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1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5using libsecondlife.Packets;
6
7namespace OpenSim.Framework.Utilities
8{
9 public class Util
10 {
11 private static Random randomClass = new Random();
12
13 public static ulong UIntsToLong(uint X, uint Y)
14 {
15 return Helpers.UIntsToLong(X, Y);
16 }
17
18 public static Random RandomClass
19 {
20 get
21 {
22 return randomClass;
23 }
24 }
25
26 public Util()
27 {
28
29 }
30 }
31
32}