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1using System;
2using System.Collections.Generic;
3using System.Text;
4using OpenSim.Framework.Inventory;
5using libsecondlife;
6
7namespace OpenSim.Framework.Interfaces
8{
9 public interface IUserServer
10 {
11 AgentInventory RequestAgentsInventory(LLUUID agentID);
12 void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
13 bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory);
14 }
15}