aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/Common/OpenSim.Framework/Types
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--Common/OpenSim.Framework/Types/AgentCircuitData.cs50
-rw-r--r--Common/OpenSim.Framework/Types/AssetBase.cs49
-rw-r--r--Common/OpenSim.Framework/Types/AssetLandmark.cs61
-rw-r--r--Common/OpenSim.Framework/Types/AssetStorage.cs50
-rw-r--r--Common/OpenSim.Framework/Types/EstateSettings.cs96
-rw-r--r--Common/OpenSim.Framework/Types/Login.cs52
-rw-r--r--Common/OpenSim.Framework/Types/NeighbourInfo.cs47
-rw-r--r--Common/OpenSim.Framework/Types/OSVector3.cs46
-rw-r--r--Common/OpenSim.Framework/Types/ParcelData.cs115
-rw-r--r--Common/OpenSim.Framework/Types/PrimData.cs201
10 files changed, 0 insertions, 767 deletions
diff --git a/Common/OpenSim.Framework/Types/AgentCircuitData.cs b/Common/OpenSim.Framework/Types/AgentCircuitData.cs
deleted file mode 100644
index de79ce2..0000000
--- a/Common/OpenSim.Framework/Types/AgentCircuitData.cs
+++ /dev/null
@@ -1,50 +0,0 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Collections.Generic;
31using System.Text;
32using libsecondlife;
33
34namespace OpenSim.Framework.Types
35{
36 public class AgentCircuitData
37 {
38 public AgentCircuitData() { }
39 public LLUUID AgentID;
40 public LLUUID SessionID;
41 public LLUUID SecureSessionID;
42 public LLVector3 startpos;
43 public string firstname;
44 public string lastname;
45 public uint circuitcode;
46 public bool child;
47 public LLUUID InventoryFolder;
48 public LLUUID BaseFolder;
49 }
50}
diff --git a/Common/OpenSim.Framework/Types/AssetBase.cs b/Common/OpenSim.Framework/Types/AssetBase.cs
deleted file mode 100644
index 86586a6..0000000
--- a/Common/OpenSim.Framework/Types/AssetBase.cs
+++ /dev/null
@@ -1,49 +0,0 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35 public class AssetBase
36 {
37 public byte[] Data;
38 public LLUUID FullID;
39 public sbyte Type;
40 public sbyte InvType;
41 public string Name;
42 public string Description;
43
44 public AssetBase()
45 {
46
47 }
48 }
49}
diff --git a/Common/OpenSim.Framework/Types/AssetLandmark.cs b/Common/OpenSim.Framework/Types/AssetLandmark.cs
deleted file mode 100644
index 8a10b70..0000000
--- a/Common/OpenSim.Framework/Types/AssetLandmark.cs
+++ /dev/null
@@ -1,61 +0,0 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35 public class AssetLandmark : AssetBase
36 {
37 public int Version;
38 public LLVector3 Position;
39 public LLUUID RegionID;
40
41 public AssetLandmark(AssetBase a)
42 {
43 this.Data = a.Data;
44 this.FullID = a.FullID;
45 this.Type = a.Type;
46 this.InvType = a.InvType;
47 this.Name = a.Name;
48 this.Description = a.Description;
49 InternData();
50 }
51
52 private void InternData()
53 {
54 string temp = System.Text.Encoding.UTF8.GetString(Data).Trim();
55 string[] parts = temp.Split('\n');
56 int.TryParse(parts[0].Substring(17, 1), out Version);
57 LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID);
58 LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position);
59 }
60 }
61}
diff --git a/Common/OpenSim.Framework/Types/AssetStorage.cs b/Common/OpenSim.Framework/Types/AssetStorage.cs
deleted file mode 100644
index 8cac23a..0000000
--- a/Common/OpenSim.Framework/Types/AssetStorage.cs
+++ /dev/null
@@ -1,50 +0,0 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35 public class AssetStorage
36 {
37
38 public AssetStorage() {
39 }
40
41 public AssetStorage(LLUUID assetUUID) {
42 UUID=assetUUID;
43 }
44
45 public byte[] Data;
46 public sbyte Type;
47 public string Name;
48 public LLUUID UUID;
49 }
50}
diff --git a/Common/OpenSim.Framework/Types/EstateSettings.cs b/Common/OpenSim.Framework/Types/EstateSettings.cs
deleted file mode 100644
index baa3eef..0000000
--- a/Common/OpenSim.Framework/Types/EstateSettings.cs
+++ /dev/null
@@ -1,96 +0,0 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33using libsecondlife;
34
35namespace OpenSim.Framework.Types
36{
37 public class EstateSettings
38 {
39 //Settings to this island
40 public float billableFactor = (float)0.0;
41 public uint estateID = 0;
42 public uint parentEstateID = 0;
43
44 public byte maxAgents = 40;
45 public float objectBonusFactor = (float)1.0;
46
47 public int redirectGridX = 0; //??
48 public int redirectGridY = 0; //??
49 public libsecondlife.Simulator.RegionFlags regionFlags = libsecondlife.Simulator.RegionFlags.None; //Booleam values of various region settings
50 public libsecondlife.Simulator.SimAccess simAccess = libsecondlife.Simulator.SimAccess.Mature; //Is sim PG, Mature, etc? Mature by default.
51 public float sunHour = 0;
52
53 public float terrainRaiseLimit = 0;
54 public float terrainLowerLimit = 0;
55
56 public bool useFixedSun = false;
57 public int pricePerMeter = 1;
58
59 public ushort regionWaterHeight = 20;
60 public bool regionAllowTerraform = true;
61
62 // Region Information
63 // Low resolution 'base' textures. No longer used.
64 public LLUUID terrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); // Default
65 public LLUUID terrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); // Default
66 public LLUUID terrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); // Default
67 public LLUUID terrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); // Default
68
69 // Higher resolution terrain textures
70 public LLUUID terrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000");
71 public LLUUID terrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000");
72 public LLUUID terrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000");
73 public LLUUID terrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000");
74
75 // First quad - each point is bilinearly interpolated at each meter of terrain
76 public float terrainStartHeight0 = 10.0f;
77 public float terrainStartHeight1 = 10.0f;
78 public float terrainStartHeight2 = 10.0f;
79 public float terrainStartHeight3 = 10.0f;
80
81 // Second quad - also bilinearly interpolated.
82 // Terrain texturing is done that:
83 // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y]
84 public float terrainHeightRange0 = 60.0f; //00
85 public float terrainHeightRange1 = 60.0f; //01
86 public float terrainHeightRange2 = 60.0f; //10
87 public float terrainHeightRange3 = 60.0f; //11
88
89 // Terrain Default (Must be in F32 Format!)
90 public string terrainFile = "default.r32";
91 public double terrainMultiplier = 60.0;
92 public float waterHeight = (float)20.0;
93
94
95 }
96}
diff --git a/Common/OpenSim.Framework/Types/Login.cs b/Common/OpenSim.Framework/Types/Login.cs
deleted file mode 100644
index 2737cbb..0000000
--- a/Common/OpenSim.Framework/Types/Login.cs
+++ /dev/null
@@ -1,52 +0,0 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Collections.Generic;
31using System.Text;
32using libsecondlife;
33
34namespace OpenSim.Framework.Types
35{
36 public class Login
37 {
38 public string First = "Test";
39 public string Last = "User";
40 public LLUUID Agent;
41 public LLUUID Session;
42 public LLUUID SecureSession = LLUUID.Zero;
43 public LLUUID InventoryFolder;
44 public LLUUID BaseFolder;
45 public uint CircuitCode;
46
47 public Login()
48 {
49
50 }
51 }
52}
diff --git a/Common/OpenSim.Framework/Types/NeighbourInfo.cs b/Common/OpenSim.Framework/Types/NeighbourInfo.cs
deleted file mode 100644
index e3e9dbb..0000000
--- a/Common/OpenSim.Framework/Types/NeighbourInfo.cs
+++ /dev/null
@@ -1,47 +0,0 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Framework.Types
34{
35 public class NeighbourInfo
36 {
37 public NeighbourInfo()
38 {
39 }
40
41 public ulong regionhandle;
42 public uint RegionLocX;
43 public uint RegionLocY;
44 public string sim_ip;
45 public uint sim_port;
46 }
47}
diff --git a/Common/OpenSim.Framework/Types/OSVector3.cs b/Common/OpenSim.Framework/Types/OSVector3.cs
deleted file mode 100644
index 7e3a849..0000000
--- a/Common/OpenSim.Framework/Types/OSVector3.cs
+++ /dev/null
@@ -1,46 +0,0 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Framework.Types
34{
35 public class OSVector3
36 {
37 public float X;
38 public float Y;
39 public float Z;
40
41 public OSVector3()
42 {
43
44 }
45 }
46}
diff --git a/Common/OpenSim.Framework/Types/ParcelData.cs b/Common/OpenSim.Framework/Types/ParcelData.cs
deleted file mode 100644
index 40f128a..0000000
--- a/Common/OpenSim.Framework/Types/ParcelData.cs
+++ /dev/null
@@ -1,115 +0,0 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35
36 public class ParcelData
37 {
38 public byte[] parcelBitmapByteArray = new byte[512];
39 public string parcelName = "";
40 public string parcelDesc = "";
41 public LLUUID ownerID = new LLUUID();
42 public bool isGroupOwned = false;
43 public LLVector3 AABBMin = new LLVector3();
44 public LLVector3 AABBMax = new LLVector3();
45 public int area = 0;
46 public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned
47 public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID
48 public libsecondlife.Parcel.ParcelCategory category = new libsecondlife.Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category
49 public int claimDate = 0; //Unemplemented
50 public int claimPrice = 0; //Unemplemented
51 public LLUUID groupID = new LLUUID(); //Unemplemented
52 public int groupPrims = 0; //Unemplemented
53 public int salePrice = 0; //Unemeplemented. Parcels price.
54 public libsecondlife.Parcel.ParcelStatus parcelStatus = libsecondlife.Parcel.ParcelStatus.None;
55 public libsecondlife.Parcel.ParcelFlags parcelFlags = libsecondlife.Parcel.ParcelFlags.None;
56 public byte landingType = 0;
57 public byte mediaAutoScale = 0;
58 public LLUUID mediaID = LLUUID.Zero;
59 public int localID = 0;
60 public LLUUID globalID = new LLUUID();
61
62 public string mediaURL = "";
63 public string musicURL = "";
64 public float passHours = 0;
65 public int passPrice = 0;
66 public LLUUID snapshotID = LLUUID.Zero;
67 public LLVector3 userLocation = new LLVector3();
68 public LLVector3 userLookAt = new LLVector3();
69
70 public ParcelData()
71 {
72 globalID = LLUUID.Random();
73 }
74
75 public ParcelData Copy()
76 {
77 ParcelData parcelData = new ParcelData();
78
79 parcelData.AABBMax = this.AABBMax;
80 parcelData.AABBMin = this.AABBMin;
81 parcelData.area = this.area;
82 parcelData.auctionID = this.auctionID;
83 parcelData.authBuyerID = this.authBuyerID;
84 parcelData.category = this.category;
85 parcelData.claimDate = this.claimDate;
86 parcelData.claimPrice = this.claimPrice;
87 parcelData.globalID = this.globalID;
88 parcelData.groupID = this.groupID;
89 parcelData.groupPrims = this.groupPrims;
90 parcelData.isGroupOwned = this.isGroupOwned;
91 parcelData.localID = this.localID;
92 parcelData.landingType = this.landingType;
93 parcelData.mediaAutoScale = this.mediaAutoScale;
94 parcelData.mediaID = this.mediaID;
95 parcelData.mediaURL = this.mediaURL;
96 parcelData.musicURL = this.musicURL;
97 parcelData.ownerID = this.ownerID;
98 parcelData.parcelBitmapByteArray = (byte[])this.parcelBitmapByteArray.Clone();
99 parcelData.parcelDesc = this.parcelDesc;
100 parcelData.parcelFlags = this.parcelFlags;
101 parcelData.parcelName = this.parcelName;
102 parcelData.parcelStatus = this.parcelStatus;
103 parcelData.passHours = this.passHours;
104 parcelData.passPrice = this.passPrice;
105 parcelData.salePrice = this.salePrice;
106 parcelData.snapshotID = this.snapshotID;
107 parcelData.userLocation = this.userLocation;
108 parcelData.userLookAt = this.userLookAt;
109
110 return parcelData;
111
112 }
113 }
114
115}
diff --git a/Common/OpenSim.Framework/Types/PrimData.cs b/Common/OpenSim.Framework/Types/PrimData.cs
deleted file mode 100644
index a63be76..0000000
--- a/Common/OpenSim.Framework/Types/PrimData.cs
+++ /dev/null
@@ -1,201 +0,0 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Collections.Generic;
31using System.Text;
32using libsecondlife;
33
34namespace OpenSim.Framework.Types
35{
36 public class PrimData
37 {
38 private const uint FULL_MASK_PERMISSIONS = 2147483647;
39
40 public LLUUID OwnerID;
41 public byte PCode;
42 public ushort PathBegin;
43 public ushort PathEnd;
44 public byte PathScaleX;
45 public byte PathScaleY;
46 public byte PathShearX;
47 public byte PathShearY;
48 public sbyte PathSkew;
49 public ushort ProfileBegin;
50 public ushort ProfileEnd;
51 public LLVector3 Scale;
52 public byte PathCurve;
53 public byte ProfileCurve;
54 public uint ParentID = 0;
55 public ushort ProfileHollow;
56 public sbyte PathRadiusOffset;
57 public byte PathRevolutions;
58 public sbyte PathTaperX;
59 public sbyte PathTaperY;
60 public sbyte PathTwist;
61 public sbyte PathTwistBegin;
62 public byte[] Texture;
63
64
65 public Int32 CreationDate;
66 public uint OwnerMask = FULL_MASK_PERMISSIONS;
67 public uint NextOwnerMask = FULL_MASK_PERMISSIONS;
68 public uint GroupMask = FULL_MASK_PERMISSIONS;
69 public uint EveryoneMask = FULL_MASK_PERMISSIONS;
70 public uint BaseMask = FULL_MASK_PERMISSIONS;
71
72 //following only used during prim storage
73 public LLVector3 Position;
74 public LLQuaternion Rotation = new LLQuaternion(0,1,0,0);
75 public uint LocalID;
76 public LLUUID FullID;
77
78 public PrimData()
79 {
80
81 }
82
83 public PrimData(byte[] data)
84 {
85 int i =0;
86
87 this.OwnerID = new LLUUID(data, i); i += 16;
88 this.PCode = data[i++];
89 this.PathBegin = (ushort)(data[i++] + (data[i++] << 8));
90 this.PathEnd = (ushort)(data[i++] + (data[i++] << 8));
91 this.PathScaleX = data[i++];
92 this.PathScaleY = data[i++];
93 this.PathShearX = data[i++];
94 this.PathShearY = data[i++];
95 this.PathSkew = (sbyte)data[i++];
96 this.ProfileBegin = (ushort)(data[i++] + (data[i++] << 8));
97 this.ProfileEnd = (ushort)(data[i++] + (data[i++] << 8));
98 this.Scale = new LLVector3(data, i); i += 12;
99 this.PathCurve = data[i++];
100 this.ProfileCurve = data[i++];
101 this.ParentID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
102 this.ProfileHollow = (ushort)(data[i++] + (data[i++] << 8));
103 this.PathRadiusOffset = (sbyte)data[i++];
104 this.PathRevolutions = data[i++];
105 this.PathTaperX = (sbyte)data[i++];
106 this.PathTaperY =(sbyte) data[i++];
107 this.PathTwist = (sbyte) data[i++];
108 this.PathTwistBegin = (sbyte) data[i++];
109 ushort length = (ushort)(data[i++] + (data[i++] << 8));
110 this.Texture = new byte[length];
111 Array.Copy(data, i, Texture, 0, length); i += length;
112 this.CreationDate = (Int32)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
113 this.OwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
114 this.NextOwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
115 this.GroupMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
116 this.EveryoneMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
117 this.BaseMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
118 this.Position = new LLVector3(data, i); i += 12;
119 this.Rotation = new LLQuaternion(data,i, true); i += 12;
120 this.LocalID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
121 this.FullID = new LLUUID(data, i); i += 16;
122
123 }
124
125 public byte[] ToBytes()
126 {
127 int i = 0;
128 byte[] bytes = new byte[126 + Texture.Length];
129 Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16;
130 bytes[i++] = this.PCode;
131 bytes[i++] = (byte)(this.PathBegin % 256);
132 bytes[i++] = (byte)((this.PathBegin >> 8) % 256);
133 bytes[i++] = (byte)(this.PathEnd % 256);
134 bytes[i++] = (byte)((this.PathEnd >> 8) % 256);
135 bytes[i++] = this.PathScaleX;
136 bytes[i++] = this.PathScaleY;
137 bytes[i++] = this.PathShearX;
138 bytes[i++] = this.PathShearY;
139 bytes[i++] = (byte)this.PathSkew;
140 bytes[i++] = (byte)(this.ProfileBegin % 256);
141 bytes[i++] = (byte)((this.ProfileBegin >> 8) % 256);
142 bytes[i++] = (byte)(this.ProfileEnd % 256);
143 bytes[i++] = (byte)((this.ProfileEnd >> 8) % 256);
144 Array.Copy(Scale.GetBytes(), 0, bytes, i, 12); i += 12;
145 bytes[i++] = this.PathCurve;
146 bytes[i++] = this.ProfileCurve;
147 bytes[i++] = (byte)(ParentID % 256);
148 bytes[i++] = (byte)((ParentID >> 8) % 256);
149 bytes[i++] = (byte)((ParentID >> 16) % 256);
150 bytes[i++] = (byte)((ParentID >> 24) % 256);
151 bytes[i++] = (byte)(this.ProfileHollow %256);
152 bytes[i++] = (byte)((this.ProfileHollow >> 8)% 256);
153 bytes[i++] = ((byte)this.PathRadiusOffset);
154 bytes[i++] = this.PathRevolutions;
155 bytes[i++] = ((byte) this.PathTaperX);
156 bytes[i++] = ((byte) this.PathTaperY);
157 bytes[i++] = ((byte) this.PathTwist);
158 bytes[i++] = ((byte) this.PathTwistBegin);
159 bytes[i++] = (byte)(Texture.Length % 256);
160 bytes[i++] = (byte)((Texture.Length >> 8) % 256);
161 Array.Copy(Texture, 0, bytes, i, Texture.Length); i += Texture.Length;
162 bytes[i++] = (byte)(this.CreationDate % 256);
163 bytes[i++] = (byte)((this.CreationDate >> 8) % 256);
164 bytes[i++] = (byte)((this.CreationDate >> 16) % 256);
165 bytes[i++] = (byte)((this.CreationDate >> 24) % 256);
166 bytes[i++] = (byte)(this.OwnerMask % 256);
167 bytes[i++] = (byte)((this.OwnerMask >> 8) % 256);
168 bytes[i++] = (byte)((this.OwnerMask >> 16) % 256);
169 bytes[i++] = (byte)((this.OwnerMask >> 24) % 256);
170 bytes[i++] = (byte)(this.NextOwnerMask % 256);
171 bytes[i++] = (byte)((this.NextOwnerMask >> 8) % 256);
172 bytes[i++] = (byte)((this.NextOwnerMask >> 16) % 256);
173 bytes[i++] = (byte)((this.NextOwnerMask >> 24) % 256);
174 bytes[i++] = (byte)(this.GroupMask % 256);
175 bytes[i++] = (byte)((this.GroupMask >> 8) % 256);
176 bytes[i++] = (byte)((this.GroupMask >> 16) % 256);
177 bytes[i++] = (byte)((this.GroupMask >> 24) % 256);
178 bytes[i++] = (byte)(this.EveryoneMask % 256);
179 bytes[i++] = (byte)((this.EveryoneMask >> 8) % 256);
180 bytes[i++] = (byte)((this.EveryoneMask >> 16) % 256);
181 bytes[i++] = (byte)((this.EveryoneMask >> 24) % 256);
182 bytes[i++] = (byte)(this.BaseMask % 256);
183 bytes[i++] = (byte)((this.BaseMask >> 8) % 256);
184 bytes[i++] = (byte)((this.BaseMask >> 16) % 256);
185 bytes[i++] = (byte)((this.BaseMask >> 24) % 256);
186 Array.Copy(this.Position.GetBytes(), 0, bytes, i, 12); i += 12;
187 if (this.Rotation == new LLQuaternion(0,0,0,0))
188 {
189 this.Rotation = new LLQuaternion(0, 1, 0, 0);
190 }
191 Array.Copy(this.Rotation.GetBytes(), 0, bytes, i, 12); i += 12;
192 bytes[i++] = (byte)(this.LocalID % 256);
193 bytes[i++] = (byte)((this.LocalID >> 8) % 256);
194 bytes[i++] = (byte)((this.LocalID >> 16) % 256);
195 bytes[i++] = (byte)((this.LocalID >> 24) % 256);
196 Array.Copy(FullID.GetBytes(), 0, bytes, i, 16); i += 16;
197
198 return bytes;
199 }
200 }
201}