diff options
Diffstat (limited to 'OpenSim.RegionServer/world/World.cs')
-rw-r--r-- | OpenSim.RegionServer/world/World.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index 74325b0..a973c6c 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -87,22 +87,22 @@ namespace OpenSim.world | |||
87 | //Console.WriteLine("searching for script to add: " + substring); | 87 | //Console.WriteLine("searching for script to add: " + substring); |
88 | 88 | ||
89 | ScriptFactory scriptFactory; | 89 | ScriptFactory scriptFactory; |
90 | Console.WriteLine("script string is " + substring); | 90 | //Console.WriteLine("script string is " + substring); |
91 | if(substring.StartsWith("<ScriptEngine:")) | 91 | if(substring.StartsWith("<ScriptEngine:")) |
92 | { | 92 | { |
93 | string substring1 = ""; | 93 | string substring1 = ""; |
94 | string script = ""; | 94 | string script = ""; |
95 | Console.WriteLine("searching for script engine"); | 95 | // Console.WriteLine("searching for script engine"); |
96 | substring1 = substring.Remove(0, 14); | 96 | substring1 = substring.Remove(0, 14); |
97 | int dev = substring1.IndexOf(','); | 97 | int dev = substring1.IndexOf(','); |
98 | string sEngine = substring1.Substring(0, dev); | 98 | string sEngine = substring1.Substring(0, dev); |
99 | substring1 = substring1.Remove(0, dev+1); | 99 | substring1 = substring1.Remove(0, dev+1); |
100 | int end = substring1.IndexOf('>'); | 100 | int end = substring1.IndexOf('>'); |
101 | string sName = substring1.Substring(0, end); | 101 | string sName = substring1.Substring(0, end); |
102 | Console.WriteLine(" script info : " + sEngine + " , " + sName); | 102 | //Console.WriteLine(" script info : " + sEngine + " , " + sName); |
103 | int startscript = substring.IndexOf('>'); | 103 | int startscript = substring.IndexOf('>'); |
104 | script = substring.Remove(0, startscript + 1); | 104 | script = substring.Remove(0, startscript + 1); |
105 | Console.WriteLine("script data is " + script); | 105 | // Console.WriteLine("script data is " + script); |
106 | if (this.scriptEngines.ContainsKey(sEngine)) | 106 | if (this.scriptEngines.ContainsKey(sEngine)) |
107 | { | 107 | { |
108 | this.scriptEngines[sEngine].LoadScript(script, sName, entity.localid); | 108 | this.scriptEngines[sEngine].LoadScript(script, sName, entity.localid); |
@@ -172,7 +172,7 @@ namespace OpenSim.world | |||
172 | } | 172 | } |
173 | foreach (IScriptEngine scripteng in this.scriptEngines.Values) | 173 | foreach (IScriptEngine scripteng in this.scriptEngines.Values) |
174 | { | 174 | { |
175 | //scripteng.OnFrame(); | 175 | scripteng.OnFrame(); |
176 | } | 176 | } |
177 | //backup world data | 177 | //backup world data |
178 | this.storageCount++; | 178 | this.storageCount++; |