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-rw-r--r--OpenSim.RegionServer/world/Avatar.cs40
-rw-r--r--OpenSim.RegionServer/world/AvatarUpdate.cs3
-rw-r--r--OpenSim.RegionServer/world/World.cs2
3 files changed, 39 insertions, 6 deletions
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs
index df7d5ba..917c893 100644
--- a/OpenSim.RegionServer/world/Avatar.cs
+++ b/OpenSim.RegionServer/world/Avatar.cs
@@ -102,7 +102,7 @@ namespace OpenSim.world
102 102
103 public static void SetupTemplate(string name) 103 public static void SetupTemplate(string name)
104 { 104 {
105 int i = 0; 105 int i = 0;
106 FileInfo fInfo = new FileInfo(name); 106 FileInfo fInfo = new FileInfo(name);
107 long numBytes = fInfo.Length; 107 long numBytes = fInfo.Length;
108 FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read); 108 FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read);
@@ -111,8 +111,19 @@ namespace OpenSim.world
111 br.Close(); 111 br.Close();
112 fStream.Close(); 112 fStream.Close();
113 113
114 libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); 114 libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i);
115 115
116 SetDefaultPacketValues(objdata);
117 objdata.ObjectData = data1;
118 objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24);
119 objdata.PathCurve = 16;
120 objdata.ProfileCurve = 1;
121 objdata.PathScaleX = 100;
122 objdata.PathScaleY = 100;
123 objdata.ParentID = 0;
124 objdata.OwnerID = LLUUID.Zero;
125 objdata.Scale = new LLVector3(1, 1, 1);
126 objdata.PCode = 47;
116 System.Text.Encoding enc = System.Text.Encoding.ASCII; 127 System.Text.Encoding enc = System.Text.Encoding.ASCII;
117 libsecondlife.LLVector3 pos = new LLVector3(objdata.ObjectData, 16); 128 libsecondlife.LLVector3 pos = new LLVector3(objdata.ObjectData, 16);
118 pos.X = 100f; 129 pos.X = 100f;
@@ -126,6 +137,29 @@ namespace OpenSim.world
126 Avatar.AvatarTemplate = objdata; 137 Avatar.AvatarTemplate = objdata;
127 } 138 }
128 139
140 protected static void SetDefaultPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata)
141 {
142 objdata.PSBlock = new byte[0];
143 objdata.ExtraParams = new byte[1];
144 objdata.MediaURL = new byte[0];
145 objdata.NameValue = new byte[0];
146 objdata.Text = new byte[0];
147 objdata.TextColor = new byte[4];
148 objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0);
149 objdata.JointPivot = new LLVector3(0, 0, 0);
150 objdata.Material = 4;
151 objdata.TextureAnim = new byte[0];
152 objdata.Sound = LLUUID.Zero;
153 LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
154 objdata.TextureEntry = ntex.ToBytes();
155 objdata.State = 0;
156 objdata.Data = new byte[0];
157
158 objdata.ObjectData = new byte[60];
159 objdata.ObjectData[46] = 128;
160 objdata.ObjectData[47] = 63;
161 }
162
129 public void CompleteMovement(World RegionInfo) 163 public void CompleteMovement(World RegionInfo)
130 { 164 {
131 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:CompleteMovement() - Constructing AgentMovementComplete packet"); 165 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:CompleteMovement() - Constructing AgentMovementComplete packet");
diff --git a/OpenSim.RegionServer/world/AvatarUpdate.cs b/OpenSim.RegionServer/world/AvatarUpdate.cs
index 34d032c..ba2965d 100644
--- a/OpenSim.RegionServer/world/AvatarUpdate.cs
+++ b/OpenSim.RegionServer/world/AvatarUpdate.cs
@@ -124,9 +124,9 @@ namespace OpenSim.world
124 objupdate.RegionData.RegionHandle = m_regionHandle; 124 objupdate.RegionData.RegionHandle = m_regionHandle;
125 objupdate.RegionData.TimeDilation = 64096; 125 objupdate.RegionData.TimeDilation = 64096;
126 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; 126 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
127
128 objupdate.ObjectData[0] = AvatarTemplate; 127 objupdate.ObjectData[0] = AvatarTemplate;
129 //give this avatar object a local id and assign the user a name 128 //give this avatar object a local id and assign the user a name
129
130 objupdate.ObjectData[0].ID = this.localid; 130 objupdate.ObjectData[0].ID = this.localid;
131 this.uuid = objupdate.ObjectData[0].FullID = ControllingClient.AgentID; 131 this.uuid = objupdate.ObjectData[0].FullID = ControllingClient.AgentID;
132 objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstname + "\nLastName STRING RW SV " + lastname + " \0"); 132 objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstname + "\nLastName STRING RW SV " + lastname + " \0");
@@ -134,7 +134,6 @@ namespace OpenSim.world
134 byte[] pb = pos2.GetBytes(); 134 byte[] pb = pos2.GetBytes();
135 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); 135 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length);
136 m_world._localNumber++; 136 m_world._localNumber++;
137
138 foreach (SimClient client in m_clientThreads.Values) 137 foreach (SimClient client in m_clientThreads.Values)
139 { 138 {
140 client.OutPacket(objupdate); 139 client.OutPacket(objupdate);
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs
index 5bada2b..0e5dbf0 100644
--- a/OpenSim.RegionServer/world/World.cs
+++ b/OpenSim.RegionServer/world/World.cs
@@ -70,7 +70,7 @@ namespace OpenSim.world
70 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); 70 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap");
71 TerrainManager = new TerrainManager(new SecondLife()); 71 TerrainManager = new TerrainManager(new SecondLife());
72 Terrain = new TerrainEngine(); 72 Terrain = new TerrainEngine();
73 Avatar.SetupTemplate("avatar-template.dat"); 73 Avatar.SetupTemplate("avatar-template2.dat");
74 // MainConsole.Instance.WriteLine("World.cs - Creating script engine instance"); 74 // MainConsole.Instance.WriteLine("World.cs - Creating script engine instance");
75 // Initialise this only after the world has loaded 75 // Initialise this only after the world has loaded
76 // Scripts = new ScriptEngine(this); 76 // Scripts = new ScriptEngine(this);