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-rw-r--r--OpenSim.RegionServer/world/Avatar.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs
index c684c45..55e5ae4 100644
--- a/OpenSim.RegionServer/world/Avatar.cs
+++ b/OpenSim.RegionServer/world/Avatar.cs
@@ -16,7 +16,7 @@ namespace OpenSim.world
16 public static AvatarAnimations Animations; 16 public static AvatarAnimations Animations;
17 public string firstname; 17 public string firstname;
18 public string lastname; 18 public string lastname;
19 public SimClient ControllingClient; 19 public ClientView ControllingClient;
20 public LLUUID current_anim; 20 public LLUUID current_anim;
21 public int anim_seq; 21 public int anim_seq;
22 private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; 22 private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate;
@@ -30,16 +30,16 @@ namespace OpenSim.world
30 private AvatarWearable[] Wearables; 30 private AvatarWearable[] Wearables;
31 private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); 31 private LLVector3 positionLastFrame = new LLVector3(0, 0, 0);
32 private ulong m_regionHandle; 32 private ulong m_regionHandle;
33 private Dictionary<uint, SimClient> m_clientThreads; 33 //private Dictionary<uint, ClientView> m_clientThreads;
34 private string m_regionName; 34 private string m_regionName;
35 private ushort m_regionWaterHeight; 35 private ushort m_regionWaterHeight;
36 private bool m_regionTerraform; 36 private bool m_regionTerraform;
37 //private bool childShadowAvatar = false; 37 //private bool childShadowAvatar = false;
38 38
39 public Avatar(SimClient TheClient, World world, string regionName, Dictionary<uint, SimClient> clientThreads, ulong regionHandle, bool regionTerraform, ushort regionWater) 39 public Avatar(ClientView TheClient, World world, string regionName, Dictionary<uint, ClientView> clientThreads, ulong regionHandle, bool regionTerraform, ushort regionWater)
40 { 40 {
41 m_world = world; 41 m_world = world;
42 m_clientThreads = clientThreads; 42 // m_clientThreads = clientThreads;
43 m_regionName = regionName; 43 m_regionName = regionName;
44 m_regionHandle = regionHandle; 44 m_regionHandle = regionHandle;
45 m_regionTerraform = regionTerraform; 45 m_regionTerraform = regionTerraform;