diff options
22 files changed, 1121 insertions, 1052 deletions
diff --git a/.nant/local.include b/.nant/local.include index 97353e0..0b6f9fe 100644 --- a/.nant/local.include +++ b/.nant/local.include | |||
@@ -127,15 +127,10 @@ | |||
127 | </exec> | 127 | </exec> |
128 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" /> | 128 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" /> |
129 | 129 | ||
130 | <exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.data.sqlite.tests"> | 130 | <exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.data.tests"> |
131 | <arg value="./bin/OpenSim.Data.SQLite.Tests.dll" /> | 131 | <arg value="./bin/OpenSim.Data.Tests.dll" /> |
132 | </exec> | 132 | </exec> |
133 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.sqlite.tests)==0}" /> | 133 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" /> |
134 | |||
135 | <exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.data.mysql.tests"> | ||
136 | <arg value="./bin/OpenSim.Data.MySQL.Tests.dll" /> | ||
137 | </exec> | ||
138 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.mysql.tests)==0}" /> | ||
139 | 134 | ||
140 | <delete dir="%temp%"/> | 135 | <delete dir="%temp%"/> |
141 | 136 | ||
@@ -297,14 +292,9 @@ | |||
297 | <arg value="-xml=test-results/OpenSim.Region.Framework.Tests.dll-Results.xml" /> | 292 | <arg value="-xml=test-results/OpenSim.Region.Framework.Tests.dll-Results.xml" /> |
298 | </exec> | 293 | </exec> |
299 | 294 | ||
300 | <exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.data.sqlite.tests"> | 295 | <exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.data.tests"> |
301 | <arg value="./bin/OpenSim.Data.SQLite.Tests.dll" /> | 296 | <arg value="./bin/OpenSim.Data.Tests.dll" /> |
302 | <arg value="-xml=test-results/OpenSim.Data.SQLite.Tests.dll-Results.xml" /> | 297 | <arg value="-xml=test-results/OpenSim.Data.Tests.dll-Results.xml" /> |
303 | </exec> | ||
304 | |||
305 | <exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.data.mysql.tests"> | ||
306 | <arg value="./bin/OpenSim.Data.MySQL.Tests.dll" /> | ||
307 | <arg value="-xml=test-results/OpenSim.Data.MySQL.Tests.dll-Results.xml" /> | ||
308 | </exec> | 298 | </exec> |
309 | 299 | ||
310 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" /> | 300 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" /> |
@@ -313,8 +303,7 @@ | |||
313 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" /> | 303 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" /> |
314 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" /> | 304 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" /> |
315 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" /> | 305 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" /> |
316 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.sqlite.tests)==0}" /> | 306 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" /> |
317 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.mysql.tests)==0}" /> | ||
318 | 307 | ||
319 | </target> | 308 | </target> |
320 | <!-- <exec program="nunit-console.exe" failonerror="false" resultproperty="testresult.acceptancetestassembly"> --> | 309 | <!-- <exec program="nunit-console.exe" failonerror="false" resultproperty="testresult.acceptancetestassembly"> --> |
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs index b70a511..4369216 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs | |||
@@ -39,8 +39,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
39 | 39 | ||
40 | public class RestAppearanceServices : IRest | 40 | public class RestAppearanceServices : IRest |
41 | { | 41 | { |
42 | 42 | // private static readonly int PARM_USERID = 0; | |
43 | private static readonly int PARM_USERID = 0; | ||
44 | 43 | ||
45 | // private static readonly int PARM_PATH = 1; | 44 | // private static readonly int PARM_PATH = 1; |
46 | 45 | ||
@@ -64,6 +63,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
64 | { | 63 | { |
65 | Rest.Log.InfoFormat("{0} Domain is relative, adding absolute prefix", MsgId); | 64 | Rest.Log.InfoFormat("{0} Domain is relative, adding absolute prefix", MsgId); |
66 | qPrefix = String.Format("{0}{1}{2}", Rest.Prefix, Rest.UrlPathSeparator, qPrefix); | 65 | qPrefix = String.Format("{0}{1}{2}", Rest.Prefix, Rest.UrlPathSeparator, qPrefix); |
66 | qPrefix = String.Format("{0}{1}{2}", Rest.Prefix, Rest.UrlPathSeparator, qPrefix); | ||
67 | Rest.Log.InfoFormat("{0} Domain is now <{1}>", MsgId, qPrefix); | 67 | Rest.Log.InfoFormat("{0} Domain is now <{1}>", MsgId, qPrefix); |
68 | } | 68 | } |
69 | 69 | ||
@@ -294,31 +294,31 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
294 | /// </summary> | 294 | /// </summary> |
295 | /// <param name=rdata>HTTP service request work area</param> | 295 | /// <param name=rdata>HTTP service request work area</param> |
296 | 296 | ||
297 | private void DoGet(AppearanceRequestData rdata) | 297 | // private void DoGet(AppearanceRequestData rdata) |
298 | { | 298 | // { |
299 | AvatarData adata = Rest.AvatarServices.GetAvatar(rdata.userProfile.ID); | 299 | // AvatarData adata = Rest.AvatarServices.GetAvatar(rdata.userProfile.ID); |
300 | 300 | // | |
301 | if (adata == null) | 301 | // if (adata == null) |
302 | { | 302 | // { |
303 | rdata.Fail(Rest.HttpStatusCodeNoContent, | 303 | // rdata.Fail(Rest.HttpStatusCodeNoContent, |
304 | String.Format("appearance data not found for user {0} {1}", | 304 | // String.Format("appearance data not found for user {0} {1}", |
305 | rdata.userProfile.FirstName, rdata.userProfile.SurName)); | 305 | // rdata.userProfile.FirstName, rdata.userProfile.SurName)); |
306 | } | 306 | // } |
307 | rdata.userAppearance = adata.ToAvatarAppearance(rdata.userProfile.ID); | 307 | // rdata.userAppearance = adata.ToAvatarAppearance(rdata.userProfile.ID); |
308 | 308 | // | |
309 | rdata.initXmlWriter(); | 309 | // rdata.initXmlWriter(); |
310 | 310 | // | |
311 | FormatUserAppearance(rdata); | 311 | // FormatUserAppearance(rdata); |
312 | 312 | // | |
313 | // Indicate a successful request | 313 | // // Indicate a successful request |
314 | 314 | // | |
315 | rdata.Complete(); | 315 | // rdata.Complete(); |
316 | 316 | // | |
317 | // Send the response to the user. The body will be implicitly | 317 | // // Send the response to the user. The body will be implicitly |
318 | // constructed from the result of the XML writer. | 318 | // // constructed from the result of the XML writer. |
319 | 319 | // | |
320 | rdata.Respond(String.Format("Appearance {0} Normal completion", rdata.method)); | 320 | // rdata.Respond(String.Format("Appearance {0} Normal completion", rdata.method)); |
321 | } | 321 | // } |
322 | 322 | ||
323 | /// <summary> | 323 | /// <summary> |
324 | /// POST adds NEW information to the user profile database. | 324 | /// POST adds NEW information to the user profile database. |
@@ -326,112 +326,112 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
326 | /// characteristics supplied in the request. | 326 | /// characteristics supplied in the request. |
327 | /// </summary> | 327 | /// </summary> |
328 | 328 | ||
329 | private void DoExtend(AppearanceRequestData rdata) | 329 | // private void DoExtend(AppearanceRequestData rdata) |
330 | { | 330 | // { |
331 | 331 | // | |
332 | bool created = false; | 332 | // bool created = false; |
333 | bool modified = false; | 333 | // bool modified = false; |
334 | string newnode = String.Empty; | 334 | // string newnode = String.Empty; |
335 | 335 | // | |
336 | Rest.Log.DebugFormat("{0} POST ENTRY", MsgId); | 336 | // Rest.Log.DebugFormat("{0} POST ENTRY", MsgId); |
337 | 337 | // | |
338 | //AvatarAppearance old = Rest.AvatarServices.GetUserAppearance(rdata.userProfile.ID); | 338 | // //AvatarAppearance old = Rest.AvatarServices.GetUserAppearance(rdata.userProfile.ID); |
339 | 339 | // | |
340 | rdata.userAppearance = new AvatarAppearance(); | 340 | // rdata.userAppearance = new AvatarAppearance(); |
341 | 341 | // | |
342 | // Although the following behavior is admitted by HTTP I am becoming | 342 | // // Although the following behavior is admitted by HTTP I am becoming |
343 | // increasingly doubtful that it is appropriate for REST. If I attempt to | 343 | // // increasingly doubtful that it is appropriate for REST. If I attempt to |
344 | // add a new record, and it already exists, then it seems to me that the | 344 | // // add a new record, and it already exists, then it seems to me that the |
345 | // attempt should fail, rather than update the existing record. | 345 | // // attempt should fail, rather than update the existing record. |
346 | AvatarData adata = null; | 346 | // AvatarData adata = null; |
347 | if (GetUserAppearance(rdata)) | 347 | // if (GetUserAppearance(rdata)) |
348 | { | 348 | // { |
349 | modified = rdata.userAppearance != null; | 349 | // modified = rdata.userAppearance != null; |
350 | created = !modified; | 350 | // created = !modified; |
351 | adata = new AvatarData(rdata.userAppearance); | 351 | // adata = new AvatarData(rdata.userAppearance); |
352 | Rest.AvatarServices.SetAvatar(rdata.userProfile.ID, adata); | 352 | // Rest.AvatarServices.SetAvatar(rdata.userProfile.ID, adata); |
353 | // Rest.UserServices.UpdateUserProfile(rdata.userProfile); | 353 | // // Rest.UserServices.UpdateUserProfile(rdata.userProfile); |
354 | } | 354 | // } |
355 | else | 355 | // else |
356 | { | 356 | // { |
357 | created = true; | 357 | // created = true; |
358 | adata = new AvatarData(rdata.userAppearance); | 358 | // adata = new AvatarData(rdata.userAppearance); |
359 | Rest.AvatarServices.SetAvatar(rdata.userProfile.ID, adata); | 359 | // Rest.AvatarServices.SetAvatar(rdata.userProfile.ID, adata); |
360 | // Rest.UserServices.UpdateUserProfile(rdata.userProfile); | 360 | // // Rest.UserServices.UpdateUserProfile(rdata.userProfile); |
361 | } | 361 | // } |
362 | 362 | // | |
363 | if (created) | 363 | // if (created) |
364 | { | 364 | // { |
365 | newnode = String.Format("{0} {1}", rdata.userProfile.FirstName, | 365 | // newnode = String.Format("{0} {1}", rdata.userProfile.FirstName, |
366 | rdata.userProfile.SurName); | 366 | // rdata.userProfile.SurName); |
367 | // Must include a location header with a URI that identifies the new resource. | 367 | // // Must include a location header with a URI that identifies the new resource. |
368 | 368 | // | |
369 | rdata.AddHeader(Rest.HttpHeaderLocation,String.Format("http://{0}{1}:{2}{3}{4}", | 369 | // rdata.AddHeader(Rest.HttpHeaderLocation,String.Format("http://{0}{1}:{2}{3}{4}", |
370 | rdata.hostname,rdata.port,rdata.path,Rest.UrlPathSeparator, newnode)); | 370 | // rdata.hostname,rdata.port,rdata.path,Rest.UrlPathSeparator, newnode)); |
371 | rdata.Complete(Rest.HttpStatusCodeCreated); | 371 | // rdata.Complete(Rest.HttpStatusCodeCreated); |
372 | 372 | // | |
373 | } | 373 | // } |
374 | else | 374 | // else |
375 | { | 375 | // { |
376 | if (modified) | 376 | // if (modified) |
377 | { | 377 | // { |
378 | rdata.Complete(Rest.HttpStatusCodeOK); | 378 | // rdata.Complete(Rest.HttpStatusCodeOK); |
379 | } | 379 | // } |
380 | else | 380 | // else |
381 | { | 381 | // { |
382 | rdata.Complete(Rest.HttpStatusCodeNoContent); | 382 | // rdata.Complete(Rest.HttpStatusCodeNoContent); |
383 | } | 383 | // } |
384 | } | 384 | // } |
385 | 385 | // | |
386 | rdata.Respond(String.Format("Appearance {0} : Normal completion", rdata.method)); | 386 | // rdata.Respond(String.Format("Appearance {0} : Normal completion", rdata.method)); |
387 | 387 | // | |
388 | } | 388 | // } |
389 | 389 | ||
390 | /// <summary> | 390 | /// <summary> |
391 | /// This updates the user's appearance. not all aspects need to be provided, | 391 | /// This updates the user's appearance. not all aspects need to be provided, |
392 | /// only those supplied will be changed. | 392 | /// only those supplied will be changed. |
393 | /// </summary> | 393 | /// </summary> |
394 | 394 | ||
395 | private void DoUpdate(AppearanceRequestData rdata) | 395 | // private void DoUpdate(AppearanceRequestData rdata) |
396 | { | 396 | // { |
397 | 397 | // | |
398 | // REFACTORING PROBLEM This was commented out. It doesn't work for 0.7 | 398 | // // REFACTORING PROBLEM This was commented out. It doesn't work for 0.7 |
399 | 399 | // | |
400 | //bool created = false; | 400 | // //bool created = false; |
401 | //bool modified = false; | 401 | // //bool modified = false; |
402 | 402 | // | |
403 | 403 | // | |
404 | //rdata.userAppearance = Rest.AvatarServices.GetUserAppearance(rdata.userProfile.ID); | 404 | // //rdata.userAppearance = Rest.AvatarServices.GetUserAppearance(rdata.userProfile.ID); |
405 | 405 | // | |
406 | //// If the user exists then this is considered a modification regardless | 406 | // //// If the user exists then this is considered a modification regardless |
407 | //// of what may, or may not be, specified in the payload. | 407 | // //// of what may, or may not be, specified in the payload. |
408 | 408 | // | |
409 | //if (rdata.userAppearance != null) | 409 | // //if (rdata.userAppearance != null) |
410 | //{ | 410 | // //{ |
411 | // modified = true; | 411 | // // modified = true; |
412 | // Rest.AvatarServices.UpdateUserAppearance(rdata.userProfile.ID, rdata.userAppearance); | 412 | // // Rest.AvatarServices.UpdateUserAppearance(rdata.userProfile.ID, rdata.userAppearance); |
413 | // Rest.UserServices.UpdateUserProfile(rdata.userProfile); | 413 | // // Rest.UserServices.UpdateUserProfile(rdata.userProfile); |
414 | //} | 414 | // //} |
415 | 415 | // | |
416 | //if (created) | 416 | // //if (created) |
417 | //{ | 417 | // //{ |
418 | // rdata.Complete(Rest.HttpStatusCodeCreated); | 418 | // // rdata.Complete(Rest.HttpStatusCodeCreated); |
419 | //} | 419 | // //} |
420 | //else | 420 | // //else |
421 | //{ | 421 | // //{ |
422 | // if (modified) | 422 | // // if (modified) |
423 | // { | 423 | // // { |
424 | // rdata.Complete(Rest.HttpStatusCodeOK); | 424 | // // rdata.Complete(Rest.HttpStatusCodeOK); |
425 | // } | 425 | // // } |
426 | // else | 426 | // // else |
427 | // { | 427 | // // { |
428 | // rdata.Complete(Rest.HttpStatusCodeNoContent); | 428 | // // rdata.Complete(Rest.HttpStatusCodeNoContent); |
429 | // } | 429 | // // } |
430 | //} | 430 | // //} |
431 | 431 | // | |
432 | rdata.Respond(String.Format("Appearance {0} : Normal completion", rdata.method)); | 432 | // rdata.Respond(String.Format("Appearance {0} : Normal completion", rdata.method)); |
433 | 433 | // | |
434 | } | 434 | // } |
435 | 435 | ||
436 | /// <summary> | 436 | /// <summary> |
437 | /// Delete the specified user's appearance. This actually performs a reset | 437 | /// Delete the specified user's appearance. This actually performs a reset |
@@ -439,31 +439,29 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
439 | /// Existing ownership is preserved. All prior updates are lost and can not | 439 | /// Existing ownership is preserved. All prior updates are lost and can not |
440 | /// be recovered. | 440 | /// be recovered. |
441 | /// </summary> | 441 | /// </summary> |
442 | 442 | // private void DoDelete(AppearanceRequestData rdata) | |
443 | private void DoDelete(AppearanceRequestData rdata) | 443 | // { |
444 | { | 444 | // AvatarData adata = Rest.AvatarServices.GetAvatar(rdata.userProfile.ID); |
445 | AvatarData adata = Rest.AvatarServices.GetAvatar(rdata.userProfile.ID); | 445 | // |
446 | 446 | // if (adata != null) | |
447 | if (adata != null) | 447 | // { |
448 | { | 448 | // AvatarAppearance old = adata.ToAvatarAppearance(rdata.userProfile.ID); |
449 | AvatarAppearance old = adata.ToAvatarAppearance(rdata.userProfile.ID); | 449 | // rdata.userAppearance = new AvatarAppearance(); |
450 | rdata.userAppearance = new AvatarAppearance(); | 450 | // rdata.userAppearance.Owner = old.Owner; |
451 | rdata.userAppearance.Owner = old.Owner; | 451 | // adata = new AvatarData(rdata.userAppearance); |
452 | adata = new AvatarData(rdata.userAppearance); | 452 | // |
453 | 453 | // Rest.AvatarServices.SetAvatar(rdata.userProfile.ID, adata); | |
454 | Rest.AvatarServices.SetAvatar(rdata.userProfile.ID, adata); | 454 | // |
455 | 455 | // rdata.Complete(); | |
456 | rdata.Complete(); | 456 | // } |
457 | } | 457 | // else |
458 | else | 458 | // { |
459 | { | 459 | // |
460 | 460 | // rdata.Complete(Rest.HttpStatusCodeNoContent); | |
461 | rdata.Complete(Rest.HttpStatusCodeNoContent); | 461 | // } |
462 | } | 462 | // |
463 | 463 | // rdata.Respond(String.Format("Appearance {0} : Normal completion", rdata.method)); | |
464 | rdata.Respond(String.Format("Appearance {0} : Normal completion", rdata.method)); | 464 | // } |
465 | |||
466 | } | ||
467 | 465 | ||
468 | #endregion method-specific processing | 466 | #endregion method-specific processing |
469 | 467 | ||
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs index 10f387d..a4135db 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs | |||
@@ -45,10 +45,10 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
45 | { | 45 | { |
46 | public class RestInventoryServices : IRest | 46 | public class RestInventoryServices : IRest |
47 | { | 47 | { |
48 | private static readonly int PARM_USERID = 0; | 48 | // private static readonly int PARM_USERID = 0; |
49 | private static readonly int PARM_PATH = 1; | 49 | private static readonly int PARM_PATH = 1; |
50 | 50 | ||
51 | private bool enabled = false; | 51 | // private bool enabled = false; |
52 | private string qPrefix = "inventory"; | 52 | private string qPrefix = "inventory"; |
53 | 53 | ||
54 | private static readonly string PRIVATE_ROOT_NAME = "My Inventory"; | 54 | private static readonly string PRIVATE_ROOT_NAME = "My Inventory"; |
@@ -79,7 +79,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
79 | 79 | ||
80 | // Activate if everything went OK | 80 | // Activate if everything went OK |
81 | 81 | ||
82 | enabled = true; | 82 | // enabled = true; |
83 | 83 | ||
84 | Rest.Log.InfoFormat("{0} Inventory services initialization complete", MsgId); | 84 | Rest.Log.InfoFormat("{0} Inventory services initialization complete", MsgId); |
85 | } | 85 | } |
@@ -100,7 +100,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
100 | 100 | ||
101 | public void Close() | 101 | public void Close() |
102 | { | 102 | { |
103 | enabled = false; | 103 | // enabled = false; |
104 | Rest.Log.InfoFormat("{0} Inventory services closing down", MsgId); | 104 | Rest.Log.InfoFormat("{0} Inventory services closing down", MsgId); |
105 | } | 105 | } |
106 | 106 | ||
@@ -139,7 +139,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
139 | /// <param name=hdata>A consolidated HTTP request work area</param> | 139 | /// <param name=hdata>A consolidated HTTP request work area</param> |
140 | private void DoInventory(RequestData hdata) | 140 | private void DoInventory(RequestData hdata) |
141 | { | 141 | { |
142 | InventoryRequestData rdata = (InventoryRequestData) hdata; | 142 | // InventoryRequestData rdata = (InventoryRequestData) hdata; |
143 | 143 | ||
144 | Rest.Log.DebugFormat("{0} DoInventory ENTRY", MsgId); | 144 | Rest.Log.DebugFormat("{0} DoInventory ENTRY", MsgId); |
145 | 145 | ||
@@ -354,32 +354,32 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
354 | /// corresponding subtree based upon node name. | 354 | /// corresponding subtree based upon node name. |
355 | /// </summary> | 355 | /// </summary> |
356 | /// <param name=rdata>HTTP service request work area</param> | 356 | /// <param name=rdata>HTTP service request work area</param> |
357 | private void DoGet(InventoryRequestData rdata) | 357 | // private void DoGet(InventoryRequestData rdata) |
358 | { | 358 | // { |
359 | rdata.initXmlWriter(); | 359 | // rdata.initXmlWriter(); |
360 | 360 | // | |
361 | rdata.writer.WriteStartElement(String.Empty,"Inventory",String.Empty); | 361 | // rdata.writer.WriteStartElement(String.Empty,"Inventory",String.Empty); |
362 | 362 | // | |
363 | // If there are additional parameters, then these represent | 363 | // // If there are additional parameters, then these represent |
364 | // a path relative to the root of the inventory. This path | 364 | // // a path relative to the root of the inventory. This path |
365 | // must be traversed before we format the sub-tree thus | 365 | // // must be traversed before we format the sub-tree thus |
366 | // identified. | 366 | // // identified. |
367 | 367 | // | |
368 | traverse(rdata, rdata.root, PARM_PATH); | 368 | // traverse(rdata, rdata.root, PARM_PATH); |
369 | 369 | // | |
370 | // Close all open elements | 370 | // // Close all open elements |
371 | 371 | // | |
372 | rdata.writer.WriteFullEndElement(); | 372 | // rdata.writer.WriteFullEndElement(); |
373 | 373 | // | |
374 | // Indicate a successful request | 374 | // // Indicate a successful request |
375 | 375 | // | |
376 | rdata.Complete(); | 376 | // rdata.Complete(); |
377 | 377 | // | |
378 | // Send the response to the user. The body will be implicitly | 378 | // // Send the response to the user. The body will be implicitly |
379 | // constructed from the result of the XML writer. | 379 | // // constructed from the result of the XML writer. |
380 | 380 | // | |
381 | rdata.Respond(String.Format("Inventory {0} Normal completion", rdata.method)); | 381 | // rdata.Respond(String.Format("Inventory {0} Normal completion", rdata.method)); |
382 | } | 382 | // } |
383 | 383 | ||
384 | /// <summary> | 384 | /// <summary> |
385 | /// In the case of the inventory, and probably in general, | 385 | /// In the case of the inventory, and probably in general, |
@@ -419,210 +419,210 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
419 | /// context identified by the URI. | 419 | /// context identified by the URI. |
420 | /// </summary> | 420 | /// </summary> |
421 | /// <param name=rdata>HTTP service request work area</param> | 421 | /// <param name=rdata>HTTP service request work area</param> |
422 | private void DoExtend(InventoryRequestData rdata) | 422 | // private void DoExtend(InventoryRequestData rdata) |
423 | { | 423 | // { |
424 | bool created = false; | 424 | // bool created = false; |
425 | bool modified = false; | 425 | // bool modified = false; |
426 | string newnode = String.Empty; | 426 | // string newnode = String.Empty; |
427 | 427 | // | |
428 | // Resolve the context node specified in the URI. Entity | 428 | // // Resolve the context node specified in the URI. Entity |
429 | // data will be ADDED beneath this node. rdata already contains | 429 | // // data will be ADDED beneath this node. rdata already contains |
430 | // information about the current content of the user's | 430 | // // information about the current content of the user's |
431 | // inventory. | 431 | // // inventory. |
432 | 432 | // | |
433 | Object InventoryNode = getInventoryNode(rdata, rdata.root, PARM_PATH, Rest.Fill); | 433 | // Object InventoryNode = getInventoryNode(rdata, rdata.root, PARM_PATH, Rest.Fill); |
434 | 434 | // | |
435 | // Processing depends upon the type of inventory node | 435 | // // Processing depends upon the type of inventory node |
436 | // identified in the URI. This is the CONTEXT for the | 436 | // // identified in the URI. This is the CONTEXT for the |
437 | // change. We either got a context or we threw an | 437 | // // change. We either got a context or we threw an |
438 | // exception. | 438 | // // exception. |
439 | 439 | // | |
440 | // It follows that we can only add information if the URI | 440 | // // It follows that we can only add information if the URI |
441 | // has identified a folder. So only a type of folder is supported | 441 | // // has identified a folder. So only a type of folder is supported |
442 | // in this case. | 442 | // // in this case. |
443 | 443 | // | |
444 | if (typeof(InventoryFolderBase) == InventoryNode.GetType() || | 444 | // if (typeof(InventoryFolderBase) == InventoryNode.GetType() || |
445 | typeof(InventoryFolderImpl) == InventoryNode.GetType()) | 445 | // typeof(InventoryFolderImpl) == InventoryNode.GetType()) |
446 | { | 446 | // { |
447 | // Cast the context node appropriately. | 447 | // // Cast the context node appropriately. |
448 | 448 | // | |
449 | InventoryFolderBase context = (InventoryFolderBase) InventoryNode; | 449 | // InventoryFolderBase context = (InventoryFolderBase) InventoryNode; |
450 | 450 | // | |
451 | Rest.Log.DebugFormat("{0} {1}: Resource(s) will be added to folder {2}", | 451 | // Rest.Log.DebugFormat("{0} {1}: Resource(s) will be added to folder {2}", |
452 | MsgId, rdata.method, rdata.path); | 452 | // MsgId, rdata.method, rdata.path); |
453 | 453 | // | |
454 | // Reconstitute the inventory sub-tree from the XML supplied in the entity. | 454 | // // Reconstitute the inventory sub-tree from the XML supplied in the entity. |
455 | // The result is a stand-alone inventory subtree, not yet integrated into the | 455 | // // The result is a stand-alone inventory subtree, not yet integrated into the |
456 | // existing tree. An inventory collection consists of three components: | 456 | // // existing tree. An inventory collection consists of three components: |
457 | // [1] A (possibly empty) set of folders. | 457 | // // [1] A (possibly empty) set of folders. |
458 | // [2] A (possibly empty) set of items. | 458 | // // [2] A (possibly empty) set of items. |
459 | // [3] A (possibly empty) set of assets. | 459 | // // [3] A (possibly empty) set of assets. |
460 | // If all of these are empty, then the POST is a harmless no-operation. | 460 | // // If all of these are empty, then the POST is a harmless no-operation. |
461 | 461 | // | |
462 | XmlInventoryCollection entity = ReconstituteEntity(rdata); | 462 | // XmlInventoryCollection entity = ReconstituteEntity(rdata); |
463 | 463 | // | |
464 | // Inlined assets can be included in entity. These must be incorporated into | 464 | // // Inlined assets can be included in entity. These must be incorporated into |
465 | // the asset database before we attempt to update the inventory. If anything | 465 | // // the asset database before we attempt to update the inventory. If anything |
466 | // fails, return a failure to requestor. | 466 | // // fails, return a failure to requestor. |
467 | 467 | // | |
468 | if (entity.Assets.Count > 0) | 468 | // if (entity.Assets.Count > 0) |
469 | { | 469 | // { |
470 | Rest.Log.DebugFormat("{0} Adding {1} assets to server", | 470 | // Rest.Log.DebugFormat("{0} Adding {1} assets to server", |
471 | MsgId, entity.Assets.Count); | 471 | // MsgId, entity.Assets.Count); |
472 | 472 | // | |
473 | foreach (AssetBase asset in entity.Assets) | 473 | // foreach (AssetBase asset in entity.Assets) |
474 | { | 474 | // { |
475 | Rest.Log.DebugFormat("{0} Rest asset: {1} {2} {3}", | 475 | // Rest.Log.DebugFormat("{0} Rest asset: {1} {2} {3}", |
476 | MsgId, asset.ID, asset.Type, asset.Name); | 476 | // MsgId, asset.ID, asset.Type, asset.Name); |
477 | Rest.AssetServices.Store(asset); | 477 | // Rest.AssetServices.Store(asset); |
478 | 478 | // | |
479 | created = true; | 479 | // created = true; |
480 | rdata.appendStatus(String.Format("<p> Created asset {0}, UUID {1} <p>", | 480 | // rdata.appendStatus(String.Format("<p> Created asset {0}, UUID {1} <p>", |
481 | asset.Name, asset.ID)); | 481 | // asset.Name, asset.ID)); |
482 | 482 | // | |
483 | if (Rest.DEBUG && Rest.DumpAsset) | 483 | // if (Rest.DEBUG && Rest.DumpAsset) |
484 | { | 484 | // { |
485 | Rest.Dump(asset.Data); | 485 | // Rest.Dump(asset.Data); |
486 | } | 486 | // } |
487 | } | 487 | // } |
488 | } | 488 | // } |
489 | 489 | // | |
490 | // Modify the context using the collection of folders and items | 490 | // // Modify the context using the collection of folders and items |
491 | // returned in the XmlInventoryCollection. | 491 | // // returned in the XmlInventoryCollection. |
492 | 492 | // | |
493 | foreach (InventoryFolderBase folder in entity.Folders) | 493 | // foreach (InventoryFolderBase folder in entity.Folders) |
494 | { | 494 | // { |
495 | InventoryFolderBase found; | 495 | // InventoryFolderBase found; |
496 | 496 | // | |
497 | // If the parentID is zero, then this folder is going | 497 | // // If the parentID is zero, then this folder is going |
498 | // into the root folder identified by the URI. The requestor | 498 | // // into the root folder identified by the URI. The requestor |
499 | // may have already set the parent ID explicitly, in which | 499 | // // may have already set the parent ID explicitly, in which |
500 | // case we don't have to do it here. | 500 | // // case we don't have to do it here. |
501 | 501 | // | |
502 | if (folder.ParentID == UUID.Zero || folder.ParentID == context.ID) | 502 | // if (folder.ParentID == UUID.Zero || folder.ParentID == context.ID) |
503 | { | 503 | // { |
504 | if (newnode != String.Empty) | 504 | // if (newnode != String.Empty) |
505 | { | 505 | // { |
506 | Rest.Log.DebugFormat("{0} Too many resources", MsgId); | 506 | // Rest.Log.DebugFormat("{0} Too many resources", MsgId); |
507 | rdata.Fail(Rest.HttpStatusCodeBadRequest, "only one root entity is allowed"); | 507 | // rdata.Fail(Rest.HttpStatusCodeBadRequest, "only one root entity is allowed"); |
508 | } | 508 | // } |
509 | folder.ParentID = context.ID; | 509 | // folder.ParentID = context.ID; |
510 | newnode = folder.Name; | 510 | // newnode = folder.Name; |
511 | } | 511 | // } |
512 | 512 | // | |
513 | // Search the existing inventory for an existing entry. If | 513 | // // Search the existing inventory for an existing entry. If |
514 | // we have one, we need to decide if it has really changed. | 514 | // // we have one, we need to decide if it has really changed. |
515 | // It could just be present as (unnecessary) context, and we | 515 | // // It could just be present as (unnecessary) context, and we |
516 | // don't want to waste time updating the database in that | 516 | // // don't want to waste time updating the database in that |
517 | // case, OR, it could be being moved from another location | 517 | // // case, OR, it could be being moved from another location |
518 | // in which case an update is most certainly necessary. | 518 | // // in which case an update is most certainly necessary. |
519 | 519 | // | |
520 | found = null; | 520 | // found = null; |
521 | 521 | // | |
522 | foreach (InventoryFolderBase xf in rdata.folders) | 522 | // foreach (InventoryFolderBase xf in rdata.folders) |
523 | { | 523 | // { |
524 | // Compare identifying attribute | 524 | // // Compare identifying attribute |
525 | if (xf.ID == folder.ID) | 525 | // if (xf.ID == folder.ID) |
526 | { | 526 | // { |
527 | found = xf; | 527 | // found = xf; |
528 | break; | 528 | // break; |
529 | } | 529 | // } |
530 | } | 530 | // } |
531 | 531 | // | |
532 | if (found != null && FolderHasChanged(folder,found)) | 532 | // if (found != null && FolderHasChanged(folder,found)) |
533 | { | 533 | // { |
534 | Rest.Log.DebugFormat("{0} Updating existing folder", MsgId); | 534 | // Rest.Log.DebugFormat("{0} Updating existing folder", MsgId); |
535 | Rest.InventoryServices.MoveFolder(folder); | 535 | // Rest.InventoryServices.MoveFolder(folder); |
536 | 536 | // | |
537 | modified = true; | 537 | // modified = true; |
538 | rdata.appendStatus(String.Format("<p> Created folder {0}, UUID {1} <p>", | 538 | // rdata.appendStatus(String.Format("<p> Created folder {0}, UUID {1} <p>", |
539 | folder.Name, folder.ID)); | 539 | // folder.Name, folder.ID)); |
540 | } | 540 | // } |
541 | else | 541 | // else |
542 | { | 542 | // { |
543 | Rest.Log.DebugFormat("{0} Adding new folder", MsgId); | 543 | // Rest.Log.DebugFormat("{0} Adding new folder", MsgId); |
544 | Rest.InventoryServices.AddFolder(folder); | 544 | // Rest.InventoryServices.AddFolder(folder); |
545 | 545 | // | |
546 | created = true; | 546 | // created = true; |
547 | rdata.appendStatus(String.Format("<p> Modified folder {0}, UUID {1} <p>", | 547 | // rdata.appendStatus(String.Format("<p> Modified folder {0}, UUID {1} <p>", |
548 | folder.Name, folder.ID)); | 548 | // folder.Name, folder.ID)); |
549 | } | 549 | // } |
550 | } | 550 | // } |
551 | 551 | // | |
552 | // Now we repeat a similar process for the items included | 552 | // // Now we repeat a similar process for the items included |
553 | // in the entity. | 553 | // // in the entity. |
554 | 554 | // | |
555 | foreach (InventoryItemBase item in entity.Items) | 555 | // foreach (InventoryItemBase item in entity.Items) |
556 | { | 556 | // { |
557 | InventoryItemBase found = null; | 557 | // InventoryItemBase found = null; |
558 | 558 | // | |
559 | // If the parentID is zero, then this is going | 559 | // // If the parentID is zero, then this is going |
560 | // directly into the root identified by the URI. | 560 | // // directly into the root identified by the URI. |
561 | 561 | // | |
562 | if (item.Folder == UUID.Zero) | 562 | // if (item.Folder == UUID.Zero) |
563 | { | 563 | // { |
564 | item.Folder = context.ID; | 564 | // item.Folder = context.ID; |
565 | } | 565 | // } |
566 | 566 | // | |
567 | // Determine whether this is a new item or a | 567 | // // Determine whether this is a new item or a |
568 | // replacement definition. | 568 | // // replacement definition. |
569 | 569 | // | |
570 | foreach (InventoryItemBase xi in rdata.items) | 570 | // foreach (InventoryItemBase xi in rdata.items) |
571 | { | 571 | // { |
572 | // Compare identifying attribute | 572 | // // Compare identifying attribute |
573 | if (xi.ID == item.ID) | 573 | // if (xi.ID == item.ID) |
574 | { | 574 | // { |
575 | found = xi; | 575 | // found = xi; |
576 | break; | 576 | // break; |
577 | } | 577 | // } |
578 | } | 578 | // } |
579 | 579 | // | |
580 | if (found != null && ItemHasChanged(item, found)) | 580 | // if (found != null && ItemHasChanged(item, found)) |
581 | { | 581 | // { |
582 | Rest.Log.DebugFormat("{0} Updating item {1} {2} {3} {4} {5}", | 582 | // Rest.Log.DebugFormat("{0} Updating item {1} {2} {3} {4} {5}", |
583 | MsgId, item.ID, item.AssetID, item.InvType, item.AssetType, item.Name); | 583 | // MsgId, item.ID, item.AssetID, item.InvType, item.AssetType, item.Name); |
584 | Rest.InventoryServices.UpdateItem(item); | 584 | // Rest.InventoryServices.UpdateItem(item); |
585 | modified = true; | 585 | // modified = true; |
586 | rdata.appendStatus(String.Format("<p> Modified item {0}, UUID {1} <p>", item.Name, item.ID)); | 586 | // rdata.appendStatus(String.Format("<p> Modified item {0}, UUID {1} <p>", item.Name, item.ID)); |
587 | } | 587 | // } |
588 | else | 588 | // else |
589 | { | 589 | // { |
590 | Rest.Log.DebugFormat("{0} Adding item {1} {2} {3} {4} {5}", | 590 | // Rest.Log.DebugFormat("{0} Adding item {1} {2} {3} {4} {5}", |
591 | MsgId, item.ID, item.AssetID, item.InvType, item.AssetType, item.Name); | 591 | // MsgId, item.ID, item.AssetID, item.InvType, item.AssetType, item.Name); |
592 | Rest.InventoryServices.AddItem(item); | 592 | // Rest.InventoryServices.AddItem(item); |
593 | created = true; | 593 | // created = true; |
594 | rdata.appendStatus(String.Format("<p> Created item {0}, UUID {1} <p>", item.Name, item.ID)); | 594 | // rdata.appendStatus(String.Format("<p> Created item {0}, UUID {1} <p>", item.Name, item.ID)); |
595 | } | 595 | // } |
596 | } | 596 | // } |
597 | 597 | // | |
598 | if (created) | 598 | // if (created) |
599 | { | 599 | // { |
600 | // Must include a location header with a URI that identifies the new resource. | 600 | // // Must include a location header with a URI that identifies the new resource. |
601 | rdata.AddHeader(Rest.HttpHeaderLocation,String.Format("http://{0}{1}:{2}/{3}", | 601 | // rdata.AddHeader(Rest.HttpHeaderLocation,String.Format("http://{0}{1}:{2}/{3}", |
602 | rdata.hostname, rdata.port,rdata.path,newnode)); | 602 | // rdata.hostname, rdata.port,rdata.path,newnode)); |
603 | rdata.Complete(Rest.HttpStatusCodeCreated); | 603 | // rdata.Complete(Rest.HttpStatusCodeCreated); |
604 | } | 604 | // } |
605 | else | 605 | // else |
606 | { | 606 | // { |
607 | if (modified) | 607 | // if (modified) |
608 | { | 608 | // { |
609 | rdata.Complete(Rest.HttpStatusCodeOK); | 609 | // rdata.Complete(Rest.HttpStatusCodeOK); |
610 | } | 610 | // } |
611 | else | 611 | // else |
612 | { | 612 | // { |
613 | rdata.Complete(Rest.HttpStatusCodeNoContent); | 613 | // rdata.Complete(Rest.HttpStatusCodeNoContent); |
614 | } | 614 | // } |
615 | } | 615 | // } |
616 | 616 | // | |
617 | rdata.Respond(String.Format("Profile {0} : Normal completion", rdata.method)); | 617 | // rdata.Respond(String.Format("Profile {0} : Normal completion", rdata.method)); |
618 | } | 618 | // } |
619 | else | 619 | // else |
620 | { | 620 | // { |
621 | Rest.Log.DebugFormat("{0} {1}: Resource {2} is not a valid context: {3}", | 621 | // Rest.Log.DebugFormat("{0} {1}: Resource {2} is not a valid context: {3}", |
622 | MsgId, rdata.method, rdata.path, InventoryNode.GetType()); | 622 | // MsgId, rdata.method, rdata.path, InventoryNode.GetType()); |
623 | rdata.Fail(Rest.HttpStatusCodeBadRequest, "invalid resource context"); | 623 | // rdata.Fail(Rest.HttpStatusCodeBadRequest, "invalid resource context"); |
624 | } | 624 | // } |
625 | } | 625 | // } |
626 | 626 | ||
627 | /// <summary> | 627 | /// <summary> |
628 | /// PUT updates the URI-identified element in the inventory. This | 628 | /// PUT updates the URI-identified element in the inventory. This |
@@ -646,243 +646,242 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
646 | /// during the reconstitution process. | 646 | /// during the reconstitution process. |
647 | /// </summary> | 647 | /// </summary> |
648 | /// <param name=rdata>HTTP service request work area</param> | 648 | /// <param name=rdata>HTTP service request work area</param> |
649 | private void DoUpdate(InventoryRequestData rdata) | 649 | // private void DoUpdate(InventoryRequestData rdata) |
650 | { | 650 | // { |
651 | int count = 0; | 651 | // int count = 0; |
652 | bool created = false; | 652 | // bool created = false; |
653 | bool modified = false; | 653 | // bool modified = false; |
654 | 654 | // | |
655 | // Resolve the inventory node that is to be modified. | 655 | // // Resolve the inventory node that is to be modified. |
656 | // rdata already contains information about the current | 656 | // // rdata already contains information about the current |
657 | // content of the user's inventory. | 657 | // // content of the user's inventory. |
658 | 658 | // | |
659 | Object InventoryNode = getInventoryNode(rdata, rdata.root, PARM_PATH, Rest.Fill); | 659 | // Object InventoryNode = getInventoryNode(rdata, rdata.root, PARM_PATH, Rest.Fill); |
660 | 660 | // | |
661 | // As long as we have a node, then we have something | 661 | // // As long as we have a node, then we have something |
662 | // meaningful to do, unlike POST. So we reconstitute the | 662 | // // meaningful to do, unlike POST. So we reconstitute the |
663 | // subtree before doing anything else. Note that we | 663 | // // subtree before doing anything else. Note that we |
664 | // etiher got a valid node or we threw an exception. | 664 | // // etiher got a valid node or we threw an exception. |
665 | 665 | // | |
666 | XmlInventoryCollection entity = ReconstituteEntity(rdata); | 666 | // XmlInventoryCollection entity = ReconstituteEntity(rdata); |
667 | 667 | // | |
668 | // Incorporate any inlined assets first. Any failures | 668 | // // Incorporate any inlined assets first. Any failures |
669 | // will terminate the request. | 669 | // // will terminate the request. |
670 | 670 | // | |
671 | if (entity.Assets.Count > 0) | 671 | // if (entity.Assets.Count > 0) |
672 | { | 672 | // { |
673 | Rest.Log.DebugFormat("{0} Adding {1} assets to server", | 673 | // Rest.Log.DebugFormat("{0} Adding {1} assets to server", |
674 | MsgId, entity.Assets.Count); | 674 | // MsgId, entity.Assets.Count); |
675 | 675 | // | |
676 | foreach (AssetBase asset in entity.Assets) | 676 | // foreach (AssetBase asset in entity.Assets) |
677 | { | 677 | // { |
678 | Rest.Log.DebugFormat("{0} Rest asset: {1} {2} {3}", | 678 | // Rest.Log.DebugFormat("{0} Rest asset: {1} {2} {3}", |
679 | MsgId, asset.ID, asset.Type, asset.Name); | 679 | // MsgId, asset.ID, asset.Type, asset.Name); |
680 | 680 | // | |
681 | // The asset was validated during the collection process | 681 | // // The asset was validated during the collection process |
682 | 682 | // | |
683 | Rest.AssetServices.Store(asset); | 683 | // Rest.AssetServices.Store(asset); |
684 | 684 | // | |
685 | created = true; | 685 | // created = true; |
686 | rdata.appendStatus(String.Format("<p> Created asset {0}, UUID {1} <p>", asset.Name, asset.ID)); | 686 | // rdata.appendStatus(String.Format("<p> Created asset {0}, UUID {1} <p>", asset.Name, asset.ID)); |
687 | 687 | // | |
688 | if (Rest.DEBUG && Rest.DumpAsset) | 688 | // if (Rest.DEBUG && Rest.DumpAsset) |
689 | { | 689 | // { |
690 | Rest.Dump(asset.Data); | 690 | // Rest.Dump(asset.Data); |
691 | } | 691 | // } |
692 | } | 692 | // } |
693 | } | 693 | // } |
694 | 694 | // | |
695 | // The URI specifies either a folder or an item to be updated. | 695 | // // The URI specifies either a folder or an item to be updated. |
696 | // | 696 | // // |
697 | // The root node in the entity will replace the node identified | 697 | // // The root node in the entity will replace the node identified |
698 | // by the URI. This means the parent will remain the same, but | 698 | // // by the URI. This means the parent will remain the same, but |
699 | // any or all attributes associated with the named element | 699 | // // any or all attributes associated with the named element |
700 | // will change. | 700 | // // will change. |
701 | // | 701 | // // |
702 | // If the inventory collection contains an element with a zero | 702 | // // If the inventory collection contains an element with a zero |
703 | // parent ID, then this is taken to be the replacement for the | 703 | // // parent ID, then this is taken to be the replacement for the |
704 | // named node. The collection MAY also specify an explicit | 704 | // // named node. The collection MAY also specify an explicit |
705 | // parent ID, in this case it MAY identify the same parent as | 705 | // // parent ID, in this case it MAY identify the same parent as |
706 | // the current node, or it MAY specify a different parent, | 706 | // // the current node, or it MAY specify a different parent, |
707 | // indicating that the folder is being moved in addition to any | 707 | // // indicating that the folder is being moved in addition to any |
708 | // other modifications being made. | 708 | // // other modifications being made. |
709 | 709 | // | |
710 | if (typeof(InventoryFolderBase) == InventoryNode.GetType() || | 710 | // if (typeof(InventoryFolderBase) == InventoryNode.GetType() || |
711 | typeof(InventoryFolderImpl) == InventoryNode.GetType()) | 711 | // typeof(InventoryFolderImpl) == InventoryNode.GetType()) |
712 | { | 712 | // { |
713 | bool rfound = false; | 713 | // bool rfound = false; |
714 | InventoryFolderBase uri = (InventoryFolderBase) InventoryNode; | 714 | // InventoryFolderBase uri = (InventoryFolderBase) InventoryNode; |
715 | InventoryFolderBase xml = null; | 715 | // InventoryFolderBase xml = null; |
716 | 716 | // | |
717 | // If the entity to be replaced resolved to be the root | 717 | // // If the entity to be replaced resolved to be the root |
718 | // directory itself (My Inventory), then make sure that | 718 | // // directory itself (My Inventory), then make sure that |
719 | // the supplied data include as appropriately typed and | 719 | // // the supplied data include as appropriately typed and |
720 | // named folder. Note that we can;t rule out the possibility | 720 | // // named folder. Note that we can;t rule out the possibility |
721 | // of a sub-directory being called "My Inventory", so that | 721 | // // of a sub-directory being called "My Inventory", so that |
722 | // is anticipated. | 722 | // // is anticipated. |
723 | 723 | // | |
724 | if (uri == rdata.root) | 724 | // if (uri == rdata.root) |
725 | { | 725 | // { |
726 | foreach (InventoryFolderBase folder in entity.Folders) | 726 | // foreach (InventoryFolderBase folder in entity.Folders) |
727 | { | 727 | // { |
728 | if ((rfound = (folder.Name == PRIVATE_ROOT_NAME))) | 728 | // if ((rfound = (folder.Name == PRIVATE_ROOT_NAME))) |
729 | { | 729 | // { |
730 | if ((rfound = (folder.ParentID == UUID.Zero))) | 730 | // if ((rfound = (folder.ParentID == UUID.Zero))) |
731 | break; | 731 | // break; |
732 | } | 732 | // } |
733 | } | 733 | // } |
734 | 734 | // | |
735 | if (!rfound) | 735 | // if (!rfound) |
736 | { | 736 | // { |
737 | Rest.Log.DebugFormat("{0} {1}: Path <{2}> will result in loss of inventory", | 737 | // Rest.Log.DebugFormat("{0} {1}: Path <{2}> will result in loss of inventory", |
738 | MsgId, rdata.method, rdata.path); | 738 | // MsgId, rdata.method, rdata.path); |
739 | rdata.Fail(Rest.HttpStatusCodeBadRequest, "invalid inventory structure"); | 739 | // rdata.Fail(Rest.HttpStatusCodeBadRequest, "invalid inventory structure"); |
740 | } | 740 | // } |
741 | } | 741 | // } |
742 | 742 | // | |
743 | // Scan the set of folders in the entity collection for an | 743 | // // Scan the set of folders in the entity collection for an |
744 | // entry that matches the context folder. It is assumed that | 744 | // // entry that matches the context folder. It is assumed that |
745 | // the only reliable indicator of this is a zero UUID (using | 745 | // // the only reliable indicator of this is a zero UUID (using |
746 | // implicit context), or the parent's UUID matches that of the | 746 | // // implicit context), or the parent's UUID matches that of the |
747 | // URI designated node (explicit context). We don't allow | 747 | // // URI designated node (explicit context). We don't allow |
748 | // ambiguity in this case because this is POST and we are | 748 | // // ambiguity in this case because this is POST and we are |
749 | // supposed to be modifying a specific node. | 749 | // // supposed to be modifying a specific node. |
750 | // We assign any element IDs required as an economy; we don't | 750 | // // We assign any element IDs required as an economy; we don't |
751 | // want to iterate over the fodler set again if it can be | 751 | // // want to iterate over the fodler set again if it can be |
752 | // helped. | 752 | // // helped. |
753 | 753 | // | |
754 | foreach (InventoryFolderBase folder in entity.Folders) | 754 | // foreach (InventoryFolderBase folder in entity.Folders) |
755 | { | 755 | // { |
756 | if (folder.ParentID == uri.ParentID || | 756 | // if (folder.ParentID == uri.ParentID || |
757 | folder.ParentID == UUID.Zero) | 757 | // folder.ParentID == UUID.Zero) |
758 | { | 758 | // { |
759 | folder.ParentID = uri.ParentID; | 759 | // folder.ParentID = uri.ParentID; |
760 | xml = folder; | 760 | // xml = folder; |
761 | count++; | 761 | // count++; |
762 | } | 762 | // } |
763 | } | 763 | // } |
764 | 764 | // | |
765 | // More than one entry is ambiguous. Other folders should be | 765 | // // More than one entry is ambiguous. Other folders should be |
766 | // added using the POST verb. | 766 | // // added using the POST verb. |
767 | 767 | // | |
768 | if (count > 1) | 768 | // if (count > 1) |
769 | { | 769 | // { |
770 | Rest.Log.DebugFormat("{0} {1}: Request for <{2}> is ambiguous", | 770 | // Rest.Log.DebugFormat("{0} {1}: Request for <{2}> is ambiguous", |
771 | MsgId, rdata.method, rdata.path); | 771 | // MsgId, rdata.method, rdata.path); |
772 | rdata.Fail(Rest.HttpStatusCodeConflict, "context is ambiguous"); | 772 | // rdata.Fail(Rest.HttpStatusCodeConflict, "context is ambiguous"); |
773 | } | 773 | // } |
774 | 774 | // | |
775 | // Exactly one entry means we ARE replacing the node | 775 | // // Exactly one entry means we ARE replacing the node |
776 | // identified by the URI. So we delete the old folder | 776 | // // identified by the URI. So we delete the old folder |
777 | // by moving it to the trash and then purging it. | 777 | // // by moving it to the trash and then purging it. |
778 | // We then add all of the folders and items we | 778 | // // We then add all of the folders and items we |
779 | // included in the entity. The subtree has been | 779 | // // included in the entity. The subtree has been |
780 | // modified. | 780 | // // modified. |
781 | 781 | // | |
782 | if (count == 1) | 782 | // if (count == 1) |
783 | { | 783 | // { |
784 | InventoryFolderBase TrashCan = GetTrashCan(rdata); | 784 | // InventoryFolderBase TrashCan = GetTrashCan(rdata); |
785 | 785 | // | |
786 | // All went well, so we generate a UUID is one is | 786 | // // All went well, so we generate a UUID is one is |
787 | // needed. | 787 | // // needed. |
788 | 788 | // | |
789 | if (xml.ID == UUID.Zero) | 789 | // if (xml.ID == UUID.Zero) |
790 | { | 790 | // { |
791 | xml.ID = UUID.Random(); | 791 | // xml.ID = UUID.Random(); |
792 | } | 792 | // } |
793 | 793 | // | |
794 | uri.ParentID = TrashCan.ID; | 794 | // uri.ParentID = TrashCan.ID; |
795 | Rest.InventoryServices.MoveFolder(uri); | 795 | // Rest.InventoryServices.MoveFolder(uri); |
796 | Rest.InventoryServices.PurgeFolder(TrashCan); | 796 | // Rest.InventoryServices.PurgeFolder(TrashCan); |
797 | modified = true; | 797 | // modified = true; |
798 | } | 798 | // } |
799 | 799 | // | |
800 | // Now, regardelss of what they represent, we | 800 | // // Now, regardelss of what they represent, we |
801 | // integrate all of the elements in the entity. | 801 | // // integrate all of the elements in the entity. |
802 | 802 | // | |
803 | foreach (InventoryFolderBase f in entity.Folders) | 803 | // foreach (InventoryFolderBase f in entity.Folders) |
804 | { | 804 | // { |
805 | rdata.appendStatus(String.Format("<p>Moving folder {0} UUID {1} <p>", f.Name, f.ID)); | 805 | // rdata.appendStatus(String.Format("<p>Moving folder {0} UUID {1} <p>", f.Name, f.ID)); |
806 | Rest.InventoryServices.MoveFolder(f); | 806 | // Rest.InventoryServices.MoveFolder(f); |
807 | } | 807 | // } |
808 | 808 | // | |
809 | foreach (InventoryItemBase it in entity.Items) | 809 | // foreach (InventoryItemBase it in entity.Items) |
810 | { | 810 | // { |
811 | rdata.appendStatus(String.Format("<p>Storing item {0} UUID {1} <p>", it.Name, it.ID)); | 811 | // rdata.appendStatus(String.Format("<p>Storing item {0} UUID {1} <p>", it.Name, it.ID)); |
812 | Rest.InventoryServices.AddItem(it); | 812 | // Rest.InventoryServices.AddItem(it); |
813 | } | 813 | // } |
814 | } | 814 | // } |
815 | 815 | // | |
816 | /// <summary> | 816 | // /// <summary> |
817 | /// URI specifies an item to be updated | 817 | // /// URI specifies an item to be updated |
818 | /// </summary> | 818 | // /// </summary> |
819 | /// <remarks> | 819 | // /// <remarks> |
820 | /// The entity must contain a single item node to be | 820 | // /// The entity must contain a single item node to be |
821 | /// updated. ID and Folder ID must be correct. | 821 | // /// updated. ID and Folder ID must be correct. |
822 | /// </remarks> | 822 | // /// </remarks> |
823 | 823 | // | |
824 | else | 824 | // else |
825 | { | 825 | // { |
826 | InventoryItemBase uri = (InventoryItemBase) InventoryNode; | 826 | // InventoryItemBase uri = (InventoryItemBase) InventoryNode; |
827 | InventoryItemBase xml = null; | 827 | // InventoryItemBase xml = null; |
828 | 828 | // | |
829 | if (entity.Folders.Count != 0) | 829 | // if (entity.Folders.Count != 0) |
830 | { | 830 | // { |
831 | Rest.Log.DebugFormat("{0} {1}: Request should not contain any folders <{2}>", | 831 | // Rest.Log.DebugFormat("{0} {1}: Request should not contain any folders <{2}>", |
832 | MsgId, rdata.method, rdata.path); | 832 | // MsgId, rdata.method, rdata.path); |
833 | rdata.Fail(Rest.HttpStatusCodeBadRequest, "folder is not allowed"); | 833 | // rdata.Fail(Rest.HttpStatusCodeBadRequest, "folder is not allowed"); |
834 | } | 834 | // } |
835 | 835 | // | |
836 | if (entity.Items.Count > 1) | 836 | // if (entity.Items.Count > 1) |
837 | { | 837 | // { |
838 | Rest.Log.DebugFormat("{0} {1}: Entity contains too many items <{2}>", | 838 | // Rest.Log.DebugFormat("{0} {1}: Entity contains too many items <{2}>", |
839 | MsgId, rdata.method, rdata.path); | 839 | // MsgId, rdata.method, rdata.path); |
840 | rdata.Fail(Rest.HttpStatusCodeBadRequest, "too may items"); | 840 | // rdata.Fail(Rest.HttpStatusCodeBadRequest, "too may items"); |
841 | } | 841 | // } |
842 | 842 | // | |
843 | xml = entity.Items[0]; | 843 | // xml = entity.Items[0]; |
844 | 844 | // | |
845 | if (xml.ID == UUID.Zero) | 845 | // if (xml.ID == UUID.Zero) |
846 | { | 846 | // { |
847 | xml.ID = UUID.Random(); | 847 | // xml.ID = UUID.Random(); |
848 | } | 848 | // } |
849 | 849 | // | |
850 | // If the folder reference has changed, then this item is | 850 | // // If the folder reference has changed, then this item is |
851 | // being moved. Otherwise we'll just delete the old, and | 851 | // // being moved. Otherwise we'll just delete the old, and |
852 | // add in the new. | 852 | // // add in the new. |
853 | 853 | // | |
854 | // Delete the old item | 854 | // // Delete the old item |
855 | 855 | // | |
856 | List<UUID> uuids = new List<UUID>(); | 856 | // List<UUID> uuids = new List<UUID>(); |
857 | uuids.Add(uri.ID); | 857 | // uuids.Add(uri.ID); |
858 | Rest.InventoryServices.DeleteItems(uri.Owner, uuids); | 858 | // Rest.InventoryServices.DeleteItems(uri.Owner, uuids); |
859 | 859 | // | |
860 | // Add the new item to the inventory | 860 | // // Add the new item to the inventory |
861 | 861 | // | |
862 | Rest.InventoryServices.AddItem(xml); | 862 | // Rest.InventoryServices.AddItem(xml); |
863 | 863 | // | |
864 | rdata.appendStatus(String.Format("<p>Storing item {0} UUID {1} <p>", xml.Name, xml.ID)); | 864 | // rdata.appendStatus(String.Format("<p>Storing item {0} UUID {1} <p>", xml.Name, xml.ID)); |
865 | } | 865 | // } |
866 | 866 | // | |
867 | if (created) | 867 | // if (created) |
868 | { | 868 | // { |
869 | rdata.Complete(Rest.HttpStatusCodeCreated); | 869 | // rdata.Complete(Rest.HttpStatusCodeCreated); |
870 | } | 870 | // } |
871 | else | 871 | // else |
872 | { | 872 | // { |
873 | if (modified) | 873 | // if (modified) |
874 | { | 874 | // { |
875 | rdata.Complete(Rest.HttpStatusCodeOK); | 875 | // rdata.Complete(Rest.HttpStatusCodeOK); |
876 | } | 876 | // } |
877 | else | 877 | // else |
878 | { | 878 | // { |
879 | rdata.Complete(Rest.HttpStatusCodeNoContent); | 879 | // rdata.Complete(Rest.HttpStatusCodeNoContent); |
880 | } | 880 | // } |
881 | } | 881 | // } |
882 | 882 | // | |
883 | rdata.Respond(String.Format("Profile {0} : Normal completion", rdata.method)); | 883 | // rdata.Respond(String.Format("Profile {0} : Normal completion", rdata.method)); |
884 | 884 | // } | |
885 | } | ||
886 | 885 | ||
887 | /// <summary> | 886 | /// <summary> |
888 | /// Arguably the most damaging REST interface. It deletes the inventory | 887 | /// Arguably the most damaging REST interface. It deletes the inventory |
@@ -904,42 +903,41 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
904 | /// elements. | 903 | /// elements. |
905 | /// </summary> | 904 | /// </summary> |
906 | /// <param name=rdata>HTTP service request work area</param> | 905 | /// <param name=rdata>HTTP service request work area</param> |
907 | 906 | // private void DoDelete(InventoryRequestData rdata) | |
908 | private void DoDelete(InventoryRequestData rdata) | 907 | // { |
909 | { | 908 | // Object InventoryNode = getInventoryNode(rdata, rdata.root, PARM_PATH, false); |
910 | Object InventoryNode = getInventoryNode(rdata, rdata.root, PARM_PATH, false); | 909 | // |
911 | 910 | // if (typeof(InventoryFolderBase) == InventoryNode.GetType() || | |
912 | if (typeof(InventoryFolderBase) == InventoryNode.GetType() || | 911 | // typeof(InventoryFolderImpl) == InventoryNode.GetType()) |
913 | typeof(InventoryFolderImpl) == InventoryNode.GetType()) | 912 | // { |
914 | { | 913 | // InventoryFolderBase TrashCan = GetTrashCan(rdata); |
915 | InventoryFolderBase TrashCan = GetTrashCan(rdata); | 914 | // |
916 | 915 | // InventoryFolderBase folder = (InventoryFolderBase) InventoryNode; | |
917 | InventoryFolderBase folder = (InventoryFolderBase) InventoryNode; | 916 | // Rest.Log.DebugFormat("{0} {1}: Folder {2} will be deleted", |
918 | Rest.Log.DebugFormat("{0} {1}: Folder {2} will be deleted", | 917 | // MsgId, rdata.method, rdata.path); |
919 | MsgId, rdata.method, rdata.path); | 918 | // folder.ParentID = TrashCan.ID; |
920 | folder.ParentID = TrashCan.ID; | 919 | // Rest.InventoryServices.MoveFolder(folder); |
921 | Rest.InventoryServices.MoveFolder(folder); | 920 | // Rest.InventoryServices.PurgeFolder(TrashCan); |
922 | Rest.InventoryServices.PurgeFolder(TrashCan); | 921 | // |
923 | 922 | // rdata.appendStatus(String.Format("<p>Deleted folder {0} UUID {1} <p>", folder.Name, folder.ID)); | |
924 | rdata.appendStatus(String.Format("<p>Deleted folder {0} UUID {1} <p>", folder.Name, folder.ID)); | 923 | // } |
925 | } | 924 | // |
926 | 925 | // // Deleting items is much more straight forward. | |
927 | // Deleting items is much more straight forward. | 926 | // |
928 | 927 | // else | |
929 | else | 928 | // { |
930 | { | 929 | // InventoryItemBase item = (InventoryItemBase) InventoryNode; |
931 | InventoryItemBase item = (InventoryItemBase) InventoryNode; | 930 | // Rest.Log.DebugFormat("{0} {1}: Item {2} will be deleted", |
932 | Rest.Log.DebugFormat("{0} {1}: Item {2} will be deleted", | 931 | // MsgId, rdata.method, rdata.path); |
933 | MsgId, rdata.method, rdata.path); | 932 | // List<UUID> uuids = new List<UUID>(); |
934 | List<UUID> uuids = new List<UUID>(); | 933 | // uuids.Add(item.ID); |
935 | uuids.Add(item.ID); | 934 | // Rest.InventoryServices.DeleteItems(item.Owner, uuids); |
936 | Rest.InventoryServices.DeleteItems(item.Owner, uuids); | 935 | // rdata.appendStatus(String.Format("<p>Deleted item {0} UUID {1} <p>", item.Name, item.ID)); |
937 | rdata.appendStatus(String.Format("<p>Deleted item {0} UUID {1} <p>", item.Name, item.ID)); | 936 | // } |
938 | } | 937 | // |
939 | 938 | // rdata.Complete(); | |
940 | rdata.Complete(); | 939 | // rdata.Respond(String.Format("Profile {0} : Normal completion", rdata.method)); |
941 | rdata.Respond(String.Format("Profile {0} : Normal completion", rdata.method)); | 940 | // } |
942 | } | ||
943 | 941 | ||
944 | #endregion method-specific processing | 942 | #endregion method-specific processing |
945 | 943 | ||
diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs index 66f483c..b17dbc0 100644 --- a/OpenSim/Framework/Console/CommandConsole.cs +++ b/OpenSim/Framework/Console/CommandConsole.cs | |||
@@ -141,7 +141,17 @@ namespace OpenSim.Framework.Console | |||
141 | CommandInfo commandInfo = (CommandInfo)dict[String.Empty]; | 141 | CommandInfo commandInfo = (CommandInfo)dict[String.Empty]; |
142 | help.Add(commandInfo.help_text); | 142 | help.Add(commandInfo.help_text); |
143 | help.Add(commandInfo.long_help); | 143 | help.Add(commandInfo.long_help); |
144 | |||
145 | string descriptiveHelp = commandInfo.descriptive_help; | ||
146 | |||
147 | // If we do have some descriptive help then insert a spacing line before and after for readability. | ||
148 | if (descriptiveHelp != string.Empty) | ||
149 | help.Add(string.Empty); | ||
150 | |||
144 | help.Add(commandInfo.descriptive_help); | 151 | help.Add(commandInfo.descriptive_help); |
152 | |||
153 | if (descriptiveHelp != string.Empty) | ||
154 | help.Add(string.Empty); | ||
145 | } | 155 | } |
146 | else | 156 | else |
147 | { | 157 | { |
@@ -182,8 +192,7 @@ namespace OpenSim.Framework.Console | |||
182 | public void AddCommand(string module, bool shared, string command, | 192 | public void AddCommand(string module, bool shared, string command, |
183 | string help, string longhelp, CommandDelegate fn) | 193 | string help, string longhelp, CommandDelegate fn) |
184 | { | 194 | { |
185 | AddCommand(module, shared, command, help, longhelp, | 195 | AddCommand(module, shared, command, help, longhelp, String.Empty, fn); |
186 | String.Empty, fn); | ||
187 | } | 196 | } |
188 | 197 | ||
189 | /// <summary> | 198 | /// <summary> |
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs index 655df9d..f0f8d01 100644 --- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs +++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs | |||
@@ -286,7 +286,11 @@ namespace OpenSim.Framework.Servers | |||
286 | 286 | ||
287 | EnhanceVersionInformation(); | 287 | EnhanceVersionInformation(); |
288 | 288 | ||
289 | m_log.Info("[STARTUP]: Version: " + m_version + "\n"); | 289 | m_log.Info("[STARTUP]: OpenSimulator version: " + m_version + Environment.NewLine); |
290 | // clr version potentially is more confusing than helpful, since it doesn't tell us if we're running under Mono/MS .NET and | ||
291 | // the clr version number doesn't match the project version number under Mono. | ||
292 | //m_log.Info("[STARTUP]: Virtual machine runtime version: " + Environment.Version + Environment.NewLine); | ||
293 | m_log.Info("[STARTUP]: Operating system version: " + Environment.OSVersion + Environment.NewLine); | ||
290 | 294 | ||
291 | StartupSpecific(); | 295 | StartupSpecific(); |
292 | 296 | ||
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 1395030..a09b903 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -251,14 +251,20 @@ namespace OpenSim | |||
251 | "Save named prim to XML2", SavePrimsXml2); | 251 | "Save named prim to XML2", SavePrimsXml2); |
252 | 252 | ||
253 | m_console.Commands.AddCommand("region", false, "load oar", | 253 | m_console.Commands.AddCommand("region", false, "load oar", |
254 | "load oar [--merge] [--skip-assets] <oar name>", | 254 | "load oar [--merge] [--skip-assets] [<OAR path>]", |
255 | "Load a region's data from OAR archive. --merge will merge the oar with the existing scene. --skip-assets will load the oar but ignore the assets it contains", | 255 | "Load a region's data from an OAR archive.", |
256 | "--merge will merge the OAR with the existing scene." + Environment.NewLine | ||
257 | + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine | ||
258 | + "The path can be either a filesystem location or a URI." | ||
259 | + " If this is not given then the command looks for an OAR named region.oar in the current directory.", | ||
256 | LoadOar); | 260 | LoadOar); |
257 | 261 | ||
258 | m_console.Commands.AddCommand("region", false, "save oar", | 262 | m_console.Commands.AddCommand("region", false, "save oar", |
259 | "save oar <oar name>", | 263 | "save oar [<OAR path>]", |
260 | "Save a region's data to an OAR archive", | 264 | "Save a region's data to an OAR archive.", |
261 | "More information on forthcoming options here soon", SaveOar); | 265 | "The OAR path must be a filesystem path." |
266 | + " If this is not given then the oar is saved to region.oar in the current directory.", | ||
267 | SaveOar); | ||
262 | 268 | ||
263 | m_console.Commands.AddCommand("region", false, "edit scale", | 269 | m_console.Commands.AddCommand("region", false, "edit scale", |
264 | "edit scale <name> <x> <y> <z>", | 270 | "edit scale <name> <x> <y> <z>", |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index dc7439c..806aa4f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -37,7 +37,6 @@ using log4net; | |||
37 | using OpenMetaverse; | 37 | using OpenMetaverse; |
38 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
39 | using OpenSim.Framework.Communications; | 39 | using OpenSim.Framework.Communications; |
40 | |||
41 | using OpenSim.Framework.Communications.Osp; | 40 | using OpenSim.Framework.Communications.Osp; |
42 | using OpenSim.Framework.Serialization; | 41 | using OpenSim.Framework.Serialization; |
43 | using OpenSim.Framework.Serialization.External; | 42 | using OpenSim.Framework.Serialization.External; |
@@ -72,7 +71,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
72 | scene, | 71 | scene, |
73 | userInfo, | 72 | userInfo, |
74 | invPath, | 73 | invPath, |
75 | new GZipStream(new FileStream(loadPath, FileMode.Open), CompressionMode.Decompress)) | 74 | new GZipStream(ArchiveHelpers.GetStream(loadPath), CompressionMode.Decompress)) |
76 | { | 75 | { |
77 | } | 76 | } |
78 | 77 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index cfe3caa..8f3f65b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -37,7 +37,6 @@ using OpenSim.Framework; | |||
37 | using OpenSim.Framework.Serialization; | 37 | using OpenSim.Framework.Serialization; |
38 | using OpenSim.Framework.Serialization.External; | 38 | using OpenSim.Framework.Serialization.External; |
39 | using OpenSim.Framework.Communications; | 39 | using OpenSim.Framework.Communications; |
40 | |||
41 | using OpenSim.Framework.Communications.Osp; | 40 | using OpenSim.Framework.Communications.Osp; |
42 | using OpenSim.Region.CoreModules.World.Archiver; | 41 | using OpenSim.Region.CoreModules.World.Archiver; |
43 | using OpenSim.Region.Framework.Scenes; | 42 | using OpenSim.Region.Framework.Scenes; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index f570999..307db97 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -91,13 +91,26 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
91 | 91 | ||
92 | scene.AddCommand( | 92 | scene.AddCommand( |
93 | this, "load iar", | 93 | this, "load iar", |
94 | "load iar <first> <last> <inventory path> <password> [<archive path>]", | 94 | "load iar <first> <last> <inventory path> <password> [<IAR path>]", |
95 | "Load user inventory archive.", HandleLoadInvConsoleCommand); | 95 | "Load user inventory archive (IAR).", |
96 | "<first> is user's first name." + Environment.NewLine | ||
97 | + "<last> is user's last name." + Environment.NewLine | ||
98 | + "<inventory path> is the path inside the user's inventory where the IAR should be loaded." + Environment.NewLine | ||
99 | + "<password> is the user's password." + Environment.NewLine | ||
100 | + "<IAR path> is the filesystem path or URI from which to load the IAR." | ||
101 | + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME), | ||
102 | HandleLoadInvConsoleCommand); | ||
96 | 103 | ||
97 | scene.AddCommand( | 104 | scene.AddCommand( |
98 | this, "save iar", | 105 | this, "save iar", |
99 | "save iar <first> <last> <inventory path> <password> [<archive path>]", | 106 | "save iar <first> <last> <inventory path> <password> [<IAR path>]", |
100 | "Save user inventory archive.", HandleSaveInvConsoleCommand); | 107 | "Save user inventory archive (IAR).", |
108 | "<first> is the user's first name." + Environment.NewLine | ||
109 | + "<last> is the user's last name." + Environment.NewLine | ||
110 | + "<inventory path> is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine | ||
111 | + "<IAR path> is the filesystem path at which to save the IAR." | ||
112 | + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME), | ||
113 | HandleSaveInvConsoleCommand); | ||
101 | 114 | ||
102 | m_aScene = scene; | 115 | m_aScene = scene; |
103 | } | 116 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 9c95e78..c81f295 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -38,7 +38,6 @@ using OpenSim.Framework; | |||
38 | using OpenSim.Framework.Serialization; | 38 | using OpenSim.Framework.Serialization; |
39 | using OpenSim.Framework.Serialization.External; | 39 | using OpenSim.Framework.Serialization.External; |
40 | using OpenSim.Framework.Communications; | 40 | using OpenSim.Framework.Communications; |
41 | |||
42 | using OpenSim.Framework.Communications.Osp; | 41 | using OpenSim.Framework.Communications.Osp; |
43 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; | 42 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; |
44 | using OpenSim.Region.CoreModules.World.Serialiser; | 43 | using OpenSim.Region.CoreModules.World.Serialiser; |
@@ -77,125 +76,118 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
77 | // Commenting for now! The mock inventory service needs more beef, at least for | 76 | // Commenting for now! The mock inventory service needs more beef, at least for |
78 | // GetFolderForType | 77 | // GetFolderForType |
79 | // REFACTORING PROBLEM. This needs to be rewritten. | 78 | // REFACTORING PROBLEM. This needs to be rewritten. |
79 | //[Test] | ||
80 | public void TestSaveIarV0_1() | ||
81 | { | ||
82 | TestHelper.InMethod(); | ||
83 | log4net.Config.XmlConfigurator.Configure(); | ||
80 | 84 | ||
81 | // [Test] | 85 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); |
82 | // public void TestSaveIarV0_1() | ||
83 | // { | ||
84 | // TestHelper.InMethod(); | ||
85 | // //log4net.Config.XmlConfigurator.Configure(); | ||
86 | |||
87 | // InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | ||
88 | |||
89 | // Scene scene = SceneSetupHelpers.SetupScene("Inventory"); | ||
90 | // SceneSetupHelpers.SetupSceneModules(scene, archiverModule); | ||
91 | // CommunicationsManager cm = scene.CommsManager; | ||
92 | 86 | ||
93 | // // Create user | 87 | Scene scene = SceneSetupHelpers.SetupScene("Inventory"); |
94 | // string userFirstName = "Jock"; | 88 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); |
95 | // string userLastName = "Stirrup"; | ||
96 | // UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); | ||
97 | 89 | ||
98 | // lock (this) | 90 | // Create user |
99 | // { | 91 | string userFirstName = "Jock"; |
100 | // UserProfileTestUtils.CreateUserWithInventory( | 92 | string userLastName = "Stirrup"; |
101 | // cm, userFirstName, userLastName, userId, InventoryReceived); | 93 | string userPassword = "troll"; |
102 | // Monitor.Wait(this, 60000); | 94 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); |
103 | // } | 95 | UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword); |
104 | 96 | ||
105 | // // Create asset | 97 | // Create asset |
106 | // SceneObjectGroup object1; | 98 | SceneObjectGroup object1; |
107 | // SceneObjectPart part1; | 99 | SceneObjectPart part1; |
108 | // { | 100 | { |
109 | // string partName = "My Little Dog Object"; | 101 | string partName = "My Little Dog Object"; |
110 | // UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); | 102 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); |
111 | // PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); | 103 | PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); |
112 | // Vector3 groupPosition = new Vector3(10, 20, 30); | 104 | Vector3 groupPosition = new Vector3(10, 20, 30); |
113 | // Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); | 105 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); |
114 | // Vector3 offsetPosition = new Vector3(5, 10, 15); | 106 | Vector3 offsetPosition = new Vector3(5, 10, 15); |
115 | 107 | ||
116 | // part1 | 108 | part1 |
117 | // = new SceneObjectPart( | 109 | = new SceneObjectPart( |
118 | // ownerId, shape, groupPosition, rotationOffset, offsetPosition); | 110 | ownerId, shape, groupPosition, rotationOffset, offsetPosition); |
119 | // part1.Name = partName; | 111 | part1.Name = partName; |
120 | 112 | ||
121 | // object1 = new SceneObjectGroup(part1); | 113 | object1 = new SceneObjectGroup(part1); |
122 | // scene.AddNewSceneObject(object1, false); | 114 | scene.AddNewSceneObject(object1, false); |
123 | // } | 115 | } |
124 | |||
125 | // UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); | ||
126 | // AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); | ||
127 | // scene.AssetService.Store(asset1); | ||
128 | |||
129 | // // Create item | ||
130 | // UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080"); | ||
131 | // InventoryItemBase item1 = new InventoryItemBase(); | ||
132 | // item1.Name = "My Little Dog"; | ||
133 | // item1.AssetID = asset1.FullID; | ||
134 | // item1.ID = item1Id; | ||
135 | // InventoryFolderBase objsFolder | ||
136 | // = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects"); | ||
137 | // item1.Folder = objsFolder.ID; | ||
138 | // scene.AddInventoryItem(userId, item1); | ||
139 | |||
140 | // MemoryStream archiveWriteStream = new MemoryStream(); | ||
141 | // archiverModule.OnInventoryArchiveSaved += SaveCompleted; | ||
142 | |||
143 | // mre.Reset(); | ||
144 | // archiverModule.ArchiveInventory( | ||
145 | // Guid.NewGuid(), userFirstName, userLastName, "Objects", "troll", archiveWriteStream); | ||
146 | // mre.WaitOne(60000, false); | ||
147 | |||
148 | // byte[] archive = archiveWriteStream.ToArray(); | ||
149 | // MemoryStream archiveReadStream = new MemoryStream(archive); | ||
150 | // TarArchiveReader tar = new TarArchiveReader(archiveReadStream); | ||
151 | |||
152 | // //bool gotControlFile = false; | ||
153 | // bool gotObject1File = false; | ||
154 | // //bool gotObject2File = false; | ||
155 | // string expectedObject1FileName = InventoryArchiveWriteRequest.CreateArchiveItemName(item1); | ||
156 | // string expectedObject1FilePath = string.Format( | ||
157 | // "{0}{1}{2}", | ||
158 | // ArchiveConstants.INVENTORY_PATH, | ||
159 | // InventoryArchiveWriteRequest.CreateArchiveFolderName(objsFolder), | ||
160 | // expectedObject1FileName); | ||
161 | 116 | ||
162 | // string filePath; | 117 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); |
163 | // TarArchiveReader.TarEntryType tarEntryType; | 118 | AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); |
119 | scene.AssetService.Store(asset1); | ||
120 | |||
121 | // Create item | ||
122 | UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080"); | ||
123 | InventoryItemBase item1 = new InventoryItemBase(); | ||
124 | item1.Name = "My Little Dog"; | ||
125 | item1.AssetID = asset1.FullID; | ||
126 | item1.ID = item1Id; | ||
127 | InventoryFolderBase objsFolder | ||
128 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects"); | ||
129 | item1.Folder = objsFolder.ID; | ||
130 | scene.AddInventoryItem(userId, item1); | ||
131 | |||
132 | MemoryStream archiveWriteStream = new MemoryStream(); | ||
133 | archiverModule.OnInventoryArchiveSaved += SaveCompleted; | ||
134 | |||
135 | mre.Reset(); | ||
136 | archiverModule.ArchiveInventory( | ||
137 | Guid.NewGuid(), userFirstName, userLastName, "Objects", userPassword, archiveWriteStream); | ||
138 | mre.WaitOne(60000, false); | ||
139 | |||
140 | byte[] archive = archiveWriteStream.ToArray(); | ||
141 | MemoryStream archiveReadStream = new MemoryStream(archive); | ||
142 | TarArchiveReader tar = new TarArchiveReader(archiveReadStream); | ||
143 | |||
144 | //bool gotControlFile = false; | ||
145 | bool gotObject1File = false; | ||
146 | //bool gotObject2File = false; | ||
147 | string expectedObject1FileName = InventoryArchiveWriteRequest.CreateArchiveItemName(item1); | ||
148 | string expectedObject1FilePath = string.Format( | ||
149 | "{0}{1}{2}", | ||
150 | ArchiveConstants.INVENTORY_PATH, | ||
151 | InventoryArchiveWriteRequest.CreateArchiveFolderName(objsFolder), | ||
152 | expectedObject1FileName); | ||
153 | |||
154 | string filePath; | ||
155 | TarArchiveReader.TarEntryType tarEntryType; | ||
164 | 156 | ||
165 | // Console.WriteLine("Reading archive"); | 157 | // Console.WriteLine("Reading archive"); |
166 | 158 | ||
167 | // while (tar.ReadEntry(out filePath, out tarEntryType) != null) | 159 | while (tar.ReadEntry(out filePath, out tarEntryType) != null) |
168 | // { | 160 | { |
169 | // Console.WriteLine("Got {0}", filePath); | 161 | Console.WriteLine("Got {0}", filePath); |
170 | 162 | ||
171 | //// if (ArchiveConstants.CONTROL_FILE_PATH == filePath) | 163 | // if (ArchiveConstants.CONTROL_FILE_PATH == filePath) |
172 | //// { | ||
173 | //// gotControlFile = true; | ||
174 | //// } | ||
175 | |||
176 | // if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH) && filePath.EndsWith(".xml")) | ||
177 | // { | 164 | // { |
178 | //// string fileName = filePath.Remove(0, "Objects/".Length); | 165 | // gotControlFile = true; |
179 | //// | ||
180 | //// if (fileName.StartsWith(part1.Name)) | ||
181 | //// { | ||
182 | // Assert.That(expectedObject1FilePath, Is.EqualTo(filePath)); | ||
183 | // gotObject1File = true; | ||
184 | //// } | ||
185 | //// else if (fileName.StartsWith(part2.Name)) | ||
186 | //// { | ||
187 | //// Assert.That(fileName, Is.EqualTo(expectedObject2FileName)); | ||
188 | //// gotObject2File = true; | ||
189 | //// } | ||
190 | // } | 166 | // } |
191 | // } | 167 | |
168 | if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH) && filePath.EndsWith(".xml")) | ||
169 | { | ||
170 | // string fileName = filePath.Remove(0, "Objects/".Length); | ||
171 | // | ||
172 | // if (fileName.StartsWith(part1.Name)) | ||
173 | // { | ||
174 | Assert.That(expectedObject1FilePath, Is.EqualTo(filePath)); | ||
175 | gotObject1File = true; | ||
176 | // } | ||
177 | // else if (fileName.StartsWith(part2.Name)) | ||
178 | // { | ||
179 | // Assert.That(fileName, Is.EqualTo(expectedObject2FileName)); | ||
180 | // gotObject2File = true; | ||
181 | // } | ||
182 | } | ||
183 | } | ||
192 | 184 | ||
193 | //// Assert.That(gotControlFile, Is.True, "No control file in archive"); | 185 | // Assert.That(gotControlFile, Is.True, "No control file in archive"); |
194 | // Assert.That(gotObject1File, Is.True, "No item1 file in archive"); | 186 | Assert.That(gotObject1File, Is.True, "No item1 file in archive"); |
195 | //// Assert.That(gotObject2File, Is.True, "No object2 file in archive"); | 187 | // Assert.That(gotObject2File, Is.True, "No object2 file in archive"); |
196 | 188 | ||
197 | // // TODO: Test presence of more files and contents of files. | 189 | // TODO: Test presence of more files and contents of files. |
198 | // } | 190 | } |
199 | 191 | ||
200 | /// <summary> | 192 | /// <summary> |
201 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | 193 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where |
@@ -541,56 +533,41 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
541 | /// <summary> | 533 | /// <summary> |
542 | /// Test replication of an archive path to the user's inventory. | 534 | /// Test replication of an archive path to the user's inventory. |
543 | /// </summary> | 535 | /// </summary> |
544 | //[Test] | 536 | [Test] |
545 | //public void TestReplicateArchivePathToUserInventory() | 537 | public void TestReplicateArchivePathToUserInventory() |
546 | //{ | 538 | { |
547 | // TestHelper.InMethod(); | 539 | TestHelper.InMethod(); |
548 | 540 | //log4net.Config.XmlConfigurator.Configure(); | |
549 | // //log4net.Config.XmlConfigurator.Configure(); | 541 | |
550 | 542 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | |
551 | // Scene scene = SceneSetupHelpers.SetupScene("inventory"); | 543 | UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); |
552 | // CommunicationsManager commsManager = scene.CommsManager; | 544 | |
553 | // CachedUserInfo userInfo; | 545 | Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>(); |
554 | 546 | List<InventoryNodeBase> nodesLoaded = new List<InventoryNodeBase>(); | |
555 | // lock (this) | 547 | |
556 | // { | 548 | string folder1Name = "a"; |
557 | // // !!! REFACTORING PROBLEM. This needs to be rewritten | 549 | string folder2Name = "b"; |
558 | // userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager, InventoryReceived); | 550 | string itemName = "c.lsl"; |
559 | // Monitor.Wait(this, 60000); | 551 | |
560 | // } | 552 | string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1Name, UUID.Random()); |
561 | 553 | string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); | |
562 | // //Console.WriteLine("userInfo.RootFolder 1: {0}", userInfo.RootFolder); | 554 | string itemArchiveName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random()); |
563 | 555 | ||
564 | // Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>(); | 556 | string itemArchivePath |
565 | // List<InventoryNodeBase> nodesLoaded = new List<InventoryNodeBase>(); | 557 | = string.Format( |
566 | 558 | "{0}{1}{2}{3}", | |
567 | // string folder1Name = "a"; | 559 | ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName); |
568 | // string folder2Name = "b"; | 560 | |
569 | // string itemName = "c.lsl"; | 561 | new InventoryArchiveReadRequest(scene, ua1, null, (Stream)null) |
570 | 562 | .ReplicateArchivePathToUserInventory( | |
571 | // string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1Name, UUID.Random()); | 563 | itemArchivePath, false, scene.InventoryService.GetRootFolder(ua1.PrincipalID), |
572 | // string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); | 564 | foldersCreated, nodesLoaded); |
573 | // string itemArchiveName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random()); | 565 | |
574 | 566 | InventoryFolderBase folder1 | |
575 | // string itemArchivePath | 567 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, ua1.PrincipalID, "a"); |
576 | // = string.Format( | 568 | Assert.That(folder1, Is.Not.Null, "Could not find folder a"); |
577 | // "{0}{1}{2}{3}", | 569 | InventoryFolderBase folder2 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, "b"); |
578 | // ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName); | 570 | Assert.That(folder2, Is.Not.Null, "Could not find folder b"); |
579 | 571 | } | |
580 | // //Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder); | ||
581 | |||
582 | // new InventoryArchiveReadRequest(scene, userInfo, null, (Stream)null) | ||
583 | // .ReplicateArchivePathToUserInventory( | ||
584 | // itemArchivePath, false, scene.InventoryService.GetRootFolder(userInfo.UserProfile.ID), | ||
585 | // foldersCreated, nodesLoaded); | ||
586 | |||
587 | // //Console.WriteLine("userInfo.RootFolder 3: {0}", userInfo.RootFolder); | ||
588 | // //InventoryFolderImpl folder1 = userInfo.RootFolder.FindFolderByPath("a"); | ||
589 | // InventoryFolderBase folder1 | ||
590 | // = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userInfo.UserProfile.ID, "a"); | ||
591 | // Assert.That(folder1, Is.Not.Null, "Could not find folder a"); | ||
592 | // InventoryFolderBase folder2 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, "b"); | ||
593 | // Assert.That(folder2, Is.Not.Null, "Could not find folder b"); | ||
594 | //} | ||
595 | } | 572 | } |
596 | } | 573 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs index 880bd7c..ddc3dd7 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs | |||
@@ -25,6 +25,9 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Net; | ||
28 | using OpenMetaverse; | 31 | using OpenMetaverse; |
29 | using OpenSim.Framework.Serialization; | 32 | using OpenSim.Framework.Serialization; |
30 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
@@ -60,5 +63,66 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
60 | { | 63 | { |
61 | return ArchiveConstants.CreateOarObjectPath(sog.Name, sog.UUID, sog.AbsolutePosition); | 64 | return ArchiveConstants.CreateOarObjectPath(sog.Name, sog.UUID, sog.AbsolutePosition); |
62 | } | 65 | } |
66 | |||
67 | /// <summary> | ||
68 | /// Resolve path to a working FileStream | ||
69 | /// </summary> | ||
70 | /// <param name="path"></param> | ||
71 | /// <returns></returns> | ||
72 | public static Stream GetStream(string path) | ||
73 | { | ||
74 | if (File.Exists(path)) | ||
75 | { | ||
76 | return new FileStream(path, FileMode.Open, FileAccess.Read); | ||
77 | } | ||
78 | else | ||
79 | { | ||
80 | try | ||
81 | { | ||
82 | Uri uri = new Uri(path); | ||
83 | if (uri.Scheme == "file") | ||
84 | { | ||
85 | return new FileStream(uri.AbsolutePath, FileMode.Open, FileAccess.Read); | ||
86 | } | ||
87 | else | ||
88 | { | ||
89 | if (uri.Scheme != "http") | ||
90 | throw new Exception(String.Format("Unsupported URI scheme ({0})", path)); | ||
91 | |||
92 | // OK, now we know we have an HTTP URI to work with | ||
93 | return URIFetch(uri); | ||
94 | } | ||
95 | } | ||
96 | catch (UriFormatException) | ||
97 | { | ||
98 | // In many cases the user will put in a plain old filename that cannot be found so assume that | ||
99 | // this is the problem rather than confusing the issue with a UriFormatException | ||
100 | throw new Exception(String.Format("Cannot find file {0}", path)); | ||
101 | } | ||
102 | } | ||
103 | } | ||
104 | |||
105 | public static Stream URIFetch(Uri uri) | ||
106 | { | ||
107 | HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uri); | ||
108 | |||
109 | // request.Credentials = credentials; | ||
110 | |||
111 | request.ContentLength = 0; | ||
112 | request.KeepAlive = false; | ||
113 | |||
114 | WebResponse response = request.GetResponse(); | ||
115 | Stream file = response.GetResponseStream(); | ||
116 | |||
117 | // justincc: gonna ignore the content type for now and just try anything | ||
118 | //if (response.ContentType != "application/x-oar") | ||
119 | // throw new Exception(String.Format("{0} does not identify an OAR file", uri.ToString())); | ||
120 | |||
121 | if (response.ContentLength == 0) | ||
122 | throw new Exception(String.Format("{0} returned an empty file", uri.ToString())); | ||
123 | |||
124 | // return new BufferedStream(file, (int) response.ContentLength); | ||
125 | return new BufferedStream(file, 1000000); | ||
126 | } | ||
63 | } | 127 | } |
64 | } \ No newline at end of file | 128 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index 9c8193a..57b7672 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -78,7 +78,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
78 | 78 | ||
79 | try | 79 | try |
80 | { | 80 | { |
81 | m_loadStream = new GZipStream(GetStream(loadPath), CompressionMode.Decompress); | 81 | m_loadStream = new GZipStream(ArchiveHelpers.GetStream(loadPath), CompressionMode.Decompress); |
82 | } | 82 | } |
83 | catch (EntryPointNotFoundException e) | 83 | catch (EntryPointNotFoundException e) |
84 | { | 84 | { |
@@ -473,68 +473,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
473 | } | 473 | } |
474 | 474 | ||
475 | /// <summary> | 475 | /// <summary> |
476 | /// Resolve path to a working FileStream | ||
477 | /// </summary> | ||
478 | /// <param name="path"></param> | ||
479 | /// <returns></returns> | ||
480 | private Stream GetStream(string path) | ||
481 | { | ||
482 | if (File.Exists(path)) | ||
483 | { | ||
484 | return new FileStream(path, FileMode.Open, FileAccess.Read); | ||
485 | } | ||
486 | else | ||
487 | { | ||
488 | try | ||
489 | { | ||
490 | Uri uri = new Uri(path); | ||
491 | if (uri.Scheme == "file") | ||
492 | { | ||
493 | return new FileStream(uri.AbsolutePath, FileMode.Open, FileAccess.Read); | ||
494 | } | ||
495 | else | ||
496 | { | ||
497 | if (uri.Scheme != "http") | ||
498 | throw new Exception(String.Format("Unsupported URI scheme ({0})", path)); | ||
499 | |||
500 | // OK, now we know we have an HTTP URI to work with | ||
501 | |||
502 | return URIFetch(uri); | ||
503 | } | ||
504 | } | ||
505 | catch (UriFormatException) | ||
506 | { | ||
507 | // In many cases the user will put in a plain old filename that cannot be found so assume that | ||
508 | // this is the problem rather than confusing the issue with a UriFormatException | ||
509 | throw new Exception(String.Format("Cannot find file {0}", path)); | ||
510 | } | ||
511 | } | ||
512 | } | ||
513 | |||
514 | private static Stream URIFetch(Uri uri) | ||
515 | { | ||
516 | HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uri); | ||
517 | |||
518 | // request.Credentials = credentials; | ||
519 | |||
520 | request.ContentLength = 0; | ||
521 | request.KeepAlive = false; | ||
522 | |||
523 | WebResponse response = request.GetResponse(); | ||
524 | Stream file = response.GetResponseStream(); | ||
525 | |||
526 | // justincc: gonna ignore the content type for now and just try anything | ||
527 | //if (response.ContentType != "application/x-oar") | ||
528 | // throw new Exception(String.Format("{0} does not identify an OAR file", uri.ToString())); | ||
529 | |||
530 | if (response.ContentLength == 0) | ||
531 | throw new Exception(String.Format("{0} returned an empty file", uri.ToString())); | ||
532 | |||
533 | // return new BufferedStream(file, (int) response.ContentLength); | ||
534 | return new BufferedStream(file, 1000000); | ||
535 | } | ||
536 | |||
537 | /// <summary> | ||
538 | /// Load oar control file | 476 | /// Load oar control file |
539 | /// </summary> | 477 | /// </summary> |
540 | /// <param name="path"></param> | 478 | /// <param name="path"></param> |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index ac6a633..c6fb18d 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -1014,7 +1014,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1014 | 1014 | ||
1015 | int lastMapRefresh = 0; | 1015 | int lastMapRefresh = 0; |
1016 | int twoDays = 172800; | 1016 | int twoDays = 172800; |
1017 | int RefreshSeconds = twoDays; | 1017 | // int RefreshSeconds = twoDays; |
1018 | 1018 | ||
1019 | try | 1019 | try |
1020 | { | 1020 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 3e20766..933999e 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2149,7 +2149,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2149 | } | 2149 | } |
2150 | 2150 | ||
2151 | /// <summary> | 2151 | /// <summary> |
2152 | /// Delete every object from the scene | 2152 | /// Delete every object from the scene. This does not include attachments worn by avatars. |
2153 | /// </summary> | 2153 | /// </summary> |
2154 | public void DeleteAllSceneObjects() | 2154 | public void DeleteAllSceneObjects() |
2155 | { | 2155 | { |
@@ -2160,7 +2160,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2160 | foreach (EntityBase e in entities) | 2160 | foreach (EntityBase e in entities) |
2161 | { | 2161 | { |
2162 | if (e is SceneObjectGroup) | 2162 | if (e is SceneObjectGroup) |
2163 | DeleteSceneObject((SceneObjectGroup)e, false); | 2163 | { |
2164 | SceneObjectGroup sog = (SceneObjectGroup)e; | ||
2165 | if (!sog.IsAttachment) | ||
2166 | DeleteSceneObject((SceneObjectGroup)e, false); | ||
2167 | } | ||
2164 | } | 2168 | } |
2165 | } | 2169 | } |
2166 | } | 2170 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index bfc19b7..ee17fbf 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -376,6 +376,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
376 | /// <param name="mod"></param> | 376 | /// <param name="mod"></param> |
377 | public void RegisterModuleInterface<M>(M mod) | 377 | public void RegisterModuleInterface<M>(M mod) |
378 | { | 378 | { |
379 | m_log.DebugFormat("[SCENE BASE]: Registering interface {0}", typeof(M)); | ||
380 | |||
379 | List<Object> l = null; | 381 | List<Object> l = null; |
380 | if (!ModuleInterfaces.TryGetValue(typeof(M), out l)) | 382 | if (!ModuleInterfaces.TryGetValue(typeof(M), out l)) |
381 | { | 383 | { |
@@ -498,8 +500,31 @@ namespace OpenSim.Region.Framework.Scenes | |||
498 | } | 500 | } |
499 | } | 501 | } |
500 | 502 | ||
503 | /// <summary> | ||
504 | /// Call this from a region module to add a command to the OpenSim console. | ||
505 | /// </summary> | ||
506 | /// <param name="mod"></param> | ||
507 | /// <param name="command"></param> | ||
508 | /// <param name="shorthelp"></param> | ||
509 | /// <param name="longhelp"></param> | ||
510 | /// <param name="callback"></param> | ||
501 | public void AddCommand(object mod, string command, string shorthelp, string longhelp, CommandDelegate callback) | 511 | public void AddCommand(object mod, string command, string shorthelp, string longhelp, CommandDelegate callback) |
502 | { | 512 | { |
513 | AddCommand(mod, command, shorthelp, longhelp, string.Empty, callback); | ||
514 | } | ||
515 | |||
516 | /// <summary> | ||
517 | /// Call this from a region module to add a command to the OpenSim console. | ||
518 | /// </summary> | ||
519 | /// <param name="mod"></param> | ||
520 | /// <param name="command"></param> | ||
521 | /// <param name="shorthelp"></param> | ||
522 | /// <param name="longhelp"></param> | ||
523 | /// <param name="descriptivehelp"></param> | ||
524 | /// <param name="callback"></param> | ||
525 | public void AddCommand( | ||
526 | object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback) | ||
527 | { | ||
503 | if (MainConsole.Instance == null) | 528 | if (MainConsole.Instance == null) |
504 | return; | 529 | return; |
505 | 530 | ||
@@ -523,7 +548,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
523 | else throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase"); | 548 | else throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase"); |
524 | } | 549 | } |
525 | 550 | ||
526 | MainConsole.Instance.Commands.AddCommand(modulename, shared, command, shorthelp, longhelp, callback); | 551 | MainConsole.Instance.Commands.AddCommand( |
552 | modulename, shared, command, shorthelp, longhelp, descriptivehelp, callback); | ||
527 | } | 553 | } |
528 | 554 | ||
529 | public virtual ISceneObject DeserializeObject(string representation) | 555 | public virtual ISceneObject DeserializeObject(string representation) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 683df93..c84596b 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1289,10 +1289,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
1289 | { | 1289 | { |
1290 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar) | 1290 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar) |
1291 | { | 1291 | { |
1292 | avatar.SceneViewer.QueuePartForUpdate(this); | 1292 | AddFullUpdateToAvatar(avatar); |
1293 | }); | 1293 | }); |
1294 | } | 1294 | } |
1295 | 1295 | ||
1296 | /// <summary> | ||
1297 | /// Tell the scene presence that it should send updates for this part to its client | ||
1298 | /// </summary> | ||
1296 | public void AddFullUpdateToAvatar(ScenePresence presence) | 1299 | public void AddFullUpdateToAvatar(ScenePresence presence) |
1297 | { | 1300 | { |
1298 | presence.SceneViewer.QueuePartForUpdate(this); | 1301 | presence.SceneViewer.QueuePartForUpdate(this); |
@@ -1313,7 +1316,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1313 | { | 1316 | { |
1314 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar) | 1317 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar) |
1315 | { | 1318 | { |
1316 | avatar.SceneViewer.QueuePartForUpdate(this); | 1319 | AddTerseUpdateToAvatar(avatar); |
1317 | }); | 1320 | }); |
1318 | } | 1321 | } |
1319 | 1322 | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index d7660fd..e3bbe8a 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -820,15 +820,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
820 | 820 | ||
821 | #endregion | 821 | #endregion |
822 | 822 | ||
823 | /// <summary> | ||
824 | /// Add the part to the queue of parts for which we need to send an update to the client | ||
825 | /// </summary> | ||
826 | /// <param name="part"></param> | ||
827 | public void QueuePartForUpdate(SceneObjectPart part) | ||
828 | { | ||
829 | m_sceneViewer.QueuePartForUpdate(part); | ||
830 | } | ||
831 | |||
832 | public uint GenerateClientFlags(UUID ObjectID) | 823 | public uint GenerateClientFlags(UUID ObjectID) |
833 | { | 824 | { |
834 | return m_scene.Permissions.GenerateClientFlags(m_uuid, ObjectID); | 825 | return m_scene.Permissions.GenerateClientFlags(m_uuid, ObjectID); |
diff --git a/OpenSim/Server/ServerMain.cs b/OpenSim/Server/ServerMain.cs index d3e65a4..9503c4c 100644 --- a/OpenSim/Server/ServerMain.cs +++ b/OpenSim/Server/ServerMain.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Server | |||
61 | string connList = serverConfig.GetString("ServiceConnectors", String.Empty); | 61 | string connList = serverConfig.GetString("ServiceConnectors", String.Empty); |
62 | string[] conns = connList.Split(new char[] {',', ' '}); | 62 | string[] conns = connList.Split(new char[] {',', ' '}); |
63 | 63 | ||
64 | int i = 0; | 64 | // int i = 0; |
65 | foreach (string c in conns) | 65 | foreach (string c in conns) |
66 | { | 66 | { |
67 | if (c == String.Empty) | 67 | if (c == String.Empty) |
diff --git a/OpenSim/Services/PresenceService/PresenceService.cs b/OpenSim/Services/PresenceService/PresenceService.cs index 19f636a..601a69f 100644 --- a/OpenSim/Services/PresenceService/PresenceService.cs +++ b/OpenSim/Services/PresenceService/PresenceService.cs | |||
@@ -54,7 +54,8 @@ namespace OpenSim.Services.PresenceService | |||
54 | public bool LoginAgent(string userID, UUID sessionID, | 54 | public bool LoginAgent(string userID, UUID sessionID, |
55 | UUID secureSessionID) | 55 | UUID secureSessionID) |
56 | { | 56 | { |
57 | PresenceData[] d = m_Database.Get("UserID", userID); | 57 | //PresenceData[] d = m_Database.Get("UserID", userID); |
58 | m_Database.Get("UserID", userID); | ||
58 | 59 | ||
59 | PresenceData data = new PresenceData(); | 60 | PresenceData data = new PresenceData(); |
60 | 61 | ||
diff --git a/OpenSim/Services/UserAccountService/UserAccountService.cs b/OpenSim/Services/UserAccountService/UserAccountService.cs index 6923293..eb588f0 100644 --- a/OpenSim/Services/UserAccountService/UserAccountService.cs +++ b/OpenSim/Services/UserAccountService/UserAccountService.cs | |||
@@ -277,8 +277,9 @@ namespace OpenSim.Services.UserAccountService | |||
277 | #endregion | 277 | #endregion |
278 | 278 | ||
279 | #region Console commands | 279 | #region Console commands |
280 | |||
280 | /// <summary> | 281 | /// <summary> |
281 | /// Create a new user | 282 | /// Handle the create user command from the console. |
282 | /// </summary> | 283 | /// </summary> |
283 | /// <param name="cmdparams">string array with parameters: firstname, lastname, password, locationX, locationY, email</param> | 284 | /// <param name="cmdparams">string array with parameters: firstname, lastname, password, locationX, locationY, email</param> |
284 | protected void HandleCreateUser(string module, string[] cmdparams) | 285 | protected void HandleCreateUser(string module, string[] cmdparams) |
@@ -304,6 +305,52 @@ namespace OpenSim.Services.UserAccountService | |||
304 | email = MainConsole.Instance.CmdPrompt("Email", ""); | 305 | email = MainConsole.Instance.CmdPrompt("Email", ""); |
305 | else email = cmdparams[5]; | 306 | else email = cmdparams[5]; |
306 | 307 | ||
308 | CreateUser(firstName, lastName, password, email); | ||
309 | } | ||
310 | |||
311 | protected void HandleResetUserPassword(string module, string[] cmdparams) | ||
312 | { | ||
313 | string firstName; | ||
314 | string lastName; | ||
315 | string newPassword; | ||
316 | |||
317 | if (cmdparams.Length < 4) | ||
318 | firstName = MainConsole.Instance.CmdPrompt("First name"); | ||
319 | else firstName = cmdparams[3]; | ||
320 | |||
321 | if (cmdparams.Length < 5) | ||
322 | lastName = MainConsole.Instance.CmdPrompt("Last name"); | ||
323 | else lastName = cmdparams[4]; | ||
324 | |||
325 | if (cmdparams.Length < 6) | ||
326 | newPassword = MainConsole.Instance.PasswdPrompt("New password"); | ||
327 | else newPassword = cmdparams[5]; | ||
328 | |||
329 | UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName); | ||
330 | if (account == null) | ||
331 | m_log.ErrorFormat("[USER ACCOUNT SERVICE]: No such user"); | ||
332 | |||
333 | bool success = false; | ||
334 | if (m_AuthenticationService != null) | ||
335 | success = m_AuthenticationService.SetPassword(account.PrincipalID, newPassword); | ||
336 | if (!success) | ||
337 | m_log.ErrorFormat("[USER ACCOUNT SERVICE]: Unable to reset password for account {0} {1}.", | ||
338 | firstName, lastName); | ||
339 | else | ||
340 | m_log.InfoFormat("[USER ACCOUNT SERVICE]: Password reset for user {0} {1}", firstName, lastName); | ||
341 | } | ||
342 | |||
343 | #endregion | ||
344 | |||
345 | /// <summary> | ||
346 | /// Create a user | ||
347 | /// </summary> | ||
348 | /// <param name="firstName"></param> | ||
349 | /// <param name="lastName"></param> | ||
350 | /// <param name="password"></param> | ||
351 | /// <param name="email"></param> | ||
352 | public void CreateUser(string firstName, string lastName, string password, string email) | ||
353 | { | ||
307 | UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName); | 354 | UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName); |
308 | if (null == account) | 355 | if (null == account) |
309 | { | 356 | { |
@@ -338,7 +385,6 @@ namespace OpenSim.Services.UserAccountService | |||
338 | else | 385 | else |
339 | m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to set home for account {0} {1}.", | 386 | m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to set home for account {0} {1}.", |
340 | firstName, lastName); | 387 | firstName, lastName); |
341 | |||
342 | } | 388 | } |
343 | else | 389 | else |
344 | m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to retrieve home region for account {0} {1}.", | 390 | m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to retrieve home region for account {0} {1}.", |
@@ -350,7 +396,6 @@ namespace OpenSim.Services.UserAccountService | |||
350 | m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to create inventory for account {0} {1}.", | 396 | m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to create inventory for account {0} {1}.", |
351 | firstName, lastName); | 397 | firstName, lastName); |
352 | 398 | ||
353 | |||
354 | m_log.InfoFormat("[USER ACCOUNT SERVICE]: Account {0} {1} created successfully", firstName, lastName); | 399 | m_log.InfoFormat("[USER ACCOUNT SERVICE]: Account {0} {1} created successfully", firstName, lastName); |
355 | } | 400 | } |
356 | } | 401 | } |
@@ -358,42 +403,6 @@ namespace OpenSim.Services.UserAccountService | |||
358 | { | 403 | { |
359 | m_log.ErrorFormat("[USER ACCOUNT SERVICE]: A user with the name {0} {1} already exists!", firstName, lastName); | 404 | m_log.ErrorFormat("[USER ACCOUNT SERVICE]: A user with the name {0} {1} already exists!", firstName, lastName); |
360 | } | 405 | } |
361 | 406 | } | |
362 | } | ||
363 | |||
364 | protected void HandleResetUserPassword(string module, string[] cmdparams) | ||
365 | { | ||
366 | string firstName; | ||
367 | string lastName; | ||
368 | string newPassword; | ||
369 | |||
370 | if (cmdparams.Length < 4) | ||
371 | firstName = MainConsole.Instance.CmdPrompt("First name"); | ||
372 | else firstName = cmdparams[3]; | ||
373 | |||
374 | if (cmdparams.Length < 5) | ||
375 | lastName = MainConsole.Instance.CmdPrompt("Last name"); | ||
376 | else lastName = cmdparams[4]; | ||
377 | |||
378 | if (cmdparams.Length < 6) | ||
379 | newPassword = MainConsole.Instance.PasswdPrompt("New password"); | ||
380 | else newPassword = cmdparams[5]; | ||
381 | |||
382 | UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName); | ||
383 | if (account == null) | ||
384 | m_log.ErrorFormat("[USER ACCOUNT SERVICE]: No such user"); | ||
385 | |||
386 | bool success = false; | ||
387 | if (m_AuthenticationService != null) | ||
388 | success = m_AuthenticationService.SetPassword(account.PrincipalID, newPassword); | ||
389 | if (!success) | ||
390 | m_log.ErrorFormat("[USER ACCOUNT SERVICE]: Unable to reset password for account {0} {1}.", | ||
391 | firstName, lastName); | ||
392 | else | ||
393 | m_log.InfoFormat("[USER ACCOUNT SERVICE]: Password reset for user {0} {1}", firstName, lastName); | ||
394 | } | ||
395 | |||
396 | #endregion | ||
397 | |||
398 | } | 407 | } |
399 | } | 408 | } |
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index 91cf323..2756324 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | |||
@@ -42,6 +42,7 @@ using OpenSim.Region.Framework.Scenes; | |||
42 | using OpenSim.Region.CoreModules.Agent.Capabilities; | 42 | using OpenSim.Region.CoreModules.Agent.Capabilities; |
43 | using OpenSim.Region.CoreModules.Avatar.Gods; | 43 | using OpenSim.Region.CoreModules.Avatar.Gods; |
44 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset; | 44 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset; |
45 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication; | ||
45 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory; | 46 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory; |
46 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid; | 47 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid; |
47 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts; | 48 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts; |
@@ -58,6 +59,7 @@ namespace OpenSim.Tests.Common.Setup | |||
58 | // These static variables in order to allow regions to be linked by shared modules and same | 59 | // These static variables in order to allow regions to be linked by shared modules and same |
59 | // CommunicationsManager. | 60 | // CommunicationsManager. |
60 | private static ISharedRegionModule m_assetService = null; | 61 | private static ISharedRegionModule m_assetService = null; |
62 | // private static ISharedRegionModule m_authenticationService = null; | ||
61 | private static ISharedRegionModule m_inventoryService = null; | 63 | private static ISharedRegionModule m_inventoryService = null; |
62 | private static ISharedRegionModule m_gridService = null; | 64 | private static ISharedRegionModule m_gridService = null; |
63 | private static ISharedRegionModule m_userAccountService = null; | 65 | private static ISharedRegionModule m_userAccountService = null; |
@@ -177,6 +179,9 @@ namespace OpenSim.Tests.Common.Setup | |||
177 | StartAssetService(testScene, true); | 179 | StartAssetService(testScene, true); |
178 | else | 180 | else |
179 | StartAssetService(testScene, false); | 181 | StartAssetService(testScene, false); |
182 | |||
183 | // For now, always started a 'real' authenication service | ||
184 | StartAuthenticationService(testScene, true); | ||
180 | 185 | ||
181 | if (realServices.Contains("inventory")) | 186 | if (realServices.Contains("inventory")) |
182 | StartInventoryService(testScene, true); | 187 | StartInventoryService(testScene, true); |
@@ -236,13 +241,34 @@ namespace OpenSim.Tests.Common.Setup | |||
236 | else | 241 | else |
237 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockAssetService"); | 242 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockAssetService"); |
238 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | 243 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); |
239 | assetService.Initialise(config); | 244 | assetService.Initialise(config); |
240 | assetService.AddRegion(testScene); | 245 | assetService.AddRegion(testScene); |
241 | assetService.RegionLoaded(testScene); | 246 | assetService.RegionLoaded(testScene); |
242 | testScene.AddRegionModule(assetService.Name, assetService); | 247 | testScene.AddRegionModule(assetService.Name, assetService); |
243 | m_assetService = assetService; | 248 | m_assetService = assetService; |
244 | } | 249 | } |
245 | 250 | ||
251 | private static void StartAuthenticationService(Scene testScene, bool real) | ||
252 | { | ||
253 | ISharedRegionModule service = new LocalAuthenticationServicesConnector(); | ||
254 | IConfigSource config = new IniConfigSource(); | ||
255 | config.AddConfig("Modules"); | ||
256 | config.AddConfig("AuthenticationService"); | ||
257 | config.Configs["Modules"].Set("AuthenticationServices", "LocalAuthenticationServicesConnector"); | ||
258 | if (real) | ||
259 | config.Configs["AuthenticationService"].Set( | ||
260 | "LocalServiceModule", "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"); | ||
261 | else | ||
262 | config.Configs["AuthenticationService"].Set( | ||
263 | "LocalServiceModule", "OpenSim.Tests.Common.dll:MockuthenticationService"); | ||
264 | config.Configs["AuthenticationService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | ||
265 | service.Initialise(config); | ||
266 | service.AddRegion(testScene); | ||
267 | service.RegionLoaded(testScene); | ||
268 | testScene.AddRegionModule(service.Name, service); | ||
269 | //m_authenticationService = service; | ||
270 | } | ||
271 | |||
246 | private static void StartInventoryService(Scene testScene, bool real) | 272 | private static void StartInventoryService(Scene testScene, bool real) |
247 | { | 273 | { |
248 | ISharedRegionModule inventoryService = new LocalInventoryServicesConnector(); | 274 | ISharedRegionModule inventoryService = new LocalInventoryServicesConnector(); |
diff --git a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs index cd61fa6..e6a7818 100644 --- a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs +++ b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs | |||
@@ -27,7 +27,8 @@ | |||
27 | 27 | ||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework.Communications; | 29 | using OpenSim.Framework.Communications; |
30 | 30 | using OpenSim.Region.Framework.Scenes; | |
31 | using OpenSim.Services.Interfaces; | ||
31 | 32 | ||
32 | namespace OpenSim.Tests.Common.Setup | 33 | namespace OpenSim.Tests.Common.Setup |
33 | { | 34 | { |
@@ -36,85 +37,99 @@ namespace OpenSim.Tests.Common.Setup | |||
36 | /// </summary> | 37 | /// </summary> |
37 | public static class UserProfileTestUtils | 38 | public static class UserProfileTestUtils |
38 | { | 39 | { |
39 | // REFACTORING PROBLEM | 40 | // /// <summary> |
40 | // This needs to be rewritten | 41 | // /// Create a test user with a standard inventory |
42 | // /// </summary> | ||
43 | // /// <param name="commsManager"></param> | ||
44 | // /// <param name="callback"> | ||
45 | // /// Callback to invoke when inventory has been loaded. This is required because | ||
46 | // /// loading may be asynchronous, even on standalone | ||
47 | // /// </param> | ||
48 | // /// <returns></returns> | ||
49 | // public static CachedUserInfo CreateUserWithInventory( | ||
50 | // CommunicationsManager commsManager, OnInventoryReceivedDelegate callback) | ||
51 | // { | ||
52 | // UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000099"); | ||
53 | // return CreateUserWithInventory(commsManager, userId, callback); | ||
54 | // } | ||
55 | // | ||
56 | // /// <summary> | ||
57 | // /// Create a test user with a standard inventory | ||
58 | // /// </summary> | ||
59 | // /// <param name="commsManager"></param> | ||
60 | // /// <param name="userId">User ID</param> | ||
61 | // /// <param name="callback"> | ||
62 | // /// Callback to invoke when inventory has been loaded. This is required because | ||
63 | // /// loading may be asynchronous, even on standalone | ||
64 | // /// </param> | ||
65 | // /// <returns></returns> | ||
66 | // public static CachedUserInfo CreateUserWithInventory( | ||
67 | // CommunicationsManager commsManager, UUID userId, OnInventoryReceivedDelegate callback) | ||
68 | // { | ||
69 | // return CreateUserWithInventory(commsManager, "Bill", "Bailey", userId, callback); | ||
70 | // } | ||
71 | // | ||
72 | // /// <summary> | ||
73 | // /// Create a test user with a standard inventory | ||
74 | // /// </summary> | ||
75 | // /// <param name="commsManager"></param> | ||
76 | // /// <param name="firstName">First name of user</param> | ||
77 | // /// <param name="lastName">Last name of user</param> | ||
78 | // /// <param name="userId">User ID</param> | ||
79 | // /// <param name="callback"> | ||
80 | // /// Callback to invoke when inventory has been loaded. This is required because | ||
81 | // /// loading may be asynchronous, even on standalone | ||
82 | // /// </param> | ||
83 | // /// <returns></returns> | ||
84 | // public static CachedUserInfo CreateUserWithInventory( | ||
85 | // CommunicationsManager commsManager, string firstName, string lastName, | ||
86 | // UUID userId, OnInventoryReceivedDelegate callback) | ||
87 | // { | ||
88 | // return CreateUserWithInventory(commsManager, firstName, lastName, "troll", userId, callback); | ||
89 | // } | ||
90 | // | ||
91 | // /// <summary> | ||
92 | // /// Create a test user with a standard inventory | ||
93 | // /// </summary> | ||
94 | // /// <param name="commsManager"></param> | ||
95 | // /// <param name="firstName">First name of user</param> | ||
96 | // /// <param name="lastName">Last name of user</param> | ||
97 | // /// <param name="password">Password</param> | ||
98 | // /// <param name="userId">User ID</param> | ||
99 | // /// <param name="callback"> | ||
100 | // /// Callback to invoke when inventory has been loaded. This is required because | ||
101 | // /// loading may be asynchronous, even on standalone | ||
102 | // /// </param> | ||
103 | // /// <returns></returns> | ||
104 | // public static CachedUserInfo CreateUserWithInventory( | ||
105 | // CommunicationsManager commsManager, string firstName, string lastName, string password, | ||
106 | // UUID userId, OnInventoryReceivedDelegate callback) | ||
107 | // { | ||
108 | // LocalUserServices lus = (LocalUserServices)commsManager.UserService; | ||
109 | // lus.AddUser(firstName, lastName, password, "bill@bailey.com", 1000, 1000, userId); | ||
110 | // | ||
111 | // CachedUserInfo userInfo = commsManager.UserProfileCacheService.GetUserDetails(userId); | ||
112 | // userInfo.OnInventoryReceived += callback; | ||
113 | // userInfo.FetchInventory(); | ||
114 | // | ||
115 | // return userInfo; | ||
116 | // } | ||
41 | 117 | ||
42 | ///// <summary> | 118 | public static UserAccount CreateUserWithInventory(Scene scene) |
43 | ///// Create a test user with a standard inventory | 119 | { |
44 | ///// </summary> | 120 | return CreateUserWithInventory( |
45 | ///// <param name="commsManager"></param> | 121 | scene, "Bill", "Bailey", UUID.Parse("00000000-0000-0000-0000-000000000099"), "troll"); |
46 | ///// <param name="callback"> | 122 | } |
47 | ///// Callback to invoke when inventory has been loaded. This is required because | ||
48 | ///// loading may be asynchronous, even on standalone | ||
49 | ///// </param> | ||
50 | ///// <returns></returns> | ||
51 | //public static CachedUserInfo CreateUserWithInventory( | ||
52 | // CommunicationsManager commsManager, OnInventoryReceivedDelegate callback) | ||
53 | //{ | ||
54 | // UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000099"); | ||
55 | // return CreateUserWithInventory(commsManager, userId, callback); | ||
56 | //} | ||
57 | |||
58 | ///// <summary> | ||
59 | ///// Create a test user with a standard inventory | ||
60 | ///// </summary> | ||
61 | ///// <param name="commsManager"></param> | ||
62 | ///// <param name="userId">User ID</param> | ||
63 | ///// <param name="callback"> | ||
64 | ///// Callback to invoke when inventory has been loaded. This is required because | ||
65 | ///// loading may be asynchronous, even on standalone | ||
66 | ///// </param> | ||
67 | ///// <returns></returns> | ||
68 | //public static CachedUserInfo CreateUserWithInventory( | ||
69 | // CommunicationsManager commsManager, UUID userId, OnInventoryReceivedDelegate callback) | ||
70 | //{ | ||
71 | // return CreateUserWithInventory(commsManager, "Bill", "Bailey", userId, callback); | ||
72 | //} | ||
73 | 123 | ||
74 | ///// <summary> | 124 | public static UserAccount CreateUserWithInventory( |
75 | ///// Create a test user with a standard inventory | 125 | Scene scene, string firstName, string lastName, UUID userId, string pw) |
76 | ///// </summary> | 126 | { |
77 | ///// <param name="commsManager"></param> | 127 | UserAccount ua = new UserAccount(userId) { FirstName = firstName, LastName = lastName }; |
78 | ///// <param name="firstName">First name of user</param> | 128 | scene.UserAccountService.StoreUserAccount(ua); |
79 | ///// <param name="lastName">Last name of user</param> | 129 | scene.InventoryService.CreateUserInventory(ua.PrincipalID); |
80 | ///// <param name="userId">User ID</param> | 130 | scene.AuthenticationService.SetPassword(ua.PrincipalID, pw); |
81 | ///// <param name="callback"> | ||
82 | ///// Callback to invoke when inventory has been loaded. This is required because | ||
83 | ///// loading may be asynchronous, even on standalone | ||
84 | ///// </param> | ||
85 | ///// <returns></returns> | ||
86 | //public static CachedUserInfo CreateUserWithInventory( | ||
87 | // CommunicationsManager commsManager, string firstName, string lastName, | ||
88 | // UUID userId, OnInventoryReceivedDelegate callback) | ||
89 | //{ | ||
90 | // return CreateUserWithInventory(commsManager, firstName, lastName, "troll", userId, callback); | ||
91 | //} | ||
92 | 131 | ||
93 | ///// <summary> | 132 | return ua; |
94 | ///// Create a test user with a standard inventory | 133 | } |
95 | ///// </summary> | ||
96 | ///// <param name="commsManager"></param> | ||
97 | ///// <param name="firstName">First name of user</param> | ||
98 | ///// <param name="lastName">Last name of user</param> | ||
99 | ///// <param name="password">Password</param> | ||
100 | ///// <param name="userId">User ID</param> | ||
101 | ///// <param name="callback"> | ||
102 | ///// Callback to invoke when inventory has been loaded. This is required because | ||
103 | ///// loading may be asynchronous, even on standalone | ||
104 | ///// </param> | ||
105 | ///// <returns></returns> | ||
106 | //public static CachedUserInfo CreateUserWithInventory( | ||
107 | // CommunicationsManager commsManager, string firstName, string lastName, string password, | ||
108 | // UUID userId, OnInventoryReceivedDelegate callback) | ||
109 | //{ | ||
110 | // LocalUserServices lus = (LocalUserServices)commsManager.UserService; | ||
111 | // lus.AddUser(firstName, lastName, password, "bill@bailey.com", 1000, 1000, userId); | ||
112 | |||
113 | // CachedUserInfo userInfo = commsManager.UserProfileCacheService.GetUserDetails(userId); | ||
114 | // userInfo.OnInventoryReceived += callback; | ||
115 | // userInfo.FetchInventory(); | ||
116 | |||
117 | // return userInfo; | ||
118 | //} | ||
119 | } | 134 | } |
120 | } | 135 | } \ No newline at end of file |