diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim.Framework/AgentInventory.cs | 2 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/IAssetServer.cs (renamed from OpenSim.Framework/IAssetServer.cs) | 2 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/IConfig.cs (renamed from OpenSim.Framework/IConfig.cs) | 0 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/IGenericConfig.cs (renamed from OpenSim.Framework/IGenericConfig.cs) | 0 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/IGridConfig.cs (renamed from OpenSim.Framework/IGridConfig.cs) | 0 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/IGridServer.cs (renamed from OpenSim.Framework/IGridServer.cs) | 5 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/ILocalStorage.cs (renamed from OpenSim.Framework/ILocalStorage.cs) | 2 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/IScriptAPI.cs (renamed from OpenSim.Framework/IScriptAPI.cs) | 1 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/IScriptEngine.cs (renamed from OpenSim.Framework/IScriptEngine.cs) | 0 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/IUserConfig.cs (renamed from OpenSim.Framework/IUserConfig.cs) | 0 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/IUserServer.cs (renamed from OpenSim.Framework/IUserServer.cs) | 0 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/LocalGridBase.cs (renamed from OpenSim.Framework/LocalGridBase.cs) | 1 | ||||
-rw-r--r-- | OpenSim.Framework/Interfaces/RemoteGridBase.cs (renamed from OpenSim.Framework/RemoteGridBase.cs) | 21 | ||||
-rw-r--r-- | OpenSim.Framework/OpenSim.Framework.csproj | 58 | ||||
-rw-r--r-- | OpenSim.Framework/OpenSim.Framework.dll.build | 36 | ||||
-rw-r--r-- | OpenSim.Framework/SimProfile.cs | 4 | ||||
-rw-r--r-- | OpenSim.Framework/Types/AgentCiruitData.cs (renamed from OpenSim.Framework/AgentCiruitData.cs) | 4 | ||||
-rw-r--r-- | OpenSim.Framework/Types/AssetBase.cs (renamed from OpenSim.Framework/AssetBase.cs) | 2 | ||||
-rw-r--r-- | OpenSim.Framework/Types/Login.cs (renamed from OpenSim.Framework/Login.cs) | 2 | ||||
-rw-r--r-- | OpenSim.Framework/Types/NeighbourInfo.cs (renamed from OpenSim.Framework/NeighbourInfo.cs) | 2 | ||||
-rw-r--r-- | OpenSim.Framework/Types/OSVector3.cs (renamed from OpenSim.Framework/OSVector3.cs) | 2 | ||||
-rw-r--r-- | OpenSim.Framework/Types/PrimData.cs (renamed from OpenSim.Framework/PrimData.cs) | 2 | ||||
-rw-r--r-- | OpenSim.Framework/UserProfile.cs | 2 | ||||
-rw-r--r-- | OpenSim.Framework/UserProfileManager.cs | 14 | ||||
-rw-r--r-- | OpenSim.Framework/UserProfileManagerBase.cs | 3 |
25 files changed, 85 insertions, 80 deletions
diff --git a/OpenSim.Framework/AgentInventory.cs b/OpenSim.Framework/AgentInventory.cs index f715129..cabefc9 100644 --- a/OpenSim.Framework/AgentInventory.cs +++ b/OpenSim.Framework/AgentInventory.cs | |||
@@ -3,7 +3,7 @@ using System.Collections.Generic; | |||
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife; | 4 | using libsecondlife; |
5 | using libsecondlife.Packets; | 5 | using libsecondlife.Packets; |
6 | using OpenSim.Framework.Assets; | 6 | using OpenSim.Framework.Types; |
7 | 7 | ||
8 | namespace OpenSim.Framework.Inventory | 8 | namespace OpenSim.Framework.Inventory |
9 | { | 9 | { |
diff --git a/OpenSim.Framework/IAssetServer.cs b/OpenSim.Framework/Interfaces/IAssetServer.cs index a0de548..3f86acc 100644 --- a/OpenSim.Framework/IAssetServer.cs +++ b/OpenSim.Framework/Interfaces/IAssetServer.cs | |||
@@ -30,7 +30,7 @@ using System.Net.Sockets; | |||
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using OpenSim.Framework.Assets; | 33 | using OpenSim.Framework.Types; |
34 | 34 | ||
35 | namespace OpenSim.Framework.Interfaces | 35 | namespace OpenSim.Framework.Interfaces |
36 | { | 36 | { |
diff --git a/OpenSim.Framework/IConfig.cs b/OpenSim.Framework/Interfaces/IConfig.cs index 7b4c040..7b4c040 100644 --- a/OpenSim.Framework/IConfig.cs +++ b/OpenSim.Framework/Interfaces/IConfig.cs | |||
diff --git a/OpenSim.Framework/IGenericConfig.cs b/OpenSim.Framework/Interfaces/IGenericConfig.cs index a853fe4..a853fe4 100644 --- a/OpenSim.Framework/IGenericConfig.cs +++ b/OpenSim.Framework/Interfaces/IGenericConfig.cs | |||
diff --git a/OpenSim.Framework/IGridConfig.cs b/OpenSim.Framework/Interfaces/IGridConfig.cs index b2f26da..b2f26da 100644 --- a/OpenSim.Framework/IGridConfig.cs +++ b/OpenSim.Framework/Interfaces/IGridConfig.cs | |||
diff --git a/OpenSim.Framework/IGridServer.cs b/OpenSim.Framework/Interfaces/IGridServer.cs index 9c06a6b..b01f308 100644 --- a/OpenSim.Framework/IGridServer.cs +++ b/OpenSim.Framework/Interfaces/IGridServer.cs | |||
@@ -27,13 +27,14 @@ | |||
27 | 27 | ||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections; | 30 | using System.Collections; |
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
32 | using System.Net; | 32 | using System.Net; |
33 | using System.Net.Sockets; | 33 | using System.Net.Sockets; |
34 | using System.IO; | 34 | using System.IO; |
35 | using libsecondlife; | 35 | using libsecondlife; |
36 | using OpenSim; | 36 | using OpenSim; |
37 | using OpenSim.Framework.Types; | ||
37 | 38 | ||
38 | namespace OpenSim.Framework.Interfaces | 39 | namespace OpenSim.Framework.Interfaces |
39 | { | 40 | { |
@@ -51,7 +52,7 @@ namespace OpenSim.Framework.Interfaces | |||
51 | string GetName(); | 52 | string GetName(); |
52 | bool RequestConnection(LLUUID SimUUID, string sim_ip, uint sim_port); | 53 | bool RequestConnection(LLUUID SimUUID, string sim_ip, uint sim_port); |
53 | void SetServerInfo(string ServerUrl, string SendKey, string RecvKey); | 54 | void SetServerInfo(string ServerUrl, string SendKey, string RecvKey); |
54 | void Close(); | 55 | void Close(); |
55 | } | 56 | } |
56 | 57 | ||
57 | public struct UUIDBlock | 58 | public struct UUIDBlock |
diff --git a/OpenSim.Framework/ILocalStorage.cs b/OpenSim.Framework/Interfaces/ILocalStorage.cs index 2c45baa..a4d2ba1 100644 --- a/OpenSim.Framework/ILocalStorage.cs +++ b/OpenSim.Framework/Interfaces/ILocalStorage.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework.Assets; | 30 | using OpenSim.Framework.Types; |
31 | 31 | ||
32 | namespace OpenSim.Framework.Interfaces | 32 | namespace OpenSim.Framework.Interfaces |
33 | { | 33 | { |
diff --git a/OpenSim.Framework/IScriptAPI.cs b/OpenSim.Framework/Interfaces/IScriptAPI.cs index 2f58198..3ad0f06 100644 --- a/OpenSim.Framework/IScriptAPI.cs +++ b/OpenSim.Framework/Interfaces/IScriptAPI.cs | |||
@@ -1,6 +1,7 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenSim.Framework.Types; | ||
4 | 5 | ||
5 | namespace OpenSim.Framework.Interfaces | 6 | namespace OpenSim.Framework.Interfaces |
6 | { | 7 | { |
diff --git a/OpenSim.Framework/IScriptEngine.cs b/OpenSim.Framework/Interfaces/IScriptEngine.cs index ed8974c..ed8974c 100644 --- a/OpenSim.Framework/IScriptEngine.cs +++ b/OpenSim.Framework/Interfaces/IScriptEngine.cs | |||
diff --git a/OpenSim.Framework/IUserConfig.cs b/OpenSim.Framework/Interfaces/IUserConfig.cs index e15867d..e15867d 100644 --- a/OpenSim.Framework/IUserConfig.cs +++ b/OpenSim.Framework/Interfaces/IUserConfig.cs | |||
diff --git a/OpenSim.Framework/IUserServer.cs b/OpenSim.Framework/Interfaces/IUserServer.cs index 21f2721..21f2721 100644 --- a/OpenSim.Framework/IUserServer.cs +++ b/OpenSim.Framework/Interfaces/IUserServer.cs | |||
diff --git a/OpenSim.Framework/LocalGridBase.cs b/OpenSim.Framework/Interfaces/LocalGridBase.cs index 6857d6d..c3ab262 100644 --- a/OpenSim.Framework/LocalGridBase.cs +++ b/OpenSim.Framework/Interfaces/LocalGridBase.cs | |||
@@ -2,6 +2,7 @@ using System; | |||
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife; | 4 | using libsecondlife; |
5 | using OpenSim.Framework.Types; | ||
5 | 6 | ||
6 | namespace OpenSim.Framework.Interfaces | 7 | namespace OpenSim.Framework.Interfaces |
7 | { | 8 | { |
diff --git a/OpenSim.Framework/RemoteGridBase.cs b/OpenSim.Framework/Interfaces/RemoteGridBase.cs index 0b72b9f..f24ec66 100644 --- a/OpenSim.Framework/RemoteGridBase.cs +++ b/OpenSim.Framework/Interfaces/RemoteGridBase.cs | |||
@@ -1,8 +1,9 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections; | 2 | using System.Collections; |
3 | using System.Collections.Generic; | 3 | using System.Collections.Generic; |
4 | using System.Text; | 4 | using System.Text; |
5 | using libsecondlife; | 5 | using libsecondlife; |
6 | using OpenSim.Framework.Types; | ||
6 | 7 | ||
7 | namespace OpenSim.Framework.Interfaces | 8 | namespace OpenSim.Framework.Interfaces |
8 | { | 9 | { |
@@ -22,14 +23,14 @@ namespace OpenSim.Framework.Interfaces | |||
22 | public abstract bool RequestConnection(LLUUID SimUUID, string sim_ip, uint sim_port); | 23 | public abstract bool RequestConnection(LLUUID SimUUID, string sim_ip, uint sim_port); |
23 | public abstract void SetServerInfo(string ServerUrl, string SendKey, string RecvKey); | 24 | public abstract void SetServerInfo(string ServerUrl, string SendKey, string RecvKey); |
24 | public abstract void Close(); | 25 | public abstract void Close(); |
25 | public abstract Hashtable GridData { | 26 | public abstract Hashtable GridData { |
26 | get; | 27 | get; |
27 | set; | 28 | set; |
28 | } | 29 | } |
29 | 30 | ||
30 | public abstract ArrayList neighbours { | 31 | public abstract ArrayList neighbours { |
31 | get; | 32 | get; |
32 | set; | 33 | set; |
33 | } | 34 | } |
34 | } | 35 | } |
35 | } | 36 | } |
diff --git a/OpenSim.Framework/OpenSim.Framework.csproj b/OpenSim.Framework/OpenSim.Framework.csproj index 68b7ef0..ea4817e 100644 --- a/OpenSim.Framework/OpenSim.Framework.csproj +++ b/OpenSim.Framework/OpenSim.Framework.csproj | |||
@@ -78,91 +78,91 @@ | |||
78 | <ItemGroup> | 78 | <ItemGroup> |
79 | </ItemGroup> | 79 | </ItemGroup> |
80 | <ItemGroup> | 80 | <ItemGroup> |
81 | <Compile Include="AgentCiruitData.cs"> | 81 | <Compile Include="AgentInventory.cs"> |
82 | <SubType>Code</SubType> | 82 | <SubType>Code</SubType> |
83 | </Compile> | 83 | </Compile> |
84 | <Compile Include="AgentInventory.cs"> | 84 | <Compile Include="BlockingQueue.cs"> |
85 | <SubType>Code</SubType> | 85 | <SubType>Code</SubType> |
86 | </Compile> | 86 | </Compile> |
87 | <Compile Include="AssetBase.cs"> | 87 | <Compile Include="HeightMapGenHills.cs"> |
88 | <SubType>Code</SubType> | 88 | <SubType>Code</SubType> |
89 | </Compile> | 89 | </Compile> |
90 | <Compile Include="BlockingQueue.cs"> | 90 | <Compile Include="LoginService.cs"> |
91 | <SubType>Code</SubType> | 91 | <SubType>Code</SubType> |
92 | </Compile> | 92 | </Compile> |
93 | <Compile Include="HeightMapGenHills.cs"> | 93 | <Compile Include="SimProfile.cs"> |
94 | <SubType>Code</SubType> | 94 | <SubType>Code</SubType> |
95 | </Compile> | 95 | </Compile> |
96 | <Compile Include="IAssetServer.cs"> | 96 | <Compile Include="SimProfileBase.cs"> |
97 | <SubType>Code</SubType> | 97 | <SubType>Code</SubType> |
98 | </Compile> | 98 | </Compile> |
99 | <Compile Include="IConfig.cs"> | 99 | <Compile Include="UserProfile.cs"> |
100 | <SubType>Code</SubType> | 100 | <SubType>Code</SubType> |
101 | </Compile> | 101 | </Compile> |
102 | <Compile Include="IGenericConfig.cs"> | 102 | <Compile Include="UserProfileManager.cs"> |
103 | <SubType>Code</SubType> | 103 | <SubType>Code</SubType> |
104 | </Compile> | 104 | </Compile> |
105 | <Compile Include="IGridConfig.cs"> | 105 | <Compile Include="UserProfileManagerBase.cs"> |
106 | <SubType>Code</SubType> | 106 | <SubType>Code</SubType> |
107 | </Compile> | 107 | </Compile> |
108 | <Compile Include="IGridServer.cs"> | 108 | <Compile Include="Util.cs"> |
109 | <SubType>Code</SubType> | 109 | <SubType>Code</SubType> |
110 | </Compile> | 110 | </Compile> |
111 | <Compile Include="ILocalStorage.cs"> | 111 | <Compile Include="Interfaces\IAssetServer.cs"> |
112 | <SubType>Code</SubType> | 112 | <SubType>Code</SubType> |
113 | </Compile> | 113 | </Compile> |
114 | <Compile Include="IScriptAPI.cs"> | 114 | <Compile Include="Interfaces\IConfig.cs"> |
115 | <SubType>Code</SubType> | 115 | <SubType>Code</SubType> |
116 | </Compile> | 116 | </Compile> |
117 | <Compile Include="IScriptEngine.cs"> | 117 | <Compile Include="Interfaces\IGenericConfig.cs"> |
118 | <SubType>Code</SubType> | 118 | <SubType>Code</SubType> |
119 | </Compile> | 119 | </Compile> |
120 | <Compile Include="IUserConfig.cs"> | 120 | <Compile Include="Interfaces\IGridConfig.cs"> |
121 | <SubType>Code</SubType> | 121 | <SubType>Code</SubType> |
122 | </Compile> | 122 | </Compile> |
123 | <Compile Include="IUserServer.cs"> | 123 | <Compile Include="Interfaces\IGridServer.cs"> |
124 | <SubType>Code</SubType> | 124 | <SubType>Code</SubType> |
125 | </Compile> | 125 | </Compile> |
126 | <Compile Include="LocalGridBase.cs"> | 126 | <Compile Include="Interfaces\ILocalStorage.cs"> |
127 | <SubType>Code</SubType> | 127 | <SubType>Code</SubType> |
128 | </Compile> | 128 | </Compile> |
129 | <Compile Include="Login.cs"> | 129 | <Compile Include="Interfaces\IScriptAPI.cs"> |
130 | <SubType>Code</SubType> | 130 | <SubType>Code</SubType> |
131 | </Compile> | 131 | </Compile> |
132 | <Compile Include="LoginService.cs"> | 132 | <Compile Include="Interfaces\IScriptEngine.cs"> |
133 | <SubType>Code</SubType> | 133 | <SubType>Code</SubType> |
134 | </Compile> | 134 | </Compile> |
135 | <Compile Include="NeighbourInfo.cs"> | 135 | <Compile Include="Interfaces\IUserConfig.cs"> |
136 | <SubType>Code</SubType> | 136 | <SubType>Code</SubType> |
137 | </Compile> | 137 | </Compile> |
138 | <Compile Include="OSVector3.cs"> | 138 | <Compile Include="Interfaces\IUserServer.cs"> |
139 | <SubType>Code</SubType> | 139 | <SubType>Code</SubType> |
140 | </Compile> | 140 | </Compile> |
141 | <Compile Include="PrimData.cs"> | 141 | <Compile Include="Interfaces\LocalGridBase.cs"> |
142 | <SubType>Code</SubType> | 142 | <SubType>Code</SubType> |
143 | </Compile> | 143 | </Compile> |
144 | <Compile Include="RemoteGridBase.cs"> | 144 | <Compile Include="Interfaces\RemoteGridBase.cs"> |
145 | <SubType>Code</SubType> | 145 | <SubType>Code</SubType> |
146 | </Compile> | 146 | </Compile> |
147 | <Compile Include="SimProfile.cs"> | 147 | <Compile Include="Properties\AssemblyInfo.cs"> |
148 | <SubType>Code</SubType> | 148 | <SubType>Code</SubType> |
149 | </Compile> | 149 | </Compile> |
150 | <Compile Include="SimProfileBase.cs"> | 150 | <Compile Include="Types\AgentCiruitData.cs"> |
151 | <SubType>Code</SubType> | 151 | <SubType>Code</SubType> |
152 | </Compile> | 152 | </Compile> |
153 | <Compile Include="UserProfile.cs"> | 153 | <Compile Include="Types\AssetBase.cs"> |
154 | <SubType>Code</SubType> | 154 | <SubType>Code</SubType> |
155 | </Compile> | 155 | </Compile> |
156 | <Compile Include="UserProfileManager.cs"> | 156 | <Compile Include="Types\Login.cs"> |
157 | <SubType>Code</SubType> | 157 | <SubType>Code</SubType> |
158 | </Compile> | 158 | </Compile> |
159 | <Compile Include="UserProfileManagerBase.cs"> | 159 | <Compile Include="Types\NeighbourInfo.cs"> |
160 | <SubType>Code</SubType> | 160 | <SubType>Code</SubType> |
161 | </Compile> | 161 | </Compile> |
162 | <Compile Include="Util.cs"> | 162 | <Compile Include="Types\OSVector3.cs"> |
163 | <SubType>Code</SubType> | 163 | <SubType>Code</SubType> |
164 | </Compile> | 164 | </Compile> |
165 | <Compile Include="Properties\AssemblyInfo.cs"> | 165 | <Compile Include="Types\PrimData.cs"> |
166 | <SubType>Code</SubType> | 166 | <SubType>Code</SubType> |
167 | </Compile> | 167 | </Compile> |
168 | </ItemGroup> | 168 | </ItemGroup> |
diff --git a/OpenSim.Framework/OpenSim.Framework.dll.build b/OpenSim.Framework/OpenSim.Framework.dll.build index fb7fbd4..8048de5 100644 --- a/OpenSim.Framework/OpenSim.Framework.dll.build +++ b/OpenSim.Framework/OpenSim.Framework.dll.build | |||
@@ -11,35 +11,35 @@ | |||
11 | <resources prefix="OpenSim.Framework" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Framework" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentCiruitData.cs" /> | ||
15 | <include name="AgentInventory.cs" /> | 14 | <include name="AgentInventory.cs" /> |
16 | <include name="AssetBase.cs" /> | ||
17 | <include name="BlockingQueue.cs" /> | 15 | <include name="BlockingQueue.cs" /> |
18 | <include name="HeightMapGenHills.cs" /> | 16 | <include name="HeightMapGenHills.cs" /> |
19 | <include name="IAssetServer.cs" /> | ||
20 | <include name="IConfig.cs" /> | ||
21 | <include name="IGenericConfig.cs" /> | ||
22 | <include name="IGridConfig.cs" /> | ||
23 | <include name="IGridServer.cs" /> | ||
24 | <include name="ILocalStorage.cs" /> | ||
25 | <include name="IScriptAPI.cs" /> | ||
26 | <include name="IScriptEngine.cs" /> | ||
27 | <include name="IUserConfig.cs" /> | ||
28 | <include name="IUserServer.cs" /> | ||
29 | <include name="LocalGridBase.cs" /> | ||
30 | <include name="Login.cs" /> | ||
31 | <include name="LoginService.cs" /> | 17 | <include name="LoginService.cs" /> |
32 | <include name="NeighbourInfo.cs" /> | ||
33 | <include name="OSVector3.cs" /> | ||
34 | <include name="PrimData.cs" /> | ||
35 | <include name="RemoteGridBase.cs" /> | ||
36 | <include name="SimProfile.cs" /> | 18 | <include name="SimProfile.cs" /> |
37 | <include name="SimProfileBase.cs" /> | 19 | <include name="SimProfileBase.cs" /> |
38 | <include name="UserProfile.cs" /> | 20 | <include name="UserProfile.cs" /> |
39 | <include name="UserProfileManager.cs" /> | 21 | <include name="UserProfileManager.cs" /> |
40 | <include name="UserProfileManagerBase.cs" /> | 22 | <include name="UserProfileManagerBase.cs" /> |
41 | <include name="Util.cs" /> | 23 | <include name="Util.cs" /> |
24 | <include name="Interfaces/IAssetServer.cs" /> | ||
25 | <include name="Interfaces/IConfig.cs" /> | ||
26 | <include name="Interfaces/IGenericConfig.cs" /> | ||
27 | <include name="Interfaces/IGridConfig.cs" /> | ||
28 | <include name="Interfaces/IGridServer.cs" /> | ||
29 | <include name="Interfaces/ILocalStorage.cs" /> | ||
30 | <include name="Interfaces/IScriptAPI.cs" /> | ||
31 | <include name="Interfaces/IScriptEngine.cs" /> | ||
32 | <include name="Interfaces/IUserConfig.cs" /> | ||
33 | <include name="Interfaces/IUserServer.cs" /> | ||
34 | <include name="Interfaces/LocalGridBase.cs" /> | ||
35 | <include name="Interfaces/RemoteGridBase.cs" /> | ||
42 | <include name="Properties/AssemblyInfo.cs" /> | 36 | <include name="Properties/AssemblyInfo.cs" /> |
37 | <include name="Types/AgentCiruitData.cs" /> | ||
38 | <include name="Types/AssetBase.cs" /> | ||
39 | <include name="Types/Login.cs" /> | ||
40 | <include name="Types/NeighbourInfo.cs" /> | ||
41 | <include name="Types/OSVector3.cs" /> | ||
42 | <include name="Types/PrimData.cs" /> | ||
43 | </sources> | 43 | </sources> |
44 | <references basedir="${project::get-base-directory()}"> | 44 | <references basedir="${project::get-base-directory()}"> |
45 | <lib> | 45 | <lib> |
diff --git a/OpenSim.Framework/SimProfile.cs b/OpenSim.Framework/SimProfile.cs index ad3e028..8acb20b 100644 --- a/OpenSim.Framework/SimProfile.cs +++ b/OpenSim.Framework/SimProfile.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Framework.Sims | |||
41 | } | 41 | } |
42 | return this; | 42 | return this; |
43 | } | 43 | } |
44 | 44 | ||
45 | public SimProfile LoadFromGrid(LLUUID UUID, string GridURL, string SendKey, string RecvKey) | 45 | public SimProfile LoadFromGrid(LLUUID UUID, string GridURL, string SendKey, string RecvKey) |
46 | { | 46 | { |
47 | try | 47 | try |
@@ -73,7 +73,7 @@ namespace OpenSim.Framework.Sims | |||
73 | } | 73 | } |
74 | return this; | 74 | return this; |
75 | } | 75 | } |
76 | 76 | ||
77 | 77 | ||
78 | public SimProfile() | 78 | public SimProfile() |
79 | { | 79 | { |
diff --git a/OpenSim.Framework/AgentCiruitData.cs b/OpenSim.Framework/Types/AgentCiruitData.cs index e1a79b9..555b3b9 100644 --- a/OpenSim.Framework/AgentCiruitData.cs +++ b/OpenSim.Framework/Types/AgentCiruitData.cs | |||
@@ -3,7 +3,7 @@ using System.Collections.Generic; | |||
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife; | 4 | using libsecondlife; |
5 | 5 | ||
6 | namespace OpenSim.Framework.Interfaces | 6 | namespace OpenSim.Framework.Types |
7 | { | 7 | { |
8 | public class AgentCircuitData | 8 | public class AgentCircuitData |
9 | { | 9 | { |
@@ -11,7 +11,7 @@ namespace OpenSim.Framework.Interfaces | |||
11 | public LLUUID AgentID; | 11 | public LLUUID AgentID; |
12 | public LLUUID SessionID; | 12 | public LLUUID SessionID; |
13 | public LLUUID SecureSessionID; | 13 | public LLUUID SecureSessionID; |
14 | public LLVector3 startpos; | 14 | public LLVector3 startpos; |
15 | public string firstname; | 15 | public string firstname; |
16 | public string lastname; | 16 | public string lastname; |
17 | public uint circuitcode; | 17 | public uint circuitcode; |
diff --git a/OpenSim.Framework/AssetBase.cs b/OpenSim.Framework/Types/AssetBase.cs index 8206b30..f6104f8 100644 --- a/OpenSim.Framework/AssetBase.cs +++ b/OpenSim.Framework/Types/AssetBase.cs | |||
@@ -3,7 +3,7 @@ using System.Collections.Generic; | |||
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife; | 4 | using libsecondlife; |
5 | 5 | ||
6 | namespace OpenSim.Framework.Assets | 6 | namespace OpenSim.Framework.Types |
7 | { | 7 | { |
8 | public class AssetBase | 8 | public class AssetBase |
9 | { | 9 | { |
diff --git a/OpenSim.Framework/Login.cs b/OpenSim.Framework/Types/Login.cs index 8a67853..ed77a46 100644 --- a/OpenSim.Framework/Login.cs +++ b/OpenSim.Framework/Types/Login.cs | |||
@@ -3,7 +3,7 @@ using System.Collections.Generic; | |||
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife; | 4 | using libsecondlife; |
5 | 5 | ||
6 | namespace OpenSim.Framework.Interfaces | 6 | namespace OpenSim.Framework.Types |
7 | { | 7 | { |
8 | public class Login | 8 | public class Login |
9 | { | 9 | { |
diff --git a/OpenSim.Framework/NeighbourInfo.cs b/OpenSim.Framework/Types/NeighbourInfo.cs index 8b4fa64..58b6cb1 100644 --- a/OpenSim.Framework/NeighbourInfo.cs +++ b/OpenSim.Framework/Types/NeighbourInfo.cs | |||
@@ -2,7 +2,7 @@ using System; | |||
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Framework.Interfaces | 5 | namespace OpenSim.Framework.Types |
6 | { | 6 | { |
7 | public class NeighbourInfo | 7 | public class NeighbourInfo |
8 | { | 8 | { |
diff --git a/OpenSim.Framework/OSVector3.cs b/OpenSim.Framework/Types/OSVector3.cs index b5d1223..8fb840b 100644 --- a/OpenSim.Framework/OSVector3.cs +++ b/OpenSim.Framework/Types/OSVector3.cs | |||
@@ -2,7 +2,7 @@ using System; | |||
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Framework | 5 | namespace OpenSim.Framework.Types |
6 | { | 6 | { |
7 | public class OSVector3 | 7 | public class OSVector3 |
8 | { | 8 | { |
diff --git a/OpenSim.Framework/PrimData.cs b/OpenSim.Framework/Types/PrimData.cs index ee4188d..9b41a12 100644 --- a/OpenSim.Framework/PrimData.cs +++ b/OpenSim.Framework/Types/PrimData.cs | |||
@@ -3,7 +3,7 @@ using System.Collections.Generic; | |||
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife; | 4 | using libsecondlife; |
5 | 5 | ||
6 | namespace OpenSim.Framework.Assets | 6 | namespace OpenSim.Framework.Types |
7 | { | 7 | { |
8 | public class PrimData | 8 | public class PrimData |
9 | { | 9 | { |
diff --git a/OpenSim.Framework/UserProfile.cs b/OpenSim.Framework/UserProfile.cs index 04e9fd5..5b7405a 100644 --- a/OpenSim.Framework/UserProfile.cs +++ b/OpenSim.Framework/UserProfile.cs | |||
@@ -32,7 +32,7 @@ namespace OpenSim.Framework.User | |||
32 | Circuits = new Dictionary<LLUUID, uint>(); | 32 | Circuits = new Dictionary<LLUUID, uint>(); |
33 | Inventory = new AgentInventory(); | 33 | Inventory = new AgentInventory(); |
34 | homeregionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256)); | 34 | homeregionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256)); |
35 | homepos = new LLVector3(); | 35 | homepos = new LLVector3(); |
36 | homelookat = new LLVector3(); | 36 | homelookat = new LLVector3(); |
37 | } | 37 | } |
38 | 38 | ||
diff --git a/OpenSim.Framework/UserProfileManager.cs b/OpenSim.Framework/UserProfileManager.cs index 33f2abd..eb8b7cd 100644 --- a/OpenSim.Framework/UserProfileManager.cs +++ b/OpenSim.Framework/UserProfileManager.cs | |||
@@ -106,7 +106,7 @@ namespace OpenSim.Framework.User | |||
106 | 106 | ||
107 | LLUUID AgentID = TheUser.UUID; | 107 | LLUUID AgentID = TheUser.UUID; |
108 | TheUser.InitSessionData(); | 108 | TheUser.InitSessionData(); |
109 | 109 | ||
110 | //for loading data from a grid server, make any changes in CustomiseResponse() (or create a sub class of this and override that method) | 110 | //for loading data from a grid server, make any changes in CustomiseResponse() (or create a sub class of this and override that method) |
111 | //SimProfile SimInfo = new SimProfile(); | 111 | //SimProfile SimInfo = new SimProfile(); |
112 | //SimInfo = SimInfo.LoadFromGrid(TheUser.homeregionhandle, GridURL, GridSendKey, GridRecvKey); | 112 | //SimInfo = SimInfo.LoadFromGrid(TheUser.homeregionhandle, GridURL, GridSendKey, GridRecvKey); |
@@ -140,7 +140,7 @@ namespace OpenSim.Framework.User | |||
140 | 140 | ||
141 | ArrayList AgentInventory = new ArrayList(); | 141 | ArrayList AgentInventory = new ArrayList(); |
142 | Console.WriteLine("adding inventory to response"); | 142 | Console.WriteLine("adding inventory to response"); |
143 | Hashtable TempHash; | 143 | Hashtable TempHash; |
144 | foreach (InventoryFolder InvFolder in TheUser.Inventory.InventoryFolders.Values) | 144 | foreach (InventoryFolder InvFolder in TheUser.Inventory.InventoryFolders.Values) |
145 | { | 145 | { |
146 | TempHash = new Hashtable(); | 146 | TempHash = new Hashtable(); |
@@ -200,7 +200,7 @@ namespace OpenSim.Framework.User | |||
200 | 200 | ||
201 | this.CustomiseResponse(ref responseData, TheUser); | 201 | this.CustomiseResponse(ref responseData, TheUser); |
202 | response.Value = responseData; | 202 | response.Value = responseData; |
203 | // TheUser.SendDataToSim(SimInfo); | 203 | // TheUser.SendDataToSim(SimInfo); |
204 | return response; | 204 | return response; |
205 | 205 | ||
206 | } | 206 | } |
@@ -211,7 +211,7 @@ namespace OpenSim.Framework.User | |||
211 | //} | 211 | //} |
212 | } | 212 | } |
213 | return response; | 213 | return response; |
214 | 214 | ||
215 | } | 215 | } |
216 | 216 | ||
217 | private static XmlRpcResponse CreateErrorConnectingToGridResponse() | 217 | private static XmlRpcResponse CreateErrorConnectingToGridResponse() |
@@ -258,9 +258,9 @@ namespace OpenSim.Framework.User | |||
258 | SimParams["firstname"] = theUser.firstname; | 258 | SimParams["firstname"] = theUser.firstname; |
259 | SimParams["lastname"] = theUser.lastname; | 259 | SimParams["lastname"] = theUser.lastname; |
260 | SimParams["agent_id"] = theUser.UUID.ToString(); | 260 | SimParams["agent_id"] = theUser.UUID.ToString(); |
261 | SimParams["circuit_code"] = (Int32)circode; | 261 | SimParams["circuit_code"] = (Int32)circode; |
262 | SimParams["startpos_x"] = theUser.homepos.X.ToString(); | 262 | SimParams["startpos_x"] = theUser.homepos.X.ToString(); |
263 | SimParams["startpos_y"] = theUser.homepos.Y.ToString(); | 263 | SimParams["startpos_y"] = theUser.homepos.Y.ToString(); |
264 | SimParams["startpos_z"] = theUser.homepos.Z.ToString(); | 264 | SimParams["startpos_z"] = theUser.homepos.Z.ToString(); |
265 | ArrayList SendParams = new ArrayList(); | 265 | ArrayList SendParams = new ArrayList(); |
266 | SendParams.Add(SimParams); | 266 | SendParams.Add(SimParams); |
diff --git a/OpenSim.Framework/UserProfileManagerBase.cs b/OpenSim.Framework/UserProfileManagerBase.cs index c9fbf4c..d1307a5 100644 --- a/OpenSim.Framework/UserProfileManagerBase.cs +++ b/OpenSim.Framework/UserProfileManagerBase.cs | |||
@@ -103,7 +103,8 @@ namespace OpenSim.Framework.User | |||
103 | newprofile.firstname = firstname; | 103 | newprofile.firstname = firstname; |
104 | newprofile.lastname = lastname; | 104 | newprofile.lastname = lastname; |
105 | newprofile.MD5passwd = MD5passwd; | 105 | newprofile.MD5passwd = MD5passwd; |
106 | newprofile.UUID = LLUUID.Random(); newprofile.Inventory.CreateRootFolder(newprofile.UUID, true); | 106 | newprofile.UUID = LLUUID.Random(); |
107 | newprofile.Inventory.CreateRootFolder(newprofile.UUID, true); | ||
107 | this.UserProfiles.Add(newprofile.UUID, newprofile); | 108 | this.UserProfiles.Add(newprofile.UUID, newprofile); |
108 | return newprofile; | 109 | return newprofile; |
109 | } | 110 | } |