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-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs35
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs1
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs22
4 files changed, 42 insertions, 22 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
index 540f33a..01be339 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
@@ -41,8 +41,7 @@ using OpenMetaverse;
41 41
42namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid 42namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
43{ 43{
44 public class LocalGridServicesConnector : 44 public class LocalGridServicesConnector : ISharedRegionModule, IGridService
45 ISharedRegionModule, IGridService
46 { 45 {
47 private static readonly ILog m_log = 46 private static readonly ILog m_log =
48 LogManager.GetLogger( 47 LogManager.GetLogger(
@@ -51,7 +50,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
51 private IGridService m_GridService; 50 private IGridService m_GridService;
52 private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>(); 51 private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>();
53 52
54 private bool m_Enabled = false; 53 private bool m_Enabled;
55 54
56 public LocalGridServicesConnector() 55 public LocalGridServicesConnector()
57 { 56 {
@@ -59,7 +58,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
59 58
60 public LocalGridServicesConnector(IConfigSource source) 59 public LocalGridServicesConnector(IConfigSource source)
61 { 60 {
62 m_log.Debug("[LOCAL GRID CONNECTOR]: LocalGridServicesConnector instantiated"); 61 m_log.Debug("[LOCAL GRID SERVICE CONNECTOR]: LocalGridServicesConnector instantiated directly.");
63 InitialiseService(source); 62 InitialiseService(source);
64 } 63 }
65 64
@@ -84,8 +83,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
84 if (name == Name) 83 if (name == Name)
85 { 84 {
86 InitialiseService(source); 85 InitialiseService(source);
87 m_Enabled = true; 86 m_log.Info("[LOCAL GRID SERVICE CONNECTOR]: Local grid connector enabled");
88 m_log.Info("[LOCAL GRID CONNECTOR]: Local grid connector enabled");
89 } 87 }
90 } 88 }
91 } 89 }
@@ -95,7 +93,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
95 IConfig assetConfig = source.Configs["GridService"]; 93 IConfig assetConfig = source.Configs["GridService"];
96 if (assetConfig == null) 94 if (assetConfig == null)
97 { 95 {
98 m_log.Error("[LOCAL GRID CONNECTOR]: GridService missing from OpenSim.ini"); 96 m_log.Error("[LOCAL GRID SERVICE CONNECTOR]: GridService missing from OpenSim.ini");
99 return; 97 return;
100 } 98 }
101 99
@@ -104,7 +102,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
104 102
105 if (serviceDll == String.Empty) 103 if (serviceDll == String.Empty)
106 { 104 {
107 m_log.Error("[LOCAL GRID CONNECTOR]: No LocalServiceModule named in section GridService"); 105 m_log.Error("[LOCAL GRID SERVICE CONNECTOR]: No LocalServiceModule named in section GridService");
108 return; 106 return;
109 } 107 }
110 108
@@ -115,16 +113,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
115 113
116 if (m_GridService == null) 114 if (m_GridService == null)
117 { 115 {
118 m_log.Error("[LOCAL GRID CONNECTOR]: Can't load grid service"); 116 m_log.Error("[LOCAL GRID SERVICE CONNECTOR]: Can't load grid service");
119 return; 117 return;
120 } 118 }
119
120 m_Enabled = true;
121 } 121 }
122 122
123 public void PostInitialise() 123 public void PostInitialise()
124 { 124 {
125 // FIXME: We will still add this command even if we aren't enabled since RemoteGridServiceConnector
126 // will have instantiated us directly.
125 MainConsole.Instance.Commands.AddCommand("Regions", false, "show neighbours", 127 MainConsole.Instance.Commands.AddCommand("Regions", false, "show neighbours",
126 "show neighbours", 128 "show neighbours",
127 "Shows the local regions' neighbours", NeighboursCommand); 129 "Shows the local regions' neighbours", HandleShowNeighboursCommand);
128 } 130 }
129 131
130 public void Close() 132 public void Close()
@@ -133,17 +135,22 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
133 135
134 public void AddRegion(Scene scene) 136 public void AddRegion(Scene scene)
135 { 137 {
136 if (m_Enabled) 138 if (!m_Enabled)
137 scene.RegisterModuleInterface<IGridService>(this); 139 return;
140
141 scene.RegisterModuleInterface<IGridService>(this);
138 142
139 if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) 143 if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID))
140 m_log.ErrorFormat("[LOCAL GRID CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); 144 m_log.ErrorFormat("[LOCAL GRID SERVICE CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!");
141 else 145 else
142 m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene)); 146 m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene));
143 } 147 }
144 148
145 public void RemoveRegion(Scene scene) 149 public void RemoveRegion(Scene scene)
146 { 150 {
151 if (!m_Enabled)
152 return;
153
147 m_LocalCache[scene.RegionInfo.RegionID].Clear(); 154 m_LocalCache[scene.RegionInfo.RegionID].Clear();
148 m_LocalCache.Remove(scene.RegionInfo.RegionID); 155 m_LocalCache.Remove(scene.RegionInfo.RegionID);
149 } 156 }
@@ -232,7 +239,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
232 239
233 #endregion 240 #endregion
234 241
235 public void NeighboursCommand(string module, string[] cmdparams) 242 public void HandleShowNeighboursCommand(string module, string[] cmdparams)
236 { 243 {
237 System.Text.StringBuilder caps = new System.Text.StringBuilder(); 244 System.Text.StringBuilder caps = new System.Text.StringBuilder();
238 245
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs
index 9172536..8d83fb6 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs
@@ -55,6 +55,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
55 55
56 public RegionCache(Scene s) 56 public RegionCache(Scene s)
57 { 57 {
58 Util.PrintCallStack();
58 m_scene = s; 59 m_scene = s;
59 m_scene.EventManager.OnRegionUp += OnRegionUp; 60 m_scene.EventManager.OnRegionUp += OnRegionUp;
60 } 61 }
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs
index 40cc536..7a90686 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs
@@ -125,13 +125,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
125 uint x, y; 125 uint x, y;
126 Utils.LongToUInts(regionHandle, out x, out y); 126 Utils.LongToUInts(regionHandle, out x, out y);
127 127
128 m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from region {0} to region at {1}-{2}",
129 thisRegion.RegionName, x / Constants.RegionSize, y / Constants.RegionSize);
130
131 foreach (Scene s in m_Scenes) 128 foreach (Scene s in m_Scenes)
132 { 129 {
133 if (s.RegionInfo.RegionHandle == regionHandle) 130 if (s.RegionInfo.RegionHandle == regionHandle)
134 { 131 {
132 m_log.DebugFormat("[LOCAL NEIGHBOUR SERVICE CONNECTOR]: HelloNeighbour from region {0} to neighbour {1} at {2}-{3}",
133 thisRegion.RegionName, s.Name, x / Constants.RegionSize, y / Constants.RegionSize);
134
135 //m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour"); 135 //m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
136 return s.IncomingHelloNeighbour(thisRegion); 136 return s.IncomingHelloNeighbour(thisRegion);
137 } 137 }
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index eff635b..661e03c 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -84,16 +84,23 @@ namespace OpenSim.Region.Framework.Scenes
84 if (neighbourService != null) 84 if (neighbourService != null)
85 neighbour = neighbourService.HelloNeighbour(regionhandle, region); 85 neighbour = neighbourService.HelloNeighbour(regionhandle, region);
86 else 86 else
87 m_log.DebugFormat("[SCENE COMMUNICATION SERVICE]: No neighbour service provided for informing neigbhours of this region"); 87 m_log.DebugFormat(
88 "[SCENE COMMUNICATION SERVICE]: No neighbour service provided for region {0} to inform neigbhours of status",
89 m_scene.Name);
88 90
89 if (neighbour != null) 91 if (neighbour != null)
90 { 92 {
91 m_log.DebugFormat("[SCENE COMMUNICATION SERVICE]: Successfully informed neighbour {0}-{1} that I'm here", x / Constants.RegionSize, y / Constants.RegionSize); 93 m_log.DebugFormat(
94 "[SCENE COMMUNICATION SERVICE]: Region {0} successfully informed neighbour {1} at {2}-{3} that it is up",
95 m_scene.Name, neighbour.RegionName, x / Constants.RegionSize, y / Constants.RegionSize);
96
92 m_scene.EventManager.TriggerOnRegionUp(neighbour); 97 m_scene.EventManager.TriggerOnRegionUp(neighbour);
93 } 98 }
94 else 99 else
95 { 100 {
96 m_log.InfoFormat("[SCENE COMMUNICATION SERVICE]: Failed to inform neighbour {0}-{1} that I'm here.", x / Constants.RegionSize, y / Constants.RegionSize); 101 m_log.WarnFormat(
102 "[SCENE COMMUNICATION SERVICE]: Region {0} failed to inform neighbour at {1}-{2} that it is up.",
103 x / Constants.RegionSize, y / Constants.RegionSize);
97 } 104 }
98 } 105 }
99 106
@@ -101,8 +108,13 @@ namespace OpenSim.Region.Framework.Scenes
101 { 108 {
102 //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName); 109 //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName);
103 110
104 List<GridRegion> neighbours = m_scene.GridService.GetNeighbours(m_scene.RegionInfo.ScopeID, m_scene.RegionInfo.RegionID); 111 List<GridRegion> neighbours
105 m_log.DebugFormat("[SCENE COMMUNICATION SERVICE]: Informing {0} neighbours that this region is up", neighbours.Count); 112 = m_scene.GridService.GetNeighbours(m_scene.RegionInfo.ScopeID, m_scene.RegionInfo.RegionID);
113
114 m_log.DebugFormat(
115 "[SCENE COMMUNICATION SERVICE]: Informing {0} neighbours that region {1} is up",
116 neighbours.Count, m_scene.Name);
117
106 foreach (GridRegion n in neighbours) 118 foreach (GridRegion n in neighbours)
107 { 119 {
108 InformNeighbourThatRegionUpDelegate d = InformNeighboursThatRegionIsUpAsync; 120 InformNeighbourThatRegionUpDelegate d = InformNeighboursThatRegionIsUpAsync;