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-rw-r--r--OpenSim/Tools/pCampBot/BotManager.cs119
-rw-r--r--OpenSim/Tools/pCampBot/PhysicsBot.cs50
-rw-r--r--OpenSim/Tools/pCampBot/README.txt25
-rw-r--r--OpenSim/Tools/pCampBot/pCampBot.cs6
-rwxr-xr-xbin/PumaCode.SvnDotNet.dllbin183808 -> 0 bytes
5 files changed, 98 insertions, 102 deletions
diff --git a/OpenSim/Tools/pCampBot/BotManager.cs b/OpenSim/Tools/pCampBot/BotManager.cs
index 614b350..0aaa226 100644
--- a/OpenSim/Tools/pCampBot/BotManager.cs
+++ b/OpenSim/Tools/pCampBot/BotManager.cs
@@ -53,7 +53,7 @@ namespace pCampBot
53 protected bool m_verbose = true; 53 protected bool m_verbose = true;
54 protected Random somthing = new Random(Environment.TickCount); 54 protected Random somthing = new Random(Environment.TickCount);
55 protected int numbots = 0; 55 protected int numbots = 0;
56 protected IConfig Previous_config; 56 private IConfig Config;
57 57
58 /// <summary> 58 /// <summary>
59 /// Constructor Creates MainConsole.Instance to take commands and provide the place to write data 59 /// Constructor Creates MainConsole.Instance to take commands and provide the place to write data
@@ -81,16 +81,16 @@ namespace pCampBot
81 81
82 m_console.Commands.AddCommand("bot", false, "shutdown", 82 m_console.Commands.AddCommand("bot", false, "shutdown",
83 "shutdown", 83 "shutdown",
84 "Gracefully shut down bots", HandleShutdown); 84 "Shutdown bots and exit", HandleShutdown);
85 85
86 m_console.Commands.AddCommand("bot", false, "quit", 86 m_console.Commands.AddCommand("bot", false, "quit",
87 "quit", 87 "quit",
88 "Force quit (DANGEROUS, try shutdown first)", 88 "Shutdown bots and exit",
89 HandleShutdown); 89 HandleShutdown);
90 90
91 m_console.Commands.AddCommand("bot", false, "add bots", 91// m_console.Commands.AddCommand("bot", false, "add bots",
92 "add bots <number>", 92// "add bots <number>",
93 "Add more bots", HandleAddBots); 93// "Add more bots", HandleAddBots);
94 94
95 m_lBot = new List<PhysicsBot>(); 95 m_lBot = new List<PhysicsBot>();
96 } 96 }
@@ -102,72 +102,65 @@ namespace pCampBot
102 /// <param name="cs">The configuration for the bots to use</param> 102 /// <param name="cs">The configuration for the bots to use</param>
103 public void dobotStartup(int botcount, IConfig cs) 103 public void dobotStartup(int botcount, IConfig cs)
104 { 104 {
105 Previous_config = cs; 105 Config = cs;
106 m_td = new Thread[botcount]; 106 m_td = new Thread[botcount];
107
108 string firstName = cs.GetString("firstname");
109 string lastNameStem = cs.GetString("lastname");
110 string password = cs.GetString("password");
111 string loginUri = cs.GetString("loginuri");
112
107 for (int i = 0; i < botcount; i++) 113 for (int i = 0; i < botcount; i++)
108 { 114 {
109 startupBot(i, cs); 115 string lastName = string.Format("{0}_{1}", lastNameStem, i);
116 startupBot(i, cs, firstName, lastName, password, loginUri);
110 } 117 }
111 } 118 }
112 119
113 /// <summary> 120// /// <summary>
114 /// Add additional bots (and threads) to our bot pool 121// /// Add additional bots (and threads) to our bot pool
115 /// </summary> 122// /// </summary>
116 /// <param name="botcount">How Many of them to add</param> 123// /// <param name="botcount">How Many of them to add</param>
117 public void addbots(int botcount) 124// public void addbots(int botcount)
118 { 125// {
119 int len = m_td.Length; 126// int len = m_td.Length;
120 Thread[] m_td2 = new Thread[len + botcount]; 127// Thread[] m_td2 = new Thread[len + botcount];
121 for (int i = 0; i < len; i++) 128// for (int i = 0; i < len; i++)
122 { 129// {
123 m_td2[i] = m_td[i]; 130// m_td2[i] = m_td[i];
124 } 131// }
125 m_td = m_td2; 132// m_td = m_td2;
126 int newlen = len + botcount; 133// int newlen = len + botcount;
127 for (int i = len; i < newlen; i++) 134// for (int i = len; i < newlen; i++)
128 { 135// {
129 startupBot(i, Previous_config); 136// startupBot(i, Config);
130 } 137// }
131 } 138// }
132 139
133 /// <summary> 140 /// <summary>
134 /// This starts up the bot and stores the thread for the bot in the thread array 141 /// This starts up the bot and stores the thread for the bot in the thread array
135 /// </summary> 142 /// </summary>
136 /// <param name="pos">The position in the thread array to stick the bot's thread</param> 143 /// <param name="pos">The position in the thread array to stick the bot's thread</param>
137 /// <param name="cs">Configuration of the bot</param> 144 /// <param name="cs">Configuration of the bot</param>
138 public void startupBot(int pos, IConfig cs) 145 /// <param name="firstName">First name</param>
146 /// <param name="lastName">Last name</param>
147 /// <param name="password">Password</param>
148 /// <param name="loginUri">Login URI</param>
149 public void startupBot(int pos, IConfig cs, string firstName, string lastName, string password, string loginUri)
139 { 150 {
140 PhysicsBot pb = new PhysicsBot(cs); 151 PhysicsBot pb = new PhysicsBot(cs, firstName, lastName, password, loginUri);
141 152
142 pb.OnConnected += handlebotEvent; 153 pb.OnConnected += handlebotEvent;
143 pb.OnDisconnected += handlebotEvent; 154 pb.OnDisconnected += handlebotEvent;
144 if (cs.GetString("firstname", "random") == "random") pb.firstname = CreateRandomName();
145 if (cs.GetString("lastname", "random") == "random") pb.lastname = CreateRandomName();
146 155
147 m_td[pos] = new Thread(pb.startup); 156 m_td[pos] = new Thread(pb.startup);
148 m_td[pos].Name = "CampBot_" + pos; 157 m_td[pos].Name = pb.Name;
149 m_td[pos].IsBackground = true; 158 m_td[pos].IsBackground = true;
150 m_td[pos].Start(); 159 m_td[pos].Start();
151 m_lBot.Add(pb); 160 m_lBot.Add(pb);
152 } 161 }
153 162
154 /// <summary> 163 /// <summary>
155 /// Creates a random name for the bot
156 /// </summary>
157 /// <returns></returns>
158 private string CreateRandomName()
159 {
160 string returnstring = "";
161 string chars = "abcdefghijklmnopqrstuvwxyz0123456789";
162
163 for (int i = 0; i < 7; i++)
164 {
165 returnstring += chars.Substring(somthing.Next(chars.Length),1);
166 }
167 return returnstring;
168 }
169
170 /// <summary>
171 /// High level connnected/disconnected events so we can keep track of our threads by proxy 164 /// High level connnected/disconnected events so we can keep track of our threads by proxy
172 /// </summary> 165 /// </summary>
173 /// <param name="callbot"></param> 166 /// <param name="callbot"></param>
@@ -177,14 +170,14 @@ namespace pCampBot
177 switch (eventt) 170 switch (eventt)
178 { 171 {
179 case EventType.CONNECTED: 172 case EventType.CONNECTED:
180 m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Connected"); 173 m_log.Info("[" + callbot.FirstName + " " + callbot.LastName + "]: Connected");
181 numbots++; 174 numbots++;
182 break; 175 break;
183 case EventType.DISCONNECTED: 176 case EventType.DISCONNECTED:
184 m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Disconnected"); 177 m_log.Info("[" + callbot.FirstName + " " + callbot.LastName + "]: Disconnected");
185 m_td[m_lBot.IndexOf(callbot)].Abort(); 178 m_td[m_lBot.IndexOf(callbot)].Abort();
186 numbots--; 179 numbots--;
187 if (numbots >1) 180 if (numbots <= 0)
188 Environment.Exit(0); 181 Environment.Exit(0);
189 break; 182 break;
190 } 183 }
@@ -223,17 +216,17 @@ namespace pCampBot
223 Environment.Exit(0); 216 Environment.Exit(0);
224 } 217 }
225 */ 218 */
226 219//
227 private void HandleAddBots(string module, string[] cmd) 220// private void HandleAddBots(string module, string[] cmd)
228 { 221// {
229 int newbots = 0; 222// int newbots = 0;
230 223//
231 if (cmd.Length > 2) 224// if (cmd.Length > 2)
232 { 225// {
233 Int32.TryParse(cmd[2], out newbots); 226// Int32.TryParse(cmd[2], out newbots);
234 } 227// }
235 if (newbots > 0) 228// if (newbots > 0)
236 addbots(newbots); 229// addbots(newbots);
237 } 230// }
238 } 231 }
239} 232}
diff --git a/OpenSim/Tools/pCampBot/PhysicsBot.cs b/OpenSim/Tools/pCampBot/PhysicsBot.cs
index 5d4af31..1531b27 100644
--- a/OpenSim/Tools/pCampBot/PhysicsBot.cs
+++ b/OpenSim/Tools/pCampBot/PhysicsBot.cs
@@ -45,10 +45,11 @@ namespace pCampBot
45 public delegate void AnEvent(PhysicsBot callbot, EventType someevent); // event delegate for bot events 45 public delegate void AnEvent(PhysicsBot callbot, EventType someevent); // event delegate for bot events
46 public IConfig startupConfig; // bot config, passed from BotManager 46 public IConfig startupConfig; // bot config, passed from BotManager
47 47
48 public string firstname; 48 public string FirstName { get; private set; }
49 public string lastname; 49 public string LastName { get; private set; }
50 public string password; 50 public string Name { get; private set; }
51 public string loginURI; 51 public string Password { get; private set; }
52 public string LoginUri { get; private set; }
52 public string saveDir; 53 public string saveDir;
53 public string wear; 54 public string wear;
54 55
@@ -60,16 +61,28 @@ namespace pCampBot
60 61
61 protected Random somthing = new Random(Environment.TickCount);// We do stuff randomly here 62 protected Random somthing = new Random(Environment.TickCount);// We do stuff randomly here
62 63
63 //New instance of a SecondLife client 64 /// <summary>
65 /// New instance of a SecondLife client
66 /// </summary>
64 public GridClient client = new GridClient(); 67 public GridClient client = new GridClient();
65 68
66 protected string[] talkarray; 69 protected string[] talkarray;
70
67 /// <summary> 71 /// <summary>
68 /// 72 /// Constructor
69 /// </summary> 73 /// </summary>
70 /// <param name="bsconfig">nini config for the bot</param> 74 /// <param name="bsconfig"></param>
71 public PhysicsBot(IConfig bsconfig) 75 /// <param name="firstName"></param>
76 /// <param name="lastName"></param>
77 /// <param name="password"></param>
78 /// <param name="loginUri"></param>
79 public PhysicsBot(IConfig bsconfig, string firstName, string lastName, string password, string loginUri)
72 { 80 {
81 FirstName = firstName;
82 LastName = lastName;
83 Name = string.Format("{0} {1}", FirstName, LastName);
84 Password = password;
85 LoginUri = loginUri;
73 startupConfig = bsconfig; 86 startupConfig = bsconfig;
74 readconfig(); 87 readconfig();
75 talkarray = readexcuses(); 88 talkarray = readexcuses();
@@ -116,10 +129,6 @@ namespace pCampBot
116 /// </summary> 129 /// </summary>
117 public void readconfig() 130 public void readconfig()
118 { 131 {
119 firstname = startupConfig.GetString("firstname", "random");
120 lastname = startupConfig.GetString("lastname", "random");
121 password = startupConfig.GetString("password", "12345");
122 loginURI = startupConfig.GetString("loginuri");
123 wear = startupConfig.GetString("wear","no"); 132 wear = startupConfig.GetString("wear","no");
124 } 133 }
125 134
@@ -136,7 +145,7 @@ namespace pCampBot
136 /// </summary> 145 /// </summary>
137 public void startup() 146 public void startup()
138 { 147 {
139 client.Settings.LOGIN_SERVER = loginURI; 148 client.Settings.LOGIN_SERVER = LoginUri;
140 client.Settings.ALWAYS_DECODE_OBJECTS = false; 149 client.Settings.ALWAYS_DECODE_OBJECTS = false;
141 client.Settings.AVATAR_TRACKING = false; 150 client.Settings.AVATAR_TRACKING = false;
142 client.Settings.OBJECT_TRACKING = false; 151 client.Settings.OBJECT_TRACKING = false;
@@ -153,10 +162,10 @@ namespace pCampBot
153 client.Throttle.Total = 400000; 162 client.Throttle.Total = 400000;
154 client.Network.LoginProgress += this.Network_LoginProgress; 163 client.Network.LoginProgress += this.Network_LoginProgress;
155 client.Network.SimConnected += this.Network_SimConnected; 164 client.Network.SimConnected += this.Network_SimConnected;
156 client.Network.Disconnected += this.Network_OnDisconnected; 165// client.Network.Disconnected += this.Network_OnDisconnected;
157 client.Objects.ObjectUpdate += Objects_NewPrim; 166 client.Objects.ObjectUpdate += Objects_NewPrim;
158 //client.Assets.OnAssetReceived += Asset_ReceivedCallback; 167 //client.Assets.OnAssetReceived += Asset_ReceivedCallback;
159 if (client.Network.Login(firstname, lastname, password, "pCampBot", "Your name")) 168 if (client.Network.Login(FirstName, LastName, Password, "pCampBot", "Your name"))
160 { 169 {
161 if (OnConnected != null) 170 if (OnConnected != null)
162 { 171 {
@@ -165,7 +174,7 @@ namespace pCampBot
165 m_action.AutoReset = false; 174 m_action.AutoReset = false;
166 m_action.Elapsed += new ElapsedEventHandler(m_action_Elapsed); 175 m_action.Elapsed += new ElapsedEventHandler(m_action_Elapsed);
167 m_action.Start(); 176 m_action.Start();
168 OnConnected(this, EventType.CONNECTED); 177// OnConnected(this, EventType.CONNECTED);
169 if (wear == "save") 178 if (wear == "save")
170 { 179 {
171 client.Appearance.SetPreviousAppearance(); 180 client.Appearance.SetPreviousAppearance();
@@ -180,7 +189,9 @@ namespace pCampBot
180 } 189 }
181 else 190 else
182 { 191 {
183 MainConsole.Instance.Output(firstname + " " + lastname + " Can't login: " + client.Network.LoginMessage); 192 MainConsole.Instance.OutputFormat(
193 "{0} {1} cannot login: {2}", FirstName, LastName, client.Network.LoginMessage);
194
184 if (OnDisconnected != null) 195 if (OnDisconnected != null)
185 { 196 {
186 OnDisconnected(this, EventType.DISCONNECTED); 197 OnDisconnected(this, EventType.DISCONNECTED);
@@ -190,7 +201,7 @@ namespace pCampBot
190 201
191 public void SaveDefaultAppearance() 202 public void SaveDefaultAppearance()
192 { 203 {
193 saveDir = "MyAppearance/" + firstname + "_" + lastname; 204 saveDir = "MyAppearance/" + FirstName + "_" + LastName;
194 if (!Directory.Exists(saveDir)) 205 if (!Directory.Exists(saveDir))
195 { 206 {
196 Directory.CreateDirectory(saveDir); 207 Directory.CreateDirectory(saveDir);
@@ -384,6 +395,7 @@ namespace pCampBot
384 { 395 {
385 client.Assets.RequestImage(prim.Textures.DefaultTexture.TextureID, ImageType.Normal, Asset_TextureCallback_Texture); 396 client.Assets.RequestImage(prim.Textures.DefaultTexture.TextureID, ImageType.Normal, Asset_TextureCallback_Texture);
386 } 397 }
398
387 for (int i = 0; i < prim.Textures.FaceTextures.Length; i++) 399 for (int i = 0; i < prim.Textures.FaceTextures.Length; i++)
388 { 400 {
389 if (prim.Textures.FaceTextures[i] != null) 401 if (prim.Textures.FaceTextures[i] != null)
@@ -392,10 +404,10 @@ namespace pCampBot
392 { 404 {
393 client.Assets.RequestImage(prim.Textures.FaceTextures[i].TextureID, ImageType.Normal, Asset_TextureCallback_Texture); 405 client.Assets.RequestImage(prim.Textures.FaceTextures[i].TextureID, ImageType.Normal, Asset_TextureCallback_Texture);
394 } 406 }
395
396 } 407 }
397 } 408 }
398 } 409 }
410
399 if (prim.Sculpt.SculptTexture != UUID.Zero) 411 if (prim.Sculpt.SculptTexture != UUID.Zero)
400 { 412 {
401 client.Assets.RequestImage(prim.Sculpt.SculptTexture, ImageType.Normal, Asset_TextureCallback_Texture); 413 client.Assets.RequestImage(prim.Sculpt.SculptTexture, ImageType.Normal, Asset_TextureCallback_Texture);
diff --git a/OpenSim/Tools/pCampBot/README.txt b/OpenSim/Tools/pCampBot/README.txt
index 7ecbde1..c4fcf33 100644
--- a/OpenSim/Tools/pCampBot/README.txt
+++ b/OpenSim/Tools/pCampBot/README.txt
@@ -1,10 +1,13 @@
1This is the PhysicsCamperbot libslBot tester. 1This is the PhysicsCamperbot libslBot tester.
2 2
3This is designed to be run in standalone mode with authorize accounts 3This is designed to stress test the simulator. It creates <N>
4turned off as a way to stress test the simulator. It creates <N> 4clients that log in, randomly jump/walk around, and can say excuses from
5clients that log in, randomly jump/walk around, and say excuses from
6the BOFH. 5the BOFH.
7 6
7Bots must have accounts already created. Each bot will have the same firstname and password
8but their lastname will be appended with _<bot-number> starting from 0. So if you have two bots called ima bot, their
9first names will be ima_bot_0 and ima_bot_1.
10
8*** WARNING *** 11*** WARNING ***
9Using this bot on a public grid could get you banned permanently, so 12Using this bot on a public grid could get you banned permanently, so
10just say No! to griefing! 13just say No! to griefing!
@@ -21,19 +24,8 @@ pCampBot.exe will end up in the regular opensim/bin folder
21 24
22----- Running the bot ----- 25----- Running the bot -----
23 26
24windows: pCampBot.exe -botcount <N> -loginuri <URI> 27windows: pCampBot.exe -botcount <N> -loginuri <URI> -firstname <bot-first-name> -lastname <bot-last-name-stem> -password <bot-password>
25*nix: mono pCampBot.exe -botcount <N> -loginuri <URI> 28*nix: mono pCampBot.exe -botcount <N> -loginuri <URI> -firstname <bot-first-name> -lastname <bot-last-name-stem> -password <bot-password>
26
27The names it produces are random by default, however, you can specify
28either a firstname or a lastname in the command line also.
29
30ex: pCampBot.exe -botcount <N> -loginuri <URI> -lastname <lastname>
31
32If you specify both a firstname *and* a lastname, you'll likely run
33into trouble unless you're only running a single bot. In that case,
34there's also a password option.
35
36pCampBot.exe -botcount 1 -loginuri http://somegrid.com:8002 -firstname SomeDude -lastname SomeDude -password GobbleDeGook
37 29
38----- Commands ----- 30----- Commands -----
39 31
@@ -41,4 +33,3 @@ The bot has console commands:
41 help - lists the console commands and what they do 33 help - lists the console commands and what they do
42 shutdown - gracefully shuts down the bots 34 shutdown - gracefully shuts down the bots
43 quit - forcefully shuts things down leaving stuff unclean 35 quit - forcefully shuts things down leaving stuff unclean
44 addbots N - adds N number of random bots. (replace 'N' with a number)
diff --git a/OpenSim/Tools/pCampBot/pCampBot.cs b/OpenSim/Tools/pCampBot/pCampBot.cs
index 77110bf..a69fbf0 100644
--- a/OpenSim/Tools/pCampBot/pCampBot.cs
+++ b/OpenSim/Tools/pCampBot/pCampBot.cs
@@ -95,9 +95,9 @@ namespace pCampBot
95 "Spawns a set of bots to test an OpenSim region\n\n" + 95 "Spawns a set of bots to test an OpenSim region\n\n" +
96 " -l, -loginuri loginuri for sim to log into (required)\n" + 96 " -l, -loginuri loginuri for sim to log into (required)\n" +
97 " -n, -botcount number of bots to start (default: 1)\n" + 97 " -n, -botcount number of bots to start (default: 1)\n" +
98 " -firstname first name for the bot(s) (default: random string)\n" + 98 " -firstname first name for the bots\n" +
99 " -lastname lastname for the bot(s) (default: random string)\n" + 99 " -lastname lastname for the bots. Each lastname will have _<bot-number> appended, e.g. Ima Bot_0\n" +
100 " -password password for the bots(s) (default: random string)\n" + 100 " -password password for the bots\n" +
101 " -wear set appearance folder to load from (default: no)\n" + 101 " -wear set appearance folder to load from (default: no)\n" +
102 " -h, -help show this message" 102 " -h, -help show this message"
103 ); 103 );
diff --git a/bin/PumaCode.SvnDotNet.dll b/bin/PumaCode.SvnDotNet.dll
deleted file mode 100755
index ff91789..0000000
--- a/bin/PumaCode.SvnDotNet.dll
+++ /dev/null
Binary files differ