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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
index 50f1e2c..ca5501d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
@@ -183,7 +183,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
183 // Create a token bucket throttle for this client that has the scene token bucket as a parent 183 // Create a token bucket throttle for this client that has the scene token bucket as a parent
184 m_throttleClient = new AdaptiveTokenBucket(parentThrottle, rates.Total, rates.AdaptiveThrottlesEnabled); 184 m_throttleClient = new AdaptiveTokenBucket(parentThrottle, rates.Total, rates.AdaptiveThrottlesEnabled);
185 // Create a token bucket throttle for the total categary with the client bucket as a throttle 185 // Create a token bucket throttle for the total categary with the client bucket as a throttle
186 m_throttleCategory = new TokenBucket(m_throttleClient, rates.Total); 186 m_throttleCategory = new TokenBucket(m_throttleClient, 0);
187 // Create an array of token buckets for this clients different throttle categories 187 // Create an array of token buckets for this clients different throttle categories
188 m_throttleCategories = new TokenBucket[THROTTLE_CATEGORY_COUNT]; 188 m_throttleCategories = new TokenBucket[THROTTLE_CATEGORY_COUNT];
189 189