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-rw-r--r--OpenGrid.Framework.Data/SimProfileData.cs84
1 files changed, 0 insertions, 84 deletions
diff --git a/OpenGrid.Framework.Data/SimProfileData.cs b/OpenGrid.Framework.Data/SimProfileData.cs
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1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenGrid.Framework.Data
6{
7 public class SimProfileData
8 {
9 /// <summary>
10 /// The name of the region
11 /// </summary>
12 public string regionName = "";
13
14 /// <summary>
15 /// A 64-bit number combining map position into a (mostly) unique ID
16 /// </summary>
17 public ulong regionHandle;
18
19 /// <summary>
20 /// OGS/OpenSim Specific ID for a region
21 /// </summary>
22 public libsecondlife.LLUUID UUID;
23
24 /// <summary>
25 /// Coordinates of the region
26 /// </summary>
27 public uint regionLocX;
28 public uint regionLocY;
29 public uint regionLocZ; // Reserved (round-robin, layers, etc)
30
31 /// <summary>
32 /// Authentication secrets
33 /// </summary>
34 /// <remarks>Not very secure, needs improvement.</remarks>
35 public string regionSendKey = "";
36 public string regionRecvKey = "";
37 public string regionSecret = "";
38
39 /// <summary>
40 /// Whether the region is online
41 /// </summary>
42 public bool regionOnline;
43
44 /// <summary>
45 /// Information about the server that the region is currently hosted on
46 /// </summary>
47 public string serverIP = "";
48 public uint serverPort;
49 public string serverURI = "";
50
51 /// <summary>
52 /// Set of optional overrides. Can be used to create non-eulicidean spaces.
53 /// </summary>
54 public ulong regionNorthOverrideHandle;
55 public ulong regionSouthOverrideHandle;
56 public ulong regionEastOverrideHandle;
57 public ulong regionWestOverrideHandle;
58
59 /// <summary>
60 /// Optional: URI Location of the region database
61 /// </summary>
62 /// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks>
63 public string regionDataURI = "";
64
65 /// <summary>
66 /// Region Asset Details
67 /// </summary>
68 public string regionAssetURI = "";
69 public string regionAssetSendKey = "";
70 public string regionAssetRecvKey = "";
71
72 /// <summary>
73 /// Region Userserver Details
74 /// </summary>
75 public string regionUserURI = "";
76 public string regionUserSendKey = "";
77 public string regionUserRecvKey = "";
78
79 /// <summary>
80 /// Region Map Texture Asset
81 /// </summary>
82 public libsecondlife.LLUUID regionMapTextureID = new libsecondlife.LLUUID("00000000-0000-0000-9999-000000000006");
83 }
84}