diff options
Diffstat (limited to 'OpenSim.RegionServer/Assets/AssetCache.cs')
-rw-r--r-- | OpenSim.RegionServer/Assets/AssetCache.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim.RegionServer/Assets/AssetCache.cs index 3c28e1c..244f562 100644 --- a/OpenSim.RegionServer/Assets/AssetCache.cs +++ b/OpenSim.RegionServer/Assets/AssetCache.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Assets | |||
55 | 55 | ||
56 | private IAssetServer _assetServer; | 56 | private IAssetServer _assetServer; |
57 | private Thread _assetCacheThread; | 57 | private Thread _assetCacheThread; |
58 | private LLUUID[] textureList = new LLUUID[2]; | 58 | private LLUUID[] textureList = new LLUUID[5]; |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
61 | /// | 61 | /// |
@@ -100,6 +100,10 @@ namespace OpenSim.Assets | |||
100 | //hack: so we can give each user a set of textures | 100 | //hack: so we can give each user a set of textures |
101 | textureList[0] = new LLUUID("00000000-0000-0000-9999-000000000001"); | 101 | textureList[0] = new LLUUID("00000000-0000-0000-9999-000000000001"); |
102 | textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002"); | 102 | textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002"); |
103 | textureList[2] = new LLUUID("00000000-0000-0000-9999-000000000003"); | ||
104 | textureList[3] = new LLUUID("00000000-0000-0000-9999-000000000004"); | ||
105 | textureList[4] = new LLUUID("00000000-0000-0000-9999-000000000005"); | ||
106 | |||
103 | for (int i = 0; i < textureList.Length; i++) | 107 | for (int i = 0; i < textureList.Length; i++) |
104 | { | 108 | { |
105 | this._assetServer.RequestAsset(textureList[i], true); | 109 | this._assetServer.RequestAsset(textureList[i], true); |