diff options
4 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs index 551947b..b632146 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs | |||
@@ -126,8 +126,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land | |||
126 | 126 | ||
127 | public LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess) | 127 | public LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess) |
128 | { | 128 | { |
129 | m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}", | 129 | // m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}", |
130 | regionHandle, m_Scenes.Count); | 130 | // regionHandle, m_Scenes.Count); |
131 | 131 | ||
132 | uint rx = 0, ry = 0; | 132 | uint rx = 0, ry = 0; |
133 | Util.RegionHandleToWorldLoc(regionHandle, out rx, out ry); | 133 | Util.RegionHandleToWorldLoc(regionHandle, out rx, out ry); |
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land | |||
146 | t += s.RegionInfo.RegionSizeY; | 146 | t += s.RegionInfo.RegionSizeY; |
147 | if( ry < t) | 147 | if( ry < t) |
148 | { | 148 | { |
149 | m_log.Debug("[LAND IN CONNECTOR]: Found region to GetLandData from"); | 149 | // m_log.Debug("[LAND IN CONNECTOR]: Found region to GetLandData from"); |
150 | regionAccess = s.RegionInfo.AccessLevel; | 150 | regionAccess = s.RegionInfo.AccessLevel; |
151 | return s.GetLandData(x, y); | 151 | return s.GetLandData(x, y); |
152 | } | 152 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs index 2e22965..9e251aa 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs | |||
@@ -121,8 +121,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land | |||
121 | public LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess) | 121 | public LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess) |
122 | { | 122 | { |
123 | regionAccess = 2; | 123 | regionAccess = 2; |
124 | m_log.DebugFormat("[LAND CONNECTOR]: request for land data in {0} at {1}, {2}", | 124 | // m_log.DebugFormat("[LAND CONNECTOR]: request for land data in {0} at {1}, {2}", |
125 | regionHandle, x, y); | 125 | // regionHandle, x, y); |
126 | 126 | ||
127 | uint rx = 0, ry = 0; | 127 | uint rx = 0, ry = 0; |
128 | Util.RegionHandleToWorldLoc(regionHandle, out rx, out ry); | 128 | Util.RegionHandleToWorldLoc(regionHandle, out rx, out ry); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 88416e4..fee3bcf 100755 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -5028,7 +5028,7 @@ Label_GroupsDone: | |||
5028 | 5028 | ||
5029 | public LandData GetLandData(uint x, uint y) | 5029 | public LandData GetLandData(uint x, uint y) |
5030 | { | 5030 | { |
5031 | m_log.DebugFormat("[SCENE]: returning land for {0},{1}", x, y); | 5031 | // m_log.DebugFormat("[SCENE]: returning land for {0},{1}", x, y); |
5032 | ILandObject parcel = LandChannel.GetLandObject((int)x, (int)y); | 5032 | ILandObject parcel = LandChannel.GetLandObject((int)x, (int)y); |
5033 | if (parcel == null) | 5033 | if (parcel == null) |
5034 | return null; | 5034 | return null; |
diff --git a/OpenSim/Server/Handlers/Land/LandHandlers.cs b/OpenSim/Server/Handlers/Land/LandHandlers.cs index b45289a..150eaae 100644 --- a/OpenSim/Server/Handlers/Land/LandHandlers.cs +++ b/OpenSim/Server/Handlers/Land/LandHandlers.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Server.Handlers.Land | |||
64 | ulong regionHandle = Convert.ToUInt64(requestData["region_handle"]); | 64 | ulong regionHandle = Convert.ToUInt64(requestData["region_handle"]); |
65 | uint x = Convert.ToUInt32(requestData["x"]); | 65 | uint x = Convert.ToUInt32(requestData["x"]); |
66 | uint y = Convert.ToUInt32(requestData["y"]); | 66 | uint y = Convert.ToUInt32(requestData["y"]); |
67 | m_log.DebugFormat("[LAND HANDLER]: Got request for land data at {0}, {1} for region {2}", x, y, regionHandle); | 67 | // m_log.DebugFormat("[LAND HANDLER]: Got request for land data at {0}, {1} for region {2}", x, y, regionHandle); |
68 | 68 | ||
69 | byte regionAccess; | 69 | byte regionAccess; |
70 | LandData landData = m_LocalService.GetLandData(UUID.Zero, regionHandle, x, y, out regionAccess); | 70 | LandData landData = m_LocalService.GetLandData(UUID.Zero, regionHandle, x, y, out regionAccess); |