionHandle; // FIXME | ||
22 | terse.RegionData.TimeDilation = 64096; | ||
23 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
24 | terse.ObjectData[0] = terseBlock; | ||
25 | foreach (SimClient client in m_clientThreads.Values) | ||
26 | { | ||
27 | client.OutPacket(terse); | ||
28 | } | ||
29 | |||
30 | updateflag = false; | ||
31 | //this._updateCount = 0; | ||
32 | } | ||
33 | else | ||
34 | { | ||
35 | |||
36 | if ((pos2 != this.positionLastFrame) || (this.movementflag == 16)) | ||
37 | { | ||
38 | _updateCount++; | ||
39 | if (((!PhysicsEngineFlying) && (_updateCount > 3)) || (PhysicsEngineFlying) && (_updateCount > 0)) | ||
40 | { | ||
41 | //It has been a while since last update was sent so lets send one. | ||
42 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); | ||
43 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
44 | terse.RegionData.RegionHandle = m_regionHandle; // FIXME | ||
45 | terse.RegionData.TimeDilation = 64096; | ||
46 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
47 | terse.ObjectData[0] = terseBlock; | ||
48 | foreach (SimClient client in m_clientThreads.Values) | ||
49 | { | ||
50 | client.OutPacket(terse); | ||
51 | } | ||
52 | _updateCount = 0; | ||
53 | } | ||
54 | |||
55 | if (this.movementflag == 16) | ||
56 | { | ||
57 | movementflag = 0; | ||
58 | } | ||
59 | } | ||
60 | |||
61 | } | ||
62 | this.positionLastFrame = pos2; | ||
63 | } | ||
64 | |||
65 | public ObjectUpdatePacket CreateUpdatePacket() | ||
66 | { | ||
67 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
68 | //send a objectupdate packet with information about the clients avatar | ||
69 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
70 | objupdate.RegionData.RegionHandle = m_regionHandle; | ||
71 | objupdate.RegionData.TimeDilation = 64096; | ||
72 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | ||
73 | |||
74 | objupdate.ObjectData[0] = AvatarTemplate; | ||
75 | //give this avatar object a local id and assign the user a name | ||
76 | objupdate.ObjectData[0].ID = this.localid; | ||
77 | objupdate.ObjectData[0].FullID = ControllingClient.AgentID; | ||
78 | objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstname + "\nLastName STRING RW SV " + lastname + " \0"); | ||
79 | |||
80 | libsecondlife.LLVector3 pos2 = new LLVector3((float)this._physActor.Position.X, (float)this._physActor.Position.Y, (float)this._physActor.Position.Z); | ||
81 | |||
82 | byte[] pb = pos2.GetBytes(); | ||
83 | |||
84 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
85 | return objupdate; | ||
86 | } | ||
87 | |||
88 | public void SendInitialPosition() | ||
89 | { | ||
90 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
91 | //send a objectupdate packet with information about the clients avatar | ||
92 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
93 | objupdate.RegionData.RegionHandle = m_regionHandle; | ||
94 | objupdate.RegionData.TimeDilation = 64096; | ||
95 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | ||
96 | |||
97 | objupdate.ObjectData[0] = AvatarTemplate; | ||
98 | //give this avatar object a local id and assign the user a name | ||
99 | objupdate.ObjectData[0].ID = this.localid; | ||
100 | this.uuid = objupdate.ObjectData[0].FullID = ControllingClient.AgentID; | ||
101 | objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstname + "\nLastName STRING RW SV " + lastname + " \0"); | ||
102 | libsecondlife.LLVector3 pos2 = new LLVector3((float)this.Pos.X, (float)this.Pos.Y, (float)this.Pos.Z); | ||
103 | byte[] pb = pos2.GetBytes(); | ||
104 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
105 | m_world._localNumber++; | ||
106 | |||
107 | foreach (SimClient client in m_clientThreads.Values) | ||
108 | { | ||
109 | client.OutPacket(objupdate); | ||
110 | if (client.AgentID != ControllingClient.AgentID) | ||
111 | { | ||
112 | SendAppearanceToOtherAgent(client); | ||
113 | } | ||
114 | } | ||
115 | } | ||
116 | |||
117 | public void SendInitialAppearance() | ||
118 | { | ||
119 | AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); | ||
120 | aw.AgentData.AgentID = this.ControllingClient.AgentID; | ||
121 | aw.AgentData.SerialNum = 0; | ||
122 | aw.AgentData.SessionID = ControllingClient.SessionID; | ||
123 | |||
124 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; | ||
125 | AgentWearablesUpdatePacket.WearableDataBlock awb; | ||
126 | for (int i = 0; i < 13; i++) | ||
127 | { | ||
128 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | ||
129 | awb.WearableType = (byte)i; | ||
130 | awb.AssetID = this.Wearables[i].AssetID; | ||
131 | awb.ItemID = this.Wearables[i].ItemID; | ||
132 | aw.WearableData[i] = awb; | ||
133 | } | ||
134 | |||
135 | ControllingClient.OutPacket(aw); | ||
136 | } | ||
137 | |||
138 | public void SendAppearanceToOtherAgent(SimClient userInfo) | ||
139 | { | ||
140 | AvatarAppearancePacket avp = new AvatarAppearancePacket(); | ||
141 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | ||
142 | avp.ObjectData.TextureEntry = this.avatarAppearanceTexture.ToBytes(); | ||
143 | |||
144 | AvatarAppearancePacket.VisualParamBlock avblock = null; | ||
145 | for (int i = 0; i < 218; i++) | ||
146 | { | ||
147 | avblock = new AvatarAppearancePacket.VisualParamBlock(); | ||
148 | avblock.ParamValue = visualParams[i]; | ||
149 | avp.VisualParam[i] = avblock; | ||
150 | } | ||
151 | |||
152 | avp.Sender.IsTrial = false; | ||
153 | avp.Sender.ID = ControllingClient.AgentID; | ||
154 | userInfo.OutPacket(avp); | ||
155 | } | ||
156 | |||
157 | public void SetAppearance(AgentSetAppearancePacket appear) | ||
158 | { | ||
159 | LLObject.TextureEntry tex = new LLObject.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length); | ||
160 | this.avatarAppearanceTexture = tex; | ||
161 | for (int i = 0; i < appear.VisualParam.Length; i++) | ||
162 | { | ||
163 | this.visualParams[i] = appear.VisualParam[i].ParamValue; | ||
164 | } | ||
165 | foreach (SimClient client in m_clientThreads.Values) | ||
166 | { | ||
167 | if (client.AgentID != ControllingClient.AgentID) | ||
168 | { | ||
169 | SendAppearanceToOtherAgent(client); | ||
170 | } | ||
171 | } | ||
172 | } | ||
173 | |||
174 | public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() | ||
175 | { | ||
176 | byte[] bytes = new byte[60]; | ||
177 | int i = 0; | ||
178 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
179 | |||
180 | dat.TextureEntry = new byte[0];// AvatarTemplate.TextureEntry; | ||
181 | libsecondlife.LLVector3 pos2 = new LLVector3(0, 0, 0); | ||
182 | lock (m_world.LockPhysicsEngine) | ||
183 | { | ||
184 | pos2 = new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z); | ||
185 | } | ||
186 | |||
187 | uint ID = this.localid; | ||
188 | |||
189 | bytes[i++] = (byte)(ID % 256); | ||
190 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
191 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
192 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
193 | bytes[i++] = 0; | ||
194 | bytes[i++] = 1; | ||
195 | i += 14; | ||
196 | bytes[i++] = 128; | ||
197 | bytes[i++] = 63; | ||
198 | |||
199 | byte[] pb = pos2.GetBytes(); | ||
200 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
201 | i += 12; | ||
202 | ushort InternVelocityX; | ||
203 | ushort InternVelocityY; | ||
204 | ushort InternVelocityZ; | ||
205 | Axiom.MathLib.Vector3 internDirec = new Axiom.MathLib.Vector3(0, 0, 0); | ||
206 | lock (m_world.LockPhysicsEngine) | ||
207 | { | ||
208 | internDirec = new Axiom.MathLib.Vector3(this._physActor.Velocity.X, this._physActor.Velocity.Y, this._physActor.Velocity.Z); | ||
209 | } | ||
210 | internDirec = internDirec / 128.0f; | ||
211 | internDirec.x += 1; | ||
212 | internDirec.y += 1; | ||
213 | internDirec.z += 1; | ||
214 | |||
215 | InternVelocityX = (ushort)(32768 * internDirec.x); | ||
216 | InternVelocityY = (ushort)(32768 * internDirec.y); | ||
217 | InternVelocityZ = (ushort)(32768 * internDirec.z); | ||
218 | |||
219 | ushort ac = 32767; | ||
220 | bytes[i++] = (byte)(InternVelocityX % 256); | ||
221 | bytes[i++] = (byte)((InternVelocityX >> 8) % 256); | ||
222 | bytes[i++] = (byte)(InternVelocityY % 256); | ||
223 | bytes[i++] = (byte)((InternVelocityY >> 8) % 256); | ||
224 | bytes[i++] = (byte)(InternVelocityZ % 256); | ||
225 | bytes[i++] = (byte)((InternVelocityZ >> 8) % 256); | ||
226 | |||
227 | //accel | ||
228 | bytes[i++] = (byte)(ac % 256); | ||
229 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
230 | bytes[i++] = (byte)(ac % 256); | ||
231 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
232 | bytes[i++] = (byte)(ac % 256); | ||
233 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
234 | |||
235 | //rot | ||
236 | bytes[i++] = (byte)(ac % 256); | ||
237 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
238 | bytes[i++] = (byte)(ac % 256); | ||
239 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
240 | bytes[i++] = (byte)(ac % 256); | ||
241 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
242 | bytes[i++] = (byte)(ac % 256); | ||
243 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
244 | |||
245 | //rotation vel | ||
246 | bytes[i++] = (byte)(ac % 256); | ||
247 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
248 | bytes[i++] = (byte)(ac % 256); | ||
249 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
250 | bytes[i++] = (byte)(ac % 256); | ||
251 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
252 | |||
253 | dat.Data = bytes; | ||
254 | return (dat); | ||
255 | } | ||
256 | |||
257 | // Sends animation update | ||
258 | public void SendAnimPack() | ||
259 | { | ||
260 | AvatarAnimationPacket ani = new AvatarAnimationPacket(); | ||
261 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; | ||
262 | ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); | ||
263 | ani.AnimationSourceList[0].ObjectID = ControllingClient.AgentID; | ||
264 | ani.Sender = new AvatarAnimationPacket.SenderBlock(); | ||
265 | ani.Sender.ID = ControllingClient.AgentID; | ||
266 | ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1]; | ||
267 | ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock(); | ||
268 | ani.AnimationList[0].AnimID = this.current_anim; | ||
269 | ani.AnimationList[0].AnimSequenceID = this.anim_seq; | ||
270 | |||
271 | //ControllingClient.OutPacket(ani); | ||
272 | foreach (SimClient client in m_clientThreads.Values) | ||
273 | { | ||
274 | client.OutPacket(ani); | ||
275 | } | ||
276 | } | ||
277 | |||
278 | } | ||
279 | } | ||
diff --git a/OpenSim.RegionServer/world/Primitive2.cs b/OpenSim.RegionServer/world/Primitive2.cs index 87a1d65..4a19040 100644 --- a/OpenSim.RegionServer/world/Primitive2.cs +++ b/OpenSim.RegionServer/world/Primitive2.cs | |||
@@ -169,6 +169,72 @@ namespace OpenSim.world | |||
169 | 169 | ||
170 | } | 170 | } |
171 | 171 | ||
172 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) | ||
173 | { | ||
174 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
175 | objupdate.RegionData.RegionHandle = m_regionHandle; | ||
176 | objupdate.RegionData.TimeDilation = 64096; | ||
177 | |||
178 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | ||
179 | PrimData PData = new PrimData(); | ||
180 | this.primData = PData; | ||
181 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
182 | |||
183 | objupdate.ObjectData[0] = new ObjectUpdatePacket.ObjectDataBlock(); | ||
184 | objupdate.ObjectData[0].PSBlock = new byte[0]; | ||
185 | objupdate.ObjectData[0].ExtraParams = new byte[1]; | ||
186 | objupdate.ObjectData[0].MediaURL = new byte[0]; | ||
187 | objupdate.ObjectData[0].NameValue = new byte[0]; | ||
188 | objupdate.ObjectData[0].Text = new byte[0]; | ||
189 | objupdate.ObjectData[0].TextColor = new byte[4]; | ||
190 | objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
191 | objupdate.ObjectData[0].JointPivot = new LLVector3(0, 0, 0); | ||
192 | objupdate.ObjectData[0].Material = 3; | ||
193 | objupdate.ObjectData[0].UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; | ||
194 | objupdate.ObjectData[0].TextureAnim = new byte[0]; | ||
195 | objupdate.ObjectData[0].Sound = LLUUID.Zero; | ||
196 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
197 | this.primData.Texture = objupdate.ObjectData[0].TextureEntry = ntex.ToBytes(); | ||
198 | objupdate.ObjectData[0].State = 0; | ||
199 | objupdate.ObjectData[0].Data = new byte[0]; | ||
200 | PData.OwnerID = objupdate.ObjectData[0].OwnerID = agentID; | ||
201 | PData.PCode = objupdate.ObjectData[0].PCode = addPacket.ObjectData.PCode; | ||
202 | PData.PathBegin = objupdate.ObjectData[0].PathBegin = addPacket.ObjectData.PathBegin; | ||
203 | PData.PathEnd = objupdate.ObjectData[0].PathEnd = addPacket.ObjectData.PathEnd; | ||
204 | PData.PathScaleX = objupdate.ObjectData[0].PathScaleX = addPacket.ObjectData.PathScaleX; | ||
205 | PData.PathScaleY = objupdate.ObjectData[0].PathScaleY = addPacket.ObjectData.PathScaleY; | ||
206 | PData.PathShearX = objupdate.ObjectData[0].PathShearX = addPacket.ObjectData.PathShearX; | ||
207 | PData.PathShearY = objupdate.ObjectData[0].PathShearY = addPacket.ObjectData.PathShearY; | ||
208 | PData.PathSkew = objupdate.ObjectData[0].PathSkew = addPacket.ObjectData.PathSkew; | ||
209 | PData.ProfileBegin = objupdate.ObjectData[0].ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
210 | PData.ProfileEnd = objupdate.ObjectData[0].ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
211 | PData.Scale = objupdate.ObjectData[0].Scale = addPacket.ObjectData.Scale; | ||
212 | PData.PathCurve = objupdate.ObjectData[0].PathCurve = addPacket.ObjectData.PathCurve; | ||
213 | PData.ProfileCurve = objupdate.ObjectData[0].ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
214 | PData.ParentID = objupdate.ObjectData[0].ParentID = 0; | ||
215 | PData.ProfileHollow = objupdate.ObjectData[0].ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
216 | PData.PathRadiusOffset = objupdate.ObjectData[0].PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
217 | PData.PathRevolutions = objupdate.ObjectData[0].PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
218 | PData.PathTaperX = objupdate.ObjectData[0].PathTaperX = addPacket.ObjectData.PathTaperX; | ||
219 | PData.PathTaperY = objupdate.ObjectData[0].PathTaperY = addPacket.ObjectData.PathTaperY; | ||
220 | PData.PathTwist = objupdate.ObjectData[0].PathTwist = addPacket.ObjectData.PathTwist; | ||
221 | PData.PathTwistBegin = objupdate.ObjectData[0].PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
222 | objupdate.ObjectData[0].ID = (uint)(localID); | ||
223 | objupdate.ObjectData[0].FullID = new LLUUID("edba7151-5857-acc5-b30b-f01efef" + (localID - 702000).ToString("00000")); | ||
224 | objupdate.ObjectData[0].ObjectData = new byte[60]; | ||
225 | objupdate.ObjectData[0].ObjectData[46] = 128; | ||
226 | objupdate.ObjectData[0].ObjectData[47] = 63; | ||
227 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; | ||
228 | //update position | ||
229 | byte[] pb = pos1.GetBytes(); | ||
230 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 0, pb.Length); | ||
231 | //this.newPrimFlag = true; | ||
232 | this.primData.FullID = this.uuid = objupdate.ObjectData[0].FullID; | ||
233 | this.localid = objupdate.ObjectData[0].ID; | ||
234 | this.primData.Position = this.Pos = pos1; | ||
235 | this.OurPacket = objupdate; | ||
236 | } | ||
237 | |||
172 | public void SendFullUpdateToClient(SimClient RemoteClient) | 238 | public void SendFullUpdateToClient(SimClient RemoteClient) |
173 | { | 239 | { |
174 | 240 | ||
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index b6f71aa..4661a90 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -21,6 +21,8 @@ namespace OpenSim.world | |||
21 | { | 21 | { |
22 | public object LockPhysicsEngine = new object(); | 22 | public object LockPhysicsEngine = new object(); |
23 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; | 23 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; |
24 | public Dictionary<libsecondlife.LLUUID, Avatar> Avatars; | ||
25 | public Dictionary<libsecondlife.LLUUID, Primitive> Prims; | ||
24 | public float[] LandMap; | 26 | public float[] LandMap; |
25 | public ScriptEngine Scripts; | 27 | public ScriptEngine Scripts; |
26 | public uint _localNumber = 0; | 28 | public uint _localNumber = 0; |
@@ -50,6 +52,8 @@ namespace OpenSim.world | |||
50 | 52 | ||
51 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance"); | 53 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance"); |
52 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); | 54 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); |
55 | Avatars = new Dictionary<LLUUID, Avatar>(); | ||
56 | Prims = new Dictionary<LLUUID, Primitive>(); | ||
53 | 57 | ||
54 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); | 58 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); |
55 | TerrainManager = new TerrainManager(new SecondLife()); | 59 | TerrainManager = new TerrainManager(new SecondLife()); |