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-rw-r--r--OpenGridServices/OpenGrid.Config/GridConfigDb4o/DbGridConfig.cs34
1 files changed, 17 insertions, 17 deletions
diff --git a/OpenGridServices/OpenGrid.Config/GridConfigDb4o/DbGridConfig.cs b/OpenGridServices/OpenGrid.Config/GridConfigDb4o/DbGridConfig.cs
index cbe64e6..19cf6ac 100644
--- a/OpenGridServices/OpenGrid.Config/GridConfigDb4o/DbGridConfig.cs
+++ b/OpenGridServices/OpenGrid.Config/GridConfigDb4o/DbGridConfig.cs
@@ -43,7 +43,7 @@ namespace OpenGrid.Config.GridConfigDb4o
43 /// <returns>A grid configuration object</returns> 43 /// <returns>A grid configuration object</returns>
44 public GridConfig GetConfigObject() 44 public GridConfig GetConfigObject()
45 { 45 {
46 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Loading Db40Config dll"); 46 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loading Db40Config dll");
47 return ( new DbGridConfig()); 47 return ( new DbGridConfig());
48 } 48 }
49 } 49 }
@@ -62,7 +62,7 @@ namespace OpenGrid.Config.GridConfigDb4o
62 /// User configuration for the Grid Config interfaces 62 /// User configuration for the Grid Config interfaces
63 /// </summary> 63 /// </summary>
64 public void LoadDefaults() { 64 public void LoadDefaults() {
65 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings"); 65 OpenSim.Framework.Console.MainConsole.Instance.Notice("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
66 66
67 // About the grid options 67 // About the grid options
68 this.GridOwner = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid owner", "OGS development team"); 68 this.GridOwner = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid owner", "OGS development team");
@@ -94,7 +94,7 @@ namespace OpenGrid.Config.GridConfigDb4o
94 IObjectSet result = db.Get(typeof(DbGridConfig)); 94 IObjectSet result = db.Get(typeof(DbGridConfig));
95 // Found? 95 // Found?
96 if(result.Count==1) { 96 if(result.Count==1) {
97 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Config.cs:InitConfig() - Found a GridConfig object in the local database, loading"); 97 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Config.cs:InitConfig() - Found a GridConfig object in the local database, loading");
98 foreach (DbGridConfig cfg in result) { 98 foreach (DbGridConfig cfg in result) {
99 // Import each setting into this class 99 // Import each setting into this class
100 // Grid Settings 100 // Grid Settings
@@ -113,40 +113,40 @@ namespace OpenGrid.Config.GridConfigDb4o
113 } 113 }
114 // Create a new configuration object from this class 114 // Create a new configuration object from this class
115 } else { 115 } else {
116 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults"); 116 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
117 117
118 // Load default settings into this class 118 // Load default settings into this class
119 LoadDefaults(); 119 LoadDefaults();
120 120
121 // Saves to the database file... 121 // Saves to the database file...
122 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Writing out default settings to local database"); 122 OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Writing out default settings to local database");
123 db.Set(this); 123 db.Set(this);
124 124
125 // Closes file locks 125 // Closes file locks
126 db.Close(); 126 db.Close();
127 } 127 }
128 } catch(Exception e) { 128 } catch(Exception e) {
129 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Config.cs:InitConfig() - Exception occured"); 129 OpenSim.Framework.Console.MainConsole.Instance.Warn("Config.cs:InitConfig() - Exception occured");
130 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); 130 OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString());
131 } 131 }
132 132
133 // Grid Settings 133 // Grid Settings
134 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Grid settings loaded:"); 134 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Grid settings loaded:");
135 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Grid owner: " + this.GridOwner); 135 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Grid owner: " + this.GridOwner);
136 136
137 // Asset Settings 137 // Asset Settings
138 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Default asset server: " + this.DefaultAssetServer); 138 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Default asset server: " + this.DefaultAssetServer);
139 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Key to send to asset server: " + this.AssetSendKey); 139 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Key to send to asset server: " + this.AssetSendKey);
140 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Key to expect from asset server: " + this.AssetRecvKey); 140 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Key to expect from asset server: " + this.AssetRecvKey);
141 141
142 // User Settings 142 // User Settings
143 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Default user server: " + this.DefaultUserServer); 143 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Default user server: " + this.DefaultUserServer);
144 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Key to send to user server: " + this.UserSendKey); 144 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Key to send to user server: " + this.UserSendKey);
145 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Key to expect from user server: " + this.UserRecvKey); 145 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Key to expect from user server: " + this.UserRecvKey);
146 146
147 // Region Settings 147 // Region Settings
148 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Key to send to sims: " + this.SimSendKey); 148 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Key to send to sims: " + this.SimSendKey);
149 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Key to expect from sims: " + this.SimRecvKey); 149 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Key to expect from sims: " + this.SimRecvKey);
150 } 150 }
151 151
152 /// <summary> 152 /// <summary>