diff options
Diffstat (limited to 'OpenSim.RegionServer/world/World.cs')
-rw-r--r-- | OpenSim.RegionServer/world/World.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index e0f2e6f..69a6494 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -8,11 +8,11 @@ using System.IO; | |||
8 | using System.Threading; | 8 | using System.Threading; |
9 | using OpenSim.Physics.Manager; | 9 | using OpenSim.Physics.Manager; |
10 | using OpenSim.Framework.Interfaces; | 10 | using OpenSim.Framework.Interfaces; |
11 | using OpenSim.Framework.Assets; | 11 | using OpenSim.Framework.Types; |
12 | using OpenSim.Framework.Terrain; | 12 | using OpenSim.Framework.Terrain; |
13 | using OpenSim.Framework.Inventory; | 13 | using OpenSim.Framework.Inventory; |
14 | using OpenSim.Assets; | 14 | using OpenSim.Assets; |
15 | using OpenSim.world.scripting; | 15 | //using OpenSim.world.scripting; |
16 | using OpenSim.RegionServer.world.scripting; | 16 | using OpenSim.RegionServer.world.scripting; |
17 | using OpenSim.RegionServer.world.scripting.Scripts; | 17 | using OpenSim.RegionServer.world.scripting.Scripts; |
18 | using OpenSim.Terrain; | 18 | using OpenSim.Terrain; |
@@ -25,7 +25,7 @@ namespace OpenSim.world | |||
25 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; | 25 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; |
26 | public Dictionary<libsecondlife.LLUUID, Avatar> Avatars; | 26 | public Dictionary<libsecondlife.LLUUID, Avatar> Avatars; |
27 | public Dictionary<libsecondlife.LLUUID, Primitive> Prims; | 27 | public Dictionary<libsecondlife.LLUUID, Primitive> Prims; |
28 | public ScriptEngine Scripts; | 28 | //public ScriptEngine Scripts; |
29 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. | 29 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. |
30 | public uint _localNumber = 0; | 30 | public uint _localNumber = 0; |
31 | private PhysicsScene phyScene; | 31 | private PhysicsScene phyScene; |