diff options
3 files changed, 24 insertions, 175 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 65a341e..f472dba 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -9614,61 +9614,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9614 | 9614 | ||
9615 | #region Parcel related packets | 9615 | #region Parcel related packets |
9616 | 9616 | ||
9617 | // acumulate several HandleRegionHandleRequest consecutive overlaping requests | ||
9618 | // to be done with minimal resources as possible | ||
9619 | // variables temporary here while in test | ||
9620 | |||
9621 | Queue<UUID> RegionHandleRequests = new Queue<UUID>(); | ||
9622 | bool RegionHandleRequestsInService = false; | ||
9623 | |||
9624 | private bool HandleRegionHandleRequest(IClientAPI sender, Packet Pack) | 9617 | private bool HandleRegionHandleRequest(IClientAPI sender, Packet Pack) |
9625 | { | 9618 | { |
9626 | UUID currentUUID; | ||
9627 | |||
9628 | RegionHandleRequest handlerRegionHandleRequest = OnRegionHandleRequest; | 9619 | RegionHandleRequest handlerRegionHandleRequest = OnRegionHandleRequest; |
9629 | 9620 | ||
9630 | if (handlerRegionHandleRequest == null) | 9621 | if (handlerRegionHandleRequest != null) |
9631 | return true; | ||
9632 | |||
9633 | RegionHandleRequestPacket rhrPack = (RegionHandleRequestPacket)Pack; | ||
9634 | |||
9635 | lock (RegionHandleRequests) | ||
9636 | { | 9622 | { |
9637 | if (RegionHandleRequestsInService) | 9623 | RegionHandleRequestPacket rhrPack = (RegionHandleRequestPacket)Pack; |
9638 | { | 9624 | handlerRegionHandleRequest(this, rhrPack.RequestBlock.RegionID); |
9639 | // we are already busy doing a previus request | ||
9640 | // so enqueue it | ||
9641 | RegionHandleRequests.Enqueue(rhrPack.RequestBlock.RegionID); | ||
9642 | return true; | ||
9643 | } | ||
9644 | |||
9645 | // else do it | ||
9646 | currentUUID = rhrPack.RequestBlock.RegionID; | ||
9647 | RegionHandleRequestsInService = true; | ||
9648 | } | 9625 | } |
9649 | 9626 | ||
9650 | while (true) | 9627 | return true; |
9651 | { | ||
9652 | handlerRegionHandleRequest(this, currentUUID); | ||
9653 | |||
9654 | lock (RegionHandleRequests) | ||
9655 | { | ||
9656 | // exit condition, nothing to do or closed | ||
9657 | // current code seems to assume we may loose the handler at anytime, | ||
9658 | // so keep checking it | ||
9659 | handlerRegionHandleRequest = OnRegionHandleRequest; | ||
9660 | |||
9661 | if (RegionHandleRequests.Count == 0 || !IsActive || handlerRegionHandleRequest == null) | ||
9662 | { | ||
9663 | RegionHandleRequests.Clear(); | ||
9664 | RegionHandleRequestsInService = false; | ||
9665 | return true; | ||
9666 | } | ||
9667 | currentUUID = RegionHandleRequests.Dequeue(); | ||
9668 | } | ||
9669 | } | ||
9670 | |||
9671 | return true; // actually unreached | ||
9672 | } | 9628 | } |
9673 | 9629 | ||
9674 | private bool HandleParcelInfoRequest(IClientAPI sender, Packet Pack) | 9630 | private bool HandleParcelInfoRequest(IClientAPI sender, Packet Pack) |
diff --git a/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs b/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs index 3abacbd..36fb57a 100644 --- a/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs +++ b/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs | |||
@@ -48,31 +48,16 @@ namespace OpenSim.Region.CoreModules.Framework | |||
48 | MethodBase.GetCurrentMethod().DeclaringType); | 48 | MethodBase.GetCurrentMethod().DeclaringType); |
49 | 49 | ||
50 | private readonly List<Scene> m_scenes = new List<Scene>(); | 50 | private readonly List<Scene> m_scenes = new List<Scene>(); |
51 | private System.Timers.Timer m_timer = new System.Timers.Timer(); | 51 | private JobEngine m_processorJobEngine; |
52 | 52 | ||
53 | private Queue<Action> m_RequestQueue = new Queue<Action>(); | ||
54 | private Dictionary<string, List<string>> m_Pending = new Dictionary<string, List<string>>(); | ||
55 | private int m_Interval; | ||
56 | |||
57 | #region ISharedRegionModule | 53 | #region ISharedRegionModule |
58 | 54 | ||
59 | public void Initialise(IConfigSource config) | 55 | public void Initialise(IConfigSource config) |
60 | { | 56 | { |
61 | m_Interval = Util.GetConfigVarFromSections<int>(config, "Interval", new string[] { "ServiceThrottle" }, 5000); | 57 | m_processorJobEngine = new JobEngine( |
62 | 58 | "ServiceThrottle","ServiceThrottle"); | |
63 | m_timer = new System.Timers.Timer(); | 59 | m_processorJobEngine.RequestProcessTimeoutOnStop = 31000; // many webrequests have 30s expire |
64 | m_timer.AutoReset = false; | 60 | m_processorJobEngine.Start(); |
65 | m_timer.Enabled = true; | ||
66 | m_timer.Interval = 15000; // 15 secs at first | ||
67 | m_timer.Elapsed += ProcessQueue; | ||
68 | m_timer.Start(); | ||
69 | |||
70 | //WorkManager.StartThread( | ||
71 | // ProcessQueue, | ||
72 | // "GridServiceRequestThread", | ||
73 | // ThreadPriority.BelowNormal, | ||
74 | // true, | ||
75 | // false); | ||
76 | } | 61 | } |
77 | 62 | ||
78 | public void AddRegion(Scene scene) | 63 | public void AddRegion(Scene scene) |
@@ -82,7 +67,6 @@ namespace OpenSim.Region.CoreModules.Framework | |||
82 | m_scenes.Add(scene); | 67 | m_scenes.Add(scene); |
83 | scene.RegisterModuleInterface<IServiceThrottleModule>(this); | 68 | scene.RegisterModuleInterface<IServiceThrottleModule>(this); |
84 | scene.EventManager.OnNewClient += OnNewClient; | 69 | scene.EventManager.OnNewClient += OnNewClient; |
85 | scene.EventManager.OnMakeRootAgent += OnMakeRootAgent; | ||
86 | } | 70 | } |
87 | } | 71 | } |
88 | 72 | ||
@@ -105,6 +89,7 @@ namespace OpenSim.Region.CoreModules.Framework | |||
105 | 89 | ||
106 | public void Close() | 90 | public void Close() |
107 | { | 91 | { |
92 | m_processorJobEngine.Stop(); | ||
108 | } | 93 | } |
109 | 94 | ||
110 | public string Name | 95 | public string Name |
@@ -126,38 +111,24 @@ namespace OpenSim.Region.CoreModules.Framework | |||
126 | client.OnRegionHandleRequest += OnRegionHandleRequest; | 111 | client.OnRegionHandleRequest += OnRegionHandleRequest; |
127 | } | 112 | } |
128 | 113 | ||
129 | void OnMakeRootAgent(ScenePresence obj) | ||
130 | { | ||
131 | lock (m_timer) | ||
132 | { | ||
133 | if (!m_timer.Enabled) | ||
134 | { | ||
135 | m_timer.Interval = m_Interval; | ||
136 | m_timer.Enabled = true; | ||
137 | m_timer.Start(); | ||
138 | } | ||
139 | } | ||
140 | } | ||
141 | |||
142 | public void OnRegionHandleRequest(IClientAPI client, UUID regionID) | 114 | public void OnRegionHandleRequest(IClientAPI client, UUID regionID) |
143 | { | 115 | { |
144 | //m_log.DebugFormat("[SERVICE THROTTLE]: RegionHandleRequest {0}", regionID); | 116 | //m_log.DebugFormat("[SERVICE THROTTLE]: RegionHandleRequest {0}", regionID); |
145 | ulong handle = 0; | ||
146 | if (IsLocalRegionHandle(regionID, out handle)) | ||
147 | { | ||
148 | client.SendRegionHandle(regionID, handle); | ||
149 | return; | ||
150 | } | ||
151 | |||
152 | Action action = delegate | 117 | Action action = delegate |
153 | { | 118 | { |
119 | if(!client.IsActive) | ||
120 | return; | ||
121 | |||
154 | GridRegion r = m_scenes[0].GridService.GetRegionByUUID(UUID.Zero, regionID); | 122 | GridRegion r = m_scenes[0].GridService.GetRegionByUUID(UUID.Zero, regionID); |
155 | 123 | ||
124 | if(!client.IsActive) | ||
125 | return; | ||
126 | |||
156 | if (r != null && r.RegionHandle != 0) | 127 | if (r != null && r.RegionHandle != 0) |
157 | client.SendRegionHandle(regionID, r.RegionHandle); | 128 | client.SendRegionHandle(regionID, r.RegionHandle); |
158 | }; | 129 | }; |
159 | 130 | ||
160 | Enqueue("region", regionID.ToString(), action); | 131 | m_processorJobEngine.QueueJob("regionHandle", action, regionID.ToString()); |
161 | } | 132 | } |
162 | 133 | ||
163 | #endregion Events | 134 | #endregion Events |
@@ -166,91 +137,10 @@ namespace OpenSim.Region.CoreModules.Framework | |||
166 | 137 | ||
167 | public void Enqueue(string category, string itemid, Action continuation) | 138 | public void Enqueue(string category, string itemid, Action continuation) |
168 | { | 139 | { |
169 | lock (m_RequestQueue) | 140 | m_processorJobEngine.QueueJob(category, continuation, itemid); |
170 | { | ||
171 | if (m_Pending.ContainsKey(category)) | ||
172 | { | ||
173 | if (m_Pending[category].Contains(itemid)) | ||
174 | // Don't enqueue, it's already pending | ||
175 | return; | ||
176 | } | ||
177 | else | ||
178 | m_Pending.Add(category, new List<string>()); | ||
179 | |||
180 | m_Pending[category].Add(itemid); | ||
181 | |||
182 | m_RequestQueue.Enqueue(delegate | ||
183 | { | ||
184 | lock (m_RequestQueue) | ||
185 | m_Pending[category].Remove(itemid); | ||
186 | |||
187 | continuation(); | ||
188 | }); | ||
189 | } | ||
190 | } | 141 | } |
191 | 142 | ||
192 | #endregion IServiceThrottleModule | 143 | #endregion IServiceThrottleModule |
193 | |||
194 | #region Process Continuation Queue | ||
195 | |||
196 | private void ProcessQueue(object sender, System.Timers.ElapsedEventArgs e) | ||
197 | { | ||
198 | //m_log.DebugFormat("[YYY]: Process queue with {0} continuations", m_RequestQueue.Count); | ||
199 | |||
200 | while (m_RequestQueue.Count > 0) | ||
201 | { | ||
202 | Action continuation = null; | ||
203 | lock (m_RequestQueue) | ||
204 | continuation = m_RequestQueue.Dequeue(); | ||
205 | |||
206 | if (continuation != null) | ||
207 | continuation(); | ||
208 | } | ||
209 | |||
210 | if (AreThereRootAgents()) | ||
211 | { | ||
212 | lock (m_timer) | ||
213 | { | ||
214 | m_timer.Interval = 1000; // 1 sec | ||
215 | m_timer.Enabled = true; | ||
216 | m_timer.Start(); | ||
217 | } | ||
218 | } | ||
219 | else | ||
220 | lock (m_timer) | ||
221 | m_timer.Enabled = false; | ||
222 | |||
223 | } | ||
224 | |||
225 | #endregion Process Continuation Queue | ||
226 | |||
227 | #region Misc | ||
228 | |||
229 | private bool IsLocalRegionHandle(UUID regionID, out ulong regionHandle) | ||
230 | { | ||
231 | regionHandle = 0; | ||
232 | foreach (Scene s in m_scenes) | ||
233 | if (s.RegionInfo.RegionID == regionID) | ||
234 | { | ||
235 | regionHandle = s.RegionInfo.RegionHandle; | ||
236 | return true; | ||
237 | } | ||
238 | return false; | ||
239 | } | ||
240 | |||
241 | private bool AreThereRootAgents() | ||
242 | { | ||
243 | foreach (Scene s in m_scenes) | ||
244 | { | ||
245 | foreach (ScenePresence sp in s.GetScenePresences()) | ||
246 | if (!sp.IsChildAgent) | ||
247 | return true; | ||
248 | } | ||
249 | |||
250 | return false; | ||
251 | } | ||
252 | |||
253 | #endregion Misc | ||
254 | } | 144 | } |
255 | 145 | ||
256 | } | 146 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs index 72fff22..5507526 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |||
@@ -206,7 +206,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
206 | } | 206 | } |
207 | 207 | ||
208 | // Not found in cache, queue continuation | 208 | // Not found in cache, queue continuation |
209 | m_ServiceThrottle.Enqueue("name", uuid.ToString(), delegate | 209 | m_ServiceThrottle.Enqueue("uuidname", uuid.ToString(), delegate |
210 | { | 210 | { |
211 | //m_log.DebugFormat("[YYY]: Name request {0}", uuid); | 211 | //m_log.DebugFormat("[YYY]: Name request {0}", uuid); |
212 | 212 | ||
@@ -216,9 +216,12 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
216 | // So to avoid clients | 216 | // So to avoid clients |
217 | // (particularly Hypergrid clients) permanently binding "Unknown User" to a given UUID, we will | 217 | // (particularly Hypergrid clients) permanently binding "Unknown User" to a given UUID, we will |
218 | // instead drop the request entirely. | 218 | // instead drop the request entirely. |
219 | if(!client.IsActive) | ||
220 | return; | ||
219 | if (GetUser(uuid, out user)) | 221 | if (GetUser(uuid, out user)) |
220 | { | 222 | { |
221 | client.SendNameReply(uuid, user.FirstName, user.LastName); | 223 | if(client.IsActive) |
224 | client.SendNameReply(uuid, user.FirstName, user.LastName); | ||
222 | } | 225 | } |
223 | // else | 226 | // else |
224 | // m_log.DebugFormat( | 227 | // m_log.DebugFormat( |