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-rw-r--r--OpenSim.RegionServer/Assets/AssetCache.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim.RegionServer/Assets/AssetCache.cs
index e217d78..e8bf292 100644
--- a/OpenSim.RegionServer/Assets/AssetCache.cs
+++ b/OpenSim.RegionServer/Assets/AssetCache.cs
@@ -96,7 +96,7 @@ namespace OpenSim.Assets
96 { 96 {
97 //hack: so we can give each user a set of textures 97 //hack: so we can give each user a set of textures
98 textureList[0] = new LLUUID("00000000-0000-0000-9999-000000000001"); 98 textureList[0] = new LLUUID("00000000-0000-0000-9999-000000000001");
99 textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002"); 99 textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002");
100 textureList[2] = new LLUUID("00000000-0000-0000-9999-000000000003"); 100 textureList[2] = new LLUUID("00000000-0000-0000-9999-000000000003");
101 textureList[3] = new LLUUID("00000000-0000-0000-9999-000000000004"); 101 textureList[3] = new LLUUID("00000000-0000-0000-9999-000000000004");
102 textureList[4] = new LLUUID("00000000-0000-0000-9999-000000000005"); 102 textureList[4] = new LLUUID("00000000-0000-0000-9999-000000000005");