diff options
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 62 |
1 files changed, 21 insertions, 41 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 42f9c8d..9ab92c9 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4176,13 +4176,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4176 | if (presence != null) | 4176 | if (presence != null) |
4177 | { | 4177 | { |
4178 | // agent must be over the owners land | 4178 | // agent must be over the owners land |
4179 | if (m_host.OwnerID == World.LandChannel.GetLandObject( | 4179 | if (m_host.OwnerID == World.LandChannel.GetLandObject(presence.AbsolutePosition).LandData.OwnerID) |
4180 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) | ||
4181 | { | 4180 | { |
4182 | World.TeleportClientHome(agentId, presence.ControllingClient); | 4181 | World.TeleportClientHome(agentId, presence.ControllingClient); |
4183 | } | 4182 | } |
4184 | } | 4183 | } |
4185 | } | 4184 | } |
4185 | |||
4186 | ScriptSleep(5000); | 4186 | ScriptSleep(5000); |
4187 | } | 4187 | } |
4188 | 4188 | ||
@@ -4202,10 +4202,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4202 | if (destination == String.Empty) | 4202 | if (destination == String.Empty) |
4203 | destination = World.RegionInfo.RegionName; | 4203 | destination = World.RegionInfo.RegionName; |
4204 | 4204 | ||
4205 | Vector3 pos = presence.AbsolutePosition; | ||
4206 | |||
4207 | // agent must be over the owners land | 4205 | // agent must be over the owners land |
4208 | if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID) | 4206 | if (m_host.OwnerID == World.LandChannel.GetLandObject(presence.AbsolutePosition).LandData.OwnerID) |
4209 | { | 4207 | { |
4210 | DoLLTeleport(presence, destination, targetPos, targetLookAt); | 4208 | DoLLTeleport(presence, destination, targetPos, targetLookAt); |
4211 | } | 4209 | } |
@@ -4235,10 +4233,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4235 | // agent must not be a god | 4233 | // agent must not be a god |
4236 | if (presence.GodLevel >= 200) return; | 4234 | if (presence.GodLevel >= 200) return; |
4237 | 4235 | ||
4238 | Vector3 pos = presence.AbsolutePosition; | ||
4239 | |||
4240 | // agent must be over the owners land | 4236 | // agent must be over the owners land |
4241 | if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID) | 4237 | if (m_host.OwnerID == World.LandChannel.GetLandObject(presence.AbsolutePosition).LandData.OwnerID) |
4242 | { | 4238 | { |
4243 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation); | 4239 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation); |
4244 | } | 4240 | } |
@@ -4442,7 +4438,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4442 | { | 4438 | { |
4443 | if (pushrestricted) | 4439 | if (pushrestricted) |
4444 | { | 4440 | { |
4445 | ILandObject targetlandObj = World.LandChannel.GetLandObject(PusheePos.X, PusheePos.Y); | 4441 | ILandObject targetlandObj = World.LandChannel.GetLandObject(PusheePos); |
4446 | 4442 | ||
4447 | // We didn't find the parcel but region is push restricted so assume it is NOT ok | 4443 | // We didn't find the parcel but region is push restricted so assume it is NOT ok |
4448 | if (targetlandObj == null) | 4444 | if (targetlandObj == null) |
@@ -4457,7 +4453,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4457 | } | 4453 | } |
4458 | else | 4454 | else |
4459 | { | 4455 | { |
4460 | ILandObject targetlandObj = World.LandChannel.GetLandObject(PusheePos.X, PusheePos.Y); | 4456 | ILandObject targetlandObj = World.LandChannel.GetLandObject(PusheePos); |
4461 | if (targetlandObj == null) | 4457 | if (targetlandObj == null) |
4462 | { | 4458 | { |
4463 | // We didn't find the parcel but region isn't push restricted so assume it's ok | 4459 | // We didn't find the parcel but region isn't push restricted so assume it's ok |
@@ -5715,8 +5711,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5715 | UUID id = UUID.Zero; | 5711 | UUID id = UUID.Zero; |
5716 | if (parcel || parcelOwned) | 5712 | if (parcel || parcelOwned) |
5717 | { | 5713 | { |
5718 | pos = m_host.ParentGroup.RootPart.GetWorldPosition(); | 5714 | land = World.LandChannel.GetLandObject(m_host.ParentGroup.RootPart.GetWorldPosition()); |
5719 | land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
5720 | if (land == null) | 5715 | if (land == null) |
5721 | { | 5716 | { |
5722 | id = UUID.Zero; | 5717 | id = UUID.Zero; |
@@ -5742,8 +5737,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5742 | { | 5737 | { |
5743 | if (!regionWide) | 5738 | if (!regionWide) |
5744 | { | 5739 | { |
5745 | pos = ssp.AbsolutePosition; | 5740 | land = World.LandChannel.GetLandObject(ssp.AbsolutePosition); |
5746 | land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
5747 | if (land != null) | 5741 | if (land != null) |
5748 | { | 5742 | { |
5749 | if (parcelOwned && land.LandData.OwnerID == id || | 5743 | if (parcelOwned && land.LandData.OwnerID == id || |
@@ -5867,10 +5861,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5867 | ScenePresence presence = World.GetScenePresence(agentID); | 5861 | ScenePresence presence = World.GetScenePresence(agentID); |
5868 | if (presence != null) | 5862 | if (presence != null) |
5869 | { | 5863 | { |
5870 | Vector3 pos = presence.AbsolutePosition; | ||
5871 | |||
5872 | // agent must be over the owners land | 5864 | // agent must be over the owners land |
5873 | ILandObject land = World.LandChannel.GetLandObject(pos.X, pos.Y); | 5865 | ILandObject land = World.LandChannel.GetLandObject(presence.AbsolutePosition); |
5874 | if (land == null) | 5866 | if (land == null) |
5875 | return; | 5867 | return; |
5876 | 5868 | ||
@@ -5892,9 +5884,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5892 | ScenePresence presence = World.GetScenePresence(key); | 5884 | ScenePresence presence = World.GetScenePresence(key); |
5893 | if (presence != null) // object is an avatar | 5885 | if (presence != null) // object is an avatar |
5894 | { | 5886 | { |
5895 | Vector3 pos = presence.AbsolutePosition; | 5887 | if (m_host.OwnerID == World.LandChannel.GetLandObject(presence.AbsolutePosition).LandData.OwnerID) |
5896 | |||
5897 | if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID) | ||
5898 | return 1; | 5888 | return 1; |
5899 | } | 5889 | } |
5900 | else // object is not an avatar | 5890 | else // object is not an avatar |
@@ -5903,9 +5893,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5903 | 5893 | ||
5904 | if (obj != null) | 5894 | if (obj != null) |
5905 | { | 5895 | { |
5906 | Vector3 pos = obj.AbsolutePosition; | 5896 | if (m_host.OwnerID == World.LandChannel.GetLandObject(obj.AbsolutePosition).LandData.OwnerID) |
5907 | |||
5908 | if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID) | ||
5909 | return 1; | 5897 | return 1; |
5910 | } | 5898 | } |
5911 | } | 5899 | } |
@@ -5985,10 +5973,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5985 | // if the land is group owned and the object is group owned by the same group | 5973 | // if the land is group owned and the object is group owned by the same group |
5986 | // or | 5974 | // or |
5987 | // if the object is owned by a person with estate access. | 5975 | // if the object is owned by a person with estate access. |
5988 | 5976 | ILandObject parcel = World.LandChannel.GetLandObject(av.AbsolutePosition); | |
5989 | Vector3 pos = av.AbsolutePosition; | ||
5990 | |||
5991 | ILandObject parcel = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
5992 | if (parcel != null) | 5977 | if (parcel != null) |
5993 | { | 5978 | { |
5994 | if (m_host.OwnerID == parcel.LandData.OwnerID || | 5979 | if (m_host.OwnerID == parcel.LandData.OwnerID || |
@@ -6571,9 +6556,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6571 | { | 6556 | { |
6572 | m_host.AddScriptLPS(1); | 6557 | m_host.AddScriptLPS(1); |
6573 | UUID key; | 6558 | UUID key; |
6574 | Vector3 pos = m_host.AbsolutePosition; | 6559 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
6575 | 6560 | ||
6576 | ILandObject land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
6577 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) | 6561 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) |
6578 | { | 6562 | { |
6579 | int expires = 0; | 6563 | int expires = 0; |
@@ -7802,8 +7786,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7802 | { | 7786 | { |
7803 | m_host.AddScriptLPS(1); | 7787 | m_host.AddScriptLPS(1); |
7804 | 7788 | ||
7805 | Vector3 pos = m_host.AbsolutePosition; | 7789 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
7806 | ILandObject land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
7807 | 7790 | ||
7808 | if (land.LandData.OwnerID != m_host.OwnerID) | 7791 | if (land.LandData.OwnerID != m_host.OwnerID) |
7809 | return; | 7792 | return; |
@@ -7817,8 +7800,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7817 | { | 7800 | { |
7818 | m_host.AddScriptLPS(1); | 7801 | m_host.AddScriptLPS(1); |
7819 | 7802 | ||
7820 | Vector3 pos = m_host.AbsolutePosition; | 7803 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
7821 | ILandObject land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
7822 | 7804 | ||
7823 | if (land.LandData.OwnerID != m_host.OwnerID) | 7805 | if (land.LandData.OwnerID != m_host.OwnerID) |
7824 | return String.Empty; | 7806 | return String.Empty; |
@@ -9595,9 +9577,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9595 | 9577 | ||
9596 | // according to the docs, this command only works if script owner and land owner are the same | 9578 | // according to the docs, this command only works if script owner and land owner are the same |
9597 | // lets add estate owners and gods, too, and use the generic permission check. | 9579 | // lets add estate owners and gods, too, and use the generic permission check. |
9598 | Vector3 pos = m_host.AbsolutePosition; | 9580 | ILandObject landObject = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
9599 | |||
9600 | ILandObject landObject = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
9601 | if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, landObject, GroupPowers.ChangeMedia)) return; | 9581 | if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, landObject, GroupPowers.ChangeMedia)) return; |
9602 | 9582 | ||
9603 | bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)? | 9583 | bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)? |
@@ -10022,7 +10002,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10022 | { | 10002 | { |
10023 | m_host.AddScriptLPS(1); | 10003 | m_host.AddScriptLPS(1); |
10024 | UUID key; | 10004 | UUID key; |
10025 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 10005 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
10026 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) | 10006 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) |
10027 | { | 10007 | { |
10028 | int expires = 0; | 10008 | int expires = 0; |
@@ -10063,7 +10043,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10063 | { | 10043 | { |
10064 | m_host.AddScriptLPS(1); | 10044 | m_host.AddScriptLPS(1); |
10065 | UUID key; | 10045 | UUID key; |
10066 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 10046 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
10067 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed)) | 10047 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed)) |
10068 | { | 10048 | { |
10069 | if (UUID.TryParse(avatar, out key)) | 10049 | if (UUID.TryParse(avatar, out key)) |
@@ -10090,7 +10070,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10090 | { | 10070 | { |
10091 | m_host.AddScriptLPS(1); | 10071 | m_host.AddScriptLPS(1); |
10092 | UUID key; | 10072 | UUID key; |
10093 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 10073 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
10094 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) | 10074 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) |
10095 | { | 10075 | { |
10096 | if (UUID.TryParse(avatar, out key)) | 10076 | if (UUID.TryParse(avatar, out key)) |
@@ -10352,7 +10332,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10352 | public void llResetLandBanList() | 10332 | public void llResetLandBanList() |
10353 | { | 10333 | { |
10354 | m_host.AddScriptLPS(1); | 10334 | m_host.AddScriptLPS(1); |
10355 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; | 10335 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition).LandData; |
10356 | if (land.OwnerID == m_host.OwnerID) | 10336 | if (land.OwnerID == m_host.OwnerID) |
10357 | { | 10337 | { |
10358 | foreach (LandAccessEntry entry in land.ParcelAccessList) | 10338 | foreach (LandAccessEntry entry in land.ParcelAccessList) |
@@ -10369,7 +10349,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10369 | public void llResetLandPassList() | 10349 | public void llResetLandPassList() |
10370 | { | 10350 | { |
10371 | m_host.AddScriptLPS(1); | 10351 | m_host.AddScriptLPS(1); |
10372 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; | 10352 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition).LandData; |
10373 | if (land.OwnerID == m_host.OwnerID) | 10353 | if (land.OwnerID == m_host.OwnerID) |
10374 | { | 10354 | { |
10375 | foreach (LandAccessEntry entry in land.ParcelAccessList) | 10355 | foreach (LandAccessEntry entry in land.ParcelAccessList) |