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-rw-r--r--Common/OpenSim.Framework/OpenSim.Framework.dll.build13
1 files changed, 7 insertions, 6 deletions
diff --git a/Common/OpenSim.Framework/OpenSim.Framework.dll.build b/Common/OpenSim.Framework/OpenSim.Framework.dll.build
index 8da7748..ae01398 100644
--- a/Common/OpenSim.Framework/OpenSim.Framework.dll.build
+++ b/Common/OpenSim.Framework/OpenSim.Framework.dll.build
@@ -36,15 +36,16 @@
36 <include name="Interfaces/IScriptAPI.cs" /> 36 <include name="Interfaces/IScriptAPI.cs" />
37 <include name="Interfaces/ILocalStorage.cs" /> 37 <include name="Interfaces/ILocalStorage.cs" />
38 <include name="Properties/AssemblyInfo.cs" /> 38 <include name="Properties/AssemblyInfo.cs" />
39 <include name="Types/AgentCircuitData.cs" />
40 <include name="Types/AssetBase.cs" />
41 <include name="Types/AssetLandmark.cs" />
42 <include name="Types/AssetStorage.cs" />
43 <include name="Types/Login.cs" />
39 <include name="Types/NeighbourInfo.cs" /> 44 <include name="Types/NeighbourInfo.cs" />
45 <include name="Types/OSVector3.cs" />
40 <include name="Types/ParcelData.cs" /> 46 <include name="Types/ParcelData.cs" />
41 <include name="Types/PrimData.cs" /> 47 <include name="Types/PrimData.cs" />
42 <include name="Types/AssetStorage.cs" /> 48 <include name="Types/EstateSettings.cs" />
43 <include name="Types/OSVector3.cs" />
44 <include name="Types/AgentCiruitData.cs" />
45 <include name="Types/Login.cs" />
46 <include name="Types/AssetLandmark.cs" />
47 <include name="Types/AssetBase.cs" />
48 </sources> 49 </sources>
49 <references basedir="${project::get-base-directory()}"> 50 <references basedir="${project::get-base-directory()}">
50 <lib> 51 <lib>