diff options
Diffstat (limited to 'OpenSim.RegionServer/world/World.cs')
-rw-r--r-- | OpenSim.RegionServer/world/World.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index 225ce81..445df1d 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.world | |||
43 | private InventoryCache _inventoryCache; | 43 | private InventoryCache _inventoryCache; |
44 | private AssetCache _assetCache; | 44 | private AssetCache _assetCache; |
45 | private Mutex updateLock; | 45 | private Mutex updateLock; |
46 | 46 | private RegionInfo m_regInfo; | |
47 | public string m_datastore; | 47 | public string m_datastore; |
48 | 48 | ||
49 | /// <summary> | 49 | /// <summary> |
@@ -52,7 +52,7 @@ namespace OpenSim.world | |||
52 | /// <param name="clientThreads">Dictionary to contain client threads</param> | 52 | /// <param name="clientThreads">Dictionary to contain client threads</param> |
53 | /// <param name="regionHandle">Region Handle for this region</param> | 53 | /// <param name="regionHandle">Region Handle for this region</param> |
54 | /// <param name="regionName">Region Name for this region</param> | 54 | /// <param name="regionName">Region Name for this region</param> |
55 | public World(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, string regionName) | 55 | public World(Dictionary<uint, SimClient> clientThreads, RegionInfo regInfo, ulong regionHandle, string regionName) |
56 | { | 56 | { |
57 | try | 57 | try |
58 | { | 58 | { |
@@ -60,6 +60,7 @@ namespace OpenSim.world | |||
60 | m_clientThreads = clientThreads; | 60 | m_clientThreads = clientThreads; |
61 | m_regionHandle = regionHandle; | 61 | m_regionHandle = regionHandle; |
62 | m_regionName = regionName; | 62 | m_regionName = regionName; |
63 | m_regInfo = regInfo; | ||
63 | 64 | ||
64 | m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); | 65 | m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); |
65 | m_scripts = new Dictionary<string, ScriptFactory>(); | 66 | m_scripts = new Dictionary<string, ScriptFactory>(); |