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-rw-r--r--OpenSim.RegionServer/world/Avatar.Update.cs57
1 files changed, 21 insertions, 36 deletions
diff --git a/OpenSim.RegionServer/world/Avatar.Update.cs b/OpenSim.RegionServer/world/Avatar.Update.cs
index ba2965d..75f0bb4 100644
--- a/OpenSim.RegionServer/world/Avatar.Update.cs
+++ b/OpenSim.RegionServer/world/Avatar.Update.cs
@@ -28,9 +28,10 @@ namespace OpenSim.world
28 terse.RegionData.TimeDilation = 64096; 28 terse.RegionData.TimeDilation = 64096;
29 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 29 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
30 terse.ObjectData[0] = terseBlock; 30 terse.ObjectData[0] = terseBlock;
31 foreach (SimClient client in m_clientThreads.Values) 31 List<Avatar> avList = this.m_world.RequestAvatarList();
32 foreach (Avatar client in avList)
32 { 33 {
33 client.OutPacket(terse); 34 client.SendPacketToViewer(terse);
34 } 35 }
35 36
36 updateflag = false; 37 updateflag = false;
@@ -51,9 +52,10 @@ namespace OpenSim.world
51 terse.RegionData.TimeDilation = 64096; 52 terse.RegionData.TimeDilation = 64096;
52 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 53 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
53 terse.ObjectData[0] = terseBlock; 54 terse.ObjectData[0] = terseBlock;
54 foreach (SimClient client in m_clientThreads.Values) 55 List<Avatar> avList = this.m_world.RequestAvatarList();
56 foreach (Avatar client in avList)
55 { 57 {
56 client.OutPacket(terse); 58 client.SendPacketToViewer(terse);
57 } 59 }
58 _updateCount = 0; 60 _updateCount = 0;
59 } 61 }
@@ -134,15 +136,13 @@ namespace OpenSim.world
134 byte[] pb = pos2.GetBytes(); 136 byte[] pb = pos2.GetBytes();
135 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); 137 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length);
136 m_world._localNumber++; 138 m_world._localNumber++;
137 foreach (SimClient client in m_clientThreads.Values) 139
140 List<Avatar> avList = this.m_world.RequestAvatarList();
141 foreach (Avatar client in avList)
138 { 142 {
139 client.OutPacket(objupdate); 143 client.SendPacketToViewer(objupdate);
140 if (client.AgentID != ControllingClient.AgentID) 144 if (client.ControllingClient.AgentID != this.ControllingClient.AgentID)
141 { 145 {
142 //the below line is already in Simclient.cs at line number 245 , directly below the call to this method
143 //if there is a problem/bug with that , then lets fix it there rather than duplicating it here
144 //client.ClientAvatar.SendAppearanceToOtherAgent(this.ControllingClient);
145
146 SendAppearanceToOtherAgent(client); 146 SendAppearanceToOtherAgent(client);
147 } 147 }
148 } 148 }
@@ -169,30 +169,12 @@ namespace OpenSim.world
169 ControllingClient.OutPacket(aw); 169 ControllingClient.OutPacket(aw);
170 } 170 }
171 171
172 public void SendAppearanceToOtherAgent(SimClient userInfo) 172 public void SendAppearanceToOtherAgent(Avatar avatarInfo)
173 { 173 {
174 AvatarAppearancePacket avp = new AvatarAppearancePacket(); 174 AvatarAppearancePacket avp = new AvatarAppearancePacket();
175 avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; 175 avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218];
176 avp.ObjectData.TextureEntry = this.avatarAppearanceTexture.ToBytes(); 176 avp.ObjectData.TextureEntry = this.avatarAppearanceTexture.ToBytes();
177 177
178 //a wearable update packets should only be sent about the viewers/agents own avatar not for other avatars
179 //but it seems that the following code only created the packets and never actually sent them anyway
180 /*AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket();
181 aw.AgentData.AgentID = this.ControllingClient.AgentID;
182 aw.AgentData.SessionID = userInfo.SessionID;
183 aw.AgentData.SerialNum = 0; //removed the use of a random number as a random number could be less than the last number, should have a counter variable for this
184
185 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13];
186 AgentWearablesUpdatePacket.WearableDataBlock awb;
187 for (int i = 0; i < 13; i++)
188 {
189 awb = new AgentWearablesUpdatePacket.WearableDataBlock();
190 awb.WearableType = (byte)i;
191 awb.AssetID = this.Wearables[i].AssetID;
192 awb.ItemID = this.Wearables[i].ItemID;
193 aw.WearableData[i] = awb;
194 }*/
195
196 AvatarAppearancePacket.VisualParamBlock avblock = null; 178 AvatarAppearancePacket.VisualParamBlock avblock = null;
197 for (int i = 0; i < 218; i++) 179 for (int i = 0; i < 218; i++)
198 { 180 {
@@ -203,7 +185,7 @@ namespace OpenSim.world
203 185
204 avp.Sender.IsTrial = false; 186 avp.Sender.IsTrial = false;
205 avp.Sender.ID = ControllingClient.AgentID; 187 avp.Sender.ID = ControllingClient.AgentID;
206 userInfo.OutPacket(avp); 188 avatarInfo.SendPacketToViewer(avp);
207 } 189 }
208 190
209 public void SetAppearance(AgentSetAppearancePacket appear) 191 public void SetAppearance(AgentSetAppearancePacket appear)
@@ -214,9 +196,11 @@ namespace OpenSim.world
214 { 196 {
215 this.visualParams[i] = appear.VisualParam[i].ParamValue; 197 this.visualParams[i] = appear.VisualParam[i].ParamValue;
216 } 198 }
217 foreach (SimClient client in m_clientThreads.Values) 199
200 List<Avatar> avList = this.m_world.RequestAvatarList();
201 foreach (Avatar client in avList)
218 { 202 {
219 if (client.AgentID != ControllingClient.AgentID) 203 if (client.ControllingClient.AgentID != this.ControllingClient.AgentID)
220 { 204 {
221 SendAppearanceToOtherAgent(client); 205 SendAppearanceToOtherAgent(client);
222 } 206 }
@@ -320,11 +304,12 @@ namespace OpenSim.world
320 ani.AnimationList[0].AnimID = this.current_anim; 304 ani.AnimationList[0].AnimID = this.current_anim;
321 ani.AnimationList[0].AnimSequenceID = this.anim_seq; 305 ani.AnimationList[0].AnimSequenceID = this.anim_seq;
322 306
323 //ControllingClient.OutPacket(ani); 307 List<Avatar> avList = this.m_world.RequestAvatarList();
324 foreach (SimClient client in m_clientThreads.Values) 308 foreach (Avatar client in avList)
325 { 309 {
326 client.OutPacket(ani); 310 client.SendPacketToViewer(ani);
327 } 311 }
312
328 } 313 }
329 314
330 } 315 }