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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs5
-rw-r--r--OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs3
2 files changed, 1 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 878381d..28d4080 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -5434,11 +5434,8 @@ namespace OpenSim.Region.Framework.Scenes
5434 return new CameraData 5434 return new CameraData
5435 { 5435 {
5436 Valid = true, 5436 Valid = true,
5437 CameraPosition = this.CameraPosition,
5438 CameraRotation = this.CameraRotation,
5439 MouseLook = this.m_mouseLook, 5437 MouseLook = this.m_mouseLook,
5440 HeadRotation = this.m_headrotation, 5438 CameraRotation = this.CameraRotation,
5441 BodyRotation = this.m_bodyRot
5442 }; 5439 };
5443 } 5440 }
5444 5441
diff --git a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs
index f140e09..891d6c0 100644
--- a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs
+++ b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs
@@ -58,11 +58,8 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
58 public struct CameraData 58 public struct CameraData
59 { 59 {
60 public Quaternion CameraRotation; 60 public Quaternion CameraRotation;
61 public Vector3 CameraPosition;
62 public bool MouseLook; 61 public bool MouseLook;
63 public bool Valid; 62 public bool Valid;
64 public Quaternion HeadRotation;
65 public Quaternion BodyRotation;
66 } 63 }
67 64
68 public struct ContactPoint 65 public struct ContactPoint