diff options
-rw-r--r-- | OpenSim/Framework/IScene.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneBase.cs | 9 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 |
5 files changed, 13 insertions, 13 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 000a800..bd4acd1 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -57,7 +57,6 @@ namespace OpenSim.Framework | |||
57 | public interface IScene | 57 | public interface IScene |
58 | { | 58 | { |
59 | RegionInfo RegionInfo { get; } | 59 | RegionInfo RegionInfo { get; } |
60 | uint NextAvatarLocalId { get; } | ||
61 | RegionStatus Region_Status { get; set; } | 60 | RegionStatus Region_Status { get; set; } |
62 | 61 | ||
63 | ClientManager ClientManager { get; } | 62 | ClientManager ClientManager { get; } |
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs index 68aee86..0c4e6db 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | |||
@@ -556,7 +556,12 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
556 | } | 556 | } |
557 | lock (m_landList) | 557 | lock (m_landList) |
558 | { | 558 | { |
559 | return m_landList[m_landIDList[x, y]]; | 559 | // Corner case. If an autoreturn happens during sim startup |
560 | // we will come here with the list uninitialized | ||
561 | // | ||
562 | if (m_landList.ContainsKey(m_landIDList[x, y])) | ||
563 | return m_landList[m_landIDList[x, y]]; | ||
564 | return null; | ||
560 | } | 565 | } |
561 | } | 566 | } |
562 | 567 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index c8285a3..03d79f1 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -269,6 +269,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
269 | { | 269 | { |
270 | m_config = config; | 270 | m_config = config; |
271 | 271 | ||
272 | Random random = new Random(); | ||
273 | m_lastAllocatedLocalId = (uint)(random.NextDouble() * (double)(uint.MaxValue/2))+(uint)(uint.MaxValue/4); | ||
272 | m_moduleLoader = moduleLoader; | 274 | m_moduleLoader = moduleLoader; |
273 | m_authenticateHandler = authen; | 275 | m_authenticateHandler = authen; |
274 | CommsManager = commsMan; | 276 | CommsManager = commsMan; |
@@ -2182,12 +2184,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
2182 | // | 2184 | // |
2183 | SceneObjectPart RootPrim = GetSceneObjectPart(primID); | 2185 | SceneObjectPart RootPrim = GetSceneObjectPart(primID); |
2184 | 2186 | ||
2185 | RootPrim.SetParentLocalId(parentLocalID); | ||
2186 | |||
2187 | if (RootPrim != null) | 2187 | if (RootPrim != null) |
2188 | { | 2188 | { |
2189 | SceneObjectGroup grp = RootPrim.ParentGroup; | 2189 | SceneObjectGroup grp = RootPrim.ParentGroup; |
2190 | 2190 | ||
2191 | RootPrim.SetParentLocalId(parentLocalID); | ||
2192 | |||
2191 | if (grp != null) | 2193 | if (grp != null) |
2192 | { | 2194 | { |
2193 | m_log.DebugFormat("[ATTACHMENT]: Received "+ | 2195 | m_log.DebugFormat("[ATTACHMENT]: Received "+ |
@@ -2205,6 +2207,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2205 | grp.LocalId, (uint)0, | 2207 | grp.LocalId, (uint)0, |
2206 | grp.GroupRotation, | 2208 | grp.GroupRotation, |
2207 | grp.AbsolutePosition, false); | 2209 | grp.AbsolutePosition, false); |
2210 | grp.SendGroupFullUpdate(); | ||
2208 | } | 2211 | } |
2209 | else | 2212 | else |
2210 | { | 2213 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 6d1e808..805ca5d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
53 | /// The last allocated local prim id. When a new local id is requested, the next number in the sequence is | 53 | /// The last allocated local prim id. When a new local id is requested, the next number in the sequence is |
54 | /// dispensed. | 54 | /// dispensed. |
55 | /// </summary> | 55 | /// </summary> |
56 | private uint m_lastAllocatedLocalId = 720000; | 56 | protected uint m_lastAllocatedLocalId = 720000; |
57 | 57 | ||
58 | private readonly Mutex _primAllocateMutex = new Mutex(false); | 58 | private readonly Mutex _primAllocateMutex = new Mutex(false); |
59 | 59 | ||
@@ -92,8 +92,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
92 | 92 | ||
93 | protected string m_datastore; | 93 | protected string m_datastore; |
94 | 94 | ||
95 | private uint m_nextAvatarLocalId = 8880000; | ||
96 | |||
97 | private AssetCache m_assetCache; | 95 | private AssetCache m_assetCache; |
98 | 96 | ||
99 | public AssetCache AssetCache | 97 | public AssetCache AssetCache |
@@ -167,11 +165,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
167 | get { return m_regInfo; } | 165 | get { return m_regInfo; } |
168 | } | 166 | } |
169 | 167 | ||
170 | public uint NextAvatarLocalId | ||
171 | { | ||
172 | get { return m_nextAvatarLocalId++; } | ||
173 | } | ||
174 | |||
175 | #region admin stuff | 168 | #region admin stuff |
176 | 169 | ||
177 | /// <summary> | 170 | /// <summary> |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 8b4eb72..b85fd93 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -508,7 +508,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
508 | m_scene = world; | 508 | m_scene = world; |
509 | m_uuid = client.AgentId; | 509 | m_uuid = client.AgentId; |
510 | m_regionInfo = reginfo; | 510 | m_regionInfo = reginfo; |
511 | m_localId = m_scene.NextAvatarLocalId; | 511 | m_localId = m_scene.AllocateLocalId(); |
512 | 512 | ||
513 | IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>(); | 513 | IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>(); |
514 | if (gm != null) | 514 | if (gm != null) |