diff options
3 files changed, 70 insertions, 70 deletions
diff --git a/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs b/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs index 213df5e..6077298 100644 --- a/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs +++ b/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs | |||
@@ -314,25 +314,22 @@ namespace OpenSim.Grid.UserServer.Modules | |||
314 | return UUID.Zero; | 314 | return UUID.Zero; |
315 | } | 315 | } |
316 | 316 | ||
317 | private void UpdateAvatarAppearance(UUID avatarID, int wearableType, UUID itemID, UUID assetID) | 317 | // TODO: unused |
318 | { | 318 | // private void UpdateAvatarAppearance(UUID avatarID, int wearableType, UUID itemID, UUID assetID) |
319 | AvatarAppearance appearance = GetAppearance(avatarID); | 319 | // { |
320 | 320 | // AvatarAppearance appearance = GetAppearance(avatarID); | |
321 | appearance.Wearables[wearableType].AssetID = assetID; | 321 | // appearance.Wearables[wearableType].AssetID = assetID; |
322 | appearance.Wearables[wearableType].ItemID = itemID; | 322 | // appearance.Wearables[wearableType].ItemID = itemID; |
323 | 323 | // m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); | |
324 | m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); | 324 | // } |
325 | } | 325 | |
326 | 326 | // TODO: unused | |
327 | 327 | // private void UpdateAvatarAttachment(UUID avatarID, int attachmentPoint, UUID itemID, UUID assetID) | |
328 | private void UpdateAvatarAttachment(UUID avatarID, int attachmentPoint, UUID itemID, UUID assetID) | 328 | // { |
329 | { | 329 | // AvatarAppearance appearance = GetAppearance(avatarID); |
330 | AvatarAppearance appearance = GetAppearance(avatarID); | 330 | // appearance.SetAttachment(attachmentPoint, itemID, assetID); |
331 | 331 | // m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); | |
332 | appearance.SetAttachment(attachmentPoint, itemID, assetID); | 332 | // } |
333 | |||
334 | m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); | ||
335 | } | ||
336 | 333 | ||
337 | private void RemoveClothesAndAttachments(UUID avatarID) | 334 | private void RemoveClothesAndAttachments(UUID avatarID) |
338 | { | 335 | { |
@@ -354,29 +351,31 @@ namespace OpenSim.Grid.UserServer.Modules | |||
354 | return appearance; | 351 | return appearance; |
355 | } | 352 | } |
356 | 353 | ||
357 | private UUID FindFolderID(string name, List<InventoryFolderBase> folders) | 354 | // TODO: unused |
358 | { | 355 | // private UUID FindFolderID(string name, List<InventoryFolderBase> folders) |
359 | foreach (InventoryFolderBase folder in folders) | 356 | // { |
360 | { | 357 | // foreach (InventoryFolderBase folder in folders) |
361 | if (folder.Name == name) | 358 | // { |
362 | { | 359 | // if (folder.Name == name) |
363 | return folder.ID; | 360 | // { |
364 | } | 361 | // return folder.ID; |
365 | } | 362 | // } |
366 | return UUID.Zero; | 363 | // } |
367 | } | 364 | // return UUID.Zero; |
368 | 365 | // } | |
369 | private InventoryFolderBase FindFolder(string name, List<InventoryFolderBase> folders) | 366 | |
370 | { | 367 | // TODO: unused |
371 | foreach (InventoryFolderBase folder in folders) | 368 | // private InventoryFolderBase FindFolder(string name, List<InventoryFolderBase> folders) |
372 | { | 369 | // { |
373 | if (folder.Name == name) | 370 | // foreach (InventoryFolderBase folder in folders) |
374 | { | 371 | // { |
375 | return folder; | 372 | // if (folder.Name == name) |
376 | } | 373 | // { |
377 | } | 374 | // return folder; |
378 | return null; | 375 | // } |
379 | } | 376 | // } |
377 | // return null; | ||
378 | // } | ||
380 | 379 | ||
381 | private InventoryFolderBase FindFolder(string name, Guid parentFolderID, List<InventoryFolderBase> folders) | 380 | private InventoryFolderBase FindFolder(string name, Guid parentFolderID, List<InventoryFolderBase> folders) |
382 | { | 381 | { |
@@ -390,17 +389,18 @@ namespace OpenSim.Grid.UserServer.Modules | |||
390 | return null; | 389 | return null; |
391 | } | 390 | } |
392 | 391 | ||
393 | private InventoryItemBase GetItem(string itemName, List<InventoryItemBase> items) | 392 | // TODO: unused |
394 | { | 393 | // private InventoryItemBase GetItem(string itemName, List<InventoryItemBase> items) |
395 | foreach (InventoryItemBase item in items) | 394 | // { |
396 | { | 395 | // foreach (InventoryItemBase item in items) |
397 | if (item.Name.ToLower() == itemName.ToLower()) | 396 | // { |
398 | { | 397 | // if (item.Name.ToLower() == itemName.ToLower()) |
399 | return item; | 398 | // { |
400 | } | 399 | // return item; |
401 | } | 400 | // } |
402 | return null; | 401 | // } |
403 | } | 402 | // return null; |
403 | // } | ||
404 | 404 | ||
405 | private List<InventoryFolderBase> FindSubFolders(Guid parentFolderID, List<InventoryFolderBase> folders) | 405 | private List<InventoryFolderBase> FindSubFolders(Guid parentFolderID, List<InventoryFolderBase> folders) |
406 | { | 406 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs index 756c517a..4224198 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs | |||
@@ -155,13 +155,14 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
155 | 155 | ||
156 | } | 156 | } |
157 | 157 | ||
158 | private void Dump(Dictionary<UUID, bool> lst) | 158 | // TODO: unused |
159 | { | 159 | // private void Dump(Dictionary<UUID, bool> lst) |
160 | m_log.Debug("XXX -------- UUID DUMP ------- XXX"); | 160 | // { |
161 | foreach (KeyValuePair<UUID, bool> kvp in lst) | 161 | // m_log.Debug("XXX -------- UUID DUMP ------- XXX"); |
162 | m_log.Debug(" >> " + kvp.Key + " (texture? " + kvp.Value + ")"); | 162 | // foreach (KeyValuePair<UUID, bool> kvp in lst) |
163 | m_log.Debug("XXX -------- UUID DUMP ------- XXX"); | 163 | // m_log.Debug(" >> " + kvp.Key + " (texture? " + kvp.Value + ")"); |
164 | } | 164 | // m_log.Debug("XXX -------- UUID DUMP ------- XXX"); |
165 | // } | ||
165 | 166 | ||
166 | #endregion | 167 | #endregion |
167 | 168 | ||
diff --git a/OpenSim/Server/Handlers/Tests/Asset/AssetServerGetHandlerTests.cs b/OpenSim/Server/Handlers/Tests/Asset/AssetServerGetHandlerTests.cs index 1feebe7..aeca7b9 100644 --- a/OpenSim/Server/Handlers/Tests/Asset/AssetServerGetHandlerTests.cs +++ b/OpenSim/Server/Handlers/Tests/Asset/AssetServerGetHandlerTests.cs | |||
@@ -67,15 +67,14 @@ namespace OpenSim.Server.Handlers.Tests.Asset | |||
67 | BaseRequestHandlerTestHelper.BaseTestSplitParams(handler, ASSETS_PATH); | 67 | BaseRequestHandlerTestHelper.BaseTestSplitParams(handler, ASSETS_PATH); |
68 | } | 68 | } |
69 | 69 | ||
70 | private static AssetBase CreateTestEnvironment(out AssetServerGetHandler handler, out OSHttpResponse response) | 70 | // TODO: unused |
71 | { | 71 | // private static AssetBase CreateTestEnvironment(out AssetServerGetHandler handler, out OSHttpResponse response) |
72 | AssetBase asset = GetAssetStreamHandlerTestHelpers.CreateCommonTestResources(out response); | 72 | // { |
73 | 73 | // AssetBase asset = GetAssetStreamHandlerTestHelpers.CreateCommonTestResources(out response); | |
74 | IAssetService assetDataPlugin = new TestAssetService(); | 74 | // IAssetService assetDataPlugin = new TestAssetService(); |
75 | handler = new AssetServerGetHandler(assetDataPlugin); | 75 | // handler = new AssetServerGetHandler(assetDataPlugin); |
76 | 76 | // assetDataPlugin.Store(asset); | |
77 | assetDataPlugin.Store(asset); | 77 | // return asset; |
78 | return asset; | 78 | // } |
79 | } | ||
80 | } | 79 | } |
81 | } \ No newline at end of file | 80 | } \ No newline at end of file |