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Diffstat (limited to 'OpenSim.RegionServer/world/World.cs')
-rw-r--r--OpenSim.RegionServer/world/World.cs33
1 files changed, 22 insertions, 11 deletions
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs
index e6d8921..7605f9e 100644
--- a/OpenSim.RegionServer/world/World.cs
+++ b/OpenSim.RegionServer/world/World.cs
@@ -25,10 +25,21 @@ namespace OpenSim.world
25 private Random Rand = new Random(); 25 private Random Rand = new Random();
26 private uint _primCount = 702000; 26 private uint _primCount = 702000;
27 private int storageCount; 27 private int storageCount;
28 private Dictionary<uint, SimClient> m_clientThreads;
29 private ulong m_regionHandle;
30 private World m_world;
31 private string m_regionName;
32 private SimConfig m_cfg;
28 33
29 public World() 34 public World(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, World world, string regionName, SimConfig cfg)
30 { 35 {
31 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance"); 36 m_clientThreads = clientThreads;
37 m_regionHandle = regionHandle;
38 m_world = world;
39 m_regionName = regionName;
40 m_cfg = cfg;
41
42 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance");
32 Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); 43 Entities = new Dictionary<libsecondlife.LLUUID, Entity>();
33 44
34 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); 45 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap");
@@ -115,9 +126,9 @@ namespace OpenSim.world
115 HeightmapGenHills hills = new HeightmapGenHills(); 126 HeightmapGenHills hills = new HeightmapGenHills();
116 this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); 127 this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
117 this.phyScene.SetTerrain(this.LandMap); 128 this.phyScene.SetTerrain(this.LandMap);
118 OpenSimRoot.Instance.Cfg.SaveMap(this.LandMap); 129 m_cfg.SaveMap(this.LandMap);
119 130
120 foreach(SimClient client in OpenSimRoot.Instance.ClientThreads.Values) { 131 foreach(SimClient client in m_clientThreads.Values) {
121 this.SendLayerData(client); 132 this.SendLayerData(client);
122 } 133 }
123 } 134 }
@@ -134,7 +145,7 @@ namespace OpenSim.world
134 _primCount = prim.LocalID + 1; 145 _primCount = prim.LocalID + 1;
135 } 146 }
136 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage"); 147 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage");
137 Primitive nPrim = new Primitive(); 148 Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, m_world);
138 nPrim.CreateFromStorage(prim); 149 nPrim.CreateFromStorage(prim);
139 this.Entities.Add(nPrim.uuid, nPrim); 150 this.Entities.Add(nPrim.uuid, nPrim);
140 } 151 }
@@ -175,7 +186,7 @@ namespace OpenSim.world
175 186
176 public void AddViewerAgent(SimClient AgentClient) { 187 public void AddViewerAgent(SimClient AgentClient) {
177 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); 188 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
178 Avatar NewAvatar = new Avatar(AgentClient); 189 Avatar NewAvatar = new Avatar(AgentClient, m_world, m_regionName, m_clientThreads, m_regionHandle );
179 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); 190 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world");
180 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); 191 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake ");
181 NewAvatar.SendRegionHandshake(this); 192 NewAvatar.SendRegionHandshake(this);
@@ -187,7 +198,7 @@ namespace OpenSim.world
187 public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient) 198 public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient)
188 { 199 {
189 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim"); 200 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim");
190 Primitive prim = new Primitive(); 201 Primitive prim = new Primitive(m_clientThreads, m_regionHandle, m_world );
191 prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount); 202 prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount);
192 PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z); 203 PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z);
193 PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f); 204 PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f);
@@ -210,7 +221,7 @@ namespace OpenSim.world
210 foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData ) 221 foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData )
211 { 222 {
212 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); 223 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString());
213 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values) 224 foreach (Entity ent in m_world.Entities.Values)
214 { 225 {
215 if (ent.localid == Data.ObjectLocalID) 226 if (ent.localid == Data.ObjectLocalID)
216 { 227 {
@@ -220,7 +231,7 @@ namespace OpenSim.world
220 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; 231 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
221 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); 232 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
222 kill.ObjectData[0].ID = ent.localid; 233 kill.ObjectData[0].ID = ent.localid;
223 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) 234 foreach (SimClient client in m_clientThreads.Values)
224 { 235 {
225 client.OutPacket(kill); 236 client.OutPacket(kill);
226 } 237 }
@@ -234,9 +245,9 @@ namespace OpenSim.world
234 } 245 }
235 foreach( libsecondlife.LLUUID uuid in DeRezEnts ) 246 foreach( libsecondlife.LLUUID uuid in DeRezEnts )
236 { 247 {
237 lock (OpenSimRoot.Instance.LocalWorld.Entities) 248 lock (m_world.Entities)
238 { 249 {
239 OpenSimRoot.Instance.LocalWorld.Entities.Remove(uuid); 250 m_world.Entities.Remove(uuid);
240 } 251 }
241 } 252 }
242 253