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-rw-r--r--Common/OpenSim.Servers/LoginServer.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/Common/OpenSim.Servers/LoginServer.cs b/Common/OpenSim.Servers/LoginServer.cs
index 3d4b955..4f4d76f 100644
--- a/Common/OpenSim.Servers/LoginServer.cs
+++ b/Common/OpenSim.Servers/LoginServer.cs
@@ -156,7 +156,11 @@ namespace OpenSim.UserServer
156 // LLUUID secureSess = LLUUID.Random(); 156 // LLUUID secureSess = LLUUID.Random();
157 157
158 loginResponse.SimPort = m_simPort.ToString(); 158 loginResponse.SimPort = m_simPort.ToString();
159 loginResponse.SimAddress = m_simAddr.ToString(); 159 // 7 June 2007, AJD:
160 // [10:03:05] (@AdamZaius) Sandbox should work listening on 0.0.0.0 if you can fix the login XML reply
161 // OLD: loginResponse.SimAddress = m_simAddr.ToString();
162 loginResponse.SimAddress = "0.0.0.0";
163
160 // loginResponse.AgentID = Agent.ToStringHyphenated(); 164 // loginResponse.AgentID = Agent.ToStringHyphenated();
161 // loginResponse.SessionID = Session.ToStringHyphenated(); 165 // loginResponse.SessionID = Session.ToStringHyphenated();
162 // loginResponse.SecureSessionID = secureSess.ToStringHyphenated(); 166 // loginResponse.SecureSessionID = secureSess.ToStringHyphenated();