diff options
-rw-r--r-- | OpenSim/Data/NHibernate/NHibernateRegionData.cs | 30 | ||||
-rw-r--r-- | OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml | 21 | ||||
-rw-r--r-- | OpenSim/Data/NHibernate/TextureUserType.cs | 12 | ||||
-rw-r--r-- | OpenSim/Framework/PrimitiveBaseShape.cs | 11 |
4 files changed, 69 insertions, 5 deletions
diff --git a/OpenSim/Data/NHibernate/NHibernateRegionData.cs b/OpenSim/Data/NHibernate/NHibernateRegionData.cs index 8ca0afe..3ba3556 100644 --- a/OpenSim/Data/NHibernate/NHibernateRegionData.cs +++ b/OpenSim/Data/NHibernate/NHibernateRegionData.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | ||
29 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
30 | using System.IO; | 31 | using System.IO; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -112,6 +113,33 @@ namespace OpenSim.Data.NHibernate | |||
112 | { | 113 | { |
113 | return null; | 114 | return null; |
114 | } | 115 | } |
116 | |||
117 | private void SaveOrUpdate(SceneObjectPart p) | ||
118 | { | ||
119 | try | ||
120 | { | ||
121 | ICriteria criteria = session.CreateCriteria(typeof(SceneObjectPart)); | ||
122 | criteria.Add(Expression.Eq("UUID", p.UUID)); | ||
123 | if (criteria.List().Count < 1) | ||
124 | { | ||
125 | session.Save(p); | ||
126 | } | ||
127 | else if (criteria.List().Count == 1) | ||
128 | { | ||
129 | SceneObjectPart old = (SceneObjectPart)criteria.List()[0]; | ||
130 | session.Evict(old); | ||
131 | session.Update(p); | ||
132 | } | ||
133 | else | ||
134 | { | ||
135 | m_log.Error("Not unique"); | ||
136 | } | ||
137 | } | ||
138 | catch (Exception e) | ||
139 | { | ||
140 | m_log.Error("[NHIBERNATE] issue saving asset", e); | ||
141 | } | ||
142 | } | ||
115 | 143 | ||
116 | /// <summary> | 144 | /// <summary> |
117 | /// Adds an object into region storage | 145 | /// Adds an object into region storage |
@@ -125,7 +153,7 @@ namespace OpenSim.Data.NHibernate | |||
125 | foreach (SceneObjectPart part in obj.Children.Values) | 153 | foreach (SceneObjectPart part in obj.Children.Values) |
126 | { | 154 | { |
127 | m_log.InfoFormat("Storing part {0}", part.UUID); | 155 | m_log.InfoFormat("Storing part {0}", part.UUID); |
128 | session.SaveOrUpdate(part); | 156 | SaveOrUpdate(part); |
129 | } | 157 | } |
130 | session.Flush(); | 158 | session.Flush(); |
131 | } | 159 | } |
diff --git a/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml b/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml index 5b8b7f2..40d3864 100644 --- a/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml +++ b/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml | |||
@@ -82,7 +82,26 @@ | |||
82 | <column name="ScaleY" /> | 82 | <column name="ScaleY" /> |
83 | <column name="ScaleZ" /> | 83 | <column name="ScaleZ" /> |
84 | </property> | 84 | </property> |
85 | 85 | <property name="PCode" type="System.Byte" /> | |
86 | <property name="PathBegin" type="System.UInt16" /> | ||
87 | <property name="PathEnd" type="System.UInt16" /> | ||
88 | <property name="PathScaleX" type="System.Byte" /> | ||
89 | <property name="PathScaleY" type="System.Byte" /> | ||
90 | <property name="PathShearX" type="System.Byte" /> | ||
91 | <property name="PathShearY" type="System.Byte" /> | ||
92 | <property name="PathSkew" type="System.SByte" /> | ||
93 | <property name="PathCurve" type="System.Byte" /> | ||
94 | <property name="PathRadiusOffset" type="System.SByte" /> | ||
95 | <property name="PathRevolutions" type="System.Byte" /> | ||
96 | <property name="PathTaperX" type="System.SByte" /> | ||
97 | <property name="PathTwist" type="System.SByte" /> | ||
98 | <property name="ProfileBegin" type="System.UInt16" /> | ||
99 | <property name="ProfileEnd" type="System.UInt16" /> | ||
100 | <property name="ProfileCurve" type="System.Byte" /> | ||
101 | <property name="ProfileHollow" type="System.UInt16" /> | ||
102 | <property name="TextureEntry" column="Texture" type="System.Byte[]" /> | ||
103 | <property name="ExtraParams" type="System.Byte[]" /> | ||
104 | <property name="State" type="System.Byte" /> | ||
86 | </component> | 105 | </component> |
87 | 106 | ||
88 | </class> | 107 | </class> |
diff --git a/OpenSim/Data/NHibernate/TextureUserType.cs b/OpenSim/Data/NHibernate/TextureUserType.cs index dac7c75..b688a16 100644 --- a/OpenSim/Data/NHibernate/TextureUserType.cs +++ b/OpenSim/Data/NHibernate/TextureUserType.cs | |||
@@ -49,8 +49,16 @@ namespace OpenSim.Data.NHibernate | |||
49 | 49 | ||
50 | public object DeepCopy(object texture) | 50 | public object DeepCopy(object texture) |
51 | { | 51 | { |
52 | byte[] bytes = ((LLObject.TextureEntry)texture).ToBytes(); | 52 | if (texture == null) |
53 | return new LLObject.TextureEntry(bytes, 0, bytes.Length); | 53 | { |
54 | // TODO: should parametrize this texture out | ||
55 | return new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f")); | ||
56 | } | ||
57 | else | ||
58 | { | ||
59 | byte[] bytes = ((LLObject.TextureEntry)texture).ToBytes(); | ||
60 | return new LLObject.TextureEntry(bytes, 0, bytes.Length); | ||
61 | } | ||
54 | } | 62 | } |
55 | 63 | ||
56 | public object Disassemble(object texture) | 64 | public object Disassemble(object texture) |
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index bdd9858..5657b66 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs | |||
@@ -197,7 +197,13 @@ namespace OpenSim.Framework | |||
197 | { | 197 | { |
198 | get { return m_textureEntry; } | 198 | get { return m_textureEntry; } |
199 | 199 | ||
200 | set { m_textureEntry = value; } | 200 | set |
201 | { | ||
202 | if (value == null) | ||
203 | m_textureEntry = new byte[1]; | ||
204 | else | ||
205 | m_textureEntry = value; | ||
206 | } | ||
201 | } | 207 | } |
202 | 208 | ||
203 | 209 | ||
@@ -838,6 +844,9 @@ namespace OpenSim.Framework | |||
838 | 844 | ||
839 | public void ReadInExtraParamsBytes(byte[] data) | 845 | public void ReadInExtraParamsBytes(byte[] data) |
840 | { | 846 | { |
847 | if (data == null) | ||
848 | return; | ||
849 | |||
841 | const ushort FlexiEP = 0x10; | 850 | const ushort FlexiEP = 0x10; |
842 | const ushort LightEP = 0x20; | 851 | const ushort LightEP = 0x20; |
843 | const ushort SculptEP = 0x30; | 852 | const ushort SculptEP = 0x30; |