diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.csproj | 12 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 1 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.csproj | 186 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.exe.build | 69 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSimMain.cs | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSimNetworkHandler.cs | 3 | ||||
-rw-r--r-- | OpenSim.RegionServer/SimClient.PacketHandlers.cs | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/SimClient.ProcessPackets.cs | 417 | ||||
-rw-r--r-- | OpenSim.RegionServer/SimClient.cs | 456 | ||||
-rw-r--r-- | OpenSim.RegionServer/UDPServer.cs | 9 |
10 files changed, 479 insertions, 678 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 3c18bb6..8b23336 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -150,16 +150,24 @@ | |||
150 | </Compile> | 150 | </Compile> |
151 | <Compile Include="SimClient.Grid.cs"> | 151 | <Compile Include="SimClient.Grid.cs"> |
152 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
153 | <DependentUpon>SimClient.cs</DependentUpon> | ||
153 | </Compile> | 154 | </Compile> |
154 | <Compile Include="SimClient.PacketHandlers.cs"> | 155 | <Compile Include="SimClient.PacketHandlers.cs"> |
155 | <SubType>Code</SubType> | 156 | <SubType>Code</SubType> |
157 | <DependentUpon>SimClient.cs</DependentUpon> | ||
156 | </Compile> | 158 | </Compile> |
159 | <Compile Include="SimClient.ProcessPackets.cs"> | ||
160 | <SubType>Code</SubType> | ||
161 | <DependentUpon>SimClient.cs</DependentUpon> | ||
162 | </Compile> | ||
163 | |||
157 | <Compile Include="SimClientBase.cs"> | 164 | <Compile Include="SimClientBase.cs"> |
158 | <SubType>Code</SubType> | 165 | <SubType>Code</SubType> |
159 | </Compile> | 166 | </Compile> |
160 | <Compile Include="UDPServer.cs"> | 167 | <Compile Include="UDPServer.cs"> |
161 | <SubType>Code</SubType> | 168 | <SubType>Code</SubType> |
162 | </Compile> | 169 | </Compile> |
170 | |||
163 | <Compile Include="VersionInfo.cs"> | 171 | <Compile Include="VersionInfo.cs"> |
164 | <SubType>Code</SubType> | 172 | <SubType>Code</SubType> |
165 | </Compile> | 173 | </Compile> |
@@ -180,12 +188,14 @@ | |||
180 | </Compile> | 188 | </Compile> |
181 | <Compile Include="world\Avatar.Client.cs"> | 189 | <Compile Include="world\Avatar.Client.cs"> |
182 | <SubType>Code</SubType> | 190 | <SubType>Code</SubType> |
191 | <DependentUpon>Avatar.cs</DependentUpon> | ||
183 | </Compile> | 192 | </Compile> |
184 | <Compile Include="world\Avatar.cs"> | 193 | <Compile Include="world\Avatar.cs"> |
185 | <SubType>Code</SubType> | 194 | <SubType>Code</SubType> |
186 | </Compile> | 195 | </Compile> |
187 | <Compile Include="world\Avatar.Update.cs"> | 196 | <Compile Include="world\Avatar.Update.cs"> |
188 | <SubType>Code</SubType> | 197 | <SubType>Code</SubType> |
198 | <DependentUpon>Avatar.cs</DependentUpon> | ||
189 | </Compile> | 199 | </Compile> |
190 | <Compile Include="world\AvatarAnimations.cs"> | 200 | <Compile Include="world\AvatarAnimations.cs"> |
191 | <SubType>Code</SubType> | 201 | <SubType>Code</SubType> |
@@ -207,9 +217,11 @@ | |||
207 | </Compile> | 217 | </Compile> |
208 | <Compile Include="world\World.PacketHandlers.cs"> | 218 | <Compile Include="world\World.PacketHandlers.cs"> |
209 | <SubType>Code</SubType> | 219 | <SubType>Code</SubType> |
220 | <DependentUpon>World.cs</DependentUpon> | ||
210 | </Compile> | 221 | </Compile> |
211 | <Compile Include="world\World.Scripting.cs"> | 222 | <Compile Include="world\World.Scripting.cs"> |
212 | <SubType>Code</SubType> | 223 | <SubType>Code</SubType> |
224 | <DependentUpon>World.cs</DependentUpon> | ||
213 | </Compile> | 225 | </Compile> |
214 | <Compile Include="world\scripting\IScriptContext.cs"> | 226 | <Compile Include="world\scripting\IScriptContext.cs"> |
215 | <SubType>Code</SubType> | 227 | <SubType>Code</SubType> |
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index ab21d7e..25f4b60 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -21,6 +21,7 @@ | |||
21 | <include name="SimClient.cs" /> | 21 | <include name="SimClient.cs" /> |
22 | <include name="SimClient.Grid.cs" /> | 22 | <include name="SimClient.Grid.cs" /> |
23 | <include name="SimClient.PacketHandlers.cs" /> | 23 | <include name="SimClient.PacketHandlers.cs" /> |
24 | <include name="SimClient.ProcessPackets.cs" /> | ||
24 | <include name="SimClientBase.cs" /> | 25 | <include name="SimClientBase.cs" /> |
25 | <include name="UDPServer.cs" /> | 26 | <include name="UDPServer.cs" /> |
26 | <include name="VersionInfo.cs" /> | 27 | <include name="VersionInfo.cs" /> |
diff --git a/OpenSim.RegionServer/OpenSim.csproj b/OpenSim.RegionServer/OpenSim.csproj deleted file mode 100644 index 035f3e0..0000000 --- a/OpenSim.RegionServer/OpenSim.csproj +++ /dev/null | |||
@@ -1,186 +0,0 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{6E597AD4-1F7D-4389-B04C-403EF1046AAB}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon> | ||
10 | </ApplicationIcon> | ||
11 | <AssemblyKeyContainerName> | ||
12 | </AssemblyKeyContainerName> | ||
13 | <AssemblyName>OpenSim</AssemblyName> | ||
14 | <DefaultClientScript>JScript</DefaultClientScript> | ||
15 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
17 | <DelaySign>false</DelaySign> | ||
18 | <OutputType>Exe</OutputType> | ||
19 | <AppDesignerFolder> | ||
20 | </AppDesignerFolder> | ||
21 | <RootNamespace>OpenSim</RootNamespace> | ||
22 | <StartupObject> | ||
23 | </StartupObject> | ||
24 | <FileUpgradeFlags> | ||
25 | </FileUpgradeFlags> | ||
26 | </PropertyGroup> | ||
27 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
28 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
29 | <BaseAddress>285212672</BaseAddress> | ||
30 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
31 | <ConfigurationOverrideFile> | ||
32 | </ConfigurationOverrideFile> | ||
33 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
34 | <DocumentationFile> | ||
35 | </DocumentationFile> | ||
36 | <DebugSymbols>True</DebugSymbols> | ||
37 | <FileAlignment>4096</FileAlignment> | ||
38 | <Optimize>False</Optimize> | ||
39 | <OutputPath>..\bin\</OutputPath> | ||
40 | <RegisterForComInterop>False</RegisterForComInterop> | ||
41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
43 | <WarningLevel>4</WarningLevel> | ||
44 | <NoWarn> | ||
45 | </NoWarn> | ||
46 | </PropertyGroup> | ||
47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
49 | <BaseAddress>285212672</BaseAddress> | ||
50 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
51 | <ConfigurationOverrideFile> | ||
52 | </ConfigurationOverrideFile> | ||
53 | <DefineConstants>TRACE</DefineConstants> | ||
54 | <DocumentationFile> | ||
55 | </DocumentationFile> | ||
56 | <DebugSymbols>False</DebugSymbols> | ||
57 | <FileAlignment>4096</FileAlignment> | ||
58 | <Optimize>True</Optimize> | ||
59 | <OutputPath>..\bin\</OutputPath> | ||
60 | <RegisterForComInterop>False</RegisterForComInterop> | ||
61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
63 | <WarningLevel>4</WarningLevel> | ||
64 | <NoWarn> | ||
65 | </NoWarn> | ||
66 | </PropertyGroup> | ||
67 | <ItemGroup> | ||
68 | <Reference Include="System"> | ||
69 | <HintPath>System.dll</HintPath> | ||
70 | <Private>False</Private> | ||
71 | </Reference> | ||
72 | <Reference Include="System.Data" /> | ||
73 | <Reference Include="System.Xml"> | ||
74 | <HintPath>System.Xml.dll</HintPath> | ||
75 | <Private>False</Private> | ||
76 | </Reference> | ||
77 | <Reference Include="libsecondlife.dll"> | ||
78 | <HintPath>..\bin\libsecondlife.dll</HintPath> | ||
79 | <Private>False</Private> | ||
80 | </Reference> | ||
81 | <Reference Include="Axiom.MathLib.dll"> | ||
82 | <HintPath>..\bin\Axiom.MathLib.dll</HintPath> | ||
83 | <Private>False</Private> | ||
84 | </Reference> | ||
85 | <Reference Include="Db4objects.Db4o.dll"> | ||
86 | <HintPath>..\bin\Db4objects.Db4o.dll</HintPath> | ||
87 | <Private>False</Private> | ||
88 | </Reference> | ||
89 | </ItemGroup> | ||
90 | <ItemGroup> | ||
91 | <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | ||
92 | <Name>OpenSim.Framework.Console</Name> | ||
93 | <Project>{1492353A-6133-4557-9AD8-6E24386D70F8}</Project> | ||
94 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
95 | <Private>False</Private> | ||
96 | </ProjectReference> | ||
97 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | ||
98 | <Name>OpenSim.Physics.Manager</Name> | ||
99 | <Project>{0FD686EA-1917-469E-A885-1D9DEEA1D340}</Project> | ||
100 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
101 | <Private>False</Private> | ||
102 | </ProjectReference> | ||
103 | <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj"> | ||
104 | <Name>OpenSim.Framework</Name> | ||
105 | <Project>{E267CE4E-F355-4A27-8D0D-CA48FEE7F978}</Project> | ||
106 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
107 | <Private>False</Private> | ||
108 | </ProjectReference> | ||
109 | </ItemGroup> | ||
110 | <ItemGroup> | ||
111 | <Compile Include="Grid.cs"> | ||
112 | <SubType>Code</SubType> | ||
113 | </Compile> | ||
114 | <Compile Include="OpenSimApplication.cs"> | ||
115 | <SubType>Code</SubType> | ||
116 | </Compile> | ||
117 | <Compile Include="OpenSimMain.cs"> | ||
118 | <SubType>Code</SubType> | ||
119 | </Compile> | ||
120 | <Compile Include="OpenSimRoot.cs"> | ||
121 | <SubType>Code</SubType> | ||
122 | </Compile> | ||
123 | <Compile Include="QueItem.cs"> | ||
124 | <SubType>Code</SubType> | ||
125 | </Compile> | ||
126 | <Compile Include="SimClient.cs"> | ||
127 | <SubType>Code</SubType> | ||
128 | </Compile> | ||
129 | <Compile Include="SimConsole.cs"> | ||
130 | <SubType>Code</SubType> | ||
131 | </Compile> | ||
132 | <Compile Include="VersionInfo.cs"> | ||
133 | <SubType>Code</SubType> | ||
134 | </Compile> | ||
135 | <Compile Include="Assets\AssetCache.cs"> | ||
136 | <SubType>Code</SubType> | ||
137 | </Compile> | ||
138 | <Compile Include="Assets\InventoryCache.cs"> | ||
139 | <SubType>Code</SubType> | ||
140 | </Compile> | ||
141 | <Compile Include="CAPS\SimHttp.cs"> | ||
142 | <SubType>Code</SubType> | ||
143 | </Compile> | ||
144 | <Compile Include="types\Mesh.cs"> | ||
145 | <SubType>Code</SubType> | ||
146 | </Compile> | ||
147 | <Compile Include="types\Triangle.cs"> | ||
148 | <SubType>Code</SubType> | ||
149 | </Compile> | ||
150 | <Compile Include="UserServer\LocalUserProfileManager.cs"> | ||
151 | <SubType>Code</SubType> | ||
152 | </Compile> | ||
153 | <Compile Include="UserServer\LoginServer.cs"> | ||
154 | <SubType>Code</SubType> | ||
155 | </Compile> | ||
156 | <Compile Include="world\Avatar.cs"> | ||
157 | <SubType>Code</SubType> | ||
158 | </Compile> | ||
159 | <Compile Include="world\AvatarAnimations.cs" /> | ||
160 | <Compile Include="world\Entity.cs"> | ||
161 | <SubType>Code</SubType> | ||
162 | </Compile> | ||
163 | <Compile Include="world\Primitive.cs"> | ||
164 | <SubType>Code</SubType> | ||
165 | </Compile> | ||
166 | <Compile Include="world\ScriptEngine.cs"> | ||
167 | <SubType>Code</SubType> | ||
168 | </Compile> | ||
169 | <Compile Include="world\SurfacePatch.cs"> | ||
170 | <SubType>Code</SubType> | ||
171 | </Compile> | ||
172 | <Compile Include="world\World.cs"> | ||
173 | <SubType>Code</SubType> | ||
174 | </Compile> | ||
175 | <Compile Include="world\scripting\IScript.cs"> | ||
176 | <SubType>Code</SubType> | ||
177 | </Compile> | ||
178 | </ItemGroup> | ||
179 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
180 | <PropertyGroup> | ||
181 | <PreBuildEvent> | ||
182 | </PreBuildEvent> | ||
183 | <PostBuildEvent> | ||
184 | </PostBuildEvent> | ||
185 | </PropertyGroup> | ||
186 | </Project> \ No newline at end of file | ||
diff --git a/OpenSim.RegionServer/OpenSim.exe.build b/OpenSim.RegionServer/OpenSim.exe.build deleted file mode 100644 index 529f5fb..0000000 --- a/OpenSim.RegionServer/OpenSim.exe.build +++ /dev/null | |||
@@ -1,69 +0,0 @@ | |||
1 | <?xml version="1.0" ?> | ||
2 | <project name="OpenSim" default="build"> | ||
3 | <target name="build"> | ||
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | ||
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | ||
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | ||
7 | <fileset basedir="${project::get-base-directory()}"> | ||
8 | </fileset> | ||
9 | </copy> | ||
10 | <csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe"> | ||
11 | <resources prefix="OpenSim" dynamicprefix="true" > | ||
12 | </resources> | ||
13 | <sources failonempty="true"> | ||
14 | <include name="AgentAssetUpload.cs" /> | ||
15 | <include name="Grid.cs" /> | ||
16 | <include name="OpenSimApplication.cs" /> | ||
17 | <include name="OpenSimMain.cs" /> | ||
18 | <include name="OpenSimRoot.cs" /> | ||
19 | <include name="QueItem.cs" /> | ||
20 | <include name="SimClient.cs" /> | ||
21 | <include name="SimConsole.cs" /> | ||
22 | <include name="VersionInfo.cs" /> | ||
23 | <include name="Assets/AssetCache.cs" /> | ||
24 | <include name="Assets/InventoryCache.cs" /> | ||
25 | <include name="CAPS/SimHttp.cs" /> | ||
26 | <include name="types/Mesh.cs" /> | ||
27 | <include name="types/Triangle.cs" /> | ||
28 | <include name="UserServer/LocalUserProfileManager.cs" /> | ||
29 | <include name="UserServer/LoginServer.cs" /> | ||
30 | <include name="world/Avatar.cs" /> | ||
31 | <include name="world/AvatarAnimations.cs" /> | ||
32 | <include name="world/Entity.cs" /> | ||
33 | <include name="world/Primitive.cs" /> | ||
34 | <include name="world/ScriptEngine.cs" /> | ||
35 | <include name="world/SurfacePatch.cs" /> | ||
36 | <include name="world/World.cs" /> | ||
37 | <include name="world/scripting/IScript.cs" /> | ||
38 | </sources> | ||
39 | <references basedir="${project::get-base-directory()}"> | ||
40 | <lib> | ||
41 | <include name="${project::get-base-directory()}" /> | ||
42 | <include name="${project::get-base-directory()}/${build.dir}" /> | ||
43 | </lib> | ||
44 | <include name="System.dll" /> | ||
45 | <include name="System.Xml.dll.dll" /> | ||
46 | <include name="../bin/libsecondlife.dll" /> | ||
47 | <include name="../bin/Axiom.MathLib.dll" /> | ||
48 | <include name="../bin/Db4objects.Db4o.dll" /> | ||
49 | <include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" /> | ||
50 | <include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" /> | ||
51 | <include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" /> | ||
52 | </references> | ||
53 | </csc> | ||
54 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | ||
55 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | ||
56 | <copy todir="${project::get-base-directory()}/../bin/"> | ||
57 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | ||
58 | <include name="*.dll"/> | ||
59 | <include name="*.exe"/> | ||
60 | </fileset> | ||
61 | </copy> | ||
62 | </target> | ||
63 | <target name="clean"> | ||
64 | <delete dir="${bin.dir}" failonerror="false" /> | ||
65 | <delete dir="${obj.dir}" failonerror="false" /> | ||
66 | </target> | ||
67 | <target name="doc" description="Creates documentation."> | ||
68 | </target> | ||
69 | </project> | ||
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs index 46b682b..ce49074 100644 --- a/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -267,7 +267,7 @@ namespace OpenSim | |||
267 | LocalWorld.LoadWorldMap(); | 267 | LocalWorld.LoadWorldMap(); |
268 | 268 | ||
269 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); | 269 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); |
270 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); //should be reading from the config file what physics engine to use | 270 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); |
271 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | 271 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); |
272 | LocalWorld.LoadPrimsFromStorage(); | 272 | LocalWorld.LoadPrimsFromStorage(); |
273 | } | 273 | } |
diff --git a/OpenSim.RegionServer/OpenSimNetworkHandler.cs b/OpenSim.RegionServer/OpenSimNetworkHandler.cs index e3a7375..15ee740 100644 --- a/OpenSim.RegionServer/OpenSimNetworkHandler.cs +++ b/OpenSim.RegionServer/OpenSimNetworkHandler.cs | |||
@@ -3,6 +3,8 @@ using System.Collections.Generic; | |||
3 | using System.Text; | 3 | using System.Text; |
4 | using System.Net; | 4 | using System.Net; |
5 | using System.Net.Sockets; | 5 | using System.Net.Sockets; |
6 | using libsecondlife; | ||
7 | using OpenSim.Framework.Interfaces; | ||
6 | 8 | ||
7 | namespace OpenSim | 9 | namespace OpenSim |
8 | { | 10 | { |
@@ -11,5 +13,6 @@ namespace OpenSim | |||
11 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender); | 13 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender); |
12 | void RemoveClientCircuit(uint circuitcode); | 14 | void RemoveClientCircuit(uint circuitcode); |
13 | void RegisterPacketServer(PacketServer server); | 15 | void RegisterPacketServer(PacketServer server); |
16 | AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode); | ||
14 | } | 17 | } |
15 | } | 18 | } |
diff --git a/OpenSim.RegionServer/SimClient.PacketHandlers.cs b/OpenSim.RegionServer/SimClient.PacketHandlers.cs index 5007a60..f4de974 100644 --- a/OpenSim.RegionServer/SimClient.PacketHandlers.cs +++ b/OpenSim.RegionServer/SimClient.PacketHandlers.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim | |||
57 | m_world.RemoveViewerAgent(this); | 57 | m_world.RemoveViewerAgent(this); |
58 | //need to do other cleaning up here too | 58 | //need to do other cleaning up here too |
59 | m_clientThreads.Remove(this.CircuitCode); | 59 | m_clientThreads.Remove(this.CircuitCode); |
60 | m_application.RemoveClientCircuit(this.CircuitCode); | 60 | m_networkServer.RemoveClientCircuit(this.CircuitCode); |
61 | this.ClientThread.Abort(); | 61 | this.ClientThread.Abort(); |
62 | return true; | 62 | return true; |
63 | } | 63 | } |
diff --git a/OpenSim.RegionServer/SimClient.ProcessPackets.cs b/OpenSim.RegionServer/SimClient.ProcessPackets.cs new file mode 100644 index 0000000..56818d2 --- /dev/null +++ b/OpenSim.RegionServer/SimClient.ProcessPackets.cs | |||
@@ -0,0 +1,417 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using libsecondlife; | ||
5 | using libsecondlife.Packets; | ||
6 | using Nwc.XmlRpc; | ||
7 | using System.Net; | ||
8 | using System.Net.Sockets; | ||
9 | using System.IO; | ||
10 | using System.Threading; | ||
11 | using System.Timers; | ||
12 | using OpenSim.Framework.Interfaces; | ||
13 | using OpenSim.Framework.Types; | ||
14 | using OpenSim.Framework.Inventory; | ||
15 | using OpenSim.Framework.Utilities; | ||
16 | using OpenSim.world; | ||
17 | using OpenSim.Assets; | ||
18 | |||
19 | namespace OpenSim | ||
20 | { | ||
21 | public partial class SimClient | ||
22 | { | ||
23 | protected virtual void ProcessInPacket(Packet Pack) | ||
24 | { | ||
25 | ack_pack(Pack); | ||
26 | if (debug) | ||
27 | { | ||
28 | if (Pack.Type != PacketType.AgentUpdate) | ||
29 | { | ||
30 | Console.WriteLine(Pack.Type.ToString()); | ||
31 | } | ||
32 | } | ||
33 | |||
34 | if (this.ProcessPacketMethod(Pack)) | ||
35 | { | ||
36 | //there is a handler registered that handled this packet type | ||
37 | return; | ||
38 | } | ||
39 | else | ||
40 | { | ||
41 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
42 | |||
43 | switch (Pack.Type) | ||
44 | { | ||
45 | case PacketType.CompleteAgentMovement: | ||
46 | if (this.m_child) this.UpgradeClient(); | ||
47 | ClientAvatar.CompleteMovement(m_world); | ||
48 | ClientAvatar.SendInitialPosition(); | ||
49 | this.EnableNeighbours(); | ||
50 | break; | ||
51 | case PacketType.RegionHandshakeReply: | ||
52 | m_world.SendLayerData(this); | ||
53 | break; | ||
54 | case PacketType.AgentWearablesRequest: | ||
55 | ClientAvatar.SendInitialAppearance(); | ||
56 | foreach (SimClient client in m_clientThreads.Values) | ||
57 | { | ||
58 | if (client.AgentID != this.AgentID) | ||
59 | { | ||
60 | ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); | ||
61 | this.OutPacket(objupdate); | ||
62 | client.ClientAvatar.SendAppearanceToOtherAgent(this); | ||
63 | } | ||
64 | } | ||
65 | m_world.GetInitialPrims(this); | ||
66 | break; | ||
67 | case PacketType.AgentIsNowWearing: | ||
68 | AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | ||
69 | //Console.WriteLine(Pack.ToString()); | ||
70 | break; | ||
71 | case PacketType.AgentSetAppearance: | ||
72 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
73 | // Console.WriteLine(appear.ToString()); | ||
74 | this.ClientAvatar.SetAppearance(appear); | ||
75 | break; | ||
76 | case PacketType.ObjectAdd: | ||
77 | m_world.AddNewPrim((ObjectAddPacket)Pack, this); | ||
78 | break; | ||
79 | case PacketType.ObjectLink: | ||
80 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); | ||
81 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | ||
82 | uint parentprimid = 0; | ||
83 | OpenSim.world.Primitive parentprim = null; | ||
84 | if (link.ObjectData.Length > 1) | ||
85 | { | ||
86 | parentprimid = link.ObjectData[0].ObjectLocalID; | ||
87 | foreach (Entity ent in m_world.Entities.Values) | ||
88 | { | ||
89 | if (ent.localid == parentprimid) | ||
90 | { | ||
91 | parentprim = (OpenSim.world.Primitive)ent; | ||
92 | |||
93 | } | ||
94 | } | ||
95 | for (int i = 1; i < link.ObjectData.Length; i++) | ||
96 | { | ||
97 | foreach (Entity ent in m_world.Entities.Values) | ||
98 | { | ||
99 | if (ent.localid == link.ObjectData[i].ObjectLocalID) | ||
100 | { | ||
101 | ((OpenSim.world.Primitive)ent).MakeParent(parentprim); | ||
102 | } | ||
103 | } | ||
104 | } | ||
105 | } | ||
106 | break; | ||
107 | case PacketType.ObjectScale: | ||
108 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); | ||
109 | break; | ||
110 | case PacketType.ObjectShape: | ||
111 | ObjectShapePacket shape = (ObjectShapePacket)Pack; | ||
112 | for (int i = 0; i < shape.ObjectData.Length; i++) | ||
113 | { | ||
114 | foreach (Entity ent in m_world.Entities.Values) | ||
115 | { | ||
116 | if (ent.localid == shape.ObjectData[i].ObjectLocalID) | ||
117 | { | ||
118 | ((OpenSim.world.Primitive)ent).UpdateShape(shape.ObjectData[i]); | ||
119 | } | ||
120 | } | ||
121 | } | ||
122 | break; | ||
123 | case PacketType.RequestImage: | ||
124 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | ||
125 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | ||
126 | { | ||
127 | m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image); | ||
128 | } | ||
129 | break; | ||
130 | case PacketType.TransferRequest: | ||
131 | //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); | ||
132 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | ||
133 | m_assetCache.AddAssetRequest(this, transfer); | ||
134 | break; | ||
135 | case PacketType.AgentUpdate: | ||
136 | ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack); | ||
137 | break; | ||
138 | case PacketType.ObjectImage: | ||
139 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | ||
140 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | ||
141 | { | ||
142 | foreach (Entity ent in m_world.Entities.Values) | ||
143 | { | ||
144 | if (ent.localid == imagePack.ObjectData[i].ObjectLocalID) | ||
145 | { | ||
146 | ((OpenSim.world.Primitive)ent).UpdateTexture(imagePack.ObjectData[i].TextureEntry); | ||
147 | } | ||
148 | } | ||
149 | } | ||
150 | break; | ||
151 | case PacketType.ObjectFlagUpdate: | ||
152 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
153 | foreach (Entity ent in m_world.Entities.Values) | ||
154 | { | ||
155 | if (ent.localid == flags.AgentData.ObjectLocalID) | ||
156 | { | ||
157 | ((OpenSim.world.Primitive)ent).UpdateObjectFlags(flags); | ||
158 | } | ||
159 | } | ||
160 | break; | ||
161 | case PacketType.AssetUploadRequest: | ||
162 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | ||
163 | this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); | ||
164 | break; | ||
165 | case PacketType.RequestXfer: | ||
166 | //Console.WriteLine(Pack.ToString()); | ||
167 | break; | ||
168 | case PacketType.SendXferPacket: | ||
169 | this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); | ||
170 | break; | ||
171 | case PacketType.CreateInventoryFolder: | ||
172 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | ||
173 | m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); | ||
174 | //Console.WriteLine(Pack.ToString()); | ||
175 | break; | ||
176 | case PacketType.CreateInventoryItem: | ||
177 | //Console.WriteLine(Pack.ToString()); | ||
178 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | ||
179 | if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) | ||
180 | { | ||
181 | this.UploadAssets.CreateInventoryItem(createItem); | ||
182 | } | ||
183 | else | ||
184 | { | ||
185 | // Console.Write(Pack.ToString()); | ||
186 | this.CreateInventoryItem(createItem); | ||
187 | } | ||
188 | break; | ||
189 | case PacketType.FetchInventory: | ||
190 | //Console.WriteLine("fetch item packet"); | ||
191 | FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; | ||
192 | m_inventoryCache.FetchInventory(this, FetchInventory); | ||
193 | break; | ||
194 | case PacketType.FetchInventoryDescendents: | ||
195 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | ||
196 | m_inventoryCache.FetchInventoryDescendents(this, Fetch); | ||
197 | break; | ||
198 | case PacketType.UpdateInventoryItem: | ||
199 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | ||
200 | //Console.WriteLine(Pack.ToString()); | ||
201 | for (int i = 0; i < update.InventoryData.Length; i++) | ||
202 | { | ||
203 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | ||
204 | { | ||
205 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); | ||
206 | if (asset != null) | ||
207 | { | ||
208 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); | ||
209 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
210 | } | ||
211 | else | ||
212 | { | ||
213 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); | ||
214 | if (asset != null) | ||
215 | { | ||
216 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache"); | ||
217 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
218 | } | ||
219 | else | ||
220 | { | ||
221 | //Console.WriteLine("trying to update inventory item, but asset is null"); | ||
222 | } | ||
223 | } | ||
224 | } | ||
225 | else | ||
226 | { | ||
227 | m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; | ||
228 | } | ||
229 | } | ||
230 | break; | ||
231 | case PacketType.ViewerEffect: | ||
232 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
233 | foreach (SimClient client in m_clientThreads.Values) | ||
234 | { | ||
235 | if (client.AgentID != this.AgentID) | ||
236 | { | ||
237 | viewer.AgentData.AgentID = client.AgentID; | ||
238 | viewer.AgentData.SessionID = client.SessionID; | ||
239 | client.OutPacket(viewer); | ||
240 | } | ||
241 | } | ||
242 | break; | ||
243 | case PacketType.RequestTaskInventory: | ||
244 | // Console.WriteLine(Pack.ToString()); | ||
245 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | ||
246 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); | ||
247 | bool foundent = false; | ||
248 | foreach (Entity ent in m_world.Entities.Values) | ||
249 | { | ||
250 | if (ent.localid == requesttask.InventoryData.LocalID) | ||
251 | { | ||
252 | replytask.InventoryData.TaskID = ent.uuid; | ||
253 | replytask.InventoryData.Serial = 0; | ||
254 | replytask.InventoryData.Filename = new byte[0]; | ||
255 | foundent = true; | ||
256 | } | ||
257 | } | ||
258 | if (foundent) | ||
259 | { | ||
260 | this.OutPacket(replytask); | ||
261 | } | ||
262 | break; | ||
263 | case PacketType.UpdateTaskInventory: | ||
264 | // Console.WriteLine(Pack.ToString()); | ||
265 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | ||
266 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
267 | if (myinventory != null) | ||
268 | { | ||
269 | if (updatetask.UpdateData.Key == 0) | ||
270 | { | ||
271 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null) | ||
272 | { | ||
273 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7) | ||
274 | { | ||
275 | LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID; | ||
276 | AssetBase assBase = this.m_assetCache.GetAsset(noteaid); | ||
277 | if (assBase != null) | ||
278 | { | ||
279 | foreach (Entity ent in m_world.Entities.Values) | ||
280 | { | ||
281 | if (ent.localid == updatetask.UpdateData.LocalID) | ||
282 | { | ||
283 | if (ent is OpenSim.world.Primitive) | ||
284 | { | ||
285 | this.m_world.AddScript(ent, Util.FieldToString(assBase.Data)); | ||
286 | } | ||
287 | } | ||
288 | } | ||
289 | } | ||
290 | } | ||
291 | } | ||
292 | } | ||
293 | } | ||
294 | break; | ||
295 | case PacketType.AgentAnimation: | ||
296 | if (!m_child) | ||
297 | { | ||
298 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
299 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
300 | { | ||
301 | if (AgentAni.AnimationList[i].StartAnim) | ||
302 | { | ||
303 | ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID; | ||
304 | ClientAvatar.anim_seq = 1; | ||
305 | ClientAvatar.SendAnimPack(); | ||
306 | } | ||
307 | } | ||
308 | } | ||
309 | break; | ||
310 | case PacketType.ObjectSelect: | ||
311 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | ||
312 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
313 | { | ||
314 | foreach (Entity ent in m_world.Entities.Values) | ||
315 | { | ||
316 | if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID) | ||
317 | { | ||
318 | ((OpenSim.world.Primitive)ent).GetProperites(this); | ||
319 | break; | ||
320 | } | ||
321 | } | ||
322 | } | ||
323 | break; | ||
324 | case PacketType.MapLayerRequest: | ||
325 | this.RequestMapLayer(); | ||
326 | break; | ||
327 | case PacketType.MapBlockRequest: | ||
328 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | ||
329 | this.RequestMapBlock(MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); | ||
330 | break; | ||
331 | |||
332 | case PacketType.TeleportLandmarkRequest: | ||
333 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | ||
334 | |||
335 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
336 | tpStart.Info.TeleportFlags = 8; // tp via lm | ||
337 | this.OutPacket(tpStart); | ||
338 | |||
339 | TeleportProgressPacket tpProgress = new TeleportProgressPacket(); | ||
340 | tpProgress.Info.Message = (new System.Text.ASCIIEncoding()).GetBytes("sending_landmark"); | ||
341 | tpProgress.Info.TeleportFlags = 8; | ||
342 | tpProgress.AgentData.AgentID = tpReq.Info.AgentID; | ||
343 | this.OutPacket(tpProgress); | ||
344 | |||
345 | // Fetch landmark | ||
346 | LLUUID lmid = tpReq.Info.LandmarkID; | ||
347 | AssetBase lma = this.m_assetCache.GetAsset(lmid); | ||
348 | if (lma != null) | ||
349 | { | ||
350 | AssetLandmark lm = new AssetLandmark(lma); | ||
351 | |||
352 | if (lm.RegionID == m_regionData.SimUUID) | ||
353 | { | ||
354 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
355 | |||
356 | tpLocal.Info.AgentID = tpReq.Info.AgentID; | ||
357 | tpLocal.Info.TeleportFlags = 8; // Teleport via landmark | ||
358 | tpLocal.Info.LocationID = 2; | ||
359 | tpLocal.Info.Position = lm.Position; | ||
360 | OutPacket(tpLocal); | ||
361 | } | ||
362 | else | ||
363 | { | ||
364 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
365 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
366 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
367 | OutPacket(tpCancel); | ||
368 | } | ||
369 | } | ||
370 | else | ||
371 | { | ||
372 | Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); | ||
373 | |||
374 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
375 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
376 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
377 | OutPacket(tpCancel); | ||
378 | } | ||
379 | break; | ||
380 | |||
381 | case PacketType.TeleportLocationRequest: | ||
382 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | ||
383 | Console.WriteLine(tpLocReq.ToString()); | ||
384 | |||
385 | tpStart = new TeleportStartPacket(); | ||
386 | tpStart.Info.TeleportFlags = 16; // Teleport via location | ||
387 | Console.WriteLine(tpStart.ToString()); | ||
388 | OutPacket(tpStart); | ||
389 | |||
390 | if (m_regionData.RegionHandle != tpLocReq.Info.RegionHandle) | ||
391 | { | ||
392 | /* m_gridServer.getRegion(tpLocReq.Info.RegionHandle); */ | ||
393 | Console.WriteLine("Inter-sim teleport not yet implemented"); | ||
394 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
395 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | ||
396 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
397 | |||
398 | OutPacket(tpCancel); | ||
399 | } | ||
400 | else | ||
401 | { | ||
402 | Console.WriteLine("Local teleport"); | ||
403 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
404 | tpLocal.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
405 | tpLocal.Info.TeleportFlags = tpStart.Info.TeleportFlags; | ||
406 | tpLocal.Info.LocationID = 2; | ||
407 | tpLocal.Info.LookAt = tpLocReq.Info.LookAt; | ||
408 | tpLocal.Info.Position = tpLocReq.Info.Position; | ||
409 | OutPacket(tpLocal); | ||
410 | } | ||
411 | |||
412 | break; | ||
413 | } | ||
414 | } | ||
415 | } | ||
416 | } | ||
417 | } | ||
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs index f5cfaad..81da10e 100644 --- a/OpenSim.RegionServer/SimClient.cs +++ b/OpenSim.RegionServer/SimClient.cs | |||
@@ -80,7 +80,7 @@ namespace OpenSim | |||
80 | private AssetCache m_assetCache; | 80 | private AssetCache m_assetCache; |
81 | private IGridServer m_gridServer; | 81 | private IGridServer m_gridServer; |
82 | private IUserServer m_userServer = null; | 82 | private IUserServer m_userServer = null; |
83 | private OpenSimNetworkHandler m_application; | 83 | private OpenSimNetworkHandler m_networkServer; |
84 | private InventoryCache m_inventoryCache; | 84 | private InventoryCache m_inventoryCache; |
85 | public bool m_sandboxMode; | 85 | public bool m_sandboxMode; |
86 | private int cachedtextureserial = 0; | 86 | private int cachedtextureserial = 0; |
@@ -104,12 +104,12 @@ namespace OpenSim | |||
104 | m_clientThreads = clientThreads; | 104 | m_clientThreads = clientThreads; |
105 | m_assetCache = assetCache; | 105 | m_assetCache = assetCache; |
106 | m_gridServer = gridServer; | 106 | m_gridServer = gridServer; |
107 | m_application = application; | 107 | m_networkServer = application; |
108 | m_inventoryCache = inventoryCache; | 108 | m_inventoryCache = inventoryCache; |
109 | m_sandboxMode = sandboxMode; | 109 | m_sandboxMode = sandboxMode; |
110 | m_child = child; | 110 | m_child = child; |
111 | m_regionData = regionDat; | 111 | m_regionData = regionDat; |
112 | 112 | ||
113 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs - Started up new client thread to handle incoming request"); | 113 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs - Started up new client thread to handle incoming request"); |
114 | cirpack = initialcirpack; | 114 | cirpack = initialcirpack; |
115 | userEP = remoteEP; | 115 | userEP = remoteEP; |
@@ -185,7 +185,7 @@ namespace OpenSim | |||
185 | m_world.RemoveViewerAgent(this); | 185 | m_world.RemoveViewerAgent(this); |
186 | 186 | ||
187 | m_clientThreads.Remove(this.CircuitCode); | 187 | m_clientThreads.Remove(this.CircuitCode); |
188 | m_application.RemoveClientCircuit(this.CircuitCode); | 188 | m_networkServer.RemoveClientCircuit(this.CircuitCode); |
189 | this.ClientThread.Abort(); | 189 | this.ClientThread.Abort(); |
190 | } | 190 | } |
191 | 191 | ||
@@ -266,399 +266,6 @@ namespace OpenSim | |||
266 | }*/ | 266 | }*/ |
267 | } | 267 | } |
268 | 268 | ||
269 | protected virtual void ProcessInPacket(Packet Pack) | ||
270 | { | ||
271 | ack_pack(Pack); | ||
272 | if (debug) | ||
273 | { | ||
274 | if (Pack.Type != PacketType.AgentUpdate) | ||
275 | { | ||
276 | Console.WriteLine(Pack.Type.ToString()); | ||
277 | } | ||
278 | } | ||
279 | |||
280 | if (this.ProcessPacketMethod(Pack)) | ||
281 | { | ||
282 | //there is a handler registered that handled this packet type | ||
283 | return; | ||
284 | } | ||
285 | else | ||
286 | { | ||
287 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
288 | |||
289 | switch (Pack.Type) | ||
290 | { | ||
291 | case PacketType.CompleteAgentMovement: | ||
292 | if (this.m_child) this.UpgradeClient(); | ||
293 | ClientAvatar.CompleteMovement(m_world); | ||
294 | ClientAvatar.SendInitialPosition(); | ||
295 | this.EnableNeighbours(); | ||
296 | break; | ||
297 | case PacketType.RegionHandshakeReply: | ||
298 | m_world.SendLayerData(this); | ||
299 | break; | ||
300 | case PacketType.AgentWearablesRequest: | ||
301 | ClientAvatar.SendInitialAppearance(); | ||
302 | foreach (SimClient client in m_clientThreads.Values) | ||
303 | { | ||
304 | if (client.AgentID != this.AgentID) | ||
305 | { | ||
306 | ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); | ||
307 | this.OutPacket(objupdate); | ||
308 | client.ClientAvatar.SendAppearanceToOtherAgent(this); | ||
309 | } | ||
310 | } | ||
311 | m_world.GetInitialPrims(this); | ||
312 | break; | ||
313 | case PacketType.AgentIsNowWearing: | ||
314 | AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | ||
315 | //Console.WriteLine(Pack.ToString()); | ||
316 | break; | ||
317 | case PacketType.AgentSetAppearance: | ||
318 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
319 | // Console.WriteLine(appear.ToString()); | ||
320 | this.ClientAvatar.SetAppearance(appear); | ||
321 | break; | ||
322 | case PacketType.ObjectAdd: | ||
323 | m_world.AddNewPrim((ObjectAddPacket)Pack, this); | ||
324 | break; | ||
325 | case PacketType.ObjectLink: | ||
326 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,Pack.ToString()); | ||
327 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | ||
328 | uint parentprimid = 0; | ||
329 | OpenSim.world.Primitive parentprim = null; | ||
330 | if (link.ObjectData.Length > 1) | ||
331 | { | ||
332 | parentprimid = link.ObjectData[0].ObjectLocalID; | ||
333 | foreach (Entity ent in m_world.Entities.Values) | ||
334 | { | ||
335 | if (ent.localid == parentprimid) | ||
336 | { | ||
337 | parentprim = (OpenSim.world.Primitive)ent; | ||
338 | |||
339 | } | ||
340 | } | ||
341 | for (int i = 1; i < link.ObjectData.Length; i++) | ||
342 | { | ||
343 | foreach (Entity ent in m_world.Entities.Values) | ||
344 | { | ||
345 | if (ent.localid == link.ObjectData[i].ObjectLocalID) | ||
346 | { | ||
347 | ((OpenSim.world.Primitive)ent).MakeParent(parentprim); | ||
348 | } | ||
349 | } | ||
350 | } | ||
351 | } | ||
352 | break; | ||
353 | case PacketType.ObjectScale: | ||
354 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,Pack.ToString()); | ||
355 | break; | ||
356 | case PacketType.ObjectShape: | ||
357 | ObjectShapePacket shape = (ObjectShapePacket)Pack; | ||
358 | for (int i = 0; i < shape.ObjectData.Length; i++) | ||
359 | { | ||
360 | foreach (Entity ent in m_world.Entities.Values) | ||
361 | { | ||
362 | if (ent.localid == shape.ObjectData[i].ObjectLocalID) | ||
363 | { | ||
364 | ((OpenSim.world.Primitive)ent).UpdateShape(shape.ObjectData[i]); | ||
365 | } | ||
366 | } | ||
367 | } | ||
368 | break; | ||
369 | case PacketType.RequestImage: | ||
370 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | ||
371 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | ||
372 | { | ||
373 | m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image); | ||
374 | } | ||
375 | break; | ||
376 | case PacketType.TransferRequest: | ||
377 | //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); | ||
378 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | ||
379 | m_assetCache.AddAssetRequest(this, transfer); | ||
380 | break; | ||
381 | case PacketType.AgentUpdate: | ||
382 | ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack); | ||
383 | break; | ||
384 | case PacketType.ObjectImage: | ||
385 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | ||
386 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | ||
387 | { | ||
388 | foreach (Entity ent in m_world.Entities.Values) | ||
389 | { | ||
390 | if (ent.localid == imagePack.ObjectData[i].ObjectLocalID) | ||
391 | { | ||
392 | ((OpenSim.world.Primitive)ent).UpdateTexture(imagePack.ObjectData[i].TextureEntry); | ||
393 | } | ||
394 | } | ||
395 | } | ||
396 | break; | ||
397 | case PacketType.ObjectFlagUpdate: | ||
398 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
399 | foreach (Entity ent in m_world.Entities.Values) | ||
400 | { | ||
401 | if (ent.localid == flags.AgentData.ObjectLocalID) | ||
402 | { | ||
403 | ((OpenSim.world.Primitive)ent).UpdateObjectFlags(flags); | ||
404 | } | ||
405 | } | ||
406 | break; | ||
407 | case PacketType.AssetUploadRequest: | ||
408 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | ||
409 | this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); | ||
410 | break; | ||
411 | case PacketType.RequestXfer: | ||
412 | //Console.WriteLine(Pack.ToString()); | ||
413 | break; | ||
414 | case PacketType.SendXferPacket: | ||
415 | this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); | ||
416 | break; | ||
417 | case PacketType.CreateInventoryFolder: | ||
418 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | ||
419 | m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); | ||
420 | //Console.WriteLine(Pack.ToString()); | ||
421 | break; | ||
422 | case PacketType.CreateInventoryItem: | ||
423 | //Console.WriteLine(Pack.ToString()); | ||
424 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | ||
425 | if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) | ||
426 | { | ||
427 | this.UploadAssets.CreateInventoryItem(createItem); | ||
428 | } | ||
429 | else | ||
430 | { | ||
431 | // Console.Write(Pack.ToString()); | ||
432 | this.CreateInventoryItem(createItem); | ||
433 | } | ||
434 | break; | ||
435 | case PacketType.FetchInventory: | ||
436 | //Console.WriteLine("fetch item packet"); | ||
437 | FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; | ||
438 | m_inventoryCache.FetchInventory(this, FetchInventory); | ||
439 | break; | ||
440 | case PacketType.FetchInventoryDescendents: | ||
441 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | ||
442 | m_inventoryCache.FetchInventoryDescendents(this, Fetch); | ||
443 | break; | ||
444 | case PacketType.UpdateInventoryItem: | ||
445 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | ||
446 | //Console.WriteLine(Pack.ToString()); | ||
447 | for (int i = 0; i < update.InventoryData.Length; i++) | ||
448 | { | ||
449 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | ||
450 | { | ||
451 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); | ||
452 | if (asset != null) | ||
453 | { | ||
454 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); | ||
455 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
456 | } | ||
457 | else | ||
458 | { | ||
459 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); | ||
460 | if (asset != null) | ||
461 | { | ||
462 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache"); | ||
463 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
464 | } | ||
465 | else | ||
466 | { | ||
467 | //Console.WriteLine("trying to update inventory item, but asset is null"); | ||
468 | } | ||
469 | } | ||
470 | } | ||
471 | else | ||
472 | { | ||
473 | m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; | ||
474 | } | ||
475 | } | ||
476 | break; | ||
477 | case PacketType.ViewerEffect: | ||
478 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
479 | foreach (SimClient client in m_clientThreads.Values) | ||
480 | { | ||
481 | if (client.AgentID != this.AgentID) | ||
482 | { | ||
483 | viewer.AgentData.AgentID = client.AgentID; | ||
484 | viewer.AgentData.SessionID = client.SessionID; | ||
485 | client.OutPacket(viewer); | ||
486 | } | ||
487 | } | ||
488 | break; | ||
489 | case PacketType.RequestTaskInventory: | ||
490 | // Console.WriteLine(Pack.ToString()); | ||
491 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | ||
492 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); | ||
493 | bool foundent = false; | ||
494 | foreach (Entity ent in m_world.Entities.Values) | ||
495 | { | ||
496 | if (ent.localid == requesttask.InventoryData.LocalID) | ||
497 | { | ||
498 | replytask.InventoryData.TaskID = ent.uuid; | ||
499 | replytask.InventoryData.Serial = 0; | ||
500 | replytask.InventoryData.Filename = new byte[0]; | ||
501 | foundent = true; | ||
502 | } | ||
503 | } | ||
504 | if (foundent) | ||
505 | { | ||
506 | this.OutPacket(replytask); | ||
507 | } | ||
508 | break; | ||
509 | case PacketType.UpdateTaskInventory: | ||
510 | // Console.WriteLine(Pack.ToString()); | ||
511 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | ||
512 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
513 | if (myinventory != null) | ||
514 | { | ||
515 | if (updatetask.UpdateData.Key == 0) | ||
516 | { | ||
517 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null) | ||
518 | { | ||
519 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7) | ||
520 | { | ||
521 | LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID; | ||
522 | AssetBase assBase = this.m_assetCache.GetAsset(noteaid); | ||
523 | if (assBase != null) | ||
524 | { | ||
525 | foreach (Entity ent in m_world.Entities.Values) | ||
526 | { | ||
527 | if (ent.localid == updatetask.UpdateData.LocalID) | ||
528 | { | ||
529 | if (ent is OpenSim.world.Primitive) | ||
530 | { | ||
531 | this.m_world.AddScript(ent, Util.FieldToString(assBase.Data)); | ||
532 | } | ||
533 | } | ||
534 | } | ||
535 | } | ||
536 | } | ||
537 | } | ||
538 | } | ||
539 | } | ||
540 | break; | ||
541 | case PacketType.AgentAnimation: | ||
542 | if (!m_child) | ||
543 | { | ||
544 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
545 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
546 | { | ||
547 | if (AgentAni.AnimationList[i].StartAnim) | ||
548 | { | ||
549 | ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID; | ||
550 | ClientAvatar.anim_seq = 1; | ||
551 | ClientAvatar.SendAnimPack(); | ||
552 | } | ||
553 | } | ||
554 | } | ||
555 | break; | ||
556 | case PacketType.ObjectSelect: | ||
557 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | ||
558 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
559 | { | ||
560 | foreach (Entity ent in m_world.Entities.Values) | ||
561 | { | ||
562 | if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID) | ||
563 | { | ||
564 | ((OpenSim.world.Primitive)ent).GetProperites(this); | ||
565 | break; | ||
566 | } | ||
567 | } | ||
568 | } | ||
569 | break; | ||
570 | case PacketType.MapLayerRequest: | ||
571 | this.RequestMapLayer(); | ||
572 | break; | ||
573 | case PacketType.MapBlockRequest: | ||
574 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | ||
575 | this.RequestMapBlock( MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); | ||
576 | break; | ||
577 | |||
578 | case PacketType.TeleportLandmarkRequest: | ||
579 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | ||
580 | |||
581 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
582 | tpStart.Info.TeleportFlags = 8; // tp via lm | ||
583 | this.OutPacket(tpStart); | ||
584 | |||
585 | TeleportProgressPacket tpProgress = new TeleportProgressPacket(); | ||
586 | tpProgress.Info.Message = (new System.Text.ASCIIEncoding()).GetBytes("sending_landmark"); | ||
587 | tpProgress.Info.TeleportFlags = 8; | ||
588 | tpProgress.AgentData.AgentID = tpReq.Info.AgentID; | ||
589 | this.OutPacket(tpProgress); | ||
590 | |||
591 | // Fetch landmark | ||
592 | LLUUID lmid = tpReq.Info.LandmarkID; | ||
593 | AssetBase lma = this.m_assetCache.GetAsset(lmid); | ||
594 | if (lma != null) | ||
595 | { | ||
596 | AssetLandmark lm = new AssetLandmark(lma); | ||
597 | |||
598 | if (lm.RegionID == m_regionData.SimUUID) | ||
599 | { | ||
600 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
601 | |||
602 | tpLocal.Info.AgentID = tpReq.Info.AgentID; | ||
603 | tpLocal.Info.TeleportFlags = 8; // Teleport via landmark | ||
604 | tpLocal.Info.LocationID = 2; | ||
605 | tpLocal.Info.Position = lm.Position; | ||
606 | OutPacket(tpLocal); | ||
607 | } | ||
608 | else | ||
609 | { | ||
610 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
611 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
612 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
613 | OutPacket(tpCancel); | ||
614 | } | ||
615 | } | ||
616 | else | ||
617 | { | ||
618 | Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); | ||
619 | |||
620 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
621 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
622 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
623 | OutPacket(tpCancel); | ||
624 | } | ||
625 | break; | ||
626 | |||
627 | case PacketType.TeleportLocationRequest: | ||
628 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | ||
629 | Console.WriteLine(tpLocReq.ToString()); | ||
630 | |||
631 | tpStart = new TeleportStartPacket(); | ||
632 | tpStart.Info.TeleportFlags = 16; // Teleport via location | ||
633 | Console.WriteLine(tpStart.ToString()); | ||
634 | OutPacket(tpStart); | ||
635 | |||
636 | if (m_regionData.RegionHandle != tpLocReq.Info.RegionHandle) | ||
637 | { | ||
638 | /* m_gridServer.getRegion(tpLocReq.Info.RegionHandle); */ | ||
639 | Console.WriteLine("Inter-sim teleport not yet implemented"); | ||
640 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
641 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | ||
642 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
643 | |||
644 | OutPacket(tpCancel); | ||
645 | } | ||
646 | else { | ||
647 | Console.WriteLine("Local teleport"); | ||
648 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
649 | tpLocal.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
650 | tpLocal.Info.TeleportFlags = tpStart.Info.TeleportFlags; | ||
651 | tpLocal.Info.LocationID = 2; | ||
652 | tpLocal.Info.LookAt = tpLocReq.Info.LookAt; | ||
653 | tpLocal.Info.Position = tpLocReq.Info.Position; | ||
654 | OutPacket(tpLocal); | ||
655 | } | ||
656 | |||
657 | break; | ||
658 | } | ||
659 | } | ||
660 | } | ||
661 | |||
662 | private void ResendUnacked() | 269 | private void ResendUnacked() |
663 | { | 270 | { |
664 | int now = Environment.TickCount; | 271 | int now = Environment.TickCount; |
@@ -801,11 +408,11 @@ namespace OpenSim | |||
801 | if (Pack.Header.Zerocoded) | 408 | if (Pack.Header.Zerocoded) |
802 | { | 409 | { |
803 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | 410 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); |
804 | m_application.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP); | 411 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP); |
805 | } | 412 | } |
806 | else | 413 | else |
807 | { | 414 | { |
808 | m_application.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP); | 415 | m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP); |
809 | } | 416 | } |
810 | } | 417 | } |
811 | catch (Exception) | 418 | catch (Exception) |
@@ -900,7 +507,8 @@ namespace OpenSim | |||
900 | 507 | ||
901 | protected virtual void AuthUser() | 508 | protected virtual void AuthUser() |
902 | { | 509 | { |
903 | AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | 510 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); |
511 | AuthenticateResponse sessionInfo = this.m_networkServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
904 | if (!sessionInfo.Authorised) | 512 | if (!sessionInfo.Authorised) |
905 | { | 513 | { |
906 | //session/circuit not authorised | 514 | //session/circuit not authorised |
@@ -925,36 +533,41 @@ namespace OpenSim | |||
925 | // Create Inventory, currently only works for sandbox mode | 533 | // Create Inventory, currently only works for sandbox mode |
926 | if (m_sandboxMode) | 534 | if (m_sandboxMode) |
927 | { | 535 | { |
928 | AgentInventory inventory = null; | 536 | this.SetupInventory(sessionInfo); |
929 | if (sessionInfo.LoginInfo.InventoryFolder != null) | 537 | } |
538 | |||
539 | ClientLoop(); | ||
540 | } | ||
541 | } | ||
542 | |||
543 | #region Inventory Creation | ||
544 | private void SetupInventory(AuthenticateResponse sessionInfo) | ||
545 | { | ||
546 | AgentInventory inventory = null; | ||
547 | if (sessionInfo.LoginInfo.InventoryFolder != null) | ||
548 | { | ||
549 | inventory = this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder); | ||
550 | if (sessionInfo.LoginInfo.BaseFolder != null) | ||
551 | { | ||
552 | if (!inventory.HasFolder(sessionInfo.LoginInfo.BaseFolder)) | ||
930 | { | 553 | { |
931 | inventory = this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder); | 554 | m_inventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder); |
932 | if (sessionInfo.LoginInfo.BaseFolder != null) | 555 | } |
556 | this.newAssetFolder = sessionInfo.LoginInfo.BaseFolder; | ||
557 | AssetBase[] inventorySet = m_assetCache.CreateNewInventorySet(this.AgentID); | ||
558 | if (inventorySet != null) | ||
559 | { | ||
560 | for (int i = 0; i < inventorySet.Length; i++) | ||
933 | { | 561 | { |
934 | if (!inventory.HasFolder(sessionInfo.LoginInfo.BaseFolder)) | 562 | if (inventorySet[i] != null) |
935 | { | ||
936 | m_inventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder); | ||
937 | } | ||
938 | this.newAssetFolder = sessionInfo.LoginInfo.BaseFolder; | ||
939 | AssetBase[] inventorySet = m_assetCache.CreateNewInventorySet(this.AgentID); | ||
940 | if (inventorySet != null) | ||
941 | { | 563 | { |
942 | for (int i = 0; i < inventorySet.Length; i++) | 564 | m_inventoryCache.AddNewInventoryItem(this, sessionInfo.LoginInfo.BaseFolder, inventorySet[i]); |
943 | { | ||
944 | if (inventorySet[i] != null) | ||
945 | { | ||
946 | m_inventoryCache.AddNewInventoryItem(this, sessionInfo.LoginInfo.BaseFolder, inventorySet[i]); | ||
947 | } | ||
948 | } | ||
949 | } | 565 | } |
950 | } | 566 | } |
951 | } | 567 | } |
952 | } | 568 | } |
953 | |||
954 | ClientLoop(); | ||
955 | } | 569 | } |
956 | } | 570 | } |
957 | |||
958 | private AgentInventory CreateInventory(LLUUID baseFolder) | 571 | private AgentInventory CreateInventory(LLUUID baseFolder) |
959 | { | 572 | { |
960 | AgentInventory inventory = null; | 573 | AgentInventory inventory = null; |
@@ -1015,6 +628,7 @@ namespace OpenSim | |||
1015 | m_assetCache.AddAsset(asset); | 628 | m_assetCache.AddAsset(asset); |
1016 | m_inventoryCache.AddNewInventoryItem(this, packet.InventoryBlock.FolderID, asset); | 629 | m_inventoryCache.AddNewInventoryItem(this, packet.InventoryBlock.FolderID, asset); |
1017 | } | 630 | } |
631 | #endregion | ||
1018 | 632 | ||
1019 | public class QueItem | 633 | public class QueItem |
1020 | { | 634 | { |
diff --git a/OpenSim.RegionServer/UDPServer.cs b/OpenSim.RegionServer/UDPServer.cs index 89c4f67..12f35ab 100644 --- a/OpenSim.RegionServer/UDPServer.cs +++ b/OpenSim.RegionServer/UDPServer.cs | |||
@@ -24,6 +24,8 @@ using OpenSim.GenericConfig; | |||
24 | 24 | ||
25 | namespace OpenSim | 25 | namespace OpenSim |
26 | { | 26 | { |
27 | public delegate AuthenticateResponse AuthenticateSessionHandler(LLUUID sessionID, LLUUID agentID, uint circuitCode); | ||
28 | |||
27 | public class UDPServer : OpenSimNetworkHandler | 29 | public class UDPServer : OpenSimNetworkHandler |
28 | { | 30 | { |
29 | private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | 31 | private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); |
@@ -45,6 +47,7 @@ namespace OpenSim | |||
45 | private bool m_sandbox = false; | 47 | private bool m_sandbox = false; |
46 | private bool user_accounts = false; | 48 | private bool user_accounts = false; |
47 | private ConsoleBase m_console; | 49 | private ConsoleBase m_console; |
50 | public AuthenticateSessionHandler AuthenticateHandler; | ||
48 | 51 | ||
49 | public PacketServer PacketServer | 52 | public PacketServer PacketServer |
50 | { | 53 | { |
@@ -78,6 +81,7 @@ namespace OpenSim | |||
78 | this.user_accounts = accounts; | 81 | this.user_accounts = accounts; |
79 | this.m_console = console; | 82 | this.m_console = console; |
80 | PacketServer packetServer = new PacketServer(this); | 83 | PacketServer packetServer = new PacketServer(this); |
84 | this.AuthenticateHandler = new AuthenticateSessionHandler(this.m_gridServers.GridServer.AuthenticateSession); | ||
81 | } | 85 | } |
82 | 86 | ||
83 | protected virtual void OnReceivedData(IAsyncResult result) | 87 | protected virtual void OnReceivedData(IAsyncResult result) |
@@ -178,5 +182,10 @@ namespace OpenSim | |||
178 | } | 182 | } |
179 | } | 183 | } |
180 | } | 184 | } |
185 | |||
186 | public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode) | ||
187 | { | ||
188 | return this.AuthenticateHandler(sessionID, agentID, circuitCode); | ||
189 | } | ||
181 | } | 190 | } |
182 | } \ No newline at end of file | 191 | } \ No newline at end of file |