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1/*
2Copyright (c) OpenSim project, http://sim.opensecondlife.org/
3*
4* Redistribution and use in source and binary forms, with or without
5* modification, are permitted provided that the following conditions are met:
6* * Redistributions of source code must retain the above copyright
7* notice, this list of conditions and the following disclaimer.
8* * Redistributions in binary form must reproduce the above copyright
9* notice, this list of conditions and the following disclaimer in the
10* documentation and/or other materials provided with the distribution.
11* * Neither the name of the <organization> nor the
12* names of its contributors may be used to endorse or promote products
13* derived from this software without specific prior written permission.
14*
15* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
16* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
19* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25*/
26
27using System;
28using System.Collections.Generic;
29using libsecondlife;
30using libsecondlife.Packets;
31using libsecondlife.AssetSystem;
32using System.IO;
33using Axiom.MathLib;
34
35namespace OpenSim
36{
37 /// <summary>
38 /// Description of Agent_Manager.
39 /// </summary>
40 public class AgentManager
41 {
42 public Dictionary<libsecondlife.LLUUID,AvatarData> AgentList;
43 public static Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>();
44 public static Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>();
45
46 private uint _localNumber=0;
47 private Server _server;
48 public PrimManager Prim_Manager;
49 public AssetManagement assetManager;
50
51 private libsecondlife.Packets.RegionHandshakePacket RegionPacket;
52 private System.Text.Encoding _enc = System.Text.Encoding.ASCII;
53 private libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate;
54
55 /// <summary>
56 ///
57 /// </summary>
58 /// <param name="serve"></param>
59 public AgentManager(Server server)
60 {
61 AgentList = new Dictionary<libsecondlife.LLUUID,AvatarData>();
62 _server = server;
63 this.initialise();
64 }
65
66 /// <summary>
67 ///
68 /// </summary>
69 /// <param name="id"></param>
70 /// <returns></returns>
71 public AvatarData GetAgent(LLUUID id)
72 {
73 if(!this.AgentList.ContainsKey(id))
74 {
75 return null;
76 }
77 else
78 {
79 AvatarData avatar = this.AgentList[id];
80 return avatar;
81 }
82 }
83 /// <summary>
84 ///
85 /// </summary>
86 /// <param name="agent"></param>
87 public void AddAgent(AvatarData agent)
88 {
89 this.AgentList.Add(agent.FullID, agent);
90 }
91 /// <summary>
92 ///
93 /// </summary>
94 /// <param name="User_info"></param>
95 /// <param name="first"></param>
96 /// <param name="last"></param>
97 /// <returns></returns>
98 ///
99
100 /// <summary>
101 ///
102 /// </summary>
103 /// <param name="User_info"></param>
104 /// <param name="first"></param>
105 /// <param name="last"></param>
106 /// <returns></returns>
107 public bool NewAgent(UserAgentInfo userInfo, string first, string last, LLUUID baseFolder, LLUUID inventoryFolder)
108 {
109 AvatarData agent = new AvatarData();
110 agent.FullID = userInfo.AgentID;
111 agent.NetInfo = userInfo;
112 agent.NetInfo.first_name =first;
113 agent.NetInfo.last_name = last;
114 agent.Position = new LLVector3(100, 100, 22);
115 agent.BaseFolder = baseFolder;
116 agent.InventoryFolder = inventoryFolder;
117 agent.AnimID = AnimsLLUUID["ANIM_AGENT_STAND"];
118 agent.AnimSequenceID = 1;
119
120 this.AgentList.Add(agent.FullID, agent);
121
122 //Create new Wearable Assets and place in Inventory
123 this.assetManager.CreateNewInventorySet(ref agent, userInfo);
124
125 return(true);
126 }
127
128 /// <summary>
129 ///
130 /// </summary>
131 /// <param name="UserInfo"></param>
132 public void RemoveAgent(UserAgentInfo userInfo)
133 {
134 this.AgentList.Remove(userInfo.AgentID);
135
136 //tell other clients to delete this avatar
137 }
138
139 /// <summary>
140 ///
141 /// </summary>
142 /// <param name="User_info"></param>
143 public void AgentJoin(UserAgentInfo userInfo)
144 {
145 //send region data
146 _server.SendPacket(RegionPacket,true, userInfo);
147
148 //inform client of join comlete
149 libsecondlife.Packets.AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
150 mov.AgentData.SessionID = userInfo.SessionID;
151 mov.AgentData.AgentID = userInfo.AgentID;
152 mov.Data.RegionHandle = Globals.Instance.RegionHandle;
153 mov.Data.Timestamp = 1169838966;
154 mov.Data.Position = new LLVector3(100f, 100f, 22f);
155 mov.Data.LookAt = new LLVector3(0.99f, 0.042f, 0);
156 _server.SendPacket(mov, true, userInfo);
157
158 }
159
160 /// <summary>
161 ///
162 /// </summary>
163 public void UpdatePositions()
164 {
165 //update positions
166 foreach (KeyValuePair<libsecondlife.LLUUID, AvatarData> kp in this.AgentList)
167 {
168
169 kp.Value.Position.X += (kp.Value.Velocity.X * 0.2f);
170 kp.Value.Position.Y += (kp.Value.Velocity.Y * 0.2f);
171 kp.Value.Position.Z += (kp.Value.Velocity.Z * 0.2f);
172 }
173
174 }
175
176 public void UpdateAnim(UserAgentInfo userInfo, LLUUID AnimID, int AnimSeq)
177 {
178 AgentList[userInfo.AgentID].AnimID = AnimID;
179 AgentList[userInfo.AgentID].AnimSequenceID = AnimSeq;
180 UpdateAnim(userInfo);
181 }
182
183 public void UpdateAnim(UserAgentInfo userInfo)
184 {
185 Console.WriteLine("Agent_Manager.cs: UpdateAnim(UserAgentInfo userInfo): called for Agent " + userInfo.AgentID.ToString());
186 AvatarAnimationPacket ani = new AvatarAnimationPacket();
187 ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1];
188 ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock();
189 ani.AnimationSourceList[0].ObjectID = new LLUUID("00000000000000000000000000000000");
190 ani.Sender = new AvatarAnimationPacket.SenderBlock();
191 ani.Sender.ID = userInfo.AgentID;
192 ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1];
193 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock();
194 ani.AnimationList[0].AnimID = AgentList[userInfo.AgentID].AnimID;
195 ani.AnimationList[0].AnimSequenceID = AgentList[userInfo.AgentID].AnimSequenceID;
196 Console.WriteLine("Agenct_Manager.cs: UpdateAnim(UserAgentInfo userInfo): Sent Animation to client - " + AgentManager.AnimsNames[ani.AnimationList[0].AnimID]);
197 _server.SendPacket(ani, true, userInfo);
198
199 // update other agents as appropiate
200 Axiom.MathLib.Sphere BoundingSphere;
201 foreach (KeyValuePair<libsecondlife.LLUUID, AvatarData> kp in this.AgentList)
202 {
203 if(kp.Key!=userInfo.AgentID) {
204 // Make a bounding sphere for the other avatar
205 BoundingSphere = new Sphere(new Vector3(kp.Value.Position.X,kp.Value.Position.Y,kp.Value.Position.Z), kp.Value.far);
206
207 // If it intersects with our position, send an update packet
208 if(BoundingSphere.Intersects(new Vector3(this.AgentList[userInfo.AgentID].Position.X,this.AgentList[userInfo.AgentID].Position.Y,this.AgentList[userInfo.AgentID].Position.Z))) {
209 ani.AnimationSourceList[0].ObjectID = userInfo.AgentID;
210 ani.Sender = new AvatarAnimationPacket.SenderBlock();
211 ani.Sender.ID = userInfo.AgentID;
212 ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1];
213 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock();
214 ani.AnimationList[0].AnimID = AgentList[userInfo.AgentID].AnimID;
215 ani.AnimationList[0].AnimSequenceID = AgentList[userInfo.AgentID].AnimSequenceID;
216 _server.SendPacket(ani, true, kp.Value.NetInfo);
217 }
218 }
219 }
220 }
221 /// <summary>
222 ///
223 /// </summary>
224 private void initialise()
225 {
226 //Region data
227 RegionPacket = new RegionHandshakePacket();
228 RegionPacket.RegionInfo.BillableFactor = 0;
229 RegionPacket.RegionInfo.IsEstateManager = false;
230 RegionPacket.RegionInfo.TerrainHeightRange00 = 60;
231 RegionPacket.RegionInfo.TerrainHeightRange01 = 60;
232 RegionPacket.RegionInfo.TerrainHeightRange10 = 60;
233 RegionPacket.RegionInfo.TerrainHeightRange11 = 60;
234 RegionPacket.RegionInfo.TerrainStartHeight00 = 20;
235 RegionPacket.RegionInfo.TerrainStartHeight01 = 20;
236 RegionPacket.RegionInfo.TerrainStartHeight10 = 20;
237 RegionPacket.RegionInfo.TerrainStartHeight11 = 20;
238 RegionPacket.RegionInfo.SimAccess = 13;
239 RegionPacket.RegionInfo.WaterHeight = 5;
240 RegionPacket.RegionInfo.RegionFlags = 72458694;
241 RegionPacket.RegionInfo.SimName = _enc.GetBytes( Globals.Instance.RegionName);
242 RegionPacket.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
243 RegionPacket.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
244 RegionPacket.RegionInfo.TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3");
245 RegionPacket.RegionInfo.TerrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f");
246 RegionPacket.RegionInfo.TerrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2");
247 RegionPacket.RegionInfo.TerrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000");
248 RegionPacket.RegionInfo.TerrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000");
249 RegionPacket.RegionInfo.TerrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000");
250 RegionPacket.RegionInfo.TerrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000");
251 RegionPacket.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37");
252
253 this.SetupTemplate("objectupate168.dat");
254 this.LoadAnims();
255 }
256
257 /// <summary>
258 ///
259 /// </summary>
260 /// <param name="name"></param>
261 private void SetupTemplate(string name)
262 {
263
264 int i = 0;
265 FileInfo fInfo = new FileInfo(name);
266 long numBytes = fInfo.Length;
267 FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read);
268 BinaryReader br = new BinaryReader(fStream);
269 byte [] data1 = br.ReadBytes((int)numBytes);
270 br.Close();
271 fStream.Close();
272
273 libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i);
274
275 System.Text.Encoding enc = System.Text.Encoding.ASCII;
276 libsecondlife.LLVector3 pos = new LLVector3(objdata.ObjectData, 16);
277 pos.X = 100f;
278 objdata.ID = 8880000;
279 objdata.NameValue = enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0");
280 libsecondlife.LLVector3 pos2 = new LLVector3(13.981f,100.0f,20.0f);
281 //objdata.FullID=user.AgentID;
282 byte[] pb = pos.GetBytes();
283 Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length);
284
285 AvatarTemplate = objdata;
286
287 }
288
289 private void LoadAnims()
290 {
291 AnimsLLUUID.Add("ANIM_AGENT_AFRAID", new LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca"));
292 AnimsLLUUID.Add("ANIM_AGENT_AIM_BAZOOKA_R", new LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef"));
293 AnimsLLUUID.Add("ANIM_AGENT_AIM_BOW_L", new LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506"));
294 AnimsLLUUID.Add("ANIM_AGENT_AIM_HANDGUN_R", new LLUUID("3147d815-6338-b932-f011-16b56d9ac18b"));
295 AnimsLLUUID.Add("ANIM_AGENT_AIM_RIFLE_R", new LLUUID("ea633413-8006-180a-c3ba-96dd1d756720"));
296 AnimsLLUUID.Add("ANIM_AGENT_ANGRY", new LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e"));
297 AnimsLLUUID.Add("ANIM_AGENT_AWAY", new LLUUID("fd037134-85d4-f241-72c6-4f42164fedee"));
298 AnimsLLUUID.Add("ANIM_AGENT_BACKFLIP", new LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304"));
299 AnimsLLUUID.Add("ANIM_AGENT_BELLY_LAUGH", new LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515"));
300 AnimsLLUUID.Add("ANIM_AGENT_BLOW_KISS", new LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624"));
301 AnimsLLUUID.Add("ANIM_AGENT_BORED", new LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510"));
302 AnimsLLUUID.Add("ANIM_AGENT_BOW", new LLUUID("82e99230-c906-1403-4d9c-3889dd98daba"));
303 AnimsLLUUID.Add("ANIM_AGENT_BRUSH", new LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01"));
304 AnimsLLUUID.Add("ANIM_AGENT_BUSY", new LLUUID("efcf670c-2d18-8128-973a-034ebc806b67"));
305 AnimsLLUUID.Add("ANIM_AGENT_CLAP", new LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668"));
306 AnimsLLUUID.Add("ANIM_AGENT_COURTBOW", new LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50"));
307 AnimsLLUUID.Add("ANIM_AGENT_CROUCH", new LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c"));
308 AnimsLLUUID.Add("ANIM_AGENT_CROUCHWALK", new LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022"));
309 AnimsLLUUID.Add("ANIM_AGENT_CRY", new LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed"));
310 AnimsLLUUID.Add("ANIM_AGENT_CUSTOMIZE", new LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53"));
311 AnimsLLUUID.Add("ANIM_AGENT_CUSTOMIZE_DONE", new LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c"));
312 AnimsLLUUID.Add("ANIM_AGENT_DANCE1", new LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d"));
313 AnimsLLUUID.Add("ANIM_AGENT_DANCE2", new LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818"));
314 AnimsLLUUID.Add("ANIM_AGENT_DANCE3", new LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114"));
315 AnimsLLUUID.Add("ANIM_AGENT_DANCE4", new LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7"));
316 AnimsLLUUID.Add("ANIM_AGENT_DANCE5", new LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155"));
317 AnimsLLUUID.Add("ANIM_AGENT_DANCE6", new LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12"));
318 AnimsLLUUID.Add("ANIM_AGENT_DANCE7", new LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6"));
319 AnimsLLUUID.Add("ANIM_AGENT_DANCE8", new LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc"));
320 AnimsLLUUID.Add("ANIM_AGENT_DEAD", new LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276"));
321 AnimsLLUUID.Add("ANIM_AGENT_DRINK", new LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f"));
322 AnimsLLUUID.Add("ANIM_AGENT_EMBARRASSED", new LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6"));
323 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_AFRAID", new LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e"));
324 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_ANGER", new LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de"));
325 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_BORED", new LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d"));
326 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_CRY", new LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33"));
327 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_DISDAIN", new LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1"));
328 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_EMBARRASSED", new LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424"));
329 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_FROWN", new LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001"));
330 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_KISS", new LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14"));
331 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_LAUGH", new LLUUID("62570842-0950-96f8-341c-809e65110823"));
332 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_OPEN_MOUTH", new LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7"));
333 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_REPULSED", new LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1"));
334 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SAD", new LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7"));
335 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SHRUG", new LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef"));
336 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SMILE", new LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312"));
337 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SURPRISE", new LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24"));
338 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_TONGUE_OUT", new LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf"));
339 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_TOOTHSMILE", new LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e"));
340 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_WINK", new LLUUID("da020525-4d94-59d6-23d7-81fdebf33148"));
341 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_WORRY", new LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950"));
342 AnimsLLUUID.Add("ANIM_AGENT_FALLDOWN", new LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094"));
343 AnimsLLUUID.Add("ANIM_AGENT_FEMALE_WALK", new LLUUID("f5fc7433-043d-e819-8298-f519a119b688"));
344 AnimsLLUUID.Add("ANIM_AGENT_FINGER_WAG", new LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f"));
345 AnimsLLUUID.Add("ANIM_AGENT_FIST_PUMP", new LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a"));
346 AnimsLLUUID.Add("ANIM_AGENT_FLY", new LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf"));
347 AnimsLLUUID.Add("ANIM_AGENT_FLYSLOW", new LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6"));
348 AnimsLLUUID.Add("ANIM_AGENT_HELLO", new LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9"));
349 AnimsLLUUID.Add("ANIM_AGENT_HOLD_BAZOOKA_R", new LLUUID("ef62d355-c815-4816-2474-b1acc21094a6"));
350 AnimsLLUUID.Add("ANIM_AGENT_HOLD_BOW_L", new LLUUID("8b102617-bcba-037b-86c1-b76219f90c88"));
351 AnimsLLUUID.Add("ANIM_AGENT_HOLD_HANDGUN_R", new LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2"));
352 AnimsLLUUID.Add("ANIM_AGENT_HOLD_RIFLE_R", new LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33"));
353 AnimsLLUUID.Add("ANIM_AGENT_HOLD_THROW_R", new LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6"));
354 AnimsLLUUID.Add("ANIM_AGENT_HOVER", new LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d"));
355 AnimsLLUUID.Add("ANIM_AGENT_HOVER_DOWN", new LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e"));
356 AnimsLLUUID.Add("ANIM_AGENT_HOVER_UP", new LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864"));
357 AnimsLLUUID.Add("ANIM_AGENT_IMPATIENT", new LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3"));
358 AnimsLLUUID.Add("ANIM_AGENT_JUMP", new LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e"));
359 AnimsLLUUID.Add("ANIM_AGENT_JUMP_FOR_JOY", new LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa"));
360 AnimsLLUUID.Add("ANIM_AGENT_KISS_MY_BUTT", new LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51"));
361 AnimsLLUUID.Add("ANIM_AGENT_LAND", new LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f"));
362 AnimsLLUUID.Add("ANIM_AGENT_LAUGH_SHORT", new LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f"));
363 AnimsLLUUID.Add("ANIM_AGENT_MEDIUM_LAND", new LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57"));
364 AnimsLLUUID.Add("ANIM_AGENT_MOTORCYCLE_SIT", new LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29"));
365 AnimsLLUUID.Add("ANIM_AGENT_MUSCLE_BEACH", new LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b"));
366 AnimsLLUUID.Add("ANIM_AGENT_NO", new LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74"));
367 AnimsLLUUID.Add("ANIM_AGENT_NO_UNHAPPY", new LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4"));
368 AnimsLLUUID.Add("ANIM_AGENT_NYAH_NYAH", new LLUUID("f061723d-0a18-754f-66ee-29a44795a32f"));
369 AnimsLLUUID.Add("ANIM_AGENT_ONETWO_PUNCH", new LLUUID("eefc79be-daae-a239-8c04-890f5d23654a"));
370 AnimsLLUUID.Add("ANIM_AGENT_PEACE", new LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9"));
371 AnimsLLUUID.Add("ANIM_AGENT_POINT_ME", new LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752"));
372 AnimsLLUUID.Add("ANIM_AGENT_POINT_YOU", new LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de"));
373 AnimsLLUUID.Add("ANIM_AGENT_PRE_JUMP", new LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244"));
374 AnimsLLUUID.Add("ANIM_AGENT_PUNCH_LEFT", new LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0"));
375 AnimsLLUUID.Add("ANIM_AGENT_PUNCH_RIGHT", new LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656"));
376 AnimsLLUUID.Add("ANIM_AGENT_REPULSED", new LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf"));
377 AnimsLLUUID.Add("ANIM_AGENT_ROUNDHOUSE_KICK", new LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda"));
378 AnimsLLUUID.Add("ANIM_AGENT_RPS_COUNTDOWN", new LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f"));
379 AnimsLLUUID.Add("ANIM_AGENT_RPS_PAPER", new LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a"));
380 AnimsLLUUID.Add("ANIM_AGENT_RPS_ROCK", new LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f"));
381 AnimsLLUUID.Add("ANIM_AGENT_RPS_SCISSORS", new LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325"));
382 AnimsLLUUID.Add("ANIM_AGENT_RUN", new LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445"));
383 AnimsLLUUID.Add("ANIM_AGENT_SAD", new LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a"));
384 AnimsLLUUID.Add("ANIM_AGENT_SALUTE", new LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104"));
385 AnimsLLUUID.Add("ANIM_AGENT_SHOOT_BOW_L", new LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8"));
386 AnimsLLUUID.Add("ANIM_AGENT_SHOUT", new LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42"));
387 AnimsLLUUID.Add("ANIM_AGENT_SHRUG", new LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5"));
388 AnimsLLUUID.Add("ANIM_AGENT_SIT", new LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568"));
389 AnimsLLUUID.Add("ANIM_AGENT_SIT_FEMALE", new LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782"));
390 AnimsLLUUID.Add("ANIM_AGENT_SIT_GENERIC", new LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7"));
391 AnimsLLUUID.Add("ANIM_AGENT_SIT_GROUND", new LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86"));
392 AnimsLLUUID.Add("ANIM_AGENT_SIT_GROUND_CONSTRAINED", new LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e"));
393 AnimsLLUUID.Add("ANIM_AGENT_SIT_TO_STAND", new LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e"));
394 AnimsLLUUID.Add("ANIM_AGENT_SLEEP", new LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40"));
395 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_IDLE", new LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a"));
396 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_INHALE", new LLUUID("6802d553-49da-0778-9f85-1599a2266526"));
397 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_THROW_DOWN", new LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6"));
398 AnimsLLUUID.Add("ANIM_AGENT_SNAPSHOT", new LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c"));
399 AnimsLLUUID.Add("ANIM_AGENT_STAND", new LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f"));
400 AnimsLLUUID.Add("ANIM_AGENT_STANDUP", new LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422"));
401 AnimsLLUUID.Add("ANIM_AGENT_STAND_1", new LLUUID("15468e00-3400-bb66-cecc-646d7c14458e"));
402 AnimsLLUUID.Add("ANIM_AGENT_STAND_2", new LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c"));
403 AnimsLLUUID.Add("ANIM_AGENT_STAND_3", new LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b"));
404 AnimsLLUUID.Add("ANIM_AGENT_STAND_4", new LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f"));
405 AnimsLLUUID.Add("ANIM_AGENT_STRETCH", new LLUUID("80700431-74ec-a008-14f8-77575e73693f"));
406 AnimsLLUUID.Add("ANIM_AGENT_STRIDE", new LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595"));
407 AnimsLLUUID.Add("ANIM_AGENT_SURF", new LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69"));
408 AnimsLLUUID.Add("ANIM_AGENT_SURPRISE", new LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224"));
409 AnimsLLUUID.Add("ANIM_AGENT_SWORD_STRIKE", new LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd"));
410 AnimsLLUUID.Add("ANIM_AGENT_TALK", new LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1"));
411 AnimsLLUUID.Add("ANIM_AGENT_TANTRUM", new LLUUID("11000694-3f41-adc2-606b-eee1d66f3724"));
412 AnimsLLUUID.Add("ANIM_AGENT_THROW_R", new LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca"));
413 AnimsLLUUID.Add("ANIM_AGENT_TRYON_SHIRT", new LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1"));
414 AnimsLLUUID.Add("ANIM_AGENT_TURNLEFT", new LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135"));
415 AnimsLLUUID.Add("ANIM_AGENT_TURNRIGHT", new LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30"));
416 AnimsLLUUID.Add("ANIM_AGENT_TYPE", new LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9"));
417 AnimsLLUUID.Add("ANIM_AGENT_WALK", new LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0"));
418 AnimsLLUUID.Add("ANIM_AGENT_WHISPER", new LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f"));
419 AnimsLLUUID.Add("ANIM_AGENT_WHISTLE", new LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0"));
420 AnimsLLUUID.Add("ANIM_AGENT_WINK", new LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e"));
421 AnimsLLUUID.Add("ANIM_AGENT_WINK_HOLLYWOOD", new LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c"));
422 AnimsLLUUID.Add("ANIM_AGENT_WORRY", new LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c"));
423 AnimsLLUUID.Add("ANIM_AGENT_YES", new LLUUID("15dd911d-be82-2856-26db-27659b142875"));
424 AnimsLLUUID.Add("ANIM_AGENT_YES_HAPPY", new LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d"));
425 AnimsLLUUID.Add("ANIM_AGENT_YOGA_FLOAT", new LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb"));
426
427
428 foreach (KeyValuePair<string, LLUUID> kp in AgentManager.AnimsLLUUID)
429 {
430 AnimsNames.Add(kp.Value, kp.Key);
431 }
432 }
433
434 /// <summary>
435 ///
436 /// </summary>
437 /// <param name="User_info"></param>
438 public void SendInitialData(UserAgentInfo userInfo)
439 {
440
441 //shouldn't have to read all this in from disk for every new client
442 string data_path = System.IO.Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, @"layer_data");
443
444 //send layerdata
445 LayerDataPacket layerpack = new LayerDataPacket();
446 layerpack.LayerID.Type = 76;
447 this.SendLayerData(userInfo,ref layerpack, System.IO.Path.Combine(data_path, @"layerdata0.dat"));
448
449 LayerDataPacket layerpack1 = new LayerDataPacket();
450 layerpack1.LayerID.Type = 76;
451 this.SendLayerData(userInfo, ref layerpack, System.IO.Path.Combine(data_path, @"layerdata1.dat"));
452
453 LayerDataPacket layerpack2 = new LayerDataPacket();
454 layerpack2.LayerID.Type = 56;
455 this.SendLayerData(userInfo, ref layerpack, System.IO.Path.Combine(data_path, @"layerdata2.dat"));
456
457 LayerDataPacket layerpack3 = new LayerDataPacket();
458 layerpack3.LayerID.Type = 55;
459 this.SendLayerData(userInfo, ref layerpack, System.IO.Path.Combine(data_path, @"layerdata3.dat"));
460
461 LayerDataPacket layerpack4 = new LayerDataPacket();
462 layerpack4.LayerID.Type = 56;
463 this.SendLayerData(userInfo, ref layerpack, System.IO.Path.Combine(data_path, @"layerdata4.dat"));
464
465 LayerDataPacket layerpack5 = new LayerDataPacket();
466 layerpack5.LayerID.Type = 55;
467 this.SendLayerData(userInfo, ref layerpack, System.IO.Path.Combine(data_path, @"layerdata5.dat"));
468
469 //send intial set of captured prims data?
470 this.Prim_Manager.ReadPrimDatabase( "objectdatabase.ini", userInfo);
471
472 //send prims that have been created by users
473 //prim_man.send_existing_prims(User_info);
474
475 //send update about clients avatar
476 this.SendInitialAvatarPosition(userInfo);
477
478 //send updates about all other users
479 foreach (KeyValuePair<libsecondlife.LLUUID, AvatarData> kp in this.AgentList)
480 {
481 if(kp.Value.NetInfo.AgentID != userInfo.AgentID)
482 {
483 this.SendOtherAvatarPosition(userInfo, kp.Value);
484 }
485 }
486 }
487
488 /// <summary>
489 ///
490 /// </summary>
491 /// <param name="User_info"></param>
492 public void SendInitialAvatarPosition(UserAgentInfo userInfo)
493 {
494 //send a objectupdate packet with information about the clients avatar
495 ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
496 objupdate.RegionData.RegionHandle = Globals.Instance.RegionHandle;
497 objupdate.RegionData.TimeDilation = 64096;
498 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
499
500 objupdate.ObjectData[0] = AvatarTemplate;
501 //give this avatar object a local id and assign the user a name
502 objupdate.ObjectData[0].ID = 8880000 + this._localNumber;
503 userInfo.localID = objupdate.ObjectData[0].ID;
504 //User_info.name="Test"+this.local_numer+" User";
505 this.GetAgent(userInfo.AgentID).Started = true;
506 objupdate.ObjectData[0].FullID = userInfo.AgentID;
507 objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + userInfo.first_name + "\nLastName STRING RW SV " + userInfo.last_name + " \0");
508 userInfo.name = "FirstName STRING RW SV " + userInfo.first_name + "\nLastName STRING RW SV " + userInfo.last_name + " \0";
509
510 libsecondlife.LLVector3 pos2 = new LLVector3(100f, 100.0f, 22.0f);
511
512 byte[] pb = pos2.GetBytes();
513
514 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length);
515 this._localNumber++;
516
517 _server.SendPacket(objupdate, true, userInfo);
518
519 //send this info to other existing clients
520 foreach (KeyValuePair<libsecondlife.LLUUID, AvatarData> kp in this.AgentList)
521 {
522 if(kp.Value.NetInfo.AgentID != userInfo.AgentID)
523 {
524 _server.SendPacket(objupdate, true, kp.Value.NetInfo);
525 this.SendOtherAppearance(kp.Value.NetInfo, objupdate.ObjectData[0].FullID);
526 }
527 }
528
529 }
530
531 /// <summary>
532 ///
533 /// </summary>
534 /// <param name="user"></param>
535 public void SendIntialAvatarAppearance(UserAgentInfo userInfo)
536 {
537 AvatarData Agent = this.AgentList[userInfo.AgentID];
538 AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket();
539 aw.AgentData.AgentID = userInfo.AgentID;
540 aw.AgentData.SerialNum = 0;
541 aw.AgentData.SessionID = userInfo.SessionID;
542
543 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13];
544 AgentWearablesUpdatePacket.WearableDataBlock awb = null;
545 awb = new AgentWearablesUpdatePacket.WearableDataBlock();
546 awb.WearableType = (byte)0;
547 awb.AssetID = Agent.Wearables[0].AssetID;
548 awb.ItemID = Agent.Wearables[0].ItemID;
549 aw.WearableData[0] = awb;
550
551 awb = new AgentWearablesUpdatePacket.WearableDataBlock();
552 awb.WearableType =(byte)1;
553 awb.AssetID = Agent.Wearables[1].AssetID;
554 awb.ItemID = Agent.Wearables[1].ItemID;
555 aw.WearableData[1] = awb;
556
557 for(int i=2; i<13; i++)
558 {
559 awb = new AgentWearablesUpdatePacket.WearableDataBlock();
560 awb.WearableType = (byte)i;
561 awb.AssetID = new LLUUID("00000000-0000-0000-0000-000000000000");
562 awb.ItemID = new LLUUID("00000000-0000-0000-0000-000000000000");
563 aw.WearableData[i] = awb;
564 }
565
566 _server.SendPacket(aw, true, userInfo);
567 }
568
569 /// <summary>
570 ///
571 /// </summary>
572 /// <param name="user"></param>
573 /// <param name="id"></param>
574 public void SendOtherAppearance(UserAgentInfo userInfo, LLUUID id)
575 {
576 AvatarAppearancePacket avp = new AvatarAppearancePacket();
577
578
579 avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218];
580 //avp.ObjectData.TextureEntry=this.avatar_template.TextureEntry;// br.ReadBytes((int)numBytes);
581
582 FileInfo fInfo = new FileInfo("Avatar_texture3.dat");
583 long numBytes = fInfo.Length;
584 FileStream fStream = new FileStream("Avatar_texture3.dat", FileMode.Open, FileAccess.Read);
585 BinaryReader br = new BinaryReader(fStream);
586 avp.ObjectData.TextureEntry = br.ReadBytes((int)numBytes);
587 br.Close();
588 fStream.Close();
589
590 AvatarAppearancePacket.VisualParamBlock avblock = null;
591 for(int i = 0; i < 218; i++)
592 {
593 avblock = new AvatarAppearancePacket.VisualParamBlock();
594 avblock.ParamValue = (byte)100;
595 avp.VisualParam[i] = avblock;
596 }
597
598 avp.Sender.IsTrial = false;
599 avp.Sender.ID = id;
600 _server.SendPacket(avp, true, userInfo);
601
602 }
603
604 /// <summary>
605 ///
606 /// </summary>
607 /// <param name="User_info"></param>
608 /// <param name="avd"></param>
609 public void SendOtherAvatarPosition(UserAgentInfo userInfo, AvatarData avatar)
610 {
611 //send a objectupdate packet with information about the clients avatar
612 ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
613 objupdate.RegionData.RegionHandle = Globals.Instance.RegionHandle;
614 objupdate.RegionData.TimeDilation = 64500;
615 objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
616
617 objupdate.ObjectData[0] = AvatarTemplate;
618 //give this avatar object a local id and assign the user a name
619 objupdate.ObjectData[0].ID = avatar.NetInfo.localID;
620 objupdate.ObjectData[0].FullID = avatar.NetInfo.AgentID;
621 objupdate.ObjectData[0].NameValue = _enc.GetBytes(avatar.NetInfo.name);
622 libsecondlife.LLVector3 pos2 = new LLVector3(avatar.Position.X, avatar.Position.Y, avatar.Position.Z);
623
624 byte[] pb = pos2.GetBytes();
625 Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length);
626 this._localNumber++;
627
628 _server.SendPacket(objupdate, true, userInfo);
629 this.SendOtherAppearance(userInfo, avatar.NetInfo.AgentID);
630
631 }
632
633 /// <summary>
634 ///
635 /// </summary>
636 /// <param name="User_info"></param>
637 /// <param name="line"></param>
638 public void SendChatMessage(UserAgentInfo userInfo, string line)
639 {
640 libsecondlife.Packets.ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket();
641 reply.ChatData.Audible = 1;
642 reply.ChatData.Message = _enc.GetBytes(line);
643 reply.ChatData.ChatType = 1;
644 reply.ChatData.SourceType = 1;
645 reply.ChatData.Position = new LLVector3(120, 100, 21); //should set to actual position
646 reply.ChatData.FromName = _enc.GetBytes(userInfo.first_name + " " + userInfo.last_name + "\0");
647 reply.ChatData.OwnerID = userInfo.AgentID;
648 reply.ChatData.SourceID = userInfo.AgentID;
649 //echo to sender
650 _server.SendPacket(reply, true, userInfo);
651
652 //send to all users
653 foreach (KeyValuePair<libsecondlife.LLUUID, AvatarData> kp in this.AgentList)
654 {
655 if(kp.Value.NetInfo.AgentID!=userInfo.AgentID)
656 {
657 _server.SendPacket(reply, true, kp.Value.NetInfo);
658 }
659 }
660 }
661
662 /// <summary>
663 ///
664 /// </summary>
665 /// <param name="user"></param>
666 /// <param name="stop"></param>
667 /// <param name="x"></param>
668 /// <param name="y"></param>
669 /// <param name="z"></param>
670 /// <param name="av_id"></param>
671 /// <param name="body"></param>
672 public void SendMoveCommand(UserAgentInfo userInfo, bool stop, float x, float y, float z, uint avatarID, libsecondlife.LLQuaternion body)
673 {
674 Console.WriteLine("sending move");
675 uint ID = userInfo.localID;
676 byte[] bytes = new byte[60];
677 int i=0;
678
679 ImprovedTerseObjectUpdatePacket im = new ImprovedTerseObjectUpdatePacket();
680 im.RegionData.RegionHandle = Globals.Instance.RegionHandle;;
681 im.RegionData.TimeDilation = 64096;
682
683 im.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
684 ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock();
685
686 im.ObjectData[0] = dat;
687
688 dat.TextureEntry = AvatarTemplate.TextureEntry;
689 libsecondlife.LLVector3 pos2 = new LLVector3(x, y, z);
690
691 bytes[i++] = (byte)(ID % 256);
692 bytes[i++] = (byte)((ID >> 8) % 256);
693 bytes[i++] = (byte)((ID >> 16) % 256);
694 bytes[i++] = (byte)((ID >> 24) % 256);
695
696 bytes[i++] = 0;
697 bytes[i++] = 1;
698
699 i += 14;
700 bytes[i++] = 128;
701 bytes[i++] = 63;
702 byte[] pb = pos2.GetBytes();
703
704 Array.Copy(pb, 0, bytes, i, pb.Length);
705 i += 12;
706 ushort ac = 32767;
707 Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(1, 0, 0);
708 Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(body.W, body.X, body.Y, body.Z);
709 Axiom.MathLib.Vector3 direc = q * v3;
710 direc.Normalize();
711
712 direc = direc * (0.03f);
713 direc.x += 1;
714 direc.y += 1;
715 direc.z += 1;
716 ushort dx, dy, dz;
717 dx = (ushort)(32768 * direc.x);
718 dy = (ushort)(32768 * direc.y);
719 dz = (ushort)(32768 * direc.z);
720
721 //vel
722 if(!stop)
723 {
724 bytes[i++] = (byte)(dx % 256);
725 bytes[i++] = (byte)((dx >> 8) % 256);
726
727 bytes[i++] = (byte)(dy % 256);
728 bytes[i++] = (byte)((dy >> 8) % 256);
729
730 bytes[i++] = (byte)(dz % 256);
731 bytes[i++] = (byte)((dz >> 8) % 256);
732 }
733 else
734 {
735 bytes[i++] = (byte)(ac % 256);
736 bytes[i++] = (byte)((ac >> 8) % 256);
737
738 bytes[i++] = (byte)(ac % 256);
739 bytes[i++] = (byte)((ac >> 8) % 256);
740
741 bytes[i++] = (byte)(ac % 256);
742 bytes[i++] = (byte)((ac >> 8) % 256);
743 }
744 //accel
745 bytes[i++] = (byte)(ac % 256);
746 bytes[i++] = (byte)((ac >> 8) % 256);
747
748 bytes[i++] = (byte)(ac % 256);
749 bytes[i++] = (byte)((ac >> 8) % 256);
750
751 bytes[i++] = (byte)(ac % 256);
752 bytes[i++] = (byte)((ac >> 8) % 256);
753
754 //rot
755 bytes[i++] = (byte)(ac % 256);
756 bytes[i++] = (byte)((ac >> 8) % 256);
757
758 bytes[i++] = (byte)(ac % 256);
759 bytes[i++] = (byte)((ac >> 8) % 256);
760
761 bytes[i++] = (byte)(ac % 256);
762 bytes[i++] = (byte)((ac >> 8) % 256);
763
764 bytes[i++] = (byte)(ac % 256);
765 bytes[i++] = (byte)((ac >> 8) % 256);
766
767 //rotation vel
768 bytes[i++] = (byte)(ac % 256);
769 bytes[i++] = (byte)((ac >> 8) % 256);
770
771 bytes[i++] = (byte)(ac % 256);
772 bytes[i++] = (byte)((ac >> 8) % 256);
773
774 bytes[i++] = (byte)(ac % 256);
775 bytes[i++] = (byte)((ac >> 8) % 256);
776
777 dat.Data=bytes;
778
779 _server.SendPacket(im, true, userInfo);
780
781 //should send to all users.
782 foreach (KeyValuePair<libsecondlife.LLUUID, AvatarData> kp in this.AgentList)
783 {
784 if(kp.Value.NetInfo.AgentID != userInfo.AgentID)
785 {
786 _server.SendPacket(im, true, kp.Value.NetInfo);
787 }
788 }
789
790 //check if we should be standing or walking
791 if (this.AgentList[userInfo.AgentID].Walk)
792 {
793 this.AgentList[userInfo.AgentID].AnimID = AgentManager.AnimsLLUUID["ANIM_AGENT_WALK"];
794 this.AgentList[userInfo.AgentID].AnimSequenceID = 1;
795 this.UpdateAnim(userInfo);
796 }
797 else
798 {
799 this.AgentList[userInfo.AgentID].AnimID = AgentManager.AnimsLLUUID["ANIM_AGENT_STAND"];
800 this.AgentList[userInfo.AgentID].AnimSequenceID = 1;
801 this.UpdateAnim(userInfo);
802 }
803 }
804
805 /// <summary>
806 ///
807 /// </summary>
808 /// <param name="User_info"></param>
809 /// <param name="lay"></param>
810 /// <param name="name"></param>
811 public void SendLayerData(UserAgentInfo userInfo, ref LayerDataPacket layer, string name)
812 {
813 FileInfo fInfo = new FileInfo(name);
814 long numBytes = fInfo.Length;
815 FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read);
816 BinaryReader br = new BinaryReader(fStream);
817 byte [] data1 = br.ReadBytes((int)numBytes);
818 br.Close();
819 fStream.Close();
820 layer.LayerData.Data = data1;
821 _server.SendPacket(layer, true, userInfo);
822
823 }
824 }
825
826 public class AvatarData
827 {
828 public UserAgentInfo NetInfo;
829 public LLUUID FullID;
830 public LLVector3 Position;
831 public LLVector3 Velocity = new LLVector3(0,0,0);
832 //public LLQuaternion Rotation;
833 public bool Walk = false;
834 public bool Started = false;
835 //public TextureEntry TextureEntry;
836 public AvatarWearable[] Wearables;
837 public LLUUID InventoryFolder;
838 public LLUUID BaseFolder;
839 public LLUUID AnimID;
840 public int AnimSequenceID;
841 public float far;
842 public libsecondlife.LLVector3 CameraAtAxis;
843 public libsecondlife.LLVector3 CameraCenter;
844 public libsecondlife.LLVector3 CameraLeftAxis;
845 public libsecondlife.LLVector3 CameraUpAxis;
846
847 public AvatarData()
848 {
849 Wearables=new AvatarWearable[2]; //should be 13
850 for(int i = 0; i < 2; i++)
851 {
852 Wearables[i] = new AvatarWearable();
853 }
854 }
855 }
856
857 public class AvatarWearable
858 {
859 public LLUUID AssetID;
860 public LLUUID ItemID;
861
862 public AvatarWearable()
863 {
864
865 }
866 }
867 /*
868 public class AvatarParams
869 {
870 public byte[] Params;
871
872 public AvatarParams()
873 {
874
875 }
876
877 }
878 */
879}