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-rw-r--r--Common/OpenSim.Framework/BlockingQueue.cs33
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diff --git a/Common/OpenSim.Framework/BlockingQueue.cs b/Common/OpenSim.Framework/BlockingQueue.cs
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1using System;
2using System.Threading;
3using System.Collections.Generic;
4using System.Text;
5
6namespace OpenSim.Framework.Utilities
7{
8 public class BlockingQueue<T>
9 {
10 private Queue<T> _queue = new Queue<T>();
11 private object _queueSync = new object();
12
13 public void Enqueue(T value)
14 {
15 lock (_queueSync)
16 {
17 _queue.Enqueue(value);
18 Monitor.Pulse(_queueSync);
19 }
20 }
21
22 public T Dequeue()
23 {
24 lock (_queueSync)
25 {
26 if (_queue.Count < 1)
27 Monitor.Wait(_queueSync);
28
29 return _queue.Dequeue();
30 }
31 }
32 }
33}