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-rw-r--r--OpenSim.Framework/OpenSim.Framework.dll.build4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim.Framework/OpenSim.Framework.dll.build b/OpenSim.Framework/OpenSim.Framework.dll.build
index ccb2a60..79bbf05 100644
--- a/OpenSim.Framework/OpenSim.Framework.dll.build
+++ b/OpenSim.Framework/OpenSim.Framework.dll.build
@@ -7,12 +7,12 @@
7 <fileset basedir="${project::get-base-directory()}"> 7 <fileset basedir="${project::get-base-directory()}">
8 </fileset> 8 </fileset>
9 </copy> 9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> 10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.Framework" dynamicprefix="true" > 11 <resources prefix="OpenSim.Framework" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="AgentCiruitData.cs" /> 14 <include name="AgentCiruitData.cs" />
15 <include name="AgentInventory.cs" /> 15 <include name="AgentInventory.cs" />
16 <include name="AssetBase.cs" /> 16 <include name="AssetBase.cs" />
17 <include name="BlockingQueue.cs" /> 17 <include name="BlockingQueue.cs" />
18 <include name="HeightMapGenHills.cs" /> 18 <include name="HeightMapGenHills.cs" />