diff options
Diffstat (limited to 'Common/OpenSim.Servers')
-rw-r--r-- | Common/OpenSim.Servers/BaseHttpServer.cs | 283 | ||||
-rw-r--r-- | Common/OpenSim.Servers/BaseServer.cs | 37 | ||||
-rw-r--r-- | Common/OpenSim.Servers/CheckSumServer.cs | 139 | ||||
-rw-r--r-- | Common/OpenSim.Servers/IRestHandler.cs | 35 | ||||
-rw-r--r-- | Common/OpenSim.Servers/LocalUserProfileManager.cs | 124 | ||||
-rw-r--r-- | Common/OpenSim.Servers/LoginResponse.cs | 669 | ||||
-rw-r--r-- | Common/OpenSim.Servers/LoginServer.cs | 296 | ||||
-rw-r--r-- | Common/OpenSim.Servers/OpenSim.Servers.csproj | 133 | ||||
-rw-r--r-- | Common/OpenSim.Servers/OpenSim.Servers.dll.build | 53 | ||||
-rw-r--r-- | Common/OpenSim.Servers/SocketRegistry.cs | 63 | ||||
-rw-r--r-- | Common/OpenSim.Servers/UDPServerBase.cs | 103 | ||||
-rw-r--r-- | Common/OpenSim.Servers/XmlRpcMethod.cs | 34 |
12 files changed, 0 insertions, 1969 deletions
diff --git a/Common/OpenSim.Servers/BaseHttpServer.cs b/Common/OpenSim.Servers/BaseHttpServer.cs deleted file mode 100644 index ec5a6d7..0000000 --- a/Common/OpenSim.Servers/BaseHttpServer.cs +++ /dev/null | |||
@@ -1,283 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Text; | ||
32 | using System.Text.RegularExpressions; | ||
33 | using System.Threading; | ||
34 | //using OpenSim.CAPS; | ||
35 | using Nwc.XmlRpc; | ||
36 | using System.Collections; | ||
37 | using OpenSim.Framework.Console; | ||
38 | |||
39 | namespace OpenSim.Servers | ||
40 | { | ||
41 | public class BaseHttpServer | ||
42 | { | ||
43 | protected class RestMethodEntry | ||
44 | { | ||
45 | private string m_path; | ||
46 | public string Path | ||
47 | { | ||
48 | get { return m_path; } | ||
49 | } | ||
50 | |||
51 | private RestMethod m_restMethod; | ||
52 | public RestMethod RestMethod | ||
53 | { | ||
54 | get { return m_restMethod; } | ||
55 | } | ||
56 | |||
57 | public RestMethodEntry(string path, RestMethod restMethod) | ||
58 | { | ||
59 | m_path = path; | ||
60 | m_restMethod = restMethod; | ||
61 | } | ||
62 | } | ||
63 | |||
64 | protected Thread m_workerThread; | ||
65 | protected HttpListener m_httpListener; | ||
66 | protected Dictionary<string, RestMethodEntry> m_restHandlers = new Dictionary<string, RestMethodEntry>(); | ||
67 | protected Dictionary<string, XmlRpcMethod> m_rpcHandlers = new Dictionary<string, XmlRpcMethod>(); | ||
68 | protected int m_port; | ||
69 | |||
70 | public BaseHttpServer(int port) | ||
71 | { | ||
72 | m_port = port; | ||
73 | } | ||
74 | |||
75 | public bool AddRestHandler(string method, string path, RestMethod handler) | ||
76 | { | ||
77 | string methodKey = String.Format("{0}: {1}", method, path); | ||
78 | |||
79 | if (!this.m_restHandlers.ContainsKey(methodKey)) | ||
80 | { | ||
81 | this.m_restHandlers.Add(methodKey, new RestMethodEntry(path, handler)); | ||
82 | return true; | ||
83 | } | ||
84 | |||
85 | //must already have a handler for that path so return false | ||
86 | return false; | ||
87 | } | ||
88 | |||
89 | public bool AddXmlRPCHandler(string method, XmlRpcMethod handler) | ||
90 | { | ||
91 | if (!this.m_rpcHandlers.ContainsKey(method)) | ||
92 | { | ||
93 | this.m_rpcHandlers.Add(method, handler); | ||
94 | return true; | ||
95 | } | ||
96 | |||
97 | //must already have a handler for that path so return false | ||
98 | return false; | ||
99 | } | ||
100 | |||
101 | protected virtual string ProcessXMLRPCMethod(string methodName, XmlRpcRequest request) | ||
102 | { | ||
103 | XmlRpcResponse response; | ||
104 | |||
105 | XmlRpcMethod method; | ||
106 | if (this.m_rpcHandlers.TryGetValue(methodName, out method)) | ||
107 | { | ||
108 | response = method(request); | ||
109 | } | ||
110 | else | ||
111 | { | ||
112 | response = new XmlRpcResponse(); | ||
113 | Hashtable unknownMethodError = new Hashtable(); | ||
114 | unknownMethodError["reason"] = "XmlRequest"; ; | ||
115 | unknownMethodError["message"] = "Unknown Rpc request"; | ||
116 | unknownMethodError["login"] = "false"; | ||
117 | response.Value = unknownMethodError; | ||
118 | } | ||
119 | |||
120 | return XmlRpcResponseSerializer.Singleton.Serialize(response); | ||
121 | } | ||
122 | |||
123 | protected virtual string ParseREST(string request, string path, string method) | ||
124 | { | ||
125 | string response; | ||
126 | |||
127 | string requestKey = String.Format("{0}: {1}", method, path); | ||
128 | |||
129 | string bestMatch = String.Empty; | ||
130 | foreach (string currentKey in m_restHandlers.Keys) | ||
131 | { | ||
132 | if (requestKey.StartsWith(currentKey)) | ||
133 | { | ||
134 | if (currentKey.Length > bestMatch.Length) | ||
135 | { | ||
136 | bestMatch = currentKey; | ||
137 | } | ||
138 | } | ||
139 | } | ||
140 | |||
141 | RestMethodEntry restMethodEntry; | ||
142 | if (m_restHandlers.TryGetValue(bestMatch, out restMethodEntry)) | ||
143 | { | ||
144 | RestMethod restMethod = restMethodEntry.RestMethod; | ||
145 | |||
146 | string param = path.Substring(restMethodEntry.Path.Length); | ||
147 | response = restMethod(request, path, param); | ||
148 | |||
149 | } | ||
150 | else | ||
151 | { | ||
152 | response = String.Empty; | ||
153 | } | ||
154 | |||
155 | return response; | ||
156 | } | ||
157 | |||
158 | protected virtual string ParseLLSDXML(string requestBody) | ||
159 | { | ||
160 | // dummy function for now - IMPLEMENT ME! | ||
161 | return ""; | ||
162 | } | ||
163 | |||
164 | protected virtual string ParseXMLRPC(string requestBody) | ||
165 | { | ||
166 | string responseString = String.Empty; | ||
167 | |||
168 | try | ||
169 | { | ||
170 | XmlRpcRequest request = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(requestBody); | ||
171 | |||
172 | string methodName = request.MethodName; | ||
173 | |||
174 | responseString = ProcessXMLRPCMethod(methodName, request); | ||
175 | } | ||
176 | catch (Exception e) | ||
177 | { | ||
178 | Console.WriteLine(e.ToString()); | ||
179 | } | ||
180 | return responseString; | ||
181 | } | ||
182 | |||
183 | public virtual void HandleRequest(Object stateinfo) | ||
184 | { | ||
185 | try | ||
186 | { | ||
187 | HttpListenerContext context = (HttpListenerContext)stateinfo; | ||
188 | |||
189 | HttpListenerRequest request = context.Request; | ||
190 | HttpListenerResponse response = context.Response; | ||
191 | |||
192 | response.KeepAlive = false; | ||
193 | response.SendChunked = false; | ||
194 | |||
195 | System.IO.Stream body = request.InputStream; | ||
196 | System.Text.Encoding encoding = System.Text.Encoding.UTF8; | ||
197 | System.IO.StreamReader reader = new System.IO.StreamReader(body, encoding); | ||
198 | |||
199 | string requestBody = reader.ReadToEnd(); | ||
200 | body.Close(); | ||
201 | reader.Close(); | ||
202 | |||
203 | //Console.WriteLine(request.HttpMethod + " " + request.RawUrl + " Http/" + request.ProtocolVersion.ToString() + " content type: " + request.ContentType); | ||
204 | //Console.WriteLine(requestBody); | ||
205 | |||
206 | string responseString = ""; | ||
207 | switch (request.ContentType) | ||
208 | { | ||
209 | case "text/xml": | ||
210 | // must be XML-RPC, so pass to the XML-RPC parser | ||
211 | |||
212 | responseString = ParseXMLRPC(requestBody); | ||
213 | responseString = Regex.Replace(responseString, "utf-16", "utf-8"); | ||
214 | |||
215 | response.AddHeader("Content-type", "text/xml"); | ||
216 | break; | ||
217 | |||
218 | case "application/xml": | ||
219 | // probably LLSD we hope, otherwise it should be ignored by the parser | ||
220 | responseString = ParseLLSDXML(requestBody); | ||
221 | response.AddHeader("Content-type", "application/xml"); | ||
222 | break; | ||
223 | |||
224 | case "application/x-www-form-urlencoded": | ||
225 | // a form data POST so send to the REST parser | ||
226 | responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod); | ||
227 | response.AddHeader("Content-type", "text/html"); | ||
228 | break; | ||
229 | |||
230 | case null: | ||
231 | // must be REST or invalid crap, so pass to the REST parser | ||
232 | responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod); | ||
233 | response.AddHeader("Content-type", "text/html"); | ||
234 | break; | ||
235 | |||
236 | } | ||
237 | |||
238 | byte[] buffer = System.Text.Encoding.UTF8.GetBytes(responseString); | ||
239 | System.IO.Stream output = response.OutputStream; | ||
240 | response.SendChunked = false; | ||
241 | response.ContentLength64 = buffer.Length; | ||
242 | output.Write(buffer, 0, buffer.Length); | ||
243 | output.Close(); | ||
244 | } | ||
245 | catch (Exception e) | ||
246 | { | ||
247 | Console.WriteLine(e.ToString()); | ||
248 | } | ||
249 | } | ||
250 | |||
251 | public void Start() | ||
252 | { | ||
253 | MainConsole.Instance.Verbose("BaseHttpServer.cs: Starting up HTTP Server"); | ||
254 | |||
255 | m_workerThread = new Thread(new ThreadStart(StartHTTP)); | ||
256 | m_workerThread.IsBackground = true; | ||
257 | m_workerThread.Start(); | ||
258 | } | ||
259 | |||
260 | private void StartHTTP() | ||
261 | { | ||
262 | try | ||
263 | { | ||
264 | MainConsole.Instance.Verbose("BaseHttpServer.cs: StartHTTP() - Spawned main thread OK"); | ||
265 | m_httpListener = new HttpListener(); | ||
266 | |||
267 | m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); | ||
268 | m_httpListener.Start(); | ||
269 | |||
270 | HttpListenerContext context; | ||
271 | while (true) | ||
272 | { | ||
273 | context = m_httpListener.GetContext(); | ||
274 | ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context); | ||
275 | } | ||
276 | } | ||
277 | catch (Exception e) | ||
278 | { | ||
279 | MainConsole.Instance.Warn(e.Message); | ||
280 | } | ||
281 | } | ||
282 | } | ||
283 | } | ||
diff --git a/Common/OpenSim.Servers/BaseServer.cs b/Common/OpenSim.Servers/BaseServer.cs deleted file mode 100644 index f248186..0000000 --- a/Common/OpenSim.Servers/BaseServer.cs +++ /dev/null | |||
@@ -1,37 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Servers | ||
33 | { | ||
34 | public class BaseServer | ||
35 | { | ||
36 | } | ||
37 | } | ||
diff --git a/Common/OpenSim.Servers/CheckSumServer.cs b/Common/OpenSim.Servers/CheckSumServer.cs deleted file mode 100644 index b6bfe3a..0000000 --- a/Common/OpenSim.Servers/CheckSumServer.cs +++ /dev/null | |||
@@ -1,139 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Text; | ||
30 | using System.IO; | ||
31 | using System.Threading; | ||
32 | using System.Net; | ||
33 | using System.Net.Sockets; | ||
34 | using System.Timers; | ||
35 | using System.Reflection; | ||
36 | using System.Collections; | ||
37 | using System.Collections.Generic; | ||
38 | using libsecondlife; | ||
39 | using libsecondlife.Packets; | ||
40 | using OpenSim.Framework.Console; | ||
41 | |||
42 | |||
43 | namespace OpenSim.Servers | ||
44 | { | ||
45 | public class CheckSumServer : UDPServerBase | ||
46 | { | ||
47 | //protected ConsoleBase m_console; | ||
48 | |||
49 | public CheckSumServer(int port) | ||
50 | : base(port) | ||
51 | { | ||
52 | } | ||
53 | |||
54 | protected override void OnReceivedData(IAsyncResult result) | ||
55 | { | ||
56 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | ||
57 | epSender = (EndPoint)ipeSender; | ||
58 | Packet packet = null; | ||
59 | int numBytes = Server.EndReceiveFrom(result, ref epSender); | ||
60 | int packetEnd = numBytes - 1; | ||
61 | |||
62 | packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
63 | |||
64 | if (packet.Type == PacketType.SecuredTemplateChecksumRequest) | ||
65 | { | ||
66 | SecuredTemplateChecksumRequestPacket checksum = (SecuredTemplateChecksumRequestPacket)packet; | ||
67 | TemplateChecksumReplyPacket checkreply = new TemplateChecksumReplyPacket(); | ||
68 | checkreply.DataBlock.Checksum = 3220703154;//180572585; | ||
69 | checkreply.DataBlock.Flags = 0; | ||
70 | checkreply.DataBlock.MajorVersion = 1; | ||
71 | checkreply.DataBlock.MinorVersion = 15; | ||
72 | checkreply.DataBlock.PatchVersion = 0; | ||
73 | checkreply.DataBlock.ServerVersion = 0; | ||
74 | checkreply.TokenBlock.Token = checksum.TokenBlock.Token; | ||
75 | this.SendPacket(checkreply, epSender); | ||
76 | |||
77 | /* | ||
78 | //if we wanted to echo the the checksum/ version from the client (so that any client worked) | ||
79 | SecuredTemplateChecksumRequestPacket checkrequest = new SecuredTemplateChecksumRequestPacket(); | ||
80 | checkrequest.TokenBlock.Token = checksum.TokenBlock.Token; | ||
81 | this.SendPacket(checkrequest, epSender); | ||
82 | */ | ||
83 | } | ||
84 | else if (packet.Type == PacketType.TemplateChecksumReply) | ||
85 | { | ||
86 | //echo back the client checksum reply (Hegemon's method) | ||
87 | TemplateChecksumReplyPacket checksum2 = (TemplateChecksumReplyPacket)packet; | ||
88 | TemplateChecksumReplyPacket checkreply2 = new TemplateChecksumReplyPacket(); | ||
89 | checkreply2.DataBlock.Checksum = checksum2.DataBlock.Checksum; | ||
90 | checkreply2.DataBlock.Flags = checksum2.DataBlock.Flags; | ||
91 | checkreply2.DataBlock.MajorVersion = checksum2.DataBlock.MajorVersion; | ||
92 | checkreply2.DataBlock.MinorVersion = checksum2.DataBlock.MinorVersion; | ||
93 | checkreply2.DataBlock.PatchVersion = checksum2.DataBlock.PatchVersion; | ||
94 | checkreply2.DataBlock.ServerVersion = checksum2.DataBlock.ServerVersion; | ||
95 | checkreply2.TokenBlock.Token = checksum2.TokenBlock.Token; | ||
96 | this.SendPacket(checkreply2, epSender); | ||
97 | } | ||
98 | else | ||
99 | { | ||
100 | } | ||
101 | |||
102 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
103 | } | ||
104 | |||
105 | private void SendPacket(Packet Pack, EndPoint endp) | ||
106 | { | ||
107 | if (!Pack.Header.Resent) | ||
108 | { | ||
109 | Pack.Header.Sequence = 1; | ||
110 | } | ||
111 | |||
112 | byte[] ZeroOutBuffer = new byte[4096]; | ||
113 | byte[] sendbuffer; | ||
114 | sendbuffer = Pack.ToBytes(); | ||
115 | |||
116 | try | ||
117 | { | ||
118 | if (Pack.Header.Zerocoded) | ||
119 | { | ||
120 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | ||
121 | this.SendPackTo(ZeroOutBuffer, packetsize, SocketFlags.None, endp); | ||
122 | } | ||
123 | else | ||
124 | { | ||
125 | this.SendPackTo(sendbuffer, sendbuffer.Length, SocketFlags.None, endp); | ||
126 | } | ||
127 | } | ||
128 | catch (Exception) | ||
129 | { | ||
130 | MainConsole.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection "); | ||
131 | } | ||
132 | } | ||
133 | |||
134 | private void SendPackTo(byte[] buffer, int size, SocketFlags flags, EndPoint endp) | ||
135 | { | ||
136 | this.Server.SendTo(buffer, size, flags, endp); | ||
137 | } | ||
138 | } | ||
139 | } \ No newline at end of file | ||
diff --git a/Common/OpenSim.Servers/IRestHandler.cs b/Common/OpenSim.Servers/IRestHandler.cs deleted file mode 100644 index 3aa508c..0000000 --- a/Common/OpenSim.Servers/IRestHandler.cs +++ /dev/null | |||
@@ -1,35 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Servers | ||
33 | { | ||
34 | public delegate string RestMethod( string request, string path, string param ); | ||
35 | } | ||
diff --git a/Common/OpenSim.Servers/LocalUserProfileManager.cs b/Common/OpenSim.Servers/LocalUserProfileManager.cs deleted file mode 100644 index 6f65176..0000000 --- a/Common/OpenSim.Servers/LocalUserProfileManager.cs +++ /dev/null | |||
@@ -1,124 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Collections; | ||
32 | using System.Text; | ||
33 | using OpenSim.Framework.User; | ||
34 | using OpenSim.Framework.Grid; | ||
35 | using OpenSim.Framework.Inventory; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Framework.Types; | ||
38 | using libsecondlife; | ||
39 | |||
40 | namespace OpenSim.UserServer | ||
41 | { | ||
42 | public class LocalUserProfileManager : UserProfileManager | ||
43 | { | ||
44 | private IGridServer m_gridServer; | ||
45 | private int m_port; | ||
46 | private string m_ipAddr; | ||
47 | private uint regionX; | ||
48 | private uint regionY; | ||
49 | private AddNewSessionHandler AddSession; | ||
50 | |||
51 | public LocalUserProfileManager(IGridServer gridServer, int simPort, string ipAddr , uint regX, uint regY) | ||
52 | { | ||
53 | m_gridServer = gridServer; | ||
54 | m_port = simPort; | ||
55 | m_ipAddr = ipAddr; | ||
56 | regionX = regX; | ||
57 | regionY = regY; | ||
58 | } | ||
59 | |||
60 | public void SetSessionHandler(AddNewSessionHandler sessionHandler) | ||
61 | { | ||
62 | this.AddSession = sessionHandler; | ||
63 | } | ||
64 | |||
65 | public override void InitUserProfiles() | ||
66 | { | ||
67 | base.InitUserProfiles(); | ||
68 | } | ||
69 | |||
70 | public override void CustomiseResponse(ref System.Collections.Hashtable response, UserProfile theUser) | ||
71 | { | ||
72 | Int32 circode = (Int32)response["circuit_code"]; | ||
73 | theUser.AddSimCircuit((uint)circode, LLUUID.Random()); | ||
74 | response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}"; | ||
75 | response["sim_port"] = m_port; | ||
76 | response["sim_ip"] = m_ipAddr; | ||
77 | response["region_y"] = (Int32)regionY* 256; | ||
78 | response["region_x"] = (Int32)regionX* 256; | ||
79 | |||
80 | string first; | ||
81 | string last; | ||
82 | if (response.Contains("first_name")) | ||
83 | { | ||
84 | first = (string)response["first_name"]; | ||
85 | } | ||
86 | else | ||
87 | { | ||
88 | first = "test"; | ||
89 | } | ||
90 | |||
91 | if (response.Contains("last_name")) | ||
92 | { | ||
93 | last = (string)response["last_name"]; | ||
94 | } | ||
95 | else | ||
96 | { | ||
97 | last = "User"; | ||
98 | } | ||
99 | |||
100 | ArrayList InventoryList = (ArrayList)response["inventory-skeleton"]; | ||
101 | Hashtable Inventory1 = (Hashtable)InventoryList[0]; | ||
102 | |||
103 | Login _login = new Login(); | ||
104 | //copy data to login object | ||
105 | _login.First = first; | ||
106 | _login.Last = last; | ||
107 | _login.Agent = new LLUUID((string)response["agent_id"]) ; | ||
108 | _login.Session = new LLUUID((string)response["session_id"]); | ||
109 | _login.SecureSession = new LLUUID((string)response["secure_session_id"]); | ||
110 | _login.CircuitCode =(uint) circode; | ||
111 | _login.BaseFolder = null; | ||
112 | _login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]); | ||
113 | |||
114 | //working on local computer if so lets add to the gridserver's list of sessions? | ||
115 | /*if (m_gridServer.GetName() == "Local") | ||
116 | { | ||
117 | Console.WriteLine("adding login data to gridserver"); | ||
118 | ((LocalGridBase)this.m_gridServer).AddNewSession(_login); | ||
119 | }*/ | ||
120 | |||
121 | this.AddSession(_login); | ||
122 | } | ||
123 | } | ||
124 | } | ||
diff --git a/Common/OpenSim.Servers/LoginResponse.cs b/Common/OpenSim.Servers/LoginResponse.cs deleted file mode 100644 index 9e37409..0000000 --- a/Common/OpenSim.Servers/LoginResponse.cs +++ /dev/null | |||
@@ -1,669 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using Nwc.XmlRpc; | ||
30 | using System; | ||
31 | using System.IO; | ||
32 | using System.Net; | ||
33 | using System.Net.Sockets; | ||
34 | using System.Text; | ||
35 | using System.Text.RegularExpressions; | ||
36 | using System.Threading; | ||
37 | using System.Collections; | ||
38 | using System.Security.Cryptography; | ||
39 | using System.Xml; | ||
40 | using libsecondlife; | ||
41 | using OpenSim; | ||
42 | using OpenSim.Framework.User; | ||
43 | using OpenSim.Framework.Inventory; | ||
44 | using OpenSim.Framework.Utilities; | ||
45 | using OpenSim.Framework.Interfaces; | ||
46 | |||
47 | // ? | ||
48 | using OpenSim.Framework.Grid; | ||
49 | |||
50 | namespace OpenSim.UserServer | ||
51 | { | ||
52 | /// <summary> | ||
53 | /// A temp class to handle login response. | ||
54 | /// Should make use of UserProfileManager where possible. | ||
55 | /// </summary> | ||
56 | |||
57 | public class LoginResponse | ||
58 | { | ||
59 | private Hashtable loginFlagsHash; | ||
60 | private Hashtable globalTexturesHash; | ||
61 | private Hashtable loginError; | ||
62 | private Hashtable eventCategoriesHash; | ||
63 | private Hashtable uiConfigHash; | ||
64 | private Hashtable classifiedCategoriesHash; | ||
65 | |||
66 | private ArrayList loginFlags; | ||
67 | private ArrayList globalTextures; | ||
68 | private ArrayList eventCategories; | ||
69 | private ArrayList uiConfig; | ||
70 | private ArrayList classifiedCategories; | ||
71 | private ArrayList inventoryRoot; | ||
72 | private ArrayList initialOutfit; | ||
73 | private ArrayList agentInventory; | ||
74 | |||
75 | private UserProfile userProfile; | ||
76 | |||
77 | private LLUUID agentID; | ||
78 | private LLUUID sessionID; | ||
79 | private LLUUID secureSessionID; | ||
80 | private LLUUID baseFolderID; | ||
81 | private LLUUID inventoryFolderID; | ||
82 | |||
83 | // Login Flags | ||
84 | private string dst; | ||
85 | private string stipendSinceLogin; | ||
86 | private string gendered; | ||
87 | private string everLoggedIn; | ||
88 | private string login; | ||
89 | private string simPort; | ||
90 | private string simAddress; | ||
91 | private string agentAccess; | ||
92 | private Int32 circuitCode; | ||
93 | private uint regionX; | ||
94 | private uint regionY; | ||
95 | |||
96 | // Login | ||
97 | private string firstname; | ||
98 | private string lastname; | ||
99 | |||
100 | // Global Textures | ||
101 | private string sunTexture; | ||
102 | private string cloudTexture; | ||
103 | private string moonTexture; | ||
104 | |||
105 | // Error Flags | ||
106 | private string errorReason; | ||
107 | private string errorMessage; | ||
108 | |||
109 | // Response | ||
110 | private XmlRpcResponse xmlRpcResponse; | ||
111 | private XmlRpcResponse defaultXmlRpcResponse; | ||
112 | |||
113 | private string welcomeMessage; | ||
114 | private string startLocation; | ||
115 | private string allowFirstLife; | ||
116 | private string home; | ||
117 | private string seedCapability; | ||
118 | private string lookAt; | ||
119 | |||
120 | public LoginResponse() | ||
121 | { | ||
122 | this.loginFlags = new ArrayList(); | ||
123 | this.globalTextures = new ArrayList(); | ||
124 | this.eventCategories = new ArrayList(); | ||
125 | this.uiConfig = new ArrayList(); | ||
126 | this.classifiedCategories = new ArrayList(); | ||
127 | |||
128 | this.loginError = new Hashtable(); | ||
129 | this.eventCategoriesHash = new Hashtable(); | ||
130 | this.classifiedCategoriesHash = new Hashtable(); | ||
131 | this.uiConfigHash = new Hashtable(); | ||
132 | |||
133 | this.defaultXmlRpcResponse = new XmlRpcResponse(); | ||
134 | this.userProfile = new UserProfile(); | ||
135 | this.inventoryRoot = new ArrayList(); | ||
136 | this.initialOutfit = new ArrayList(); | ||
137 | this.agentInventory = new ArrayList(); | ||
138 | |||
139 | this.xmlRpcResponse = new XmlRpcResponse(); | ||
140 | this.defaultXmlRpcResponse = new XmlRpcResponse(); | ||
141 | |||
142 | this.SetDefaultValues(); | ||
143 | } // LoginServer | ||
144 | |||
145 | public void SetDefaultValues() | ||
146 | { | ||
147 | try | ||
148 | { | ||
149 | this.DST = "N"; | ||
150 | this.StipendSinceLogin = "N"; | ||
151 | this.Gendered = "Y"; | ||
152 | this.EverLoggedIn = "Y"; | ||
153 | this.login = "false"; | ||
154 | this.firstname = "Test"; | ||
155 | this.lastname = "User"; | ||
156 | this.agentAccess = "M"; | ||
157 | this.startLocation = "last"; | ||
158 | this.allowFirstLife = "Y"; | ||
159 | |||
160 | this.SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271"; | ||
161 | this.CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; | ||
162 | this.MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; | ||
163 | |||
164 | this.ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock."; | ||
165 | this.ErrorReason = "key"; | ||
166 | this.welcomeMessage = "Welcome to OpenSim!"; | ||
167 | this.seedCapability = ""; | ||
168 | this.home = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + this.userProfile.homepos.X.ToString() + ",r" + this.userProfile.homepos.Y.ToString() + ",r" + this.userProfile.homepos.Z.ToString() + "], 'look_at':[r" + this.userProfile.homelookat.X.ToString() + ",r" + this.userProfile.homelookat.Y.ToString() + ",r" + this.userProfile.homelookat.Z.ToString() + "]}"; | ||
169 | this.lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]"; | ||
170 | this.RegionX = (uint)255232; | ||
171 | this.RegionY = (uint)254976; | ||
172 | |||
173 | // Classifieds; | ||
174 | this.AddClassifiedCategory((Int32)1, "Shopping"); | ||
175 | this.AddClassifiedCategory((Int32)2, "Land Rental"); | ||
176 | this.AddClassifiedCategory((Int32)3, "Property Rental"); | ||
177 | this.AddClassifiedCategory((Int32)4, "Special Attraction"); | ||
178 | this.AddClassifiedCategory((Int32)5, "New Products"); | ||
179 | this.AddClassifiedCategory((Int32)6, "Employment"); | ||
180 | this.AddClassifiedCategory((Int32)7, "Wanted"); | ||
181 | this.AddClassifiedCategory((Int32)8, "Service"); | ||
182 | this.AddClassifiedCategory((Int32)9, "Personal"); | ||
183 | |||
184 | int SessionRand = Util.RandomClass.Next(1, 999); | ||
185 | this.SessionID = new LLUUID("aaaabbbb-0200-" + SessionRand.ToString("0000") + "-8664-58f53e442797"); | ||
186 | this.SecureSessionID = LLUUID.Random(); | ||
187 | |||
188 | this.userProfile.Inventory.CreateRootFolder(this.userProfile.UUID, true); | ||
189 | this.baseFolderID = this.userProfile.Inventory.GetFolderID("Textures"); | ||
190 | this.inventoryFolderID = this.userProfile.Inventory.GetFolderID("My Inventory-"); | ||
191 | Hashtable InventoryRootHash = new Hashtable(); | ||
192 | InventoryRootHash["folder_id"] = this.userProfile.Inventory.InventoryRoot.FolderID.ToStringHyphenated(); | ||
193 | this.inventoryRoot.Add(InventoryRootHash); | ||
194 | |||
195 | Hashtable TempHash; | ||
196 | foreach (InventoryFolder InvFolder in this.userProfile.Inventory.InventoryFolders.Values) | ||
197 | { | ||
198 | TempHash = new Hashtable(); | ||
199 | TempHash["name"] = InvFolder.FolderName; | ||
200 | TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); | ||
201 | TempHash["version"] = (Int32)InvFolder.Version; | ||
202 | TempHash["type_default"] = (Int32)InvFolder.DefaultType; | ||
203 | TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated(); | ||
204 | this.agentInventory.Add(TempHash); | ||
205 | } | ||
206 | |||
207 | Hashtable InitialOutfitHash = new Hashtable(); | ||
208 | InitialOutfitHash["folder_name"] = "Nightclub Female"; | ||
209 | InitialOutfitHash["gender"] = "female"; | ||
210 | this.initialOutfit.Add(InitialOutfitHash); | ||
211 | } | ||
212 | catch (Exception e) | ||
213 | { | ||
214 | OpenSim.Framework.Console.MainConsole.Instance.Warn( | ||
215 | "LoginResponse: Unable to set default values: " + e.Message | ||
216 | ); | ||
217 | } | ||
218 | |||
219 | } // SetDefaultValues | ||
220 | |||
221 | protected virtual LLUUID GetAgentId() | ||
222 | { | ||
223 | // todo | ||
224 | LLUUID Agent; | ||
225 | int AgentRand = Util.RandomClass.Next(1, 9999); | ||
226 | Agent = new LLUUID("99998888-0100-" + AgentRand.ToString("0000") + "-8ec1-0b1d5cd6aead"); | ||
227 | return Agent; | ||
228 | } // GetAgentId | ||
229 | |||
230 | private XmlRpcResponse GenerateFailureResponse(string reason, string message, string login) | ||
231 | { | ||
232 | // Overwrite any default values; | ||
233 | this.xmlRpcResponse = new XmlRpcResponse(); | ||
234 | |||
235 | // Ensure Login Failed message/reason; | ||
236 | this.ErrorMessage = message; | ||
237 | this.ErrorReason = reason; | ||
238 | |||
239 | this.loginError["reason"] = this.ErrorReason; | ||
240 | this.loginError["message"] = this.ErrorMessage; | ||
241 | this.loginError["login"] = login; | ||
242 | this.xmlRpcResponse.Value = this.loginError; | ||
243 | return (this.xmlRpcResponse); | ||
244 | } // GenerateResponse | ||
245 | |||
246 | public XmlRpcResponse LoginFailedResponse() | ||
247 | { | ||
248 | return (this.GenerateFailureResponse("key", "You have entered an invalid name/password combination. Check Caps/lock.", "false")); | ||
249 | } // LoginFailedResponse | ||
250 | |||
251 | public XmlRpcResponse ConnectionFailedResponse() | ||
252 | { | ||
253 | return (this.LoginFailedResponse()); | ||
254 | } // CreateErrorConnectingToGridResponse() | ||
255 | |||
256 | public XmlRpcResponse CreateAlreadyLoggedInResponse() | ||
257 | { | ||
258 | return (this.GenerateFailureResponse("presence", "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner", "false")); | ||
259 | } // CreateAlreadyLoggedInResponse() | ||
260 | |||
261 | public XmlRpcResponse ToXmlRpcResponse() | ||
262 | { | ||
263 | try | ||
264 | { | ||
265 | |||
266 | Hashtable responseData = new Hashtable(); | ||
267 | |||
268 | this.loginFlagsHash = new Hashtable(); | ||
269 | this.loginFlagsHash["daylight_savings"] = this.DST; | ||
270 | this.loginFlagsHash["stipend_since_login"] = this.StipendSinceLogin; | ||
271 | this.loginFlagsHash["gendered"] = this.Gendered; | ||
272 | this.loginFlagsHash["ever_logged_in"] = this.EverLoggedIn; | ||
273 | this.loginFlags.Add(this.loginFlagsHash); | ||
274 | |||
275 | responseData["first_name"] = this.Firstname; | ||
276 | responseData["last_name"] = this.Lastname; | ||
277 | responseData["agent_access"] = this.agentAccess; | ||
278 | |||
279 | this.globalTexturesHash = new Hashtable(); | ||
280 | this.globalTexturesHash["sun_texture_id"] = this.SunTexture; | ||
281 | this.globalTexturesHash["cloud_texture_id"] = this.CloudTexture; | ||
282 | this.globalTexturesHash["moon_texture_id"] = this.MoonTexture; | ||
283 | this.globalTextures.Add(this.globalTexturesHash); | ||
284 | this.eventCategories.Add(this.eventCategoriesHash); | ||
285 | |||
286 | this.AddToUIConfig("allow_first_life", this.allowFirstLife); | ||
287 | this.uiConfig.Add(this.uiConfigHash); | ||
288 | |||
289 | // Create a agent and session LLUUID | ||
290 | this.agentID = this.GetAgentId(); | ||
291 | |||
292 | responseData["sim_port"] = this.SimPort; | ||
293 | responseData["sim_ip"] = this.SimAddress; | ||
294 | responseData["agent_id"] = this.AgentID.ToStringHyphenated(); | ||
295 | responseData["session_id"] = this.SessionID.ToStringHyphenated(); | ||
296 | responseData["secure_session_id"] = this.SecureSessionID.ToStringHyphenated(); | ||
297 | responseData["circuit_code"] = this.CircuitCode; | ||
298 | responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
299 | responseData["login-flags"] = this.loginFlags; | ||
300 | responseData["global-textures"] = this.globalTextures; | ||
301 | responseData["seed_capability"] = this.seedCapability; | ||
302 | |||
303 | responseData["event_categories"] = this.eventCategories; | ||
304 | responseData["event_notifications"] = new ArrayList(); // todo | ||
305 | responseData["classified_categories"] = this.classifiedCategories; | ||
306 | responseData["ui-config"] = this.uiConfig; | ||
307 | |||
308 | responseData["inventory-skeleton"] = this.agentInventory; | ||
309 | responseData["inventory-skel-lib"] = new ArrayList(); // todo | ||
310 | responseData["inventory-root"] = this.inventoryRoot; | ||
311 | responseData["gestures"] = new ArrayList(); // todo | ||
312 | responseData["inventory-lib-owner"] = new ArrayList(); // todo | ||
313 | responseData["initial-outfit"] = this.initialOutfit; | ||
314 | responseData["start_location"] = this.startLocation; | ||
315 | responseData["seed_capability"] = this.seedCapability; | ||
316 | responseData["home"] = this.home; | ||
317 | responseData["look_at"] = this.lookAt; | ||
318 | responseData["message"] = this.welcomeMessage; | ||
319 | responseData["region_x"] = (Int32)this.RegionX * 256; | ||
320 | responseData["region_y"] = (Int32)this.RegionY * 256; | ||
321 | |||
322 | responseData["login"] = "true"; | ||
323 | this.xmlRpcResponse.Value = responseData; | ||
324 | |||
325 | return (this.xmlRpcResponse); | ||
326 | } | ||
327 | catch (Exception e) | ||
328 | { | ||
329 | OpenSim.Framework.Console.MainConsole.Instance.Error( | ||
330 | "LoginResponse: Error creating XML-RPC Response: " + e.Message | ||
331 | ); | ||
332 | return (this.GenerateFailureResponse("Internal Error", "Error generating Login Response", "false")); | ||
333 | |||
334 | } | ||
335 | |||
336 | } // ToXmlRpcResponse | ||
337 | |||
338 | public void SetEventCategories(string category, string value) | ||
339 | { | ||
340 | this.eventCategoriesHash[category] = value; | ||
341 | } // SetEventCategories | ||
342 | |||
343 | public void AddToUIConfig(string itemName, string item) | ||
344 | { | ||
345 | this.uiConfigHash[itemName] = item; | ||
346 | } // SetUIConfig | ||
347 | |||
348 | public void AddClassifiedCategory(Int32 ID, string categoryName) | ||
349 | { | ||
350 | this.classifiedCategoriesHash["category_name"] = categoryName; | ||
351 | this.classifiedCategoriesHash["category_id"] = ID; | ||
352 | this.classifiedCategories.Add(this.classifiedCategoriesHash); | ||
353 | // this.classifiedCategoriesHash.Clear(); | ||
354 | } // SetClassifiedCategory | ||
355 | |||
356 | public string Login | ||
357 | { | ||
358 | get | ||
359 | { | ||
360 | return this.login; | ||
361 | } | ||
362 | set | ||
363 | { | ||
364 | this.login = value; | ||
365 | } | ||
366 | } // Login | ||
367 | |||
368 | public string DST | ||
369 | { | ||
370 | get | ||
371 | { | ||
372 | return this.dst; | ||
373 | } | ||
374 | set | ||
375 | { | ||
376 | this.dst = value; | ||
377 | } | ||
378 | } // DST | ||
379 | |||
380 | public string StipendSinceLogin | ||
381 | { | ||
382 | get | ||
383 | { | ||
384 | return this.stipendSinceLogin; | ||
385 | } | ||
386 | set | ||
387 | { | ||
388 | this.stipendSinceLogin = value; | ||
389 | } | ||
390 | } // StipendSinceLogin | ||
391 | |||
392 | public string Gendered | ||
393 | { | ||
394 | get | ||
395 | { | ||
396 | return this.gendered; | ||
397 | } | ||
398 | set | ||
399 | { | ||
400 | this.gendered = value; | ||
401 | } | ||
402 | } // Gendered | ||
403 | |||
404 | public string EverLoggedIn | ||
405 | { | ||
406 | get | ||
407 | { | ||
408 | return this.everLoggedIn; | ||
409 | } | ||
410 | set | ||
411 | { | ||
412 | this.everLoggedIn = value; | ||
413 | } | ||
414 | } // EverLoggedIn | ||
415 | |||
416 | public string SimPort | ||
417 | { | ||
418 | get | ||
419 | { | ||
420 | return this.simPort; | ||
421 | } | ||
422 | set | ||
423 | { | ||
424 | this.simPort = value; | ||
425 | } | ||
426 | } // SimPort | ||
427 | |||
428 | public string SimAddress | ||
429 | { | ||
430 | get | ||
431 | { | ||
432 | return this.simAddress; | ||
433 | } | ||
434 | set | ||
435 | { | ||
436 | this.simAddress = value; | ||
437 | } | ||
438 | } // SimAddress | ||
439 | |||
440 | public LLUUID AgentID | ||
441 | { | ||
442 | get | ||
443 | { | ||
444 | return this.agentID; | ||
445 | } | ||
446 | set | ||
447 | { | ||
448 | this.agentID = value; | ||
449 | } | ||
450 | } // AgentID | ||
451 | |||
452 | public LLUUID SessionID | ||
453 | { | ||
454 | get | ||
455 | { | ||
456 | return this.sessionID; | ||
457 | } | ||
458 | set | ||
459 | { | ||
460 | this.sessionID = value; | ||
461 | } | ||
462 | } // SessionID | ||
463 | |||
464 | public LLUUID SecureSessionID | ||
465 | { | ||
466 | get | ||
467 | { | ||
468 | return this.secureSessionID; | ||
469 | } | ||
470 | set | ||
471 | { | ||
472 | this.secureSessionID = value; | ||
473 | } | ||
474 | } // SecureSessionID | ||
475 | |||
476 | public LLUUID BaseFolderID | ||
477 | { | ||
478 | get | ||
479 | { | ||
480 | return this.baseFolderID; | ||
481 | } | ||
482 | set | ||
483 | { | ||
484 | this.baseFolderID = value; | ||
485 | } | ||
486 | } // BaseFolderID | ||
487 | |||
488 | public LLUUID InventoryFolderID | ||
489 | { | ||
490 | get | ||
491 | { | ||
492 | return this.inventoryFolderID; | ||
493 | } | ||
494 | set | ||
495 | { | ||
496 | this.inventoryFolderID = value; | ||
497 | } | ||
498 | } // InventoryFolderID | ||
499 | |||
500 | public Int32 CircuitCode | ||
501 | { | ||
502 | get | ||
503 | { | ||
504 | return this.circuitCode; | ||
505 | } | ||
506 | set | ||
507 | { | ||
508 | this.circuitCode = value; | ||
509 | } | ||
510 | } // CircuitCode | ||
511 | |||
512 | public uint RegionX | ||
513 | { | ||
514 | get | ||
515 | { | ||
516 | return this.regionX; | ||
517 | } | ||
518 | set | ||
519 | { | ||
520 | this.regionX = value; | ||
521 | } | ||
522 | } // RegionX | ||
523 | |||
524 | public uint RegionY | ||
525 | { | ||
526 | get | ||
527 | { | ||
528 | return this.regionY; | ||
529 | } | ||
530 | set | ||
531 | { | ||
532 | this.regionY = value; | ||
533 | } | ||
534 | } // RegionY | ||
535 | |||
536 | public string SunTexture | ||
537 | { | ||
538 | get | ||
539 | { | ||
540 | return this.sunTexture; | ||
541 | } | ||
542 | set | ||
543 | { | ||
544 | this.sunTexture = value; | ||
545 | } | ||
546 | } // SunTexture | ||
547 | |||
548 | public string CloudTexture | ||
549 | { | ||
550 | get | ||
551 | { | ||
552 | return this.cloudTexture; | ||
553 | } | ||
554 | set | ||
555 | { | ||
556 | this.cloudTexture = value; | ||
557 | } | ||
558 | } // CloudTexture | ||
559 | |||
560 | public string MoonTexture | ||
561 | { | ||
562 | get | ||
563 | { | ||
564 | return this.moonTexture; | ||
565 | } | ||
566 | set | ||
567 | { | ||
568 | this.moonTexture = value; | ||
569 | } | ||
570 | } // MoonTexture | ||
571 | |||
572 | public string Firstname | ||
573 | { | ||
574 | get | ||
575 | { | ||
576 | return this.firstname; | ||
577 | } | ||
578 | set | ||
579 | { | ||
580 | this.firstname = value; | ||
581 | } | ||
582 | } // Firstname | ||
583 | |||
584 | public string Lastname | ||
585 | { | ||
586 | get | ||
587 | { | ||
588 | return this.lastname; | ||
589 | } | ||
590 | set | ||
591 | { | ||
592 | this.lastname = value; | ||
593 | } | ||
594 | } // Lastname | ||
595 | |||
596 | public string AgentAccess | ||
597 | { | ||
598 | get | ||
599 | { | ||
600 | return this.agentAccess; | ||
601 | } | ||
602 | set | ||
603 | { | ||
604 | this.agentAccess = value; | ||
605 | } | ||
606 | } | ||
607 | |||
608 | public string StartLocation | ||
609 | { | ||
610 | get | ||
611 | { | ||
612 | return this.startLocation; | ||
613 | } | ||
614 | set | ||
615 | { | ||
616 | this.startLocation = value; | ||
617 | } | ||
618 | } // StartLocation | ||
619 | |||
620 | public string LookAt | ||
621 | { | ||
622 | get | ||
623 | { | ||
624 | return this.lookAt; | ||
625 | } | ||
626 | set | ||
627 | { | ||
628 | this.lookAt = value; | ||
629 | } | ||
630 | } | ||
631 | |||
632 | public string SeedCapability | ||
633 | { | ||
634 | get | ||
635 | { | ||
636 | return this.seedCapability; | ||
637 | } | ||
638 | set | ||
639 | { | ||
640 | this.seedCapability = value; | ||
641 | } | ||
642 | } // SeedCapability | ||
643 | |||
644 | public string ErrorReason | ||
645 | { | ||
646 | get | ||
647 | { | ||
648 | return this.errorReason; | ||
649 | } | ||
650 | set | ||
651 | { | ||
652 | this.errorReason = value; | ||
653 | } | ||
654 | } // ErrorReason | ||
655 | |||
656 | public string ErrorMessage | ||
657 | { | ||
658 | get | ||
659 | { | ||
660 | return this.errorMessage; | ||
661 | } | ||
662 | set | ||
663 | { | ||
664 | this.errorMessage = value; | ||
665 | } | ||
666 | } // ErrorMessage | ||
667 | |||
668 | } // LoginResponse | ||
669 | } // namespace OpenSim.UserServer \ No newline at end of file | ||
diff --git a/Common/OpenSim.Servers/LoginServer.cs b/Common/OpenSim.Servers/LoginServer.cs deleted file mode 100644 index 4f4d76f..0000000 --- a/Common/OpenSim.Servers/LoginServer.cs +++ /dev/null | |||
@@ -1,296 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using Nwc.XmlRpc; | ||
30 | using System; | ||
31 | using System.IO; | ||
32 | using System.Net; | ||
33 | using System.Net.Sockets; | ||
34 | using System.Text; | ||
35 | using System.Text.RegularExpressions; | ||
36 | using System.Threading; | ||
37 | using System.Collections; | ||
38 | using System.Security.Cryptography; | ||
39 | using System.Xml; | ||
40 | using libsecondlife; | ||
41 | using OpenSim; | ||
42 | using OpenSim.Framework.Interfaces; | ||
43 | using OpenSim.Framework.Grid; | ||
44 | using OpenSim.Framework.Inventory; | ||
45 | using OpenSim.Framework.User; | ||
46 | using OpenSim.Framework.Utilities; | ||
47 | using OpenSim.Framework.Types; | ||
48 | |||
49 | namespace OpenSim.UserServer | ||
50 | { | ||
51 | public delegate void AddNewSessionHandler(Login loginData); | ||
52 | /// <summary> | ||
53 | /// When running in local (default) mode , handles client logins. | ||
54 | /// </summary> | ||
55 | public class LoginServer : LoginService, IUserServer | ||
56 | { | ||
57 | private IGridServer m_gridServer; | ||
58 | public IPAddress clientAddress = IPAddress.Loopback; | ||
59 | public IPAddress remoteAddress = IPAddress.Any; | ||
60 | private int NumClients; | ||
61 | private bool userAccounts = false; | ||
62 | private string _mpasswd; | ||
63 | private bool _needPasswd = false; | ||
64 | private LocalUserProfileManager userManager; | ||
65 | private int m_simPort; | ||
66 | private string m_simAddr; | ||
67 | private uint regionX; | ||
68 | private uint regionY; | ||
69 | private AddNewSessionHandler AddSession; | ||
70 | |||
71 | public LocalUserProfileManager LocalUserManager | ||
72 | { | ||
73 | get | ||
74 | { | ||
75 | return userManager; | ||
76 | } | ||
77 | } | ||
78 | |||
79 | public LoginServer( string simAddr, int simPort, uint regX, uint regY, bool useAccounts) | ||
80 | { | ||
81 | m_simPort = simPort; | ||
82 | m_simAddr = simAddr; | ||
83 | regionX = regX; | ||
84 | regionY = regY; | ||
85 | this.userAccounts = useAccounts; | ||
86 | } | ||
87 | |||
88 | public void SetSessionHandler(AddNewSessionHandler sessionHandler) | ||
89 | { | ||
90 | this.AddSession = sessionHandler; | ||
91 | this.userManager.SetSessionHandler(sessionHandler); | ||
92 | } | ||
93 | |||
94 | public void Startup() | ||
95 | { | ||
96 | this._needPasswd = false; | ||
97 | |||
98 | this._mpasswd = EncodePassword("testpass"); | ||
99 | |||
100 | userManager = new LocalUserProfileManager(this.m_gridServer, m_simPort, m_simAddr, regionX, regionY); | ||
101 | userManager.InitUserProfiles(); | ||
102 | userManager.SetKeys("", "", "", "Welcome to OpenSim"); | ||
103 | } | ||
104 | |||
105 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) | ||
106 | { | ||
107 | Console.WriteLine("login attempt"); | ||
108 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
109 | string first; | ||
110 | string last; | ||
111 | string passwd; | ||
112 | |||
113 | LoginResponse loginResponse = new LoginResponse(); | ||
114 | loginResponse.RegionX = regionX; | ||
115 | loginResponse.RegionY = regionY; | ||
116 | |||
117 | //get login name | ||
118 | if (requestData.Contains("first")) | ||
119 | { | ||
120 | first = (string)requestData["first"]; | ||
121 | } | ||
122 | else | ||
123 | { | ||
124 | first = "test"; | ||
125 | } | ||
126 | |||
127 | if (requestData.Contains("last")) | ||
128 | { | ||
129 | last = (string)requestData["last"]; | ||
130 | } | ||
131 | else | ||
132 | { | ||
133 | last = "User" + NumClients.ToString(); | ||
134 | } | ||
135 | |||
136 | if (requestData.Contains("passwd")) | ||
137 | { | ||
138 | passwd = (string)requestData["passwd"]; | ||
139 | } | ||
140 | else | ||
141 | { | ||
142 | passwd = "notfound"; | ||
143 | } | ||
144 | |||
145 | if (!Authenticate(first, last, passwd)) | ||
146 | { | ||
147 | return loginResponse.LoginFailedResponse(); | ||
148 | } | ||
149 | |||
150 | NumClients++; | ||
151 | |||
152 | // Create a agent and session LLUUID | ||
153 | // Agent = GetAgentId(first, last); | ||
154 | // int SessionRand = Util.RandomClass.Next(1, 999); | ||
155 | // Session = new LLUUID("aaaabbbb-0200-" + SessionRand.ToString("0000") + "-8664-58f53e442797"); | ||
156 | // LLUUID secureSess = LLUUID.Random(); | ||
157 | |||
158 | loginResponse.SimPort = m_simPort.ToString(); | ||
159 | // 7 June 2007, AJD: | ||
160 | // [10:03:05] (@AdamZaius) Sandbox should work listening on 0.0.0.0 if you can fix the login XML reply | ||
161 | // OLD: loginResponse.SimAddress = m_simAddr.ToString(); | ||
162 | loginResponse.SimAddress = "0.0.0.0"; | ||
163 | |||
164 | // loginResponse.AgentID = Agent.ToStringHyphenated(); | ||
165 | // loginResponse.SessionID = Session.ToStringHyphenated(); | ||
166 | // loginResponse.SecureSessionID = secureSess.ToStringHyphenated(); | ||
167 | loginResponse.CircuitCode = (Int32)(Util.RandomClass.Next()); | ||
168 | XmlRpcResponse response = loginResponse.ToXmlRpcResponse(); | ||
169 | Hashtable responseData = (Hashtable)response.Value; | ||
170 | |||
171 | //inventory | ||
172 | /* ArrayList InventoryList = (ArrayList)responseData["inventory-skeleton"]; | ||
173 | Hashtable Inventory1 = (Hashtable)InventoryList[0]; | ||
174 | Hashtable Inventory2 = (Hashtable)InventoryList[1]; | ||
175 | LLUUID BaseFolderID = LLUUID.Random(); | ||
176 | LLUUID InventoryFolderID = LLUUID.Random(); | ||
177 | Inventory2["name"] = "Textures"; | ||
178 | Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated(); | ||
179 | Inventory2["type_default"] = 0; | ||
180 | Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated(); | ||
181 | |||
182 | ArrayList InventoryRoot = (ArrayList)responseData["inventory-root"]; | ||
183 | Hashtable Inventoryroot = (Hashtable)InventoryRoot[0]; | ||
184 | Inventoryroot["folder_id"] = InventoryFolderID.ToStringHyphenated(); | ||
185 | */ | ||
186 | CustomiseLoginResponse(responseData, first, last); | ||
187 | |||
188 | Login _login = new Login(); | ||
189 | //copy data to login object | ||
190 | _login.First = first; | ||
191 | _login.Last = last; | ||
192 | _login.Agent = loginResponse.AgentID; | ||
193 | _login.Session = loginResponse.SessionID; | ||
194 | _login.SecureSession = loginResponse.SecureSessionID; | ||
195 | _login.CircuitCode = (uint) loginResponse.CircuitCode; | ||
196 | _login.BaseFolder = loginResponse.BaseFolderID; | ||
197 | _login.InventoryFolder = loginResponse.InventoryFolderID; | ||
198 | |||
199 | //working on local computer if so lets add to the gridserver's list of sessions? | ||
200 | /* if (m_gridServer.GetName() == "Local") | ||
201 | { | ||
202 | ((LocalGridBase)m_gridServer).AddNewSession(_login); | ||
203 | }*/ | ||
204 | AddSession(_login); | ||
205 | |||
206 | return response; | ||
207 | } | ||
208 | |||
209 | protected virtual void CustomiseLoginResponse(Hashtable responseData, string first, string last) | ||
210 | { | ||
211 | } | ||
212 | |||
213 | protected virtual LLUUID GetAgentId(string firstName, string lastName) | ||
214 | { | ||
215 | LLUUID Agent; | ||
216 | int AgentRand = Util.RandomClass.Next(1, 9999); | ||
217 | Agent = new LLUUID("99998888-0100-" + AgentRand.ToString("0000") + "-8ec1-0b1d5cd6aead"); | ||
218 | return Agent; | ||
219 | } | ||
220 | |||
221 | protected virtual bool Authenticate(string first, string last, string passwd) | ||
222 | { | ||
223 | if (this._needPasswd) | ||
224 | { | ||
225 | //every user needs the password to login | ||
226 | string encodedPass = passwd.Remove(0, 3); //remove $1$ | ||
227 | if (encodedPass == this._mpasswd) | ||
228 | { | ||
229 | return true; | ||
230 | } | ||
231 | else | ||
232 | { | ||
233 | return false; | ||
234 | } | ||
235 | } | ||
236 | else | ||
237 | { | ||
238 | //do not need password to login | ||
239 | return true; | ||
240 | } | ||
241 | } | ||
242 | |||
243 | private static string EncodePassword(string passwd) | ||
244 | { | ||
245 | Byte[] originalBytes; | ||
246 | Byte[] encodedBytes; | ||
247 | MD5 md5; | ||
248 | |||
249 | md5 = new MD5CryptoServiceProvider(); | ||
250 | originalBytes = ASCIIEncoding.Default.GetBytes(passwd); | ||
251 | encodedBytes = md5.ComputeHash(originalBytes); | ||
252 | |||
253 | return Regex.Replace(BitConverter.ToString(encodedBytes), "-", "").ToLower(); | ||
254 | } | ||
255 | |||
256 | public bool CreateUserAccount(string firstName, string lastName, string password) | ||
257 | { | ||
258 | Console.WriteLine("creating new user account"); | ||
259 | string mdPassword = EncodePassword(password); | ||
260 | Console.WriteLine("with password: " + mdPassword); | ||
261 | this.userManager.CreateNewProfile(firstName, lastName, mdPassword); | ||
262 | |||
263 | return true; | ||
264 | } | ||
265 | |||
266 | public UserProfile GetProfileByName(string firstName, string lastName) | ||
267 | { | ||
268 | return this.userManager.GetProfileByName(firstName, lastName); | ||
269 | } | ||
270 | |||
271 | |||
272 | //IUserServer implementation | ||
273 | public AgentInventory RequestAgentsInventory(LLUUID agentID) | ||
274 | { | ||
275 | AgentInventory aInventory = null; | ||
276 | if (this.userAccounts) | ||
277 | { | ||
278 | aInventory = this.userManager.GetUsersInventory(agentID); | ||
279 | } | ||
280 | |||
281 | return aInventory; | ||
282 | } | ||
283 | |||
284 | public bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory) | ||
285 | { | ||
286 | return true; | ||
287 | } | ||
288 | |||
289 | public void SetServerInfo(string ServerUrl, string SendKey, string RecvKey) | ||
290 | { | ||
291 | |||
292 | } | ||
293 | } | ||
294 | |||
295 | |||
296 | } | ||
diff --git a/Common/OpenSim.Servers/OpenSim.Servers.csproj b/Common/OpenSim.Servers/OpenSim.Servers.csproj deleted file mode 100644 index 7a99206..0000000 --- a/Common/OpenSim.Servers/OpenSim.Servers.csproj +++ /dev/null | |||
@@ -1,133 +0,0 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{8BB20F0A-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Servers</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Servers</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="libsecondlife.dll" > | ||
62 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="System" > | ||
66 | <HintPath>System.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="System.Xml" > | ||
70 | <HintPath>System.Xml.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | </ItemGroup> | ||
74 | <ItemGroup> | ||
75 | <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj"> | ||
76 | <Name>OpenSim.Framework</Name> | ||
77 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
78 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
79 | <Private>False</Private> | ||
80 | </ProjectReference> | ||
81 | <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | ||
82 | <Name>OpenSim.Framework.Console</Name> | ||
83 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
84 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
85 | <Private>False</Private> | ||
86 | </ProjectReference> | ||
87 | <ProjectReference Include="..\XmlRpcCS\XMLRPC.csproj"> | ||
88 | <Name>XMLRPC</Name> | ||
89 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | ||
90 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
91 | <Private>False</Private> | ||
92 | </ProjectReference> | ||
93 | </ItemGroup> | ||
94 | <ItemGroup> | ||
95 | <Compile Include="BaseHttpServer.cs"> | ||
96 | <SubType>Code</SubType> | ||
97 | </Compile> | ||
98 | <Compile Include="BaseServer.cs"> | ||
99 | <SubType>Code</SubType> | ||
100 | </Compile> | ||
101 | <Compile Include="CheckSumServer.cs"> | ||
102 | <SubType>Code</SubType> | ||
103 | </Compile> | ||
104 | <Compile Include="IRestHandler.cs"> | ||
105 | <SubType>Code</SubType> | ||
106 | </Compile> | ||
107 | <Compile Include="LocalUserProfileManager.cs"> | ||
108 | <SubType>Code</SubType> | ||
109 | </Compile> | ||
110 | <Compile Include="LoginResponse.cs"> | ||
111 | <SubType>Code</SubType> | ||
112 | </Compile> | ||
113 | <Compile Include="LoginServer.cs"> | ||
114 | <SubType>Code</SubType> | ||
115 | </Compile> | ||
116 | <Compile Include="SocketRegistry.cs"> | ||
117 | <SubType>Code</SubType> | ||
118 | </Compile> | ||
119 | <Compile Include="UDPServerBase.cs"> | ||
120 | <SubType>Code</SubType> | ||
121 | </Compile> | ||
122 | <Compile Include="XmlRpcMethod.cs"> | ||
123 | <SubType>Code</SubType> | ||
124 | </Compile> | ||
125 | </ItemGroup> | ||
126 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
127 | <PropertyGroup> | ||
128 | <PreBuildEvent> | ||
129 | </PreBuildEvent> | ||
130 | <PostBuildEvent> | ||
131 | </PostBuildEvent> | ||
132 | </PropertyGroup> | ||
133 | </Project> | ||
diff --git a/Common/OpenSim.Servers/OpenSim.Servers.dll.build b/Common/OpenSim.Servers/OpenSim.Servers.dll.build deleted file mode 100644 index 6147ea7..0000000 --- a/Common/OpenSim.Servers/OpenSim.Servers.dll.build +++ /dev/null | |||
@@ -1,53 +0,0 @@ | |||
1 | <?xml version="1.0" ?> | ||
2 | <project name="OpenSim.Servers" default="build"> | ||
3 | <target name="build"> | ||
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | ||
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | ||
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | ||
7 | <fileset basedir="${project::get-base-directory()}"> | ||
8 | </fileset> | ||
9 | </copy> | ||
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | ||
11 | <resources prefix="OpenSim.Servers" dynamicprefix="true" > | ||
12 | </resources> | ||
13 | <sources failonempty="true"> | ||
14 | <include name="BaseHttpServer.cs" /> | ||
15 | <include name="BaseServer.cs" /> | ||
16 | <include name="CheckSumServer.cs" /> | ||
17 | <include name="IRestHandler.cs" /> | ||
18 | <include name="LocalUserProfileManager.cs" /> | ||
19 | <include name="LoginResponse.cs" /> | ||
20 | <include name="LoginServer.cs" /> | ||
21 | <include name="SocketRegistry.cs" /> | ||
22 | <include name="UDPServerBase.cs" /> | ||
23 | <include name="XmlRpcMethod.cs" /> | ||
24 | </sources> | ||
25 | <references basedir="${project::get-base-directory()}"> | ||
26 | <lib> | ||
27 | <include name="${project::get-base-directory()}" /> | ||
28 | <include name="${project::get-base-directory()}/${build.dir}" /> | ||
29 | </lib> | ||
30 | <include name="../../bin/libsecondlife.dll" /> | ||
31 | <include name="../../bin/OpenSim.Framework.dll" /> | ||
32 | <include name="../../bin/OpenSim.Framework.Console.dll" /> | ||
33 | <include name="System.dll" /> | ||
34 | <include name="System.Xml.dll" /> | ||
35 | <include name="../../bin/XMLRPC.dll" /> | ||
36 | </references> | ||
37 | </csc> | ||
38 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | ||
39 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | ||
40 | <copy todir="${project::get-base-directory()}/../../bin/"> | ||
41 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | ||
42 | <include name="*.dll"/> | ||
43 | <include name="*.exe"/> | ||
44 | </fileset> | ||
45 | </copy> | ||
46 | </target> | ||
47 | <target name="clean"> | ||
48 | <delete dir="${bin.dir}" failonerror="false" /> | ||
49 | <delete dir="${obj.dir}" failonerror="false" /> | ||
50 | </target> | ||
51 | <target name="doc" description="Creates documentation."> | ||
52 | </target> | ||
53 | </project> | ||
diff --git a/Common/OpenSim.Servers/SocketRegistry.cs b/Common/OpenSim.Servers/SocketRegistry.cs deleted file mode 100644 index 2ebf80c..0000000 --- a/Common/OpenSim.Servers/SocketRegistry.cs +++ /dev/null | |||
@@ -1,63 +0,0 @@ | |||
1 | /* | ||
2 | * Created by SharpDevelop. | ||
3 | * User: Adam Stevenson | ||
4 | * Date: 6/13/2007 | ||
5 | * Time: 12:55 AM | ||
6 | * | ||
7 | * To change this template use Tools | Options | Coding | Edit Standard Headers. | ||
8 | */ | ||
9 | |||
10 | using System; | ||
11 | using System.Collections.Generic; | ||
12 | using System.Net; | ||
13 | using System.Net.Sockets; | ||
14 | |||
15 | namespace OpenSim.Servers | ||
16 | { | ||
17 | /// <summary> | ||
18 | /// | ||
19 | /// </summary> | ||
20 | public class SocketRegistry | ||
21 | { | ||
22 | static List<Socket> _Sockets; | ||
23 | |||
24 | static SocketRegistry() | ||
25 | { | ||
26 | _Sockets = new List<Socket>(); | ||
27 | } | ||
28 | |||
29 | private SocketRegistry() | ||
30 | { | ||
31 | |||
32 | } | ||
33 | |||
34 | public static void Register(Socket pSocket) | ||
35 | { | ||
36 | _Sockets.Add(pSocket); | ||
37 | } | ||
38 | |||
39 | public static void Unregister(Socket pSocket) | ||
40 | { | ||
41 | _Sockets.Remove(pSocket); | ||
42 | } | ||
43 | |||
44 | public static void UnregisterAllAndClose() | ||
45 | { | ||
46 | int iSockets = _Sockets.Count; | ||
47 | |||
48 | for (int i = 0; i < iSockets; i++) | ||
49 | { | ||
50 | try | ||
51 | { | ||
52 | _Sockets[i].Close(); | ||
53 | } | ||
54 | catch | ||
55 | { | ||
56 | |||
57 | } | ||
58 | } | ||
59 | |||
60 | _Sockets.Clear(); | ||
61 | } | ||
62 | } | ||
63 | } | ||
diff --git a/Common/OpenSim.Servers/UDPServerBase.cs b/Common/OpenSim.Servers/UDPServerBase.cs deleted file mode 100644 index b763315..0000000 --- a/Common/OpenSim.Servers/UDPServerBase.cs +++ /dev/null | |||
@@ -1,103 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Text; | ||
30 | using System.IO; | ||
31 | using System.Threading; | ||
32 | using System.Net; | ||
33 | using System.Net.Sockets; | ||
34 | using System.Timers; | ||
35 | using System.Reflection; | ||
36 | using System.Collections; | ||
37 | using System.Collections.Generic; | ||
38 | using libsecondlife; | ||
39 | using libsecondlife.Packets; | ||
40 | |||
41 | namespace OpenSim.Servers | ||
42 | { | ||
43 | public class UDPServerBase | ||
44 | { | ||
45 | public Socket Server; | ||
46 | protected IPEndPoint ServerIncoming; | ||
47 | protected byte[] RecvBuffer = new byte[4096]; | ||
48 | protected byte[] ZeroBuffer = new byte[8192]; | ||
49 | protected IPEndPoint ipeSender; | ||
50 | protected EndPoint epSender; | ||
51 | protected AsyncCallback ReceivedData; | ||
52 | protected int listenPort; | ||
53 | |||
54 | public UDPServerBase(int port) | ||
55 | { | ||
56 | listenPort = port; | ||
57 | } | ||
58 | |||
59 | protected virtual void OnReceivedData(IAsyncResult result) | ||
60 | { | ||
61 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | ||
62 | epSender = (EndPoint)ipeSender; | ||
63 | Packet packet = null; | ||
64 | int numBytes = Server.EndReceiveFrom(result, ref epSender); | ||
65 | int packetEnd = numBytes - 1; | ||
66 | |||
67 | packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
68 | |||
69 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
70 | } | ||
71 | |||
72 | protected virtual void AddNewClient(Packet packet) | ||
73 | { | ||
74 | } | ||
75 | |||
76 | public virtual void ServerListener() | ||
77 | { | ||
78 | |||
79 | ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); | ||
80 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | ||
81 | |||
82 | /// Add this new socket to the list of sockets that was opened by the application. When the application | ||
83 | /// closes, either gracefully or not, all sockets can be cleaned up. Right now I am not aware of any method | ||
84 | /// to get all of the sockets for a process within .NET, but if so, this process can be refactored, as | ||
85 | /// socket registration would not be neccessary. | ||
86 | SocketRegistry.Register(Server); | ||
87 | |||
88 | Server.Bind(ServerIncoming); | ||
89 | |||
90 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | ||
91 | epSender = (EndPoint)ipeSender; | ||
92 | ReceivedData = new AsyncCallback(this.OnReceivedData); | ||
93 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
94 | } | ||
95 | |||
96 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
97 | { | ||
98 | |||
99 | } | ||
100 | } | ||
101 | } | ||
102 | |||
103 | |||
diff --git a/Common/OpenSim.Servers/XmlRpcMethod.cs b/Common/OpenSim.Servers/XmlRpcMethod.cs deleted file mode 100644 index 05cbf2e..0000000 --- a/Common/OpenSim.Servers/XmlRpcMethod.cs +++ /dev/null | |||
@@ -1,34 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using Nwc.XmlRpc; | ||
30 | |||
31 | namespace OpenSim.Servers | ||
32 | { | ||
33 | public delegate XmlRpcResponse XmlRpcMethod( XmlRpcRequest request ); | ||
34 | } | ||