diff options
Diffstat (limited to 'OpenSim.RegionServer/world/World.cs')
-rw-r--r-- | OpenSim.RegionServer/world/World.cs | 33 |
1 files changed, 11 insertions, 22 deletions
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index 7605f9e..e6d8921 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -25,21 +25,10 @@ namespace OpenSim.world | |||
25 | private Random Rand = new Random(); | 25 | private Random Rand = new Random(); |
26 | private uint _primCount = 702000; | 26 | private uint _primCount = 702000; |
27 | private int storageCount; | 27 | private int storageCount; |
28 | private Dictionary<uint, SimClient> m_clientThreads; | ||
29 | private ulong m_regionHandle; | ||
30 | private World m_world; | ||
31 | private string m_regionName; | ||
32 | private SimConfig m_cfg; | ||
33 | 28 | ||
34 | public World(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, World world, string regionName, SimConfig cfg) | 29 | public World() |
35 | { | 30 | { |
36 | m_clientThreads = clientThreads; | 31 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance"); |
37 | m_regionHandle = regionHandle; | ||
38 | m_world = world; | ||
39 | m_regionName = regionName; | ||
40 | m_cfg = cfg; | ||
41 | |||
42 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance"); | ||
43 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); | 32 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); |
44 | 33 | ||
45 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); | 34 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); |
@@ -126,9 +115,9 @@ namespace OpenSim.world | |||
126 | HeightmapGenHills hills = new HeightmapGenHills(); | 115 | HeightmapGenHills hills = new HeightmapGenHills(); |
127 | this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); | 116 | this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); |
128 | this.phyScene.SetTerrain(this.LandMap); | 117 | this.phyScene.SetTerrain(this.LandMap); |
129 | m_cfg.SaveMap(this.LandMap); | 118 | OpenSimRoot.Instance.Cfg.SaveMap(this.LandMap); |
130 | 119 | ||
131 | foreach(SimClient client in m_clientThreads.Values) { | 120 | foreach(SimClient client in OpenSimRoot.Instance.ClientThreads.Values) { |
132 | this.SendLayerData(client); | 121 | this.SendLayerData(client); |
133 | } | 122 | } |
134 | } | 123 | } |
@@ -145,7 +134,7 @@ namespace OpenSim.world | |||
145 | _primCount = prim.LocalID + 1; | 134 | _primCount = prim.LocalID + 1; |
146 | } | 135 | } |
147 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage"); | 136 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage"); |
148 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, m_world); | 137 | Primitive nPrim = new Primitive(); |
149 | nPrim.CreateFromStorage(prim); | 138 | nPrim.CreateFromStorage(prim); |
150 | this.Entities.Add(nPrim.uuid, nPrim); | 139 | this.Entities.Add(nPrim.uuid, nPrim); |
151 | } | 140 | } |
@@ -186,7 +175,7 @@ namespace OpenSim.world | |||
186 | 175 | ||
187 | public void AddViewerAgent(SimClient AgentClient) { | 176 | public void AddViewerAgent(SimClient AgentClient) { |
188 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | 177 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); |
189 | Avatar NewAvatar = new Avatar(AgentClient, m_world, m_regionName, m_clientThreads, m_regionHandle ); | 178 | Avatar NewAvatar = new Avatar(AgentClient); |
190 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); | 179 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); |
191 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); | 180 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); |
192 | NewAvatar.SendRegionHandshake(this); | 181 | NewAvatar.SendRegionHandshake(this); |
@@ -198,7 +187,7 @@ namespace OpenSim.world | |||
198 | public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient) | 187 | public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient) |
199 | { | 188 | { |
200 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim"); | 189 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim"); |
201 | Primitive prim = new Primitive(m_clientThreads, m_regionHandle, m_world ); | 190 | Primitive prim = new Primitive(); |
202 | prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount); | 191 | prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount); |
203 | PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z); | 192 | PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z); |
204 | PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f); | 193 | PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f); |
@@ -221,7 +210,7 @@ namespace OpenSim.world | |||
221 | foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData ) | 210 | foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData ) |
222 | { | 211 | { |
223 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); | 212 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); |
224 | foreach (Entity ent in m_world.Entities.Values) | 213 | foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values) |
225 | { | 214 | { |
226 | if (ent.localid == Data.ObjectLocalID) | 215 | if (ent.localid == Data.ObjectLocalID) |
227 | { | 216 | { |
@@ -231,7 +220,7 @@ namespace OpenSim.world | |||
231 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | 220 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; |
232 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | 221 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); |
233 | kill.ObjectData[0].ID = ent.localid; | 222 | kill.ObjectData[0].ID = ent.localid; |
234 | foreach (SimClient client in m_clientThreads.Values) | 223 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) |
235 | { | 224 | { |
236 | client.OutPacket(kill); | 225 | client.OutPacket(kill); |
237 | } | 226 | } |
@@ -245,9 +234,9 @@ namespace OpenSim.world | |||
245 | } | 234 | } |
246 | foreach( libsecondlife.LLUUID uuid in DeRezEnts ) | 235 | foreach( libsecondlife.LLUUID uuid in DeRezEnts ) |
247 | { | 236 | { |
248 | lock (m_world.Entities) | 237 | lock (OpenSimRoot.Instance.LocalWorld.Entities) |
249 | { | 238 | { |
250 | m_world.Entities.Remove(uuid); | 239 | OpenSimRoot.Instance.LocalWorld.Entities.Remove(uuid); |
251 | } | 240 | } |
252 | } | 241 | } |
253 | 242 | ||