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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
index a895d6e..032e55a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
@@ -93,7 +93,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
93 { 93 {
94 string deadAvatarMessage; 94 string deadAvatarMessage;
95 ScenePresence killingAvatar = null; 95 ScenePresence killingAvatar = null;
96 string killingAvatarMessage; 96// string killingAvatarMessage;
97 97
98 if (killerObjectLocalID == 0) 98 if (killerObjectLocalID == 0)
99 deadAvatarMessage = "You committed suicide!"; 99 deadAvatarMessage = "You committed suicide!";
@@ -118,14 +118,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
118 deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID)); 118 deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID));
119 else 119 else
120 { 120 {
121 killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); 121// killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name);
122 deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); 122 deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name);
123 } 123 }
124 } 124 }
125 } 125 }
126 else 126 else
127 { 127 {
128 killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); 128// killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name);
129 deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); 129 deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name);
130 } 130 }
131 } 131 }