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-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.csproj80
-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.dll.build16
-rw-r--r--OpenSim.RegionServer/OpenSimMain.cs340
-rw-r--r--OpenSim.RegionServer/OpenSimNetworkHandler.cs2
-rw-r--r--OpenSim.RegionServer/QueItem.cs19
-rw-r--r--OpenSim.RegionServer/RegionInfo.cs13
-rw-r--r--OpenSim.RegionServer/RegionInfoBase.cs32
-rw-r--r--OpenSim.RegionServer/SimClient.Grid.cs (renamed from OpenSim.RegionServer/SimClient(Grid).cs)0
-rw-r--r--OpenSim.RegionServer/SimClient.PacketHandlers.cs (renamed from OpenSim.RegionServer/SimClientPacketHandlers.cs)0
-rw-r--r--OpenSim.RegionServer/SimClientBase.cs32
-rw-r--r--OpenSim.RegionServer/UDPServer.cs164
-rw-r--r--OpenSim.RegionServer/world/Avatar.Client.cs (renamed from OpenSim.RegionServer/world/AvatarClient.cs)0
-rw-r--r--OpenSim.RegionServer/world/Avatar.Update.cs (renamed from OpenSim.RegionServer/world/AvatarUpdate.cs)0
-rw-r--r--OpenSim.RegionServer/world/World.PacketHandlers.cs (renamed from OpenSim.RegionServer/world/WorldPacketHandlers.cs)0
-rw-r--r--OpenSim.RegionServer/world/World.Scripting.cs (renamed from OpenSim.RegionServer/world/WorldScripting.cs)0
15 files changed, 449 insertions, 249 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
index 9bffb2a..366bd7a 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
@@ -1,4 +1,4 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup> 2 <PropertyGroup>
3 <ProjectType>Local</ProjectType> 3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion> 4 <ProductVersion>8.0.50727</ProductVersion>
@@ -6,7 +6,8 @@
6 <ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid> 6 <ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> 7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> 8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon> 9 <ApplicationIcon>
10 </ApplicationIcon>
10 <AssemblyKeyContainerName> 11 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName> 12 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim.RegionServer</AssemblyName> 13 <AssemblyName>OpenSim.RegionServer</AssemblyName>
@@ -15,9 +16,11 @@
15 <DefaultTargetSchema>IE50</DefaultTargetSchema> 16 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign> 17 <DelaySign>false</DelaySign>
17 <OutputType>Library</OutputType> 18 <OutputType>Library</OutputType>
18 <AppDesignerFolder></AppDesignerFolder> 19 <AppDesignerFolder>
20 </AppDesignerFolder>
19 <RootNamespace>OpenSim.RegionServer</RootNamespace> 21 <RootNamespace>OpenSim.RegionServer</RootNamespace>
20 <StartupObject></StartupObject> 22 <StartupObject>
23 </StartupObject>
21 <FileUpgradeFlags> 24 <FileUpgradeFlags>
22 </FileUpgradeFlags> 25 </FileUpgradeFlags>
23 </PropertyGroup> 26 </PropertyGroup>
@@ -28,7 +31,8 @@
28 <ConfigurationOverrideFile> 31 <ConfigurationOverrideFile>
29 </ConfigurationOverrideFile> 32 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE;DEBUG</DefineConstants> 33 <DefineConstants>TRACE;DEBUG</DefineConstants>
31 <DocumentationFile></DocumentationFile> 34 <DocumentationFile>
35 </DocumentationFile>
32 <DebugSymbols>True</DebugSymbols> 36 <DebugSymbols>True</DebugSymbols>
33 <FileAlignment>4096</FileAlignment> 37 <FileAlignment>4096</FileAlignment>
34 <Optimize>False</Optimize> 38 <Optimize>False</Optimize>
@@ -37,7 +41,8 @@
37 <RemoveIntegerChecks>False</RemoveIntegerChecks> 41 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors> 42 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
39 <WarningLevel>4</WarningLevel> 43 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn> 44 <NoWarn>
45 </NoWarn>
41 </PropertyGroup> 46 </PropertyGroup>
42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> 47 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks> 48 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@@ -46,7 +51,8 @@
46 <ConfigurationOverrideFile> 51 <ConfigurationOverrideFile>
47 </ConfigurationOverrideFile> 52 </ConfigurationOverrideFile>
48 <DefineConstants>TRACE</DefineConstants> 53 <DefineConstants>TRACE</DefineConstants>
49 <DocumentationFile></DocumentationFile> 54 <DocumentationFile>
55 </DocumentationFile>
50 <DebugSymbols>False</DebugSymbols> 56 <DebugSymbols>False</DebugSymbols>
51 <FileAlignment>4096</FileAlignment> 57 <FileAlignment>4096</FileAlignment>
52 <Optimize>True</Optimize> 58 <Optimize>True</Optimize>
@@ -55,26 +61,28 @@
55 <RemoveIntegerChecks>False</RemoveIntegerChecks> 61 <RemoveIntegerChecks>False</RemoveIntegerChecks>
56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors> 62 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
57 <WarningLevel>4</WarningLevel> 63 <WarningLevel>4</WarningLevel>
58 <NoWarn></NoWarn> 64 <NoWarn>
65 </NoWarn>
59 </PropertyGroup> 66 </PropertyGroup>
60 <ItemGroup> 67 <ItemGroup>
61 <Reference Include="System" > 68 <Reference Include="System">
62 <HintPath>System.dll</HintPath> 69 <HintPath>System.dll</HintPath>
63 <Private>False</Private> 70 <Private>False</Private>
64 </Reference> 71 </Reference>
65 <Reference Include="System.Xml" > 72 <Reference Include="System.Data" />
73 <Reference Include="System.Xml">
66 <HintPath>System.Xml.dll</HintPath> 74 <HintPath>System.Xml.dll</HintPath>
67 <Private>False</Private> 75 <Private>False</Private>
68 </Reference> 76 </Reference>
69 <Reference Include="libsecondlife.dll" > 77 <Reference Include="libsecondlife.dll">
70 <HintPath>..\bin\libsecondlife.dll</HintPath> 78 <HintPath>..\bin\libsecondlife.dll</HintPath>
71 <Private>False</Private> 79 <Private>False</Private>
72 </Reference> 80 </Reference>
73 <Reference Include="Axiom.MathLib.dll" > 81 <Reference Include="Axiom.MathLib.dll">
74 <HintPath>..\bin\Axiom.MathLib.dll</HintPath> 82 <HintPath>..\bin\Axiom.MathLib.dll</HintPath>
75 <Private>False</Private> 83 <Private>False</Private>
76 </Reference> 84 </Reference>
77 <Reference Include="Db4objects.Db4o.dll" > 85 <Reference Include="Db4objects.Db4o.dll">
78 <HintPath>..\bin\Db4objects.Db4o.dll</HintPath> 86 <HintPath>..\bin\Db4objects.Db4o.dll</HintPath>
79 <Private>False</Private> 87 <Private>False</Private>
80 </Reference> 88 </Reference>
@@ -84,43 +92,43 @@
84 <Name>OpenSim.Terrain.BasicTerrain</Name> 92 <Name>OpenSim.Terrain.BasicTerrain</Name>
85 <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> 93 <Project>{2270B8FE-0000-0000-0000-000000000000}</Project>
86 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 94 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
87 <Private>False</Private> 95 <Private>False</Private>
88 </ProjectReference> 96 </ProjectReference>
89 <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj"> 97 <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
90 <Name>OpenSim.Framework</Name> 98 <Name>OpenSim.Framework</Name>
91 <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> 99 <Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
92 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 100 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
93 <Private>False</Private> 101 <Private>False</Private>
94 </ProjectReference> 102 </ProjectReference>
95 <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> 103 <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
96 <Name>OpenSim.Framework.Console</Name> 104 <Name>OpenSim.Framework.Console</Name>
97 <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> 105 <Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
98 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 106 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
99 <Private>False</Private> 107 <Private>False</Private>
100 </ProjectReference> 108 </ProjectReference>
101 <ProjectReference Include="..\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> 109 <ProjectReference Include="..\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj">
102 <Name>OpenSim.GenericConfig.Xml</Name> 110 <Name>OpenSim.GenericConfig.Xml</Name>
103 <Project>{E88EF749-0000-0000-0000-000000000000}</Project> 111 <Project>{E88EF749-0000-0000-0000-000000000000}</Project>
104 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 112 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
105 <Private>False</Private> 113 <Private>False</Private>
106 </ProjectReference> 114 </ProjectReference>
107 <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> 115 <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
108 <Name>OpenSim.Physics.Manager</Name> 116 <Name>OpenSim.Physics.Manager</Name>
109 <Project>{8BE16150-0000-0000-0000-000000000000}</Project> 117 <Project>{8BE16150-0000-0000-0000-000000000000}</Project>
110 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 118 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
111 <Private>False</Private> 119 <Private>False</Private>
112 </ProjectReference> 120 </ProjectReference>
113 <ProjectReference Include="..\OpenSim.Servers\OpenSim.Servers.csproj"> 121 <ProjectReference Include="..\OpenSim.Servers\OpenSim.Servers.csproj">
114 <Name>OpenSim.Servers</Name> 122 <Name>OpenSim.Servers</Name>
115 <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> 123 <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
116 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 124 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
117 <Private>False</Private> 125 <Private>False</Private>
118 </ProjectReference> 126 </ProjectReference>
119 <ProjectReference Include="..\XmlRpcCS\XMLRPC.csproj"> 127 <ProjectReference Include="..\XmlRpcCS\XMLRPC.csproj">
120 <Name>XMLRPC</Name> 128 <Name>XMLRPC</Name>
121 <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> 129 <Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
122 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 130 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
123 <Private>False</Private> 131 <Private>False</Private>
124 </ProjectReference> 132 </ProjectReference>
125 </ItemGroup> 133 </ItemGroup>
126 <ItemGroup> 134 <ItemGroup>
@@ -139,21 +147,23 @@
139 <Compile Include="PacketServer.cs"> 147 <Compile Include="PacketServer.cs">
140 <SubType>Code</SubType> 148 <SubType>Code</SubType>
141 </Compile> 149 </Compile>
142 <Compile Include="QueItem.cs">
143 <SubType>Code</SubType>
144 </Compile>
145 <Compile Include="RegionInfo.cs"> 150 <Compile Include="RegionInfo.cs">
146 <SubType>Code</SubType> 151 <SubType>Code</SubType>
147 </Compile> 152 </Compile>
148 <Compile Include="SimClient(Grid).cs"> 153 <Compile Include="RegionInfoBase.cs" />
154 <Compile Include="SimClient.cs">
149 <SubType>Code</SubType> 155 <SubType>Code</SubType>
150 </Compile> 156 </Compile>
151 <Compile Include="SimClient.cs"> 157 <Compile Include="SimClient.Grid.cs">
152 <SubType>Code</SubType> 158 <SubType>Code</SubType>
159 <DependentUpon>SimClient.cs</DependentUpon>
153 </Compile> 160 </Compile>
154 <Compile Include="SimClientPacketHandlers.cs"> 161 <Compile Include="SimClient.PacketHandlers.cs">
155 <SubType>Code</SubType> 162 <SubType>Code</SubType>
163 <DependentUpon>SimClient.cs</DependentUpon>
156 </Compile> 164 </Compile>
165 <Compile Include="SimClientBase.cs" />
166 <Compile Include="UDPServer.cs" />
157 <Compile Include="VersionInfo.cs"> 167 <Compile Include="VersionInfo.cs">
158 <SubType>Code</SubType> 168 <SubType>Code</SubType>
159 </Compile> 169 </Compile>
@@ -172,16 +182,18 @@
172 <Compile Include="types\Triangle.cs"> 182 <Compile Include="types\Triangle.cs">
173 <SubType>Code</SubType> 183 <SubType>Code</SubType>
174 </Compile> 184 </Compile>
175 <Compile Include="world\Avatar.cs"> 185 <Compile Include="world\Avatar.Client.cs">
176 <SubType>Code</SubType> 186 <SubType>Code</SubType>
187 <DependentUpon>Avatar.cs</DependentUpon>
177 </Compile> 188 </Compile>
178 <Compile Include="world\AvatarAnimations.cs"> 189 <Compile Include="world\Avatar.cs">
179 <SubType>Code</SubType> 190 <SubType>Code</SubType>
180 </Compile> 191 </Compile>
181 <Compile Include="world\AvatarClient.cs"> 192 <Compile Include="world\Avatar.Update.cs">
182 <SubType>Code</SubType> 193 <SubType>Code</SubType>
194 <DependentUpon>Avatar.cs</DependentUpon>
183 </Compile> 195 </Compile>
184 <Compile Include="world\AvatarUpdate.cs"> 196 <Compile Include="world\AvatarAnimations.cs">
185 <SubType>Code</SubType> 197 <SubType>Code</SubType>
186 </Compile> 198 </Compile>
187 <Compile Include="world\Entity.cs"> 199 <Compile Include="world\Entity.cs">
@@ -199,11 +211,13 @@
199 <Compile Include="world\World.cs"> 211 <Compile Include="world\World.cs">
200 <SubType>Code</SubType> 212 <SubType>Code</SubType>
201 </Compile> 213 </Compile>
202 <Compile Include="world\WorldPacketHandlers.cs"> 214 <Compile Include="world\World.PacketHandlers.cs">
203 <SubType>Code</SubType> 215 <SubType>Code</SubType>
216 <DependentUpon>World.cs</DependentUpon>
204 </Compile> 217 </Compile>
205 <Compile Include="world\WorldScripting.cs"> 218 <Compile Include="world\World.Scripting.cs">
206 <SubType>Code</SubType> 219 <SubType>Code</SubType>
220 <DependentUpon>World.cs</DependentUpon>
207 </Compile> 221 </Compile>
208 <Compile Include="world\scripting\IScriptContext.cs"> 222 <Compile Include="world\scripting\IScriptContext.cs">
209 <SubType>Code</SubType> 223 <SubType>Code</SubType>
@@ -231,4 +245,4 @@
231 <PostBuildEvent> 245 <PostBuildEvent>
232 </PostBuildEvent> 246 </PostBuildEvent>
233 </PropertyGroup> 247 </PropertyGroup>
234</Project> 248</Project> \ No newline at end of file
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index bb7f9ab..ab21d7e 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -16,28 +16,30 @@
16 <include name="OpenSimMain.cs" /> 16 <include name="OpenSimMain.cs" />
17 <include name="OpenSimNetworkHandler.cs" /> 17 <include name="OpenSimNetworkHandler.cs" />
18 <include name="PacketServer.cs" /> 18 <include name="PacketServer.cs" />
19 <include name="QueItem.cs" />
20 <include name="RegionInfo.cs" /> 19 <include name="RegionInfo.cs" />
21 <include name="SimClient(Grid).cs" /> 20 <include name="RegionInfoBase.cs" />
22 <include name="SimClient.cs" /> 21 <include name="SimClient.cs" />
23 <include name="SimClientPacketHandlers.cs" /> 22 <include name="SimClient.Grid.cs" />
23 <include name="SimClient.PacketHandlers.cs" />
24 <include name="SimClientBase.cs" />
25 <include name="UDPServer.cs" />
24 <include name="VersionInfo.cs" /> 26 <include name="VersionInfo.cs" />
25 <include name="Assets/AssetCache.cs" /> 27 <include name="Assets/AssetCache.cs" />
26 <include name="Assets/InventoryCache.cs" /> 28 <include name="Assets/InventoryCache.cs" />
27 <include name="CAPS/AdminWebFront.cs" /> 29 <include name="CAPS/AdminWebFront.cs" />
28 <include name="types/Mesh.cs" /> 30 <include name="types/Mesh.cs" />
29 <include name="types/Triangle.cs" /> 31 <include name="types/Triangle.cs" />
32 <include name="world/Avatar.Client.cs" />
30 <include name="world/Avatar.cs" /> 33 <include name="world/Avatar.cs" />
34 <include name="world/Avatar.Update.cs" />
31 <include name="world/AvatarAnimations.cs" /> 35 <include name="world/AvatarAnimations.cs" />
32 <include name="world/AvatarClient.cs" />
33 <include name="world/AvatarUpdate.cs" />
34 <include name="world/Entity.cs" /> 36 <include name="world/Entity.cs" />
35 <include name="world/Primitive.cs" /> 37 <include name="world/Primitive.cs" />
36 <include name="world/Primitive2.cs" /> 38 <include name="world/Primitive2.cs" />
37 <include name="world/SceneObject.cs" /> 39 <include name="world/SceneObject.cs" />
38 <include name="world/World.cs" /> 40 <include name="world/World.cs" />
39 <include name="world/WorldPacketHandlers.cs" /> 41 <include name="world/World.PacketHandlers.cs" />
40 <include name="world/WorldScripting.cs" /> 42 <include name="world/World.Scripting.cs" />
41 <include name="world/scripting/IScriptContext.cs" /> 43 <include name="world/scripting/IScriptContext.cs" />
42 <include name="world/scripting/IScriptEntity.cs" /> 44 <include name="world/scripting/IScriptEntity.cs" />
43 <include name="world/scripting/IScriptHandler.cs" /> 45 <include name="world/scripting/IScriptHandler.cs" />
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs
index fc604b7..9995d96 100644
--- a/OpenSim.RegionServer/OpenSimMain.cs
+++ b/OpenSim.RegionServer/OpenSimMain.cs
@@ -56,7 +56,6 @@ namespace OpenSim
56 56
57 public class OpenSimMain : OpenSimNetworkHandler, conscmd_callback 57 public class OpenSimMain : OpenSimNetworkHandler, conscmd_callback
58 { 58 {
59 //private SimConfig Cfg;
60 private IGenericConfig localConfig; 59 private IGenericConfig localConfig;
61 //private IGenericConfig remoteConfig; 60 //private IGenericConfig remoteConfig;
62 private PhysicsManager physManager; 61 private PhysicsManager physManager;
@@ -65,7 +64,6 @@ namespace OpenSim
65 private World LocalWorld; 64 private World LocalWorld;
66 private AssetCache AssetCache; 65 private AssetCache AssetCache;
67 private InventoryCache InventoryCache; 66 private InventoryCache InventoryCache;
68 //private Dictionary<uint, SimClient> ClientThreads = new Dictionary<uint, SimClient>();
69 private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); 67 private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
70 private DateTime startuptime; 68 private DateTime startuptime;
71 private RegionInfo regionData; 69 private RegionInfo regionData;
@@ -79,16 +77,16 @@ namespace OpenSim
79 private AsyncCallback ReceivedData; 77 private AsyncCallback ReceivedData;
80 78
81 private System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); 79 private System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer();
82 //private string ConfigDll = "OpenSim.Config.SimConfigDb4o.dll";
83 public string m_physicsEngine; 80 public string m_physicsEngine;
84 public bool m_sandbox = false; 81 public bool m_sandbox = false;
85 public bool m_loginserver; 82 public bool m_loginserver;
86 public OpenGridProtocolServer OGSServer;
87 public bool user_accounts = false; 83 public bool user_accounts = false;
88 public bool gridLocalAsset = false; 84 public bool gridLocalAsset = false;
89 private bool configFileSetup = false; 85 private bool configFileSetup = false;
90 public string m_config; 86 public string m_config;
91 87
88 protected BaseHttpServer httpServer;
89
92 protected ConsoleBase m_console; 90 protected ConsoleBase m_console;
93 91
94 public OpenSimMain(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool verbose, string configFile) 92 public OpenSimMain(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool verbose, string configFile)
@@ -122,42 +120,18 @@ namespace OpenSim
122 { 120 {
123 this.SetupFromConfigFile(this.localConfig); 121 this.SetupFromConfigFile(this.localConfig);
124 } 122 }
125 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Loading configuration"); 123 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Loading configuration");
126 this.regionData.InitConfig(this.m_sandbox, this.localConfig); 124 this.regionData.InitConfig(this.m_sandbox, this.localConfig);
127 this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change 125 this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change
128 126
129
130 GridServers = new Grid(); 127 GridServers = new Grid();
131 if (m_sandbox) 128 if (m_sandbox)
132 { 129 {
133 GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; 130 this.SetupLocalGridServers();
134 GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll";
135
136 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Starting in Sandbox mode");
137 } 131 }
138 else 132 else
139 { 133 {
140 if (this.gridLocalAsset) 134 this.SetupRemoteGridServers();
141 {
142 GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll";
143 }
144 else
145 {
146 GridServers.AssetDll = "OpenSim.GridInterfaces.Remote.dll";
147 }
148 GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll";
149
150 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Starting in Grid mode");
151 }
152
153 try
154 {
155 GridServers.Initialise();
156 }
157 catch (Exception e)
158 {
159 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,e.Message + "\nSorry, could not setup the grid interface");
160 Environment.Exit(1);
161 } 135 }
162 136
163 startuptime = DateTime.Now; 137 startuptime = DateTime.Now;
@@ -169,63 +143,120 @@ namespace OpenSim
169 } 143 }
170 catch (Exception e) 144 catch (Exception e)
171 { 145 {
172 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,e.Message + "\nSorry, could not setup local cache"); 146 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup local cache");
173 Environment.Exit(1); 147 Environment.Exit(1);
174 } 148 }
175 149
176 PacketServer packetServer = new PacketServer(this); 150 PacketServer packetServer = new PacketServer(this);
177 151
178
179 //should be passing a IGenericConfig object to these so they can read the config data they want from it 152 //should be passing a IGenericConfig object to these so they can read the config data they want from it
180 GridServers.AssetServer.SetServerInfo(regionData.AssetURL, regionData.AssetSendKey); 153 GridServers.AssetServer.SetServerInfo(regionData.AssetURL, regionData.AssetSendKey);
181 IGridServer gridServer = GridServers.GridServer; 154 IGridServer gridServer = GridServers.GridServer;
182 gridServer.SetServerInfo(regionData.GridURL, regionData.GridSendKey, regionData.GridRecvKey); 155 gridServer.SetServerInfo(regionData.GridURL, regionData.GridSendKey, regionData.GridRecvKey);
183 156
184 if (!m_sandbox) 157 if (!m_sandbox)
185 { 158 {
186 if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) 159 this.ConnectToRemoteGridServer();
160 }
161
162 this.SetupLocalWorld();
163
164 if (m_sandbox)
165 {
166 AssetCache.LoadDefaultTextureSet();
167 }
168
169 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Initialising HTTP server");
170
171 this.SetupHttpListener();
172
173 LoginServer loginServer = null;
174 LoginServer adminLoginServer = null;
175
176 bool sandBoxWithLoginServer = m_loginserver && m_sandbox;
177 if (sandBoxWithLoginServer)
178 {
179 loginServer = new LoginServer(gridServer, regionData.IPListenAddr, regionData.IPListenPort, regionData.RegionLocX, regionData.RegionLocY, this.user_accounts);
180 loginServer.Startup();
181
182 if (user_accounts)
187 { 183 {
188 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Success: Got a grid connection OK!"); 184 //sandbox mode with loginserver using accounts
185 this.GridServers.UserServer = loginServer;
186 adminLoginServer = loginServer;
187
188 httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.LocalUserManager.XmlRpcLoginMethod);
189 } 189 }
190 else 190 else
191 { 191 {
192 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL,"Main.cs:Startup() - FAILED: Unable to get connection to grid. Shutting down."); 192 //sandbox mode with loginserver not using accounts
193 Shutdown(); 193 httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.XmlRpcLoginMethod);
194 } 194 }
195 }
195 196
196 GridServers.AssetServer.SetServerInfo((string)((RemoteGridBase)GridServers.GridServer).GridData["asset_url"], (string)((RemoteGridBase)GridServers.GridServer).GridData["asset_sendkey"]); 197 AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer);
198 adminWebFront.LoadMethods(httpServer);
197 199
198 // If we are being told to load a file, load it. 200 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting HTTP server");
199 string dataUri = (string)((RemoteGridBase)GridServers.GridServer).GridData["data_uri"]; 201 httpServer.Start();
200
201 if ( !String.IsNullOrEmpty( dataUri ) )
202 {
203 this.LocalWorld.m_datastore = dataUri;
204 }
205 202
206 if (((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString() != "") 203 MainServerListener();
207 {
208 // The grid server has told us who we are
209 // We must obey the grid server.
210 try
211 {
212 regionData.RegionLocX = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locx"].ToString());
213 regionData.RegionLocY = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locy"].ToString());
214 regionData.RegionName = ((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString();
215 }
216 catch (Exception e)
217 {
218 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL,e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!");
219 Environment.Exit(1);
220 }
221 }
222 204
205 m_heartbeatTimer.Enabled = true;
206 m_heartbeatTimer.Interval = 100;
207 m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat);
208 }
209
210 # region Setup methods
211 protected virtual void SetupLocalGridServers()
212 {
213 GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll";
214 GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll";
215
216 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Sandbox mode");
217
218 try
219 {
220 GridServers.Initialise();
221 }
222 catch (Exception e)
223 {
224 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface");
225 Environment.Exit(1);
226 }
227 }
228
229 protected virtual void SetupRemoteGridServers()
230 {
231 if (this.gridLocalAsset)
232 {
233 GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll";
234 }
235 else
236 {
237 GridServers.AssetDll = "OpenSim.GridInterfaces.Remote.dll";
223 } 238 }
239 GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll";
224 240
241 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Grid mode");
225 242
226 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); 243 try
227 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Initialising world"); 244 {
245 GridServers.Initialise();
246 }
247 catch (Exception e)
248 {
249 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface");
250 Environment.Exit(1);
251 }
252 }
253
254 protected virtual void SetupLocalWorld()
255 {
256 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString());
257 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Initialising world");
228 m_console.componentname = "Region " + regionData.RegionName; 258 m_console.componentname = "Region " + regionData.RegionName;
259
229 LocalWorld = new World(this._packetServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); 260 LocalWorld = new World(this._packetServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName);
230 LocalWorld.InventoryCache = InventoryCache; 261 LocalWorld.InventoryCache = InventoryCache;
231 LocalWorld.AssetCache = AssetCache; 262 LocalWorld.AssetCache = AssetCache;
@@ -241,28 +272,18 @@ namespace OpenSim
241 LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. 272 LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
242 LocalWorld.LoadWorldMap(); 273 LocalWorld.LoadWorldMap();
243 274
244 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Starting up messaging system"); 275 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system");
245 LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); //should be reading from the config file what physics engine to use 276 LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); //should be reading from the config file what physics engine to use
246 LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); 277 LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D());
247
248
249 LocalWorld.LoadPrimsFromStorage(); 278 LocalWorld.LoadPrimsFromStorage();
279 }
250 280
251 if (m_sandbox) 281 protected virtual void SetupHttpListener()
252 { 282 {
253 AssetCache.LoadDefaultTextureSet(); 283 httpServer = new BaseHttpServer(regionData.IPListenPort);
254 }
255
256 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Initialising HTTP server");
257 // HttpServer = new SimCAPSHTTPServer(GridServers.GridServer, Cfg.IPListenPort);
258
259 BaseHttpServer httpServer = new BaseHttpServer(regionData.IPListenPort);
260 284
261 if (gridServer.GetName() == "Remote") 285 if (this.GridServers.GridServer.GetName() == "Remote")
262 { 286 {
263 // should startup the OGS protocol server here
264 // Are we actually using this?
265 OGSServer = new OpenGridProtocolServer(this.regionData.IPListenPort - 500); // Changed so we can have more than one OGSServer per machine.
266 287
267 // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server 288 // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server
268 httpServer.AddXmlRPCHandler("expect_user", 289 httpServer.AddXmlRPCHandler("expect_user",
@@ -286,13 +307,13 @@ namespace OpenSim
286 agent_data.child = false; 307 agent_data.child = false;
287 } 308 }
288 309
289 if (((RemoteGridBase)gridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode)) 310 if (((RemoteGridBase)this.GridServers.GridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode))
290 { 311 {
291 ((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode] = agent_data; 312 ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode] = agent_data;
292 } 313 }
293 else 314 else
294 { 315 {
295 ((RemoteGridBase)gridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data); 316 ((RemoteGridBase)this.GridServers.GridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data);
296 } 317 }
297 318
298 return new XmlRpcResponse(); 319 return new XmlRpcResponse();
@@ -308,11 +329,11 @@ namespace OpenSim
308 agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); 329 agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
309 agent_data.startpos = new LLVector3(Single.Parse((string)requestData["pos_x"]), Single.Parse((string)requestData["pos_y"]), Single.Parse((string)requestData["pos_z"])); 330 agent_data.startpos = new LLVector3(Single.Parse((string)requestData["pos_x"]), Single.Parse((string)requestData["pos_y"]), Single.Parse((string)requestData["pos_z"]));
310 331
311 if (((RemoteGridBase)gridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode)) 332 if (((RemoteGridBase)this.GridServers.GridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode))
312 { 333 {
313 ((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].firstname = agent_data.firstname; 334 ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].firstname = agent_data.firstname;
314 ((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].lastname = agent_data.lastname; 335 ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].lastname = agent_data.lastname;
315 ((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].startpos = agent_data.startpos; 336 ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].startpos = agent_data.startpos;
316 } 337 }
317 338
318 return new XmlRpcResponse(); 339 return new XmlRpcResponse();
@@ -324,50 +345,50 @@ namespace OpenSim
324 return "OK"; 345 return "OK";
325 }); 346 });
326 } 347 }
348 }
327 349
328 LoginServer loginServer = null; 350 protected virtual void ConnectToRemoteGridServer()
329 LoginServer adminLoginServer = null; 351 {
330 352 if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort))
331 bool sandBoxWithLoginServer = m_loginserver && m_sandbox;
332 if (sandBoxWithLoginServer)
333 { 353 {
334 loginServer = new LoginServer(gridServer, regionData.IPListenAddr, regionData.IPListenPort,regionData.RegionLocX, regionData.RegionLocY, this.user_accounts); 354 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Success: Got a grid connection OK!");
335 loginServer.Startup(); 355 }
336 356 else
337 if (user_accounts) 357 {
338 { 358 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "Main.cs:Startup() - FAILED: Unable to get connection to grid. Shutting down.");
339 //sandbox mode with loginserver using accounts 359 Shutdown();
340 this.GridServers.UserServer = loginServer;
341 adminLoginServer = loginServer;
342
343 httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.LocalUserManager.XmlRpcLoginMethod);
344 }
345 else
346 {
347 //sandbox mode with loginserver not using accounts
348 httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.XmlRpcLoginMethod);
349 }
350 } 360 }
351 361
352 AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer); 362 GridServers.AssetServer.SetServerInfo((string)((RemoteGridBase)GridServers.GridServer).GridData["asset_url"], (string)((RemoteGridBase)GridServers.GridServer).GridData["asset_sendkey"]);
353 adminWebFront.LoadMethods(httpServer);
354 363
355 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Starting HTTP server"); 364 // If we are being told to load a file, load it.
356 httpServer.Start(); 365 string dataUri = (string)((RemoteGridBase)GridServers.GridServer).GridData["data_uri"];
357 366
358 if (gridServer.GetName() == "Remote") 367 if (!String.IsNullOrEmpty(dataUri))
359 { 368 {
360 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Starting up OGS protocol server"); 369 this.LocalWorld.m_datastore = dataUri;
361 OGSServer.Start();
362 } 370 }
363 371
364 MainServerListener(); 372 if (((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString() != "")
365 373 {
366 m_heartbeatTimer.Enabled = true; 374 // The grid server has told us who we are
367 m_heartbeatTimer.Interval = 100; 375 // We must obey the grid server.
368 m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); 376 try
377 {
378 regionData.RegionLocX = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locx"].ToString());
379 regionData.RegionLocY = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locy"].ToString());
380 regionData.RegionName = ((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString();
381 }
382 catch (Exception e)
383 {
384 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!");
385 Environment.Exit(1);
386 }
387 }
369 } 388 }
370 389
390 #endregion
391
371 private void SetupFromConfigFile(IGenericConfig configData) 392 private void SetupFromConfigFile(IGenericConfig configData)
372 { 393 {
373 try 394 try
@@ -430,7 +451,7 @@ namespace OpenSim
430 switch (attri) 451 switch (attri)
431 { 452 {
432 default: 453 default:
433 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); 454 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating");
434 Environment.Exit(1); 455 Environment.Exit(1);
435 break; 456 break;
436 457
@@ -468,44 +489,7 @@ namespace OpenSim
468 } 489 }
469 } 490 }
470 491
471 private SimConfig LoadConfigDll(string dllName) 492 # region UDP
472 {
473 try
474 {
475 Assembly pluginAssembly = Assembly.LoadFrom(dllName);
476 SimConfig config = null;
477
478 foreach (Type pluginType in pluginAssembly.GetTypes())
479 {
480 if (pluginType.IsPublic)
481 {
482 if (!pluginType.IsAbstract)
483 {
484 Type typeInterface = pluginType.GetInterface("ISimConfig", true);
485
486 if (typeInterface != null)
487 {
488 ISimConfig plug = (ISimConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
489 config = plug.GetConfigObject();
490 break;
491 }
492
493 typeInterface = null;
494 }
495 }
496 }
497 pluginAssembly = null;
498 return config;
499 }
500 catch (Exception e)
501 {
502 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL,e.Message + "\nSorry, a fatal error occurred while trying to load the config DLL");
503 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL,"Can not continue starting up");
504 Environment.Exit(1);
505 return null;
506 }
507 }
508
509 private void OnReceivedData(IAsyncResult result) 493 private void OnReceivedData(IAsyncResult result)
510 { 494 {
511 ipeSender = new IPEndPoint(IPAddress.Any, 0); 495 ipeSender = new IPEndPoint(IPAddress.Any, 0);
@@ -544,7 +528,7 @@ namespace OpenSim
544 this._packetServer.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); 528 this._packetServer.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser);
545 529
546 //if (!((RemoteGridBase)GridServers.GridServer).agentcircuits[useCircuit.CircuitCode.Code].child) 530 //if (!((RemoteGridBase)GridServers.GridServer).agentcircuits[useCircuit.CircuitCode.Code].child)
547 531
548 532
549 } 533 }
550 else 534 else
@@ -557,21 +541,21 @@ namespace OpenSim
557 541
558 private void MainServerListener() 542 private void MainServerListener()
559 { 543 {
560 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:MainServerListener() - New thread started"); 544 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:MainServerListener() - New thread started");
561 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:MainServerListener() - Opening UDP socket on " + regionData.IPListenAddr + ":" + regionData.IPListenPort); 545 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:MainServerListener() - Opening UDP socket on " + regionData.IPListenAddr + ":" + regionData.IPListenPort);
562 546
563 ServerIncoming = new IPEndPoint(IPAddress.Any, regionData.IPListenPort); 547 ServerIncoming = new IPEndPoint(IPAddress.Any, regionData.IPListenPort);
564 Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); 548 Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
565 Server.Bind(ServerIncoming); 549 Server.Bind(ServerIncoming);
566 550
567 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:MainServerListener() - UDP socket bound, getting ready to listen"); 551 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:MainServerListener() - UDP socket bound, getting ready to listen");
568 552
569 ipeSender = new IPEndPoint(IPAddress.Any, 0); 553 ipeSender = new IPEndPoint(IPAddress.Any, 0);
570 epSender = (EndPoint)ipeSender; 554 epSender = (EndPoint)ipeSender;
571 ReceivedData = new AsyncCallback(this.OnReceivedData); 555 ReceivedData = new AsyncCallback(this.OnReceivedData);
572 Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); 556 Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
573 557
574 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:MainServerListener() - Listening..."); 558 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:MainServerListener() - Listening...");
575 559
576 } 560 }
577 561
@@ -611,16 +595,18 @@ namespace OpenSim
611 } 595 }
612 } 596 }
613 597
598 #endregion
599
614 /// <summary> 600 /// <summary>
615 /// Performs any last-minute sanity checking and shuts down the region server 601 /// Performs any last-minute sanity checking and shuts down the region server
616 /// </summary> 602 /// </summary>
617 public virtual void Shutdown() 603 public virtual void Shutdown()
618 { 604 {
619 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Shutdown() - Closing all threads"); 605 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing all threads");
620 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Shutdown() - Killing listener thread"); 606 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing listener thread");
621 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Shutdown() - Killing clients"); 607 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing clients");
622 // IMPLEMENT THIS 608 // IMPLEMENT THIS
623 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Shutdown() - Closing console and terminating"); 609 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing console and terminating");
624 LocalWorld.Close(); 610 LocalWorld.Close();
625 GridServers.Close(); 611 GridServers.Close();
626 m_console.Close(); 612 m_console.Close();
@@ -637,6 +623,7 @@ namespace OpenSim
637 LocalWorld.Update(); 623 LocalWorld.Update();
638 } 624 }
639 625
626 #region Console Commands
640 /// <summary> 627 /// <summary>
641 /// Runs commands issued by the server console from the operator 628 /// Runs commands issued by the server console from the operator
642 /// </summary> 629 /// </summary>
@@ -647,8 +634,8 @@ namespace OpenSim
647 switch (command) 634 switch (command)
648 { 635 {
649 case "help": 636 case "help":
650 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"show users - show info about connected users"); 637 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "show users - show info about connected users");
651 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"shutdown - disconnect all clients and shutdown"); 638 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "shutdown - disconnect all clients and shutdown");
652 break; 639 break;
653 640
654 case "show": 641 case "show":
@@ -659,7 +646,7 @@ namespace OpenSim
659 string result = ""; 646 string result = "";
660 if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) 647 if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result))
661 { 648 {
662 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,result); 649 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, result);
663 } 650 }
664 break; 651 break;
665 652
@@ -668,7 +655,7 @@ namespace OpenSim
668 break; 655 break;
669 656
670 default: 657 default:
671 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"Unknown command"); 658 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "Unknown command");
672 break; 659 break;
673 } 660 }
674 } 661 }
@@ -682,23 +669,24 @@ namespace OpenSim
682 switch (ShowWhat) 669 switch (ShowWhat)
683 { 670 {
684 case "uptime": 671 case "uptime":
685 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"OpenSim has been running since " + startuptime.ToString()); 672 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "OpenSim has been running since " + startuptime.ToString());
686 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"That is " + (DateTime.Now - startuptime).ToString()); 673 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "That is " + (DateTime.Now - startuptime).ToString());
687 break; 674 break;
688 case "users": 675 case "users":
689 OpenSim.world.Avatar TempAv; 676 OpenSim.world.Avatar TempAv;
690 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); 677 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP"));
691 foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) 678 foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys)
692 { 679 {
693 if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") 680 if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar")
694 { 681 {
695 TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; 682 TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID];
696 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); 683 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString()));
697 } 684 }
698 } 685 }
699 break; 686 break;
700 } 687 }
701 } 688 }
689 #endregion
702 } 690 }
703 691
704 692
diff --git a/OpenSim.RegionServer/OpenSimNetworkHandler.cs b/OpenSim.RegionServer/OpenSimNetworkHandler.cs
index 6649120..e3a7375 100644
--- a/OpenSim.RegionServer/OpenSimNetworkHandler.cs
+++ b/OpenSim.RegionServer/OpenSimNetworkHandler.cs
@@ -8,8 +8,6 @@ namespace OpenSim
8{ 8{
9 public interface OpenSimNetworkHandler 9 public interface OpenSimNetworkHandler
10 { 10 {
11 //public abstract void StartUp();
12 // public abstract void Shutdown();
13 void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender); 11 void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender);
14 void RemoveClientCircuit(uint circuitcode); 12 void RemoveClientCircuit(uint circuitcode);
15 void RegisterPacketServer(PacketServer server); 13 void RegisterPacketServer(PacketServer server);
diff --git a/OpenSim.RegionServer/QueItem.cs b/OpenSim.RegionServer/QueItem.cs
deleted file mode 100644
index d9b77ba..0000000
--- a/OpenSim.RegionServer/QueItem.cs
+++ /dev/null
@@ -1,19 +0,0 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife.Packets;
5
6namespace OpenSim
7{
8 /*
9 public class QueItem
10 {
11 public QueItem()
12 {
13 }
14
15 public Packet Packet;
16 public bool Incoming;
17 }*/
18
19}
diff --git a/OpenSim.RegionServer/RegionInfo.cs b/OpenSim.RegionServer/RegionInfo.cs
index 2707257..f82495a 100644
--- a/OpenSim.RegionServer/RegionInfo.cs
+++ b/OpenSim.RegionServer/RegionInfo.cs
@@ -10,19 +10,8 @@ using libsecondlife;
10 10
11namespace OpenSim 11namespace OpenSim
12{ 12{
13 public class RegionInfo // could inherit from SimProfileBase 13 public class RegionInfo : RegionInfoBase
14 { 14 {
15 public LLUUID SimUUID;
16 public string RegionName;
17 public uint RegionLocX;
18 public uint RegionLocY;
19 public ulong RegionHandle;
20 public ushort RegionWaterHeight = 20;
21 public bool RegionTerraform = true;
22
23 public int IPListenPort;
24 public string IPListenAddr;
25
26 //following should be removed and the GenericConfig object passed around, 15 //following should be removed and the GenericConfig object passed around,
27 //so each class (AssetServer, GridServer etc) can access what config data they want 16 //so each class (AssetServer, GridServer etc) can access what config data they want
28 public string AssetURL = "http://127.0.0.1:8003/"; 17 public string AssetURL = "http://127.0.0.1:8003/";
diff --git a/OpenSim.RegionServer/RegionInfoBase.cs b/OpenSim.RegionServer/RegionInfoBase.cs
new file mode 100644
index 0000000..42d3030
--- /dev/null
+++ b/OpenSim.RegionServer/RegionInfoBase.cs
@@ -0,0 +1,32 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using System.Net;
5using System.Web;
6using System.IO;
7using OpenSim.Framework.Interfaces;
8using OpenSim.Framework.Utilities;
9using libsecondlife;
10
11namespace OpenSim
12{
13 public class RegionInfoBase
14 {
15 public LLUUID SimUUID;
16 public string RegionName;
17 public uint RegionLocX;
18 public uint RegionLocY;
19 public ulong RegionHandle;
20 public ushort RegionWaterHeight = 20;
21 public bool RegionTerraform = true;
22
23 public int IPListenPort;
24 public string IPListenAddr;
25
26 public RegionInfoBase()
27 {
28
29 }
30 }
31
32}
diff --git a/OpenSim.RegionServer/SimClient(Grid).cs b/OpenSim.RegionServer/SimClient.Grid.cs
index b0d59cc..b0d59cc 100644
--- a/OpenSim.RegionServer/SimClient(Grid).cs
+++ b/OpenSim.RegionServer/SimClient.Grid.cs
diff --git a/OpenSim.RegionServer/SimClientPacketHandlers.cs b/OpenSim.RegionServer/SimClient.PacketHandlers.cs
index 5007a60..5007a60 100644
--- a/OpenSim.RegionServer/SimClientPacketHandlers.cs
+++ b/OpenSim.RegionServer/SimClient.PacketHandlers.cs
diff --git a/OpenSim.RegionServer/SimClientBase.cs b/OpenSim.RegionServer/SimClientBase.cs
new file mode 100644
index 0000000..d0dd381
--- /dev/null
+++ b/OpenSim.RegionServer/SimClientBase.cs
@@ -0,0 +1,32 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5using libsecondlife.Packets;
6
7namespace OpenSim
8{
9 public class SimClientBase
10 {
11
12 protected virtual void ProcessInPacket(Packet Pack)
13 {
14
15 }
16
17 protected virtual void ProcessOutPacket(Packet Pack)
18 {
19
20 }
21
22 public virtual void InPacket(Packet NewPack)
23 {
24
25 }
26
27 public virtual void OutPacket(Packet NewPack)
28 {
29
30 }
31 }
32}
diff --git a/OpenSim.RegionServer/UDPServer.cs b/OpenSim.RegionServer/UDPServer.cs
new file mode 100644
index 0000000..e70ae78
--- /dev/null
+++ b/OpenSim.RegionServer/UDPServer.cs
@@ -0,0 +1,164 @@
1using System;
2using System.Text;
3using System.IO;
4using System.Threading;
5using System.Net;
6using System.Net.Sockets;
7using System.Timers;
8using System.Reflection;
9using System.Collections;
10using System.Collections.Generic;
11using libsecondlife;
12using libsecondlife.Packets;
13using OpenSim.world;
14using OpenSim.Terrain;
15using OpenSim.Framework.Interfaces;
16using OpenSim.Framework.Types;
17using OpenSim.UserServer;
18using OpenSim.Assets;
19using OpenSim.CAPS;
20using OpenSim.Framework.Console;
21using Nwc.XmlRpc;
22using OpenSim.Servers;
23using OpenSim.GenericConfig;
24
25namespace OpenSim
26{
27 public class UDPServer : OpenSimNetworkHandler
28 {
29 private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
30 public Socket Server;
31 private IPEndPoint ServerIncoming;
32 private byte[] RecvBuffer = new byte[4096];
33 private byte[] ZeroBuffer = new byte[8192];
34 private IPEndPoint ipeSender;
35 private EndPoint epSender;
36 private AsyncCallback ReceivedData;
37 private PacketServer _packetServer;
38
39 private int listenPort;
40 private Grid m_gridServers;
41 private World m_localWorld;
42 private AssetCache m_assetCache;
43 private InventoryCache m_inventoryCache;
44 private RegionInfo m_regionData;
45 private bool m_sandbox = false;
46 private bool user_accounts = false;
47 private ConsoleBase m_console;
48
49 public UDPServer(int port, Grid gridServers, World localWorld, AssetCache assetCache, InventoryCache inventoryCache, RegionInfo _regionData, bool sandbox, bool accounts, ConsoleBase console)
50 {
51 listenPort = port;
52 this.m_gridServers = gridServers;
53 this.m_localWorld = localWorld;
54 this.m_assetCache = assetCache;
55 this.m_inventoryCache = inventoryCache;
56 this.m_regionData = _regionData;
57 this.m_sandbox = sandbox;
58 this.user_accounts = accounts;
59 this.m_console = console;
60 PacketServer packetServer = new PacketServer(this);
61 this._packetServer.LocalWorld = m_localWorld;
62 this._packetServer.RegisterClientPacketHandlers();
63 }
64
65 protected virtual void OnReceivedData(IAsyncResult result)
66 {
67 ipeSender = new IPEndPoint(IPAddress.Any, 0);
68 epSender = (EndPoint)ipeSender;
69 Packet packet = null;
70 int numBytes = Server.EndReceiveFrom(result, ref epSender);
71 int packetEnd = numBytes - 1;
72
73 packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
74
75 // do we already have a circuit for this endpoint
76 if (this.clientCircuits.ContainsKey(epSender))
77 {
78 //if so then send packet to the packetserver
79 this._packetServer.ClientInPacket(this.clientCircuits[epSender], packet);
80 }
81 else if (packet.Type == PacketType.UseCircuitCode)
82 {
83 // new client
84 this.AddNewClient(packet);
85 }
86 else
87 { // invalid client
88 Console.Error.WriteLine("Main.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString());
89 }
90
91 Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
92 }
93
94 protected virtual void AddNewClient(Packet packet)
95 {
96 UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet;
97 this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code);
98 bool isChildAgent = false;
99
100 SimClient newuser = new SimClient(epSender, useCircuit, m_localWorld, _packetServer.ClientThreads, m_assetCache, m_gridServers.GridServer, this, m_inventoryCache, m_sandbox, isChildAgent, this.m_regionData);
101 if ((this.m_gridServers.UserServer != null) && (user_accounts))
102 {
103 newuser.UserServer = this.m_gridServers.UserServer;
104 }
105 //OpenSimRoot.Instance.ClientThreads.Add(epSender, newuser);
106 this._packetServer.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser);
107 }
108
109 private void ServerListener()
110 {
111 m_console.WriteLine("Main.cs:MainServerListener() - Opening UDP socket on " + listenPort);
112
113 ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort);
114 Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
115 Server.Bind(ServerIncoming);
116
117 m_console.WriteLine("Main.cs:MainServerListener() - UDP socket bound, getting ready to listen");
118
119 ipeSender = new IPEndPoint(IPAddress.Any, 0);
120 epSender = (EndPoint)ipeSender;
121 ReceivedData = new AsyncCallback(this.OnReceivedData);
122 Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
123
124 m_console.WriteLine("Main.cs:MainServerListener() - Listening...");
125
126 }
127
128 public void RegisterPacketServer(PacketServer server)
129 {
130 this._packetServer = server;
131 }
132
133 public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)//EndPoint packetSender)
134 {
135 // find the endpoint for this circuit
136 EndPoint sendto = null;
137 foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits)
138 {
139 if (p.Value == circuitcode)
140 {
141 sendto = p.Key;
142 break;
143 }
144 }
145 if (sendto != null)
146 {
147 //we found the endpoint so send the packet to it
148 this.Server.SendTo(buffer, size, flags, sendto);
149 }
150 }
151
152 public virtual void RemoveClientCircuit(uint circuitcode)
153 {
154 foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits)
155 {
156 if (p.Value == circuitcode)
157 {
158 this.clientCircuits.Remove(p.Key);
159 break;
160 }
161 }
162 }
163 }
164} \ No newline at end of file
diff --git a/OpenSim.RegionServer/world/AvatarClient.cs b/OpenSim.RegionServer/world/Avatar.Client.cs
index 7656a89..7656a89 100644
--- a/OpenSim.RegionServer/world/AvatarClient.cs
+++ b/OpenSim.RegionServer/world/Avatar.Client.cs
diff --git a/OpenSim.RegionServer/world/AvatarUpdate.cs b/OpenSim.RegionServer/world/Avatar.Update.cs
index ba2965d..ba2965d 100644
--- a/OpenSim.RegionServer/world/AvatarUpdate.cs
+++ b/OpenSim.RegionServer/world/Avatar.Update.cs
diff --git a/OpenSim.RegionServer/world/WorldPacketHandlers.cs b/OpenSim.RegionServer/world/World.PacketHandlers.cs
index 2036bc6..2036bc6 100644
--- a/OpenSim.RegionServer/world/WorldPacketHandlers.cs
+++ b/OpenSim.RegionServer/world/World.PacketHandlers.cs
diff --git a/OpenSim.RegionServer/world/WorldScripting.cs b/OpenSim.RegionServer/world/World.Scripting.cs
index 44ef05a..44ef05a 100644
--- a/OpenSim.RegionServer/world/WorldScripting.cs
+++ b/OpenSim.RegionServer/world/World.Scripting.cs