diff options
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | 4 | ||||
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs | 12 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 2 | ||||
-rwxr-xr-x | bin/lib32/BulletSim.dll | bin | 1094144 -> 1337344 bytes | |||
-rwxr-xr-x | bin/lib32/libBulletSim.so | bin | 2337209 -> 2310752 bytes | |||
-rwxr-xr-x | bin/lib64/BulletSim.dll | bin | 1231360 -> 1546240 bytes | |||
-rwxr-xr-x | bin/lib64/libBulletSim.so | bin | 2523676 -> 2474237 bytes |
7 files changed, 10 insertions, 8 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs index be6f152..0458cd9 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | |||
@@ -43,9 +43,11 @@ public enum ConstraintType : int | |||
43 | SLIDER_CONSTRAINT_TYPE, | 43 | SLIDER_CONSTRAINT_TYPE, |
44 | CONTACT_CONSTRAINT_TYPE, | 44 | CONTACT_CONSTRAINT_TYPE, |
45 | D6_SPRING_CONSTRAINT_TYPE, | 45 | D6_SPRING_CONSTRAINT_TYPE, |
46 | GEAR_CONSTRAINT_TYPE, // added in Bullet 2.82 | ||
47 | FIXED_CONSTRAINT_TYPE, // added in Bullet 2.82 | ||
46 | MAX_CONSTRAINT_TYPE, // last type defined by Bullet | 48 | MAX_CONSTRAINT_TYPE, // last type defined by Bullet |
47 | // | 49 | // |
48 | FIXED_CONSTRAINT_TYPE = 1234 // BulletSim constraint that is fixed and unmoving | 50 | BS_FIXED_CONSTRAINT_TYPE = 1234 // BulletSim constraint that is fixed and unmoving |
49 | } | 51 | } |
50 | 52 | ||
51 | // =============================================================================== | 53 | // =============================================================================== |
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs index aaf92c8..b0a5ef1 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs | |||
@@ -78,7 +78,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
78 | public override void ResetLink() | 78 | public override void ResetLink() |
79 | { | 79 | { |
80 | // constraintType = ConstraintType.D6_CONSTRAINT_TYPE; | 80 | // constraintType = ConstraintType.D6_CONSTRAINT_TYPE; |
81 | constraintType = ConstraintType.FIXED_CONSTRAINT_TYPE; | 81 | constraintType = ConstraintType.BS_FIXED_CONSTRAINT_TYPE; |
82 | linearLimitLow = OMV.Vector3.Zero; | 82 | linearLimitLow = OMV.Vector3.Zero; |
83 | linearLimitHigh = OMV.Vector3.Zero; | 83 | linearLimitHigh = OMV.Vector3.Zero; |
84 | angularLimitLow = OMV.Vector3.Zero; | 84 | angularLimitLow = OMV.Vector3.Zero; |
@@ -115,7 +115,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
115 | member.PhysScene.DetailLog("{0},BSLinkInfoConstraint.SetLinkParameters,type={1}", member.LocalID, constraintType); | 115 | member.PhysScene.DetailLog("{0},BSLinkInfoConstraint.SetLinkParameters,type={1}", member.LocalID, constraintType); |
116 | switch (constraintType) | 116 | switch (constraintType) |
117 | { | 117 | { |
118 | case ConstraintType.FIXED_CONSTRAINT_TYPE: | 118 | case ConstraintType.BS_FIXED_CONSTRAINT_TYPE: |
119 | case ConstraintType.D6_CONSTRAINT_TYPE: | 119 | case ConstraintType.D6_CONSTRAINT_TYPE: |
120 | BSConstraint6Dof constrain6dof = constrain as BSConstraint6Dof; | 120 | BSConstraint6Dof constrain6dof = constrain as BSConstraint6Dof; |
121 | if (constrain6dof != null) | 121 | if (constrain6dof != null) |
@@ -179,7 +179,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
179 | public override bool ShouldUpdateChildProperties() | 179 | public override bool ShouldUpdateChildProperties() |
180 | { | 180 | { |
181 | bool ret = true; | 181 | bool ret = true; |
182 | if (constraintType == ConstraintType.FIXED_CONSTRAINT_TYPE) | 182 | if (constraintType == ConstraintType.BS_FIXED_CONSTRAINT_TYPE) |
183 | ret = false; | 183 | ret = false; |
184 | 184 | ||
185 | return ret; | 185 | return ret; |
@@ -363,7 +363,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
363 | 363 | ||
364 | switch (linkInfo.constraintType) | 364 | switch (linkInfo.constraintType) |
365 | { | 365 | { |
366 | case ConstraintType.FIXED_CONSTRAINT_TYPE: | 366 | case ConstraintType.BS_FIXED_CONSTRAINT_TYPE: |
367 | case ConstraintType.D6_CONSTRAINT_TYPE: | 367 | case ConstraintType.D6_CONSTRAINT_TYPE: |
368 | // Relative position normalized to the root prim | 368 | // Relative position normalized to the root prim |
369 | // Essentually a vector pointing from center of rootPrim to center of li.member | 369 | // Essentually a vector pointing from center of rootPrim to center of li.member |
@@ -536,7 +536,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
536 | { | 536 | { |
537 | int requestedType = (int)pParams[2]; | 537 | int requestedType = (int)pParams[2]; |
538 | DetailLog("{0},BSLinksetConstraint.ChangeLinkType,requestedType={1}", LinksetRoot.LocalID, requestedType); | 538 | DetailLog("{0},BSLinksetConstraint.ChangeLinkType,requestedType={1}", LinksetRoot.LocalID, requestedType); |
539 | if (requestedType == (int)ConstraintType.FIXED_CONSTRAINT_TYPE | 539 | if (requestedType == (int)ConstraintType.BS_FIXED_CONSTRAINT_TYPE |
540 | || requestedType == (int)ConstraintType.D6_CONSTRAINT_TYPE | 540 | || requestedType == (int)ConstraintType.D6_CONSTRAINT_TYPE |
541 | || requestedType == (int)ConstraintType.D6_SPRING_CONSTRAINT_TYPE | 541 | || requestedType == (int)ConstraintType.D6_SPRING_CONSTRAINT_TYPE |
542 | || requestedType == (int)ConstraintType.HINGE_CONSTRAINT_TYPE | 542 | || requestedType == (int)ConstraintType.HINGE_CONSTRAINT_TYPE |
@@ -646,7 +646,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
646 | case ExtendedPhysics.PHYS_PARAM_LINK_TYPE: | 646 | case ExtendedPhysics.PHYS_PARAM_LINK_TYPE: |
647 | valueInt = (int)pParams[opIndex + 1]; | 647 | valueInt = (int)pParams[opIndex + 1]; |
648 | ConstraintType valueType = (ConstraintType)valueInt; | 648 | ConstraintType valueType = (ConstraintType)valueInt; |
649 | if (valueType == ConstraintType.FIXED_CONSTRAINT_TYPE | 649 | if (valueType == ConstraintType.BS_FIXED_CONSTRAINT_TYPE |
650 | || valueType == ConstraintType.D6_CONSTRAINT_TYPE | 650 | || valueType == ConstraintType.D6_CONSTRAINT_TYPE |
651 | || valueType == ConstraintType.D6_SPRING_CONSTRAINT_TYPE | 651 | || valueType == ConstraintType.D6_SPRING_CONSTRAINT_TYPE |
652 | || valueType == ConstraintType.HINGE_CONSTRAINT_TYPE | 652 | || valueType == ConstraintType.HINGE_CONSTRAINT_TYPE |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index dce01eb..5361e8d 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -1024,7 +1024,7 @@ | |||
1024 | ; BulletEngine = "bulletxna" | 1024 | ; BulletEngine = "bulletxna" |
1025 | 1025 | ||
1026 | ; BulletSim can run on its own thread independent of the simulator's heartbeat | 1026 | ; BulletSim can run on its own thread independent of the simulator's heartbeat |
1027 | ; thread. Enabling this will nto let the physics engine slow down avatar movement, etc. | 1027 | ; thread. Enabling this will not let the physics engine slow down avatar movement, etc. |
1028 | UseSeparatePhysicsThread = false | 1028 | UseSeparatePhysicsThread = false |
1029 | 1029 | ||
1030 | ; Terrain implementation can use either Bullet's heightField or BulletSim can build | 1030 | ; Terrain implementation can use either Bullet's heightField or BulletSim can build |
diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll index ee7cce7..e1bffeb 100755 --- a/bin/lib32/BulletSim.dll +++ b/bin/lib32/BulletSim.dll | |||
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diff --git a/bin/lib32/libBulletSim.so b/bin/lib32/libBulletSim.so index ee2bd80..f409363 100755 --- a/bin/lib32/libBulletSim.so +++ b/bin/lib32/libBulletSim.so | |||
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diff --git a/bin/lib64/BulletSim.dll b/bin/lib64/BulletSim.dll index b4c4bec..7b76d1d 100755 --- a/bin/lib64/BulletSim.dll +++ b/bin/lib64/BulletSim.dll | |||
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diff --git a/bin/lib64/libBulletSim.so b/bin/lib64/libBulletSim.so index 9c4033b..827571f 100755 --- a/bin/lib64/libBulletSim.so +++ b/bin/lib64/libBulletSim.so | |||
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