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-rw-r--r--OpenSim.RegionServer/AgentAssetUpload.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs
index bf8531a..f6b388d 100644
--- a/OpenSim.RegionServer/AgentAssetUpload.cs
+++ b/OpenSim.RegionServer/AgentAssetUpload.cs
@@ -84,14 +84,14 @@ namespace OpenSim
84 84
85 85
86 } 86 }
87 else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5) 87 else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5 | pack.AssetBlock.Type == 7)
88 { 88 {
89 89
90 asset = new AssetBase(); 90 asset = new AssetBase();
91 asset.FullID = assetID; 91 asset.FullID = assetID;
92 // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); 92 // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated());
93 asset.Type = pack.AssetBlock.Type; 93 asset.Type = pack.AssetBlock.Type;
94 asset.InvType = asset.Type; 94 asset.InvType = asset.Type ;
95 asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); 95 asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000");
96 asset.Data = pack.AssetBlock.AssetData; 96 asset.Data = pack.AssetBlock.AssetData;
97 97