diff options
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/IClientNetworkServer.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 22 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs | 8 |
4 files changed, 30 insertions, 15 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 1f67c6a..7924421 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -453,7 +453,7 @@ namespace OpenSim | |||
453 | /// <param name="regionInfo"></param> | 453 | /// <param name="regionInfo"></param> |
454 | /// <param name="portadd_flag"></param> | 454 | /// <param name="portadd_flag"></param> |
455 | /// <returns></returns> | 455 | /// <returns></returns> |
456 | public LLUDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag) | 456 | public IClientNetworkServer CreateRegion(RegionInfo regionInfo, bool portadd_flag) |
457 | { | 457 | { |
458 | return CreateRegion(regionInfo, portadd_flag, false); | 458 | return CreateRegion(regionInfo, portadd_flag, false); |
459 | } | 459 | } |
@@ -464,7 +464,7 @@ namespace OpenSim | |||
464 | /// <param name="regionInfo"></param> | 464 | /// <param name="regionInfo"></param> |
465 | /// <param name="portadd_flag"></param> | 465 | /// <param name="portadd_flag"></param> |
466 | /// <returns></returns> | 466 | /// <returns></returns> |
467 | public LLUDPServer CreateRegion(RegionInfo regionInfo) | 467 | public IClientNetworkServer CreateRegion(RegionInfo regionInfo) |
468 | { | 468 | { |
469 | return CreateRegion(regionInfo, false, true); | 469 | return CreateRegion(regionInfo, false, true); |
470 | } | 470 | } |
@@ -476,7 +476,7 @@ namespace OpenSim | |||
476 | /// <param name="portadd_flag"></param> | 476 | /// <param name="portadd_flag"></param> |
477 | /// <param name="do_post_init"></param> | 477 | /// <param name="do_post_init"></param> |
478 | /// <returns></returns> | 478 | /// <returns></returns> |
479 | public LLUDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init) | 479 | public IClientNetworkServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init) |
480 | { | 480 | { |
481 | int port = regionInfo.InternalEndPoint.Port; | 481 | int port = regionInfo.InternalEndPoint.Port; |
482 | 482 | ||
@@ -496,7 +496,7 @@ namespace OpenSim | |||
496 | Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName); | 496 | Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName); |
497 | } | 497 | } |
498 | 498 | ||
499 | LLUDPServer udpServer; | 499 | IClientNetworkServer udpServer; |
500 | Scene scene = SetupScene(regionInfo, proxyOffset, out udpServer, m_permissions); | 500 | Scene scene = SetupScene(regionInfo, proxyOffset, out udpServer, m_permissions); |
501 | 501 | ||
502 | m_log.Info("[MODULES]: Loading Region's modules"); | 502 | m_log.Info("[MODULES]: Loading Region's modules"); |
@@ -551,7 +551,7 @@ namespace OpenSim | |||
551 | 551 | ||
552 | m_clientServers.Add(udpServer); | 552 | m_clientServers.Add(udpServer); |
553 | m_regionData.Add(regionInfo); | 553 | m_regionData.Add(regionInfo); |
554 | udpServer.ServerListener(); | 554 | udpServer.Start(); |
555 | 555 | ||
556 | if (do_post_init) | 556 | if (do_post_init) |
557 | { | 557 | { |
diff --git a/OpenSim/Region/ClientStack/IClientNetworkServer.cs b/OpenSim/Region/ClientStack/IClientNetworkServer.cs index f15404c..4f6f638 100644 --- a/OpenSim/Region/ClientStack/IClientNetworkServer.cs +++ b/OpenSim/Region/ClientStack/IClientNetworkServer.cs | |||
@@ -1,5 +1,6 @@ | |||
1 | using System.Net.Sockets; | 1 | using System.Net.Sockets; |
2 | using OpenSim.Framework; | 2 | using OpenSim.Framework; |
3 | using OpenSim.Region.Environment.Scenes; | ||
3 | 4 | ||
4 | namespace OpenSim.Region.ClientStack | 5 | namespace OpenSim.Region.ClientStack |
5 | { | 6 | { |
@@ -7,5 +8,9 @@ namespace OpenSim.Region.ClientStack | |||
7 | { | 8 | { |
8 | Socket Server { get; } | 9 | Socket Server { get; } |
9 | bool HandlesRegion(Location x); | 10 | bool HandlesRegion(Location x); |
11 | void AddScene(Scene x); | ||
12 | |||
13 | void Start(); | ||
14 | void Stop(); | ||
10 | } | 15 | } |
11 | } \ No newline at end of file | 16 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index f85dcc2..b5ace50 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -35,6 +35,7 @@ using log4net; | |||
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Communications.Cache; | 36 | using OpenSim.Framework.Communications.Cache; |
37 | using OpenSim.Region.ClientStack.LindenUDP; | 37 | using OpenSim.Region.ClientStack.LindenUDP; |
38 | using OpenSim.Region.Environment.Scenes; | ||
38 | 39 | ||
39 | namespace OpenSim.Region.ClientStack.LindenUDP | 40 | namespace OpenSim.Region.ClientStack.LindenUDP |
40 | { | 41 | { |
@@ -95,6 +96,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
95 | return x == m_location; | 96 | return x == m_location; |
96 | } | 97 | } |
97 | 98 | ||
99 | public void AddScene(Scene x) | ||
100 | { | ||
101 | LocalScene = x; | ||
102 | } | ||
103 | |||
104 | public void Start() | ||
105 | { | ||
106 | ServerListener(); | ||
107 | } | ||
108 | |||
109 | public void Stop() | ||
110 | { | ||
111 | m_socket.Close(); | ||
112 | } | ||
113 | |||
98 | public LLUDPServer() | 114 | public LLUDPServer() |
99 | { | 115 | { |
100 | } | 116 | } |
@@ -318,12 +334,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
318 | ack_it.Header.Reliable = false; | 334 | ack_it.Header.Reliable = false; |
319 | SendPacketTo(ack_it.ToBytes(),ack_it.ToBytes().Length,SocketFlags.None,p.CircuitCode.Code); | 335 | SendPacketTo(ack_it.ToBytes(),ack_it.ToBytes().Length,SocketFlags.None,p.CircuitCode.Code); |
320 | } | 336 | } |
321 | else | ||
322 | { | ||
323 | // invalid client | ||
324 | //CFK: This message seems to have served its usefullness as of 12-15 so I am commenting it out for now | ||
325 | //m_log.Warn("[UDPSERVER]: Got a packet from an invalid client - " + packet.ToString()); | ||
326 | } | ||
327 | } | 337 | } |
328 | catch (Exception) | 338 | catch (Exception) |
329 | { | 339 | { |
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 1102fb4..3fa2371 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -107,12 +107,12 @@ namespace OpenSim.Region.ClientStack | |||
107 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine); | 107 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine); |
108 | } | 108 | } |
109 | 109 | ||
110 | protected Scene SetupScene(RegionInfo regionInfo, out LLUDPServer udpServer, bool m_permissions) | 110 | protected Scene SetupScene(RegionInfo regionInfo, out IClientNetworkServer udpServer, bool m_permissions) |
111 | { | 111 | { |
112 | return SetupScene(regionInfo, 0, out udpServer, m_permissions); | 112 | return SetupScene(regionInfo, 0, out udpServer, m_permissions); |
113 | } | 113 | } |
114 | 114 | ||
115 | protected Scene SetupScene(RegionInfo regionInfo, int proxyOffset, out LLUDPServer udpServer, bool m_permissions) | 115 | protected Scene SetupScene(RegionInfo regionInfo, int proxyOffset, out IClientNetworkServer udpServer, bool m_permissions) |
116 | { | 116 | { |
117 | AgentCircuitManager circuitManager = new AgentCircuitManager(); | 117 | AgentCircuitManager circuitManager = new AgentCircuitManager(); |
118 | IPAddress listenIP = regionInfo.InternalEndPoint.Address; | 118 | IPAddress listenIP = regionInfo.InternalEndPoint.Address; |
@@ -124,8 +124,8 @@ namespace OpenSim.Region.ClientStack | |||
124 | regionInfo.InternalEndPoint.Port = (int)port; | 124 | regionInfo.InternalEndPoint.Port = (int)port; |
125 | 125 | ||
126 | Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager); | 126 | Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager); |
127 | 127 | ||
128 | udpServer.LocalScene = scene; | 128 | udpServer.AddScene(scene); |
129 | 129 | ||
130 | scene.LoadWorldMap(); | 130 | scene.LoadWorldMap(); |
131 | 131 | ||