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-rw-r--r--OpenSim.RegionServer/SimClient.cs14
1 files changed, 11 insertions, 3 deletions
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs
index 811e8b8..ef82d98 100644
--- a/OpenSim.RegionServer/SimClient.cs
+++ b/OpenSim.RegionServer/SimClient.cs
@@ -124,6 +124,15 @@ namespace OpenSim
124 } 124 }
125 OpenSimRoot.Instance.LocalWorld.GetInitialPrims(this); 125 OpenSimRoot.Instance.LocalWorld.GetInitialPrims(this);
126 break; 126 break;
127 case PacketType.AgentIsNowWearing:
128 AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
129 //Console.WriteLine(Pack.ToString());
130 break;
131 case PacketType.AgentSetAppearance:
132 AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
133 // Console.WriteLine(appear.ToString());
134 this.ClientAvatar.SetAppearance(appear);
135 break;
127 case PacketType.ObjectAdd: 136 case PacketType.ObjectAdd:
128 OpenSimRoot.Instance.LocalWorld.AddNewPrim((ObjectAddPacket)Pack, this); 137 OpenSimRoot.Instance.LocalWorld.AddNewPrim((ObjectAddPacket)Pack, this);
129 break; 138 break;
@@ -279,7 +288,7 @@ namespace OpenSim
279 288
280 break; 289 break;
281 case PacketType.AssetUploadRequest: 290 case PacketType.AssetUploadRequest:
282 //this.debug = true; 291 this.debug = true;
283 AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; 292 AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
284 // Console.WriteLine(Pack.ToString()); 293 // Console.WriteLine(Pack.ToString());
285 // if (request.AssetBlock.Type == 0) 294 // if (request.AssetBlock.Type == 0)
@@ -318,7 +327,6 @@ namespace OpenSim
318 OpenSimRoot.Instance.InventoryCache.FetchInventoryDescendents(this, Fetch); 327 OpenSimRoot.Instance.InventoryCache.FetchInventoryDescendents(this, Fetch);
319 break; 328 break;
320 case PacketType.UpdateInventoryItem: 329 case PacketType.UpdateInventoryItem:
321 /*
322 UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; 330 UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
323 for (int i = 0; i < update.InventoryData.Length; i++) 331 for (int i = 0; i < update.InventoryData.Length; i++)
324 { 332 {
@@ -338,7 +346,7 @@ namespace OpenSim
338 } 346 }
339 } 347 }
340 } 348 }
341 }*/ 349 }
342 break; 350 break;
343 case PacketType.ViewerEffect: 351 case PacketType.ViewerEffect:
344 ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; 352 ViewerEffectPacket viewer = (ViewerEffectPacket)Pack;