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-rw-r--r--OpenSim/Capabilities/Caps.cs176
-rw-r--r--OpenSim/Capabilities/CapsHandlers.cs (renamed from OpenSim/Framework/Capabilities/CapsHandlers.cs)0
-rw-r--r--OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs (renamed from OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs)76
-rw-r--r--OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs78
-rw-r--r--OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs (renamed from OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs)61
-rw-r--r--OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs69
-rw-r--r--OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs299
-rw-r--r--OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescServerConnector.cs76
-rw-r--r--OpenSim/Capabilities/LLSD.cs (renamed from OpenSim/Framework/Capabilities/LLSD.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDArray.cs (renamed from OpenSim/Framework/Capabilities/LLSDArray.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDAssetUploadComplete.cs (renamed from OpenSim/Framework/Capabilities/LLSDAssetUploadComplete.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDAssetUploadRequest.cs (renamed from OpenSim/Framework/Capabilities/LLSDAssetUploadRequest.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDAssetUploadResponse.cs (renamed from OpenSim/Framework/Capabilities/LLSDAssetUploadResponse.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDCapEvent.cs (renamed from OpenSim/Framework/Capabilities/LLSDCapEvent.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDEmpty.cs (renamed from OpenSim/Framework/Capabilities/LLSDEmpty.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDHelpers.cs (renamed from OpenSim/Framework/Capabilities/LLSDHelpers.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDInventoryFolder.cs (renamed from OpenSim/Framework/Capabilities/LLSDInventoryFolder.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDInventoryItem.cs (renamed from OpenSim/Framework/Capabilities/LLSDInventoryItem.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDItemUpdate.cs (renamed from OpenSim/Framework/Capabilities/LLSDItemUpdate.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDMapLayer.cs (renamed from OpenSim/Framework/Capabilities/LLSDMapLayer.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDMapLayerResponse.cs (renamed from OpenSim/Framework/Capabilities/LLSDMapLayerResponse.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDMapRequest.cs (renamed from OpenSim/Framework/Capabilities/LLSDMapRequest.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDMethod.cs (renamed from OpenSim/Framework/Capabilities/LLSDMethod.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDMethodString.cs (renamed from OpenSim/Framework/Capabilities/LLSDMethodString.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDParcelVoiceInfoResponse.cs (renamed from OpenSim/Framework/Capabilities/LLSDParcelVoiceInfoResponse.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDRemoteParcelResponse.cs (renamed from OpenSim/Framework/Capabilities/LLSDRemoteParcelResponse.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDStreamHandler.cs (renamed from OpenSim/Framework/Capabilities/LLSDStreamHandler.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDTaskInventoryUploadComplete.cs (renamed from OpenSim/Framework/Capabilities/LLSDTaskInventoryUploadComplete.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDTaskScriptUpdate.cs (renamed from OpenSim/Framework/Capabilities/LLSDTaskScriptUpdate.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDTaskScriptUploadComplete.cs (renamed from OpenSim/Framework/Capabilities/LLSDTaskScriptUploadComplete.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDTest.cs (renamed from OpenSim/Framework/Capabilities/LLSDTest.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDType.cs (renamed from OpenSim/Framework/Capabilities/LLSDType.cs)0
-rw-r--r--OpenSim/Capabilities/LLSDVoiceAccountResponse.cs (renamed from OpenSim/Framework/Capabilities/LLSDVoiceAccountResponse.cs)0
-rw-r--r--OpenSim/Framework/Capabilities/Caps.cs1368
-rw-r--r--OpenSim/Framework/CapsUtil.cs (renamed from OpenSim/Framework/Capabilities/CapsUtil.cs)2
-rw-r--r--OpenSim/Framework/MainServer.cs5
-rw-r--r--OpenSim/Framework/NetworkServersInfo.cs15
-rw-r--r--OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs14
-rw-r--r--OpenSim/Framework/WebUtil.cs18
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs938
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs91
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs (renamed from OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs)22
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs (renamed from OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs)18
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs139
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs142
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs (renamed from OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs)6
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs (renamed from OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs)2
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs (renamed from OpenSim/Region/CoreModules/Avatar/ObjectCaps/UploadObjectAssetModule.cs)2
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs134
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/IncomingPacket.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/IncomingPacketHistoryCollection.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/IncomingPacketHistoryCollection.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs)2
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/OpenSimUDPBase.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/OutgoingPacket.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/Tests/PacketHandlerTests.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLPacketServer.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLPacketServer.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLUDPServer.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/ThrottleRates.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs)0
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/UnackedPacketCollection.cs)0
-rw-r--r--OpenSim/Region/ClientStack/RegionApplicationBase.cs16
-rw-r--r--OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs (renamed from OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs)56
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs3
-rw-r--r--OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml1
-rw-r--r--OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs61
-rw-r--r--OpenSim/Region/CoreModules/World/Region/RestartModule.cs19
-rw-r--r--OpenSim/Region/DataSnapshot/DataRequestHandler.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs14
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEventQueue.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs10
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs41
-rw-r--r--OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs3
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs5
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs3
-rw-r--r--OpenSim/Region/UserStatistics/WebStatsModule.cs1
-rw-r--r--OpenSim/Server/Base/HttpServerBase.cs77
-rw-r--r--OpenSim/Services/AssetService/AssetService.cs42
-rw-r--r--OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs2
-rw-r--r--OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs14
-rw-r--r--OpenSim/Services/LLLoginService/LLLoginResponse.cs1
-rw-r--r--OpenSim/Services/LLLoginService/LLLoginService.cs1
-rw-r--r--OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs1
-rw-r--r--bin/OpenSim.ini.example14
-rw-r--r--bin/OpenSimDefaults.ini82
-rw-r--r--bin/Robust.ini.example21
-rw-r--r--prebuild.xml149
96 files changed, 2760 insertions, 1648 deletions
diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs
new file mode 100644
index 0000000..e188896
--- /dev/null
+++ b/OpenSim/Capabilities/Caps.cs
@@ -0,0 +1,176 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.IO;
32using System.Reflection;
33using log4net;
34using Nini.Config;
35using OpenMetaverse;
36using OpenSim.Framework.Servers;
37using OpenSim.Framework.Servers.HttpServer;
38using OpenSim.Services.Interfaces;
39
40// using OpenSim.Region.Framework.Interfaces;
41
42namespace OpenSim.Framework.Capabilities
43{
44 /// <summary>
45 /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that
46 /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want
47 /// to just pass the whole Scene into CAPS.
48 /// </summary>
49 public delegate IClientAPI GetClientDelegate(UUID agentID);
50
51 public class Caps
52 {
53 private static readonly ILog m_log =
54 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
55
56 private string m_httpListenerHostName;
57 private uint m_httpListenPort;
58
59 /// <summary>
60 /// This is the uuid portion of every CAPS path. It is used to make capability urls private to the requester.
61 /// </summary>
62 private string m_capsObjectPath;
63 public string CapsObjectPath { get { return m_capsObjectPath; } }
64
65 private CapsHandlers m_capsHandlers;
66 private Dictionary<string, string> m_externalCapsHandlers;
67
68 private IHttpServer m_httpListener;
69 private UUID m_agentID;
70 private string m_regionName;
71
72 public UUID AgentID
73 {
74 get { return m_agentID; }
75 }
76
77 public string RegionName
78 {
79 get { return m_regionName; }
80 }
81
82 public string HostName
83 {
84 get { return m_httpListenerHostName; }
85 }
86
87 public uint Port
88 {
89 get { return m_httpListenPort; }
90 }
91
92 public IHttpServer HttpListener
93 {
94 get { return m_httpListener; }
95 }
96
97 public bool SSLCaps
98 {
99 get { return m_httpListener.UseSSL; }
100 }
101 public string SSLCommonName
102 {
103 get { return m_httpListener.SSLCommonName; }
104 }
105 public CapsHandlers CapsHandlers
106 {
107 get { return m_capsHandlers; }
108 }
109 public Dictionary<string, string> ExternalCapsHandlers
110 {
111 get { return m_externalCapsHandlers; }
112 }
113
114 public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
115 UUID agent, string regionName)
116 {
117 m_capsObjectPath = capsPath;
118 m_httpListener = httpServer;
119 m_httpListenerHostName = httpListen;
120
121 m_httpListenPort = httpPort;
122
123 if (httpServer != null && httpServer.UseSSL)
124 {
125 m_httpListenPort = httpServer.SSLPort;
126 httpListen = httpServer.SSLCommonName;
127 httpPort = httpServer.SSLPort;
128 }
129
130 m_agentID = agent;
131 m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
132 m_externalCapsHandlers = new Dictionary<string, string>();
133 m_regionName = regionName;
134 }
135
136 /// <summary>
137 /// Register a handler. This allows modules to register handlers.
138 /// </summary>
139 /// <param name="capName"></param>
140 /// <param name="handler"></param>
141 public void RegisterHandler(string capName, IRequestHandler handler)
142 {
143 m_capsHandlers[capName] = handler;
144 //m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
145 }
146
147 /// <summary>
148 /// Register an external handler. The service for this capability is somewhere else
149 /// given by the URL.
150 /// </summary>
151 /// <param name="capsName"></param>
152 /// <param name="url"></param>
153 public void RegisterHandler(string capsName, string url)
154 {
155 m_externalCapsHandlers.Add(capsName, url);
156 }
157
158 /// <summary>
159 /// Remove all CAPS service handlers.
160 ///
161 /// </summary>
162 /// <param name="httpListener"></param>
163 /// <param name="path"></param>
164 /// <param name="restMethod"></param>
165 public void DeregisterHandlers()
166 {
167 if (m_capsHandlers != null)
168 {
169 foreach (string capsName in m_capsHandlers.Caps)
170 {
171 m_capsHandlers.Remove(capsName);
172 }
173 }
174 }
175 }
176}
diff --git a/OpenSim/Framework/Capabilities/CapsHandlers.cs b/OpenSim/Capabilities/CapsHandlers.cs
index e1c800e..e1c800e 100644
--- a/OpenSim/Framework/Capabilities/CapsHandlers.cs
+++ b/OpenSim/Capabilities/CapsHandlers.cs
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs
index fc1ddef..c60abb1 100644
--- a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs
+++ b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs
@@ -31,7 +31,6 @@ using System.Collections.Specialized;
31using System.Reflection; 31using System.Reflection;
32using System.IO; 32using System.IO;
33using System.Web; 33using System.Web;
34using Mono.Addins;
35using log4net; 34using log4net;
36using Nini.Config; 35using Nini.Config;
37using OpenMetaverse; 36using OpenMetaverse;
@@ -39,90 +38,23 @@ using OpenMetaverse.StructuredData;
39using OpenSim.Framework; 38using OpenSim.Framework;
40using OpenSim.Framework.Servers; 39using OpenSim.Framework.Servers;
41using OpenSim.Framework.Servers.HttpServer; 40using OpenSim.Framework.Servers.HttpServer;
42using OpenSim.Region.Framework.Interfaces;
43using OpenSim.Region.Framework.Scenes;
44using OpenSim.Services.Interfaces; 41using OpenSim.Services.Interfaces;
45using Caps = OpenSim.Framework.Capabilities.Caps; 42using Caps = OpenSim.Framework.Capabilities.Caps;
46 43
47namespace OpenSim.Region.CoreModules.Avatar.Assets 44namespace OpenSim.Capabilities.Handlers
48{ 45{
49 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] 46 public class GetMeshHandler
50 public class GetMeshModule : INonSharedRegionModule
51 { 47 {
52// private static readonly ILog m_log = 48// private static readonly ILog m_log =
53// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 49// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
54 50
55 private Scene m_scene;
56 private IAssetService m_assetService; 51 private IAssetService m_assetService;
57 private bool m_enabled = true;
58 52
59 #region IRegionModuleBase Members 53 public GetMeshHandler(IAssetService assService)
60
61
62 public Type ReplaceableInterface
63 {
64 get { return null; }
65 }
66
67 public void Initialise(IConfigSource source)
68 {
69 IConfig meshConfig = source.Configs["Mesh"];
70 if (meshConfig == null)
71 return;
72
73 m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
74 }
75
76 public void AddRegion(Scene pScene)
77 {
78 m_scene = pScene;
79 }
80
81 public void RemoveRegion(Scene scene)
82 { 54 {
83 55 m_assetService = assService;
84 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
85 m_scene = null;
86 } 56 }
87 57
88 public void RegionLoaded(Scene scene)
89 {
90
91 m_assetService = m_scene.RequestModuleInterface<IAssetService>();
92 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
93 }
94
95 #endregion
96
97
98 #region IRegionModule Members
99
100
101
102 public void Close() { }
103
104 public string Name { get { return "GetMeshModule"; } }
105
106
107 public void RegisterCaps(UUID agentID, Caps caps)
108 {
109 if(!m_enabled)
110 return;
111
112 UUID capID = UUID.Random();
113
114// m_log.Info("[GETMESH]: /CAPS/" + capID);
115
116 caps.RegisterHandler("GetMesh",
117 new RestHTTPHandler("GET", "/CAPS/" + capID,
118 delegate(Hashtable m_dhttpMethod)
119 {
120 return ProcessGetMesh(m_dhttpMethod, agentID, caps);
121 }));
122 }
123
124 #endregion
125
126 public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap) 58 public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
127 { 59 {
128 60
diff --git a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs
new file mode 100644
index 0000000..2ecfa3c
--- /dev/null
+++ b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs
@@ -0,0 +1,78 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using Nini.Config;
31using OpenSim.Server.Base;
32using OpenSim.Services.Interfaces;
33using OpenSim.Framework.Servers.HttpServer;
34using OpenSim.Server.Handlers.Base;
35using OpenSim.Framework.Servers;
36
37using OpenMetaverse;
38
39namespace OpenSim.Capabilities.Handlers
40{
41 public class GetMeshServerConnector : ServiceConnector
42 {
43 private IAssetService m_AssetService;
44 private string m_ConfigName = "CapsService";
45
46 public GetMeshServerConnector(IConfigSource config, IHttpServer server, string configName) :
47 base(config, server, configName)
48 {
49 if (configName != String.Empty)
50 m_ConfigName = configName;
51
52 IConfig serverConfig = config.Configs[m_ConfigName];
53 if (serverConfig == null)
54 throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
55
56 string assetService = serverConfig.GetString("AssetService", String.Empty);
57
58 if (assetService == String.Empty)
59 throw new Exception("No AssetService in config file");
60
61 Object[] args = new Object[] { config };
62 m_AssetService =
63 ServerUtils.LoadPlugin<IAssetService>(assetService, args);
64
65 if (m_AssetService == null)
66 throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
67
68 GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
69 IRequestHandler reqHandler = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(),
70 delegate(Hashtable m_dhttpMethod)
71 {
72 return gmeshHandler.ProcessGetMesh(m_dhttpMethod, UUID.Zero, null);
73 });
74 server.AddStreamHandler(reqHandler);
75 }
76
77 }
78}
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
index df4d561..00ff3d0 100644
--- a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs
+++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
@@ -42,39 +42,16 @@ using OpenSim.Framework;
42using OpenSim.Framework.Servers; 42using OpenSim.Framework.Servers;
43using OpenSim.Framework.Servers.HttpServer; 43using OpenSim.Framework.Servers.HttpServer;
44using OpenSim.Region.Framework.Interfaces; 44using OpenSim.Region.Framework.Interfaces;
45using OpenSim.Region.Framework.Scenes;
46using OpenSim.Services.Interfaces; 45using OpenSim.Services.Interfaces;
47using Caps = OpenSim.Framework.Capabilities.Caps; 46using Caps = OpenSim.Framework.Capabilities.Caps;
48 47
49namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps 48namespace OpenSim.Capabilities.Handlers
50{ 49{
51 #region Stream Handler
52 50
53 public delegate byte[] StreamHandlerCallback(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse); 51 public class GetTextureHandler : BaseStreamHandler
54
55 public class StreamHandler : BaseStreamHandler
56 {
57 StreamHandlerCallback m_callback;
58
59 public StreamHandler(string httpMethod, string path, StreamHandlerCallback callback)
60 : base(httpMethod, path)
61 {
62 m_callback = callback;
63 }
64
65 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
66 {
67 return m_callback(path, request, httpRequest, httpResponse);
68 }
69 }
70
71 #endregion Stream Handler
72
73 public class GetTextureModule : IRegionModule
74 { 52 {
75 private static readonly ILog m_log = 53 private static readonly ILog m_log =
76 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 54 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
77 private Scene m_scene;
78 private IAssetService m_assetService; 55 private IAssetService m_assetService;
79 56
80 public const string DefaultFormat = "x-j2c"; 57 public const string DefaultFormat = "x-j2c";
@@ -82,44 +59,22 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
82 // TODO: Change this to a config option 59 // TODO: Change this to a config option
83 const string REDIRECT_URL = null; 60 const string REDIRECT_URL = null;
84 61
85 62 public GetTextureHandler(string path, IAssetService assService) :
86 #region IRegionModule Members 63 base("GET", path)
87
88 public void Initialise(Scene pScene, IConfigSource pSource)
89 {
90 m_scene = pScene;
91 }
92
93 public void PostInitialise()
94 { 64 {
95 m_assetService = m_scene.RequestModuleInterface<IAssetService>(); 65 m_assetService = assService;
96 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
97 } 66 }
98 67
99 public void Close() { } 68 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
100
101 public string Name { get { return "GetTextureModule"; } }
102 public bool IsSharedModule { get { return false; } }
103
104 public void RegisterCaps(UUID agentID, Caps caps)
105 {
106 UUID capID = UUID.Random();
107
108// m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
109 caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
110 }
111
112 #endregion
113
114 private byte[] ProcessGetTexture(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
115 { 69 {
116 //m_log.DebugFormat("[GETTEXTURE]: called in {0}", m_scene.RegionInfo.RegionName);
117 70
118 // Try to parse the texture ID from the request URL 71 // Try to parse the texture ID from the request URL
119 NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); 72 NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
120 string textureStr = query.GetOne("texture_id"); 73 string textureStr = query.GetOne("texture_id");
121 string format = query.GetOne("format"); 74 string format = query.GetOne("format");
122 75
76 m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
77
123 if (m_assetService == null) 78 if (m_assetService == null)
124 { 79 {
125 m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); 80 m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs
new file mode 100644
index 0000000..0d072f7
--- /dev/null
+++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs
@@ -0,0 +1,69 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using Nini.Config;
30using OpenSim.Server.Base;
31using OpenSim.Services.Interfaces;
32using OpenSim.Framework.Servers.HttpServer;
33using OpenSim.Server.Handlers.Base;
34using OpenMetaverse;
35
36namespace OpenSim.Capabilities.Handlers
37{
38 public class GetTextureServerConnector : ServiceConnector
39 {
40 private IAssetService m_AssetService;
41 private string m_ConfigName = "CapsService";
42
43 public GetTextureServerConnector(IConfigSource config, IHttpServer server, string configName) :
44 base(config, server, configName)
45 {
46 if (configName != String.Empty)
47 m_ConfigName = configName;
48
49 IConfig serverConfig = config.Configs[m_ConfigName];
50 if (serverConfig == null)
51 throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
52
53 string assetService = serverConfig.GetString("AssetService", String.Empty);
54
55 if (assetService == String.Empty)
56 throw new Exception("No AssetService in config file");
57
58 Object[] args = new Object[] { config };
59 m_AssetService =
60 ServerUtils.LoadPlugin<IAssetService>(assetService, args);
61
62 if (m_AssetService == null)
63 throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
64
65 server.AddStreamHandler(new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService));
66 }
67
68 }
69}
diff --git a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs
new file mode 100644
index 0000000..6fd7946
--- /dev/null
+++ b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs
@@ -0,0 +1,299 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Reflection;
32using log4net;
33using Nini.Config;
34using OpenMetaverse;
35using OpenMetaverse.StructuredData;
36using OpenSim.Framework;
37using OpenSim.Framework.Capabilities;
38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Framework.Servers.HttpServer;
40using OpenSim.Services.Interfaces;
41using Caps = OpenSim.Framework.Capabilities.Caps;
42
43namespace OpenSim.Capabilities.Handlers
44{
45
46 public class WebFetchInvDescHandler
47 {
48 private static readonly ILog m_log =
49 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50
51 private IInventoryService m_InventoryService;
52 private ILibraryService m_LibraryService;
53 private object m_fetchLock = new Object();
54
55 public WebFetchInvDescHandler(IInventoryService invService, ILibraryService libService)
56 {
57 m_InventoryService = invService;
58 m_LibraryService = libService;
59 }
60
61 public string FetchInventoryDescendentsRequest(string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
62 {
63 // nasty temporary hack here, the linden client falsely
64 // identifies the uuid 00000000-0000-0000-0000-000000000000
65 // as a string which breaks us
66 //
67 // correctly mark it as a uuid
68 //
69 request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
70
71 // another hack <integer>1</integer> results in a
72 // System.ArgumentException: Object type System.Int32 cannot
73 // be converted to target type: System.Boolean
74 //
75 request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
76 request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
77
78 Hashtable hash = new Hashtable();
79 try
80 {
81 hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
82 }
83 catch (LLSD.LLSDParseException pe)
84 {
85 m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
86 m_log.Error("Request: " + request.ToString());
87 }
88
89 ArrayList foldersrequested = (ArrayList)hash["folders"];
90
91 string response = "";
92 lock (m_fetchLock)
93 {
94 for (int i = 0; i < foldersrequested.Count; i++)
95 {
96 string inventoryitemstr = "";
97 Hashtable inventoryhash = (Hashtable)foldersrequested[i];
98
99 LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
100
101 try
102 {
103 LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
104 }
105 catch (Exception e)
106 {
107 m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e);
108 }
109 LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
110
111 inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
112 inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
113 inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
114
115 response += inventoryitemstr;
116 }
117
118
119 if (response.Length == 0)
120 {
121 // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
122 // Therefore, I'm concluding that the client only has so many threads available to do requests
123 // and when a thread stalls.. is stays stalled.
124 // Therefore we need to return something valid
125 response = "<llsd><map><key>folders</key><array /></map></llsd>";
126 }
127 else
128 {
129 response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
130 }
131
132 //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml");
133 //m_log.Debug("[CAPS] "+response);
134
135 }
136 return response;
137 }
138
139 /// <summary>
140 /// Construct an LLSD reply packet to a CAPS inventory request
141 /// </summary>
142 /// <param name="invFetch"></param>
143 /// <returns></returns>
144 private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
145 {
146 LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
147 LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
148 contents.agent_id = invFetch.owner_id;
149 contents.owner_id = invFetch.owner_id;
150 contents.folder_id = invFetch.folder_id;
151
152 reply.folders.Array.Add(contents);
153 InventoryCollection inv = new InventoryCollection();
154 inv.Folders = new List<InventoryFolderBase>();
155 inv.Items = new List<InventoryItemBase>();
156 int version = 0;
157
158 inv = Fetch(invFetch.owner_id, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version);
159
160 if (inv.Folders != null)
161 {
162 foreach (InventoryFolderBase invFolder in inv.Folders)
163 {
164 contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
165 }
166 }
167
168 if (inv.Items != null)
169 {
170 foreach (InventoryItemBase invItem in inv.Items)
171 {
172 contents.items.Array.Add(ConvertInventoryItem(invItem));
173 }
174 }
175
176 contents.descendents = contents.items.Array.Count + contents.categories.Array.Count;
177 contents.version = version;
178
179 return reply;
180 }
181
182 public InventoryCollection Fetch(UUID agentID, UUID folderID, UUID ownerID,
183 bool fetchFolders, bool fetchItems, int sortOrder, out int version)
184 {
185 m_log.DebugFormat(
186 "[WEBFETCHINVENTORYDESCENDANTS]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
187 fetchFolders, fetchItems, folderID, agentID);
188
189 version = 0;
190 InventoryFolderImpl fold;
191 if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner)
192 if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null)
193 {
194 InventoryCollection ret = new InventoryCollection();
195 ret.Folders = new List<InventoryFolderBase>();
196 ret.Items = fold.RequestListOfItems();
197
198 return ret;
199 }
200
201 InventoryCollection contents = new InventoryCollection();
202
203 if (folderID != UUID.Zero)
204 {
205 contents = m_InventoryService.GetFolderContent(agentID, folderID);
206 InventoryFolderBase containingFolder = new InventoryFolderBase();
207 containingFolder.ID = folderID;
208 containingFolder.Owner = agentID;
209 containingFolder = m_InventoryService.GetFolder(containingFolder);
210 if (containingFolder != null)
211 version = containingFolder.Version;
212 }
213 else
214 {
215 // Lost itemsm don't really need a version
216 version = 1;
217 }
218
219 return contents;
220
221 }
222 /// <summary>
223 /// Convert an internal inventory folder object into an LLSD object.
224 /// </summary>
225 /// <param name="invFolder"></param>
226 /// <returns></returns>
227 private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
228 {
229 LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
230 llsdFolder.folder_id = invFolder.ID;
231 llsdFolder.parent_id = invFolder.ParentID;
232 llsdFolder.name = invFolder.Name;
233 if (invFolder.Type < 0 || invFolder.Type >= TaskInventoryItem.Types.Length)
234 llsdFolder.type = "-1";
235 else
236 llsdFolder.type = TaskInventoryItem.Types[invFolder.Type];
237 llsdFolder.preferred_type = "-1";
238
239 return llsdFolder;
240 }
241
242 /// <summary>
243 /// Convert an internal inventory item object into an LLSD object.
244 /// </summary>
245 /// <param name="invItem"></param>
246 /// <returns></returns>
247 private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
248 {
249 LLSDInventoryItem llsdItem = new LLSDInventoryItem();
250 llsdItem.asset_id = invItem.AssetID;
251 llsdItem.created_at = invItem.CreationDate;
252 llsdItem.desc = invItem.Description;
253 llsdItem.flags = (int)invItem.Flags;
254 llsdItem.item_id = invItem.ID;
255 llsdItem.name = invItem.Name;
256 llsdItem.parent_id = invItem.Folder;
257 try
258 {
259 // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions.
260 llsdItem.type = TaskInventoryItem.Types[invItem.AssetType];
261 llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType];
262 }
263 catch (Exception e)
264 {
265 m_log.ErrorFormat("[CAPS]: Problem setting asset {0} inventory {1} types while converting inventory item {2}: {3}", invItem.AssetType, invItem.InvType, invItem.Name, e.Message);
266 }
267 llsdItem.permissions = new LLSDPermissions();
268 llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
269 llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
270 llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
271 llsdItem.permissions.group_id = invItem.GroupID;
272 llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
273 llsdItem.permissions.is_owner_group = invItem.GroupOwned;
274 llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
275 llsdItem.permissions.owner_id = invItem.Owner;
276 llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
277 llsdItem.sale_info = new LLSDSaleInfo();
278 llsdItem.sale_info.sale_price = invItem.SalePrice;
279 switch (invItem.SaleType)
280 {
281 default:
282 llsdItem.sale_info.sale_type = "not";
283 break;
284 case 1:
285 llsdItem.sale_info.sale_type = "original";
286 break;
287 case 2:
288 llsdItem.sale_info.sale_type = "copy";
289 break;
290 case 3:
291 llsdItem.sale_info.sale_type = "contents";
292 break;
293 }
294
295 return llsdItem;
296 }
297
298 }
299}
diff --git a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescServerConnector.cs b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescServerConnector.cs
new file mode 100644
index 0000000..92eeb14
--- /dev/null
+++ b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescServerConnector.cs
@@ -0,0 +1,76 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using Nini.Config;
30using OpenSim.Server.Base;
31using OpenSim.Services.Interfaces;
32using OpenSim.Framework.Servers.HttpServer;
33using OpenSim.Server.Handlers.Base;
34using OpenMetaverse;
35
36namespace OpenSim.Capabilities.Handlers
37{
38 public class WebFetchInvDescServerConnector : ServiceConnector
39 {
40 private IInventoryService m_InventoryService;
41 private ILibraryService m_LibraryService;
42 private string m_ConfigName = "CapsService";
43
44 public WebFetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) :
45 base(config, server, configName)
46 {
47 if (configName != String.Empty)
48 m_ConfigName = configName;
49
50 IConfig serverConfig = config.Configs[m_ConfigName];
51 if (serverConfig == null)
52 throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
53
54 string invService = serverConfig.GetString("InventoryService", String.Empty);
55
56 if (invService == String.Empty)
57 throw new Exception("No InventoryService in config file");
58
59 Object[] args = new Object[] { config };
60 m_InventoryService =
61 ServerUtils.LoadPlugin<IInventoryService>(invService, args);
62
63 if (m_InventoryService == null)
64 throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName));
65
66 string libService = serverConfig.GetString("LibraryService", String.Empty);
67 m_LibraryService =
68 ServerUtils.LoadPlugin<ILibraryService>(libService, args);
69
70 WebFetchInvDescHandler webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService);
71 IRequestHandler reqHandler = new RestStreamHandler("POST", "/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/, webFetchHandler.FetchInventoryDescendentsRequest);
72 server.AddStreamHandler(reqHandler);
73 }
74
75 }
76}
diff --git a/OpenSim/Framework/Capabilities/LLSD.cs b/OpenSim/Capabilities/LLSD.cs
index eec9e61..eec9e61 100644
--- a/OpenSim/Framework/Capabilities/LLSD.cs
+++ b/OpenSim/Capabilities/LLSD.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDArray.cs b/OpenSim/Capabilities/LLSDArray.cs
index 3459e49..3459e49 100644
--- a/OpenSim/Framework/Capabilities/LLSDArray.cs
+++ b/OpenSim/Capabilities/LLSDArray.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDAssetUploadComplete.cs b/OpenSim/Capabilities/LLSDAssetUploadComplete.cs
index ab6cee5..ab6cee5 100644
--- a/OpenSim/Framework/Capabilities/LLSDAssetUploadComplete.cs
+++ b/OpenSim/Capabilities/LLSDAssetUploadComplete.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Capabilities/LLSDAssetUploadRequest.cs
index 6e66f0a..6e66f0a 100644
--- a/OpenSim/Framework/Capabilities/LLSDAssetUploadRequest.cs
+++ b/OpenSim/Capabilities/LLSDAssetUploadRequest.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDAssetUploadResponse.cs b/OpenSim/Capabilities/LLSDAssetUploadResponse.cs
index 0d6f7f9..0d6f7f9 100644
--- a/OpenSim/Framework/Capabilities/LLSDAssetUploadResponse.cs
+++ b/OpenSim/Capabilities/LLSDAssetUploadResponse.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDCapEvent.cs b/OpenSim/Capabilities/LLSDCapEvent.cs
index 63abd62..63abd62 100644
--- a/OpenSim/Framework/Capabilities/LLSDCapEvent.cs
+++ b/OpenSim/Capabilities/LLSDCapEvent.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDEmpty.cs b/OpenSim/Capabilities/LLSDEmpty.cs
index f94fcba..f94fcba 100644
--- a/OpenSim/Framework/Capabilities/LLSDEmpty.cs
+++ b/OpenSim/Capabilities/LLSDEmpty.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDHelpers.cs b/OpenSim/Capabilities/LLSDHelpers.cs
index 8f1a40e..8f1a40e 100644
--- a/OpenSim/Framework/Capabilities/LLSDHelpers.cs
+++ b/OpenSim/Capabilities/LLSDHelpers.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDInventoryFolder.cs b/OpenSim/Capabilities/LLSDInventoryFolder.cs
index 3c216e9..3c216e9 100644
--- a/OpenSim/Framework/Capabilities/LLSDInventoryFolder.cs
+++ b/OpenSim/Capabilities/LLSDInventoryFolder.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDInventoryItem.cs b/OpenSim/Capabilities/LLSDInventoryItem.cs
index cce18d7..cce18d7 100644
--- a/OpenSim/Framework/Capabilities/LLSDInventoryItem.cs
+++ b/OpenSim/Capabilities/LLSDInventoryItem.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDItemUpdate.cs b/OpenSim/Capabilities/LLSDItemUpdate.cs
index 96e2b61..96e2b61 100644
--- a/OpenSim/Framework/Capabilities/LLSDItemUpdate.cs
+++ b/OpenSim/Capabilities/LLSDItemUpdate.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDMapLayer.cs b/OpenSim/Capabilities/LLSDMapLayer.cs
index 4aeb1ff..4aeb1ff 100644
--- a/OpenSim/Framework/Capabilities/LLSDMapLayer.cs
+++ b/OpenSim/Capabilities/LLSDMapLayer.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDMapLayerResponse.cs b/OpenSim/Capabilities/LLSDMapLayerResponse.cs
index 839e34c..839e34c 100644
--- a/OpenSim/Framework/Capabilities/LLSDMapLayerResponse.cs
+++ b/OpenSim/Capabilities/LLSDMapLayerResponse.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDMapRequest.cs b/OpenSim/Capabilities/LLSDMapRequest.cs
index debf387..debf387 100644
--- a/OpenSim/Framework/Capabilities/LLSDMapRequest.cs
+++ b/OpenSim/Capabilities/LLSDMapRequest.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDMethod.cs b/OpenSim/Capabilities/LLSDMethod.cs
index cd2574d..cd2574d 100644
--- a/OpenSim/Framework/Capabilities/LLSDMethod.cs
+++ b/OpenSim/Capabilities/LLSDMethod.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDMethodString.cs b/OpenSim/Capabilities/LLSDMethodString.cs
index 38700d5..38700d5 100644
--- a/OpenSim/Framework/Capabilities/LLSDMethodString.cs
+++ b/OpenSim/Capabilities/LLSDMethodString.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDParcelVoiceInfoResponse.cs b/OpenSim/Capabilities/LLSDParcelVoiceInfoResponse.cs
index b34a668..b34a668 100644
--- a/OpenSim/Framework/Capabilities/LLSDParcelVoiceInfoResponse.cs
+++ b/OpenSim/Capabilities/LLSDParcelVoiceInfoResponse.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDRemoteParcelResponse.cs b/OpenSim/Capabilities/LLSDRemoteParcelResponse.cs
index 13d69d3..13d69d3 100644
--- a/OpenSim/Framework/Capabilities/LLSDRemoteParcelResponse.cs
+++ b/OpenSim/Capabilities/LLSDRemoteParcelResponse.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDStreamHandler.cs b/OpenSim/Capabilities/LLSDStreamHandler.cs
index 7aaa994..7aaa994 100644
--- a/OpenSim/Framework/Capabilities/LLSDStreamHandler.cs
+++ b/OpenSim/Capabilities/LLSDStreamHandler.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDTaskInventoryUploadComplete.cs b/OpenSim/Capabilities/LLSDTaskInventoryUploadComplete.cs
index 47fdaca..47fdaca 100644
--- a/OpenSim/Framework/Capabilities/LLSDTaskInventoryUploadComplete.cs
+++ b/OpenSim/Capabilities/LLSDTaskInventoryUploadComplete.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDTaskScriptUpdate.cs b/OpenSim/Capabilities/LLSDTaskScriptUpdate.cs
index 9d7c17f..9d7c17f 100644
--- a/OpenSim/Framework/Capabilities/LLSDTaskScriptUpdate.cs
+++ b/OpenSim/Capabilities/LLSDTaskScriptUpdate.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDTaskScriptUploadComplete.cs b/OpenSim/Capabilities/LLSDTaskScriptUploadComplete.cs
index d308831..d308831 100644
--- a/OpenSim/Framework/Capabilities/LLSDTaskScriptUploadComplete.cs
+++ b/OpenSim/Capabilities/LLSDTaskScriptUploadComplete.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDTest.cs b/OpenSim/Capabilities/LLSDTest.cs
index 5f77c3d..5f77c3d 100644
--- a/OpenSim/Framework/Capabilities/LLSDTest.cs
+++ b/OpenSim/Capabilities/LLSDTest.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDType.cs b/OpenSim/Capabilities/LLSDType.cs
index d5ca1ab..d5ca1ab 100644
--- a/OpenSim/Framework/Capabilities/LLSDType.cs
+++ b/OpenSim/Capabilities/LLSDType.cs
diff --git a/OpenSim/Framework/Capabilities/LLSDVoiceAccountResponse.cs b/OpenSim/Capabilities/LLSDVoiceAccountResponse.cs
index 53c11e7..53c11e7 100644
--- a/OpenSim/Framework/Capabilities/LLSDVoiceAccountResponse.cs
+++ b/OpenSim/Capabilities/LLSDVoiceAccountResponse.cs
diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs
deleted file mode 100644
index 3be97b5..0000000
--- a/OpenSim/Framework/Capabilities/Caps.cs
+++ /dev/null
@@ -1,1368 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.IO;
32using System.Reflection;
33using log4net;
34using Nini.Config;
35using OpenMetaverse;
36using OpenSim.Framework.Servers;
37using OpenSim.Framework.Servers.HttpServer;
38using OpenSim.Services.Interfaces;
39
40// using OpenSim.Region.Framework.Interfaces;
41
42namespace OpenSim.Framework.Capabilities
43{
44 public delegate void UpLoadedAsset(
45 string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder,
46 byte[] data, string inventoryType, string assetType);
47
48 public delegate void UploadedBakedTexture(UUID assetID, byte[] data);
49
50 public delegate UUID UpdateItem(UUID itemID, byte[] data);
51
52 public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors);
53
54 public delegate void NewInventoryItem(UUID userID, InventoryItemBase item);
55
56 public delegate void NewAsset(AssetBase asset);
57
58 public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data);
59
60 public delegate ArrayList TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID,
61 bool isScriptRunning, byte[] data);
62
63 public delegate InventoryCollection FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID,
64 bool fetchFolders, bool fetchItems, int sortOrder, out int version);
65
66 /// <summary>
67 /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that
68 /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want
69 /// to just pass the whole Scene into CAPS.
70 /// </summary>
71 public delegate IClientAPI GetClientDelegate(UUID agentID);
72
73 public class Caps
74 {
75 private static readonly ILog m_log =
76 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
77
78 private string m_httpListenerHostName;
79 private uint m_httpListenPort;
80
81 /// <summary>
82 /// This is the uuid portion of every CAPS path. It is used to make capability urls private to the requester.
83 /// </summary>
84 private string m_capsObjectPath;
85 public string CapsObjectPath { get { return m_capsObjectPath; } }
86
87 private CapsHandlers m_capsHandlers;
88
89 private static readonly string m_requestPath = "0000/";
90 // private static readonly string m_mapLayerPath = "0001/";
91 private static readonly string m_newInventory = "0002/";
92 //private static readonly string m_requestTexture = "0003/";
93 private static readonly string m_notecardUpdatePath = "0004/";
94 private static readonly string m_notecardTaskUpdatePath = "0005/";
95// private static readonly string m_fetchInventoryPath = "0006/";
96
97 // The following entries are in a module, however, they are also here so that we don't re-assign
98 // the path to another cap by mistake.
99 // private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; // This is in a module.
100 // private static readonly string m_provisionVoiceAccountRequestPath = "0008/";// This is in a module.
101
102 // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
103 private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule.
104
105 //private string eventQueue = "0100/";
106 private IScene m_Scene;
107 private IHttpServer m_httpListener;
108 private UUID m_agentID;
109 private IAssetService m_assetCache;
110 private int m_eventQueueCount = 1;
111 private Queue<string> m_capsEventQueue = new Queue<string>();
112 private bool m_dumpAssetsToFile;
113 private string m_regionName;
114 private object m_fetchLock = new Object();
115
116 private bool m_persistBakedTextures = false;
117
118 public bool SSLCaps
119 {
120 get { return m_httpListener.UseSSL; }
121 }
122 public string SSLCommonName
123 {
124 get { return m_httpListener.SSLCommonName; }
125 }
126 public CapsHandlers CapsHandlers
127 {
128 get { return m_capsHandlers; }
129 }
130
131 // These are callbacks which will be setup by the scene so that we can update scene data when we
132 // receive capability calls
133 public NewInventoryItem AddNewInventoryItem = null;
134 public NewAsset AddNewAsset = null;
135 public ItemUpdatedCallback ItemUpdatedCall = null;
136 public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null;
137 public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null;
138 public GetClientDelegate GetClient = null;
139
140 public Caps(IScene scene, IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
141 UUID agent, bool dumpAssetsToFile, string regionName)
142 {
143 m_Scene = scene;
144 m_assetCache = assetCache;
145 m_capsObjectPath = capsPath;
146 m_httpListener = httpServer;
147 m_httpListenerHostName = httpListen;
148
149 m_httpListenPort = httpPort;
150
151 m_persistBakedTextures = false;
152 IConfigSource config = m_Scene.Config;
153 if (config != null)
154 {
155 IConfig sconfig = config.Configs["Startup"];
156 if (sconfig != null)
157 m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures",m_persistBakedTextures);
158 }
159
160 if (httpServer != null && httpServer.UseSSL)
161 {
162 m_httpListenPort = httpServer.SSLPort;
163 httpListen = httpServer.SSLCommonName;
164 httpPort = httpServer.SSLPort;
165 }
166
167 m_agentID = agent;
168 m_dumpAssetsToFile = dumpAssetsToFile;
169 m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
170 m_regionName = regionName;
171 }
172
173 /// <summary>
174 /// Register all CAPS http service handlers
175 /// </summary>
176 public void RegisterHandlers()
177 {
178 DeregisterHandlers();
179
180 string capsBase = "/CAPS/" + m_capsObjectPath;
181
182 RegisterRegionServiceHandlers(capsBase);
183 RegisterInventoryServiceHandlers(capsBase);
184 }
185
186 public void RegisterRegionServiceHandlers(string capsBase)
187 {
188 try
189 {
190 // the root of all evil
191 m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest);
192 m_log.DebugFormat(
193 "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_agentID);
194
195 //m_capsHandlers["MapLayer"] =
196 // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST",
197 // capsBase + m_mapLayerPath,
198 // GetMapLayer);
199 m_capsHandlers["UpdateScriptTaskInventory"] =
200 new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory);
201 m_capsHandlers["UpdateScriptTask"] = m_capsHandlers["UpdateScriptTaskInventory"];
202 m_capsHandlers["UploadBakedTexture"] =
203 new RestStreamHandler("POST", capsBase + m_uploadBakedTexturePath, UploadBakedTexture);
204
205 }
206 catch (Exception e)
207 {
208 m_log.Error("[CAPS]: " + e.ToString());
209 }
210 }
211
212 public void RegisterInventoryServiceHandlers(string capsBase)
213 {
214 try
215 {
216 // I don't think this one works...
217 m_capsHandlers["NewFileAgentInventory"] =
218 new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST",
219 capsBase + m_newInventory,
220 NewAgentInventoryRequest);
221 m_capsHandlers["UpdateNotecardAgentInventory"] =
222 new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory);
223 m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"];
224 m_capsHandlers["UpdateScriptAgent"] = m_capsHandlers["UpdateScriptAgentInventory"];
225
226 // As of RC 1.22.9 of the Linden client this is
227 // supported
228
229 //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest);
230
231 // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
232 // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires
233 // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service,
234 // but when I went on the Linden grid, the
235 // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead,
236 // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP
237 //
238 // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid
239 // we will be
240 // able to get the data we need to implement the necessary part of the protocol to fix the issue above.
241 // m_capsHandlers["FetchInventoryDescendents"] =
242 // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest);
243
244 // m_capsHandlers["FetchInventoryDescendents"] =
245 // new LLSDStreamhandler<LLSDFetchInventoryDescendents, LLSDInventoryDescendents>("POST",
246 // capsBase + m_fetchInventory,
247 // FetchInventory));
248 // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST",
249 // capsBase + m_requestTexture,
250 // RequestTexture);
251 }
252 catch (Exception e)
253 {
254 m_log.Error("[CAPS]: " + e.ToString());
255 }
256 }
257
258 /// <summary>
259 /// Register a handler. This allows modules to register handlers.
260 /// </summary>
261 /// <param name="capName"></param>
262 /// <param name="handler"></param>
263 public void RegisterHandler(string capName, IRequestHandler handler)
264 {
265 m_capsHandlers[capName] = handler;
266 //m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
267 }
268
269 /// <summary>
270 /// Remove all CAPS service handlers.
271 ///
272 /// </summary>
273 /// <param name="httpListener"></param>
274 /// <param name="path"></param>
275 /// <param name="restMethod"></param>
276 public void DeregisterHandlers()
277 {
278 if (m_capsHandlers != null)
279 {
280 foreach (string capsName in m_capsHandlers.Caps)
281 {
282 m_capsHandlers.Remove(capsName);
283 }
284 }
285 }
286
287 /// <summary>
288 /// Construct a client response detailing all the capabilities this server can provide.
289 /// </summary>
290 /// <param name="request"></param>
291 /// <param name="path"></param>
292 /// <param name="param"></param>
293 /// <param name="httpRequest">HTTP request header object</param>
294 /// <param name="httpResponse">HTTP response header object</param>
295 /// <returns></returns>
296 public string CapsRequest(string request, string path, string param,
297 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
298 {
299 m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName);
300
301 if (!m_Scene.CheckClient(m_agentID, httpRequest.RemoteIPEndPoint))
302 {
303 m_log.DebugFormat("[CAPS]: Unauthorized CAPS client");
304 return string.Empty;
305 }
306
307 string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails);
308
309 //m_log.DebugFormat("[CAPS] CapsRequest {0}", result);
310
311 return result;
312 }
313
314 // FIXME: these all should probably go into the respective region
315 // modules
316
317 /// <summary>
318 /// Processes a fetch inventory request and sends the reply
319
320 /// </summary>
321 /// <param name="request"></param>
322 /// <param name="path"></param>
323 /// <param name="param"></param>
324 /// <returns></returns>
325 // Request is like:
326 //<llsd>
327 // <map><key>folders</key>
328 // <array>
329 // <map>
330 // <key>fetch-folders</key><boolean>1</boolean><key>fetch-items</key><boolean>1</boolean><key>folder-id</key><uuid>8e1e3a30-b9bf-11dc-95ff-0800200c9a66</uuid><key>owner-id</key><uuid>11111111-1111-0000-0000-000100bba000</uuid><key>sort-order</key><integer>1</integer>
331 // </map>
332 // </array>
333 // </map>
334 //</llsd>
335 //
336 // multiple fetch-folder maps are allowed within the larger folders map.
337 public string FetchInventoryRequest(string request, string path, string param)
338 {
339 // string unmodifiedRequest = request.ToString();
340
341 //m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest);
342 m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName);
343
344 Hashtable hash = new Hashtable();
345 try
346 {
347 hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
348 }
349 catch (LLSD.LLSDParseException pe)
350 {
351 m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
352 m_log.Error("Request: " + request.ToString());
353 }
354
355 ArrayList foldersrequested = (ArrayList)hash["folders"];
356
357 string response = "";
358
359 for (int i = 0; i < foldersrequested.Count; i++)
360 {
361 string inventoryitemstr = "";
362 Hashtable inventoryhash = (Hashtable)foldersrequested[i];
363
364 LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
365 LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
366 LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
367
368 inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
369 inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
370 inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
371
372 response += inventoryitemstr;
373 }
374
375 if (response.Length == 0)
376 {
377 // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
378 // Therefore, I'm concluding that the client only has so many threads available to do requests
379 // and when a thread stalls.. is stays stalled.
380 // Therefore we need to return something valid
381 response = "<llsd><map><key>folders</key><array /></map></llsd>";
382 }
383 else
384 {
385 response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
386 }
387
388 //m_log.DebugFormat("[AGENT INVENTORY]: Replying to CAPS fetch inventory request with following xml");
389 //m_log.Debug(Util.GetFormattedXml(response));
390
391 return response;
392 }
393
394 public string FetchInventoryDescendentsRequest(string request, string path, string param,OSHttpRequest httpRequest, OSHttpResponse httpResponse)
395 {
396 // nasty temporary hack here, the linden client falsely
397 // identifies the uuid 00000000-0000-0000-0000-000000000000
398 // as a string which breaks us
399 //
400 // correctly mark it as a uuid
401 //
402 request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
403
404 // another hack <integer>1</integer> results in a
405 // System.ArgumentException: Object type System.Int32 cannot
406 // be converted to target type: System.Boolean
407 //
408 request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
409 request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
410
411 Hashtable hash = new Hashtable();
412 try
413 {
414 hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
415 }
416 catch (LLSD.LLSDParseException pe)
417 {
418 m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
419 m_log.Error("Request: " + request.ToString());
420 }
421
422 ArrayList foldersrequested = (ArrayList)hash["folders"];
423
424 string response = "";
425 lock (m_fetchLock)
426 {
427 for (int i = 0; i < foldersrequested.Count; i++)
428 {
429 string inventoryitemstr = "";
430 Hashtable inventoryhash = (Hashtable)foldersrequested[i];
431
432 LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
433
434 try{
435 LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
436 }
437 catch(Exception e)
438 {
439 m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e);
440 }
441 LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
442
443 inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
444 inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
445 inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
446
447 response += inventoryitemstr;
448 }
449
450
451 if (response.Length == 0)
452 {
453 // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
454 // Therefore, I'm concluding that the client only has so many threads available to do requests
455 // and when a thread stalls.. is stays stalled.
456 // Therefore we need to return something valid
457 response = "<llsd><map><key>folders</key><array /></map></llsd>";
458 }
459 else
460 {
461 response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
462 }
463
464 //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml");
465 //m_log.Debug("[CAPS] "+response);
466
467 }
468 return response;
469 }
470
471
472
473 /// <summary>
474 /// Construct an LLSD reply packet to a CAPS inventory request
475 /// </summary>
476 /// <param name="invFetch"></param>
477 /// <returns></returns>
478 private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
479 {
480 LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
481 LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
482 contents.agent_id = m_agentID;
483 contents.owner_id = invFetch.owner_id;
484 contents.folder_id = invFetch.folder_id;
485
486 reply.folders.Array.Add(contents);
487 InventoryCollection inv = new InventoryCollection();
488 inv.Folders = new List<InventoryFolderBase>();
489 inv.Items = new List<InventoryItemBase>();
490 int version = 0;
491 if (CAPSFetchInventoryDescendents != null)
492 {
493 inv = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version);
494 }
495
496 if (inv.Folders != null)
497 {
498 foreach (InventoryFolderBase invFolder in inv.Folders)
499 {
500 contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
501 }
502 }
503
504 if (inv.Items != null)
505 {
506 foreach (InventoryItemBase invItem in inv.Items)
507 {
508 contents.items.Array.Add(ConvertInventoryItem(invItem));
509 }
510 }
511
512 contents.descendents = contents.items.Array.Count + contents.categories.Array.Count;
513 contents.version = version;
514
515 return reply;
516 }
517
518 /// <summary>
519 /// Convert an internal inventory folder object into an LLSD object.
520 /// </summary>
521 /// <param name="invFolder"></param>
522 /// <returns></returns>
523 private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
524 {
525 LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
526 llsdFolder.folder_id = invFolder.ID;
527 llsdFolder.parent_id = invFolder.ParentID;
528 llsdFolder.name = invFolder.Name;
529 if (invFolder.Type < 0 || invFolder.Type >= TaskInventoryItem.Types.Length)
530 llsdFolder.type = "-1";
531 else
532 llsdFolder.type = TaskInventoryItem.Types[invFolder.Type];
533 llsdFolder.preferred_type = "-1";
534
535 return llsdFolder;
536 }
537
538 /// <summary>
539 /// Convert an internal inventory item object into an LLSD object.
540 /// </summary>
541 /// <param name="invItem"></param>
542 /// <returns></returns>
543 private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
544 {
545 LLSDInventoryItem llsdItem = new LLSDInventoryItem();
546 llsdItem.asset_id = invItem.AssetID;
547 llsdItem.created_at = invItem.CreationDate;
548 llsdItem.desc = invItem.Description;
549 llsdItem.flags = (int)invItem.Flags;
550 llsdItem.item_id = invItem.ID;
551 llsdItem.name = invItem.Name;
552 llsdItem.parent_id = invItem.Folder;
553 try
554 {
555 // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions.
556 llsdItem.type = TaskInventoryItem.Types[invItem.AssetType];
557 llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType];
558 }
559 catch (Exception e)
560 {
561 m_log.Error("[CAPS]: Problem setting asset/inventory type while converting inventory item " + invItem.Name + " to LLSD:", e);
562 }
563 llsdItem.permissions = new LLSDPermissions();
564 llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
565 llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
566 llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
567 llsdItem.permissions.group_id = invItem.GroupID;
568 llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
569 llsdItem.permissions.is_owner_group = invItem.GroupOwned;
570 llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
571 llsdItem.permissions.owner_id = m_agentID;
572 llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
573 llsdItem.sale_info = new LLSDSaleInfo();
574 llsdItem.sale_info.sale_price = invItem.SalePrice;
575 switch (invItem.SaleType)
576 {
577 default:
578 llsdItem.sale_info.sale_type = "not";
579 break;
580 case 1:
581 llsdItem.sale_info.sale_type = "original";
582 break;
583 case 2:
584 llsdItem.sale_info.sale_type = "copy";
585 break;
586 case 3:
587 llsdItem.sale_info.sale_type = "contents";
588 break;
589 }
590
591 return llsdItem;
592 }
593
594 /// <summary>
595 ///
596 /// </summary>
597 /// <param name="mapReq"></param>
598 /// <returns></returns>
599 public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq)
600 {
601 m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName);
602 LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
603 mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
604 return mapResponse;
605 }
606
607 /// <summary>
608 ///
609 /// </summary>
610 /// <returns></returns>
611 protected static OSDMapLayer GetOSDMapLayerResponse()
612 {
613 OSDMapLayer mapLayer = new OSDMapLayer();
614 mapLayer.Right = 5000;
615 mapLayer.Top = 5000;
616 mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006");
617
618 return mapLayer;
619 }
620
621 /// <summary>
622 ///
623 /// </summary>
624 /// <param name="request"></param>
625 /// <param name="path"></param>
626 /// <param name="param"></param>
627 /// <returns></returns>
628 public string RequestTexture(string request, string path, string param)
629 {
630 m_log.Debug("texture request " + request);
631 // Needs implementing (added to remove compiler warning)
632 return String.Empty;
633 }
634
635 #region EventQueue (Currently not enabled)
636
637 /// <summary>
638 ///
639 /// </summary>
640 /// <param name="request"></param>
641 /// <param name="path"></param>
642 /// <param name="param"></param>
643 /// <returns></returns>
644 public string ProcessEventQueue(string request, string path, string param)
645 {
646 string res = String.Empty;
647
648 if (m_capsEventQueue.Count > 0)
649 {
650 lock (m_capsEventQueue)
651 {
652 string item = m_capsEventQueue.Dequeue();
653 res = item;
654 }
655 }
656 else
657 {
658 res = CreateEmptyEventResponse();
659 }
660 return res;
661 }
662
663 /// <summary>
664 ///
665 /// </summary>
666 /// <param name="caps"></param>
667 /// <param name="ipAddressPort"></param>
668 /// <returns></returns>
669 public string CreateEstablishAgentComms(string caps, string ipAddressPort)
670 {
671 LLSDCapEvent eventItem = new LLSDCapEvent();
672 eventItem.id = m_eventQueueCount;
673 //should be creating a EstablishAgentComms item, but there isn't a class for it yet
674 eventItem.events.Array.Add(new LLSDEmpty());
675 string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
676 m_eventQueueCount++;
677
678 m_capsEventQueue.Enqueue(res);
679 return res;
680 }
681
682 /// <summary>
683 ///
684 /// </summary>
685 /// <returns></returns>
686 public string CreateEmptyEventResponse()
687 {
688 LLSDCapEvent eventItem = new LLSDCapEvent();
689 eventItem.id = m_eventQueueCount;
690 eventItem.events.Array.Add(new LLSDEmpty());
691 string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
692 m_eventQueueCount++;
693 return res;
694 }
695
696 #endregion
697
698 /// <summary>
699 /// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
700 /// </summary>
701 /// <param name="request"></param>
702 /// <param name="path"></param>
703 /// <param name="param"></param>
704 /// <param name="httpRequest">HTTP request header object</param>
705 /// <param name="httpResponse">HTTP response header object</param>
706 /// <returns></returns>
707 public string ScriptTaskInventory(string request, string path, string param,
708 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
709 {
710 try
711 {
712 m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
713 //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
714
715 Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
716 LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
717 LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest);
718
719 string capsBase = "/CAPS/" + m_capsObjectPath;
720 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
721
722 TaskInventoryScriptUpdater uploader =
723 new TaskInventoryScriptUpdater(
724 llsdUpdateRequest.item_id,
725 llsdUpdateRequest.task_id,
726 llsdUpdateRequest.is_script_running,
727 capsBase + uploaderPath,
728 m_httpListener,
729 m_dumpAssetsToFile);
730 uploader.OnUpLoad += TaskScriptUpdated;
731
732 m_httpListener.AddStreamHandler(
733 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
734
735 string protocol = "http://";
736
737 if (m_httpListener.UseSSL)
738 protocol = "https://";
739
740 string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
741 uploaderPath;
742
743 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
744 uploadResponse.uploader = uploaderURL;
745 uploadResponse.state = "upload";
746
747// m_log.InfoFormat("[CAPS]: " +
748// "ScriptTaskInventory response: {0}",
749// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
750
751 return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
752 }
753 catch (Exception e)
754 {
755 m_log.Error("[CAPS]: " + e.ToString());
756 }
757
758 return null;
759 }
760
761 public string UploadBakedTexture(string request, string path,
762 string param, OSHttpRequest httpRequest,
763 OSHttpResponse httpResponse)
764 {
765 try
766 {
767// m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " +
768// m_regionName);
769
770 string capsBase = "/CAPS/" + m_capsObjectPath;
771 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
772
773 BakedTextureUploader uploader =
774 new BakedTextureUploader(capsBase + uploaderPath,
775 m_httpListener);
776 uploader.OnUpLoad += BakedTextureUploaded;
777
778 m_httpListener.AddStreamHandler(
779 new BinaryStreamHandler("POST", capsBase + uploaderPath,
780 uploader.uploaderCaps));
781
782 string protocol = "http://";
783
784 if (m_httpListener.UseSSL)
785 protocol = "https://";
786
787 string uploaderURL = protocol + m_httpListenerHostName + ":" +
788 m_httpListenPort.ToString() + capsBase + uploaderPath;
789
790 LLSDAssetUploadResponse uploadResponse =
791 new LLSDAssetUploadResponse();
792 uploadResponse.uploader = uploaderURL;
793 uploadResponse.state = "upload";
794
795 return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
796 }
797 catch (Exception e)
798 {
799 m_log.Error("[CAPS]: " + e.ToString());
800 }
801
802 return null;
803 }
804
805 /// <summary>
806 /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset.
807 /// </summary>
808 /// <param name="request"></param>
809 /// <param name="path"></param>
810 /// <param name="param"></param>
811 /// <returns></returns>
812 public string NoteCardAgentInventory(string request, string path, string param,
813 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
814 {
815 //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request);
816 //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request);
817
818 //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request));
819 Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
820 LLSDItemUpdate llsdRequest = new LLSDItemUpdate();
821 LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
822
823 string capsBase = "/CAPS/" + m_capsObjectPath;
824 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
825
826 ItemUpdater uploader =
827 new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
828 uploader.OnUpLoad += ItemUpdated;
829
830 m_httpListener.AddStreamHandler(
831 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
832
833 string protocol = "http://";
834
835 if (m_httpListener.UseSSL)
836 protocol = "https://";
837
838 string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
839 uploaderPath;
840
841 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
842 uploadResponse.uploader = uploaderURL;
843 uploadResponse.state = "upload";
844
845// m_log.InfoFormat("[CAPS]: " +
846// "NoteCardAgentInventory response: {0}",
847// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
848
849 return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
850 }
851
852 /// <summary>
853 ///
854 /// </summary>
855 /// <param name="llsdRequest"></param>
856 /// <returns></returns>
857 public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest)
858 {
859 //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString());
860 //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type);
861
862 if (llsdRequest.asset_type == "texture" ||
863 llsdRequest.asset_type == "animation" ||
864 llsdRequest.asset_type == "sound")
865 {
866 IClientAPI client = null;
867 IScene scene = null;
868 if (GetClient != null)
869 {
870 client = GetClient(m_agentID);
871 scene = client.Scene;
872
873 IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>();
874
875 if (mm != null)
876 {
877 if (!mm.UploadCovered(client, mm.UploadCharge))
878 {
879 if (client != null)
880 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
881
882 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
883 errorResponse.uploader = "";
884 errorResponse.state = "error";
885 return errorResponse;
886 }
887 }
888 }
889 }
890
891
892 string assetName = llsdRequest.name;
893 string assetDes = llsdRequest.description;
894 string capsBase = "/CAPS/" + m_capsObjectPath;
895 UUID newAsset = UUID.Random();
896 UUID newInvItem = UUID.Random();
897 UUID parentFolder = llsdRequest.folder_id;
898 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
899
900 AssetUploader uploader =
901 new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
902 llsdRequest.asset_type, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
903 m_httpListener.AddStreamHandler(
904 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
905
906 string protocol = "http://";
907
908 if (m_httpListener.UseSSL)
909 protocol = "https://";
910
911 string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
912 uploaderPath;
913
914 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
915 uploadResponse.uploader = uploaderURL;
916 uploadResponse.state = "upload";
917 uploader.OnUpLoad += UploadCompleteHandler;
918 return uploadResponse;
919 }
920
921 /// <summary>
922 ///
923 /// </summary>
924 /// <param name="assetID"></param>
925 /// <param name="inventoryItem"></param>
926 /// <param name="data"></param>
927 public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
928 UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
929 string assetType)
930 {
931 sbyte assType = 0;
932 sbyte inType = 0;
933
934 if (inventoryType == "sound")
935 {
936 inType = 1;
937 assType = 1;
938 }
939 else if (inventoryType == "animation")
940 {
941 inType = 19;
942 assType = 20;
943 }
944 else if (inventoryType == "wearable")
945 {
946 inType = 18;
947 switch (assetType)
948 {
949 case "bodypart":
950 assType = 13;
951 break;
952 case "clothing":
953 assType = 5;
954 break;
955 }
956 }
957
958 AssetBase asset;
959 asset = new AssetBase(assetID, assetName, assType, m_agentID.ToString());
960 asset.Data = data;
961 if (AddNewAsset != null)
962 AddNewAsset(asset);
963 else if (m_assetCache != null)
964 m_assetCache.Store(asset);
965
966 InventoryItemBase item = new InventoryItemBase();
967 item.Owner = m_agentID;
968 item.CreatorId = m_agentID.ToString();
969 item.CreatorData = String.Empty;
970 item.ID = inventoryItem;
971 item.AssetID = asset.FullID;
972 item.Description = assetDescription;
973 item.Name = assetName;
974 item.AssetType = assType;
975 item.InvType = inType;
976 item.Folder = parentFolder;
977 item.CurrentPermissions = (uint)PermissionMask.All;
978 item.BasePermissions = (uint)PermissionMask.All;
979 item.EveryOnePermissions = 0;
980 item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer);
981 item.CreationDate = Util.UnixTimeSinceEpoch();
982
983 if (AddNewInventoryItem != null)
984 {
985 AddNewInventoryItem(m_agentID, item);
986 }
987 }
988
989 public void BakedTextureUploaded(UUID assetID, byte[] data)
990 {
991// m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString());
992
993 AssetBase asset;
994 asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_agentID.ToString());
995 asset.Data = data;
996 asset.Temporary = true;
997 asset.Local = ! m_persistBakedTextures; // Local assets aren't persisted, non-local are
998 m_assetCache.Store(asset);
999 }
1000
1001 /// <summary>
1002 /// Called when new asset data for an agent inventory item update has been uploaded.
1003 /// </summary>
1004 /// <param name="itemID">Item to update</param>
1005 /// <param name="data">New asset data</param>
1006 /// <returns></returns>
1007 public UUID ItemUpdated(UUID itemID, byte[] data)
1008 {
1009 if (ItemUpdatedCall != null)
1010 {
1011 return ItemUpdatedCall(m_agentID, itemID, data);
1012 }
1013
1014 return UUID.Zero;
1015 }
1016
1017 /// <summary>
1018 /// Called when new asset data for an agent inventory item update has been uploaded.
1019 /// </summary>
1020 /// <param name="itemID">Item to update</param>
1021 /// <param name="primID">Prim containing item to update</param>
1022 /// <param name="isScriptRunning">Signals whether the script to update is currently running</param>
1023 /// <param name="data">New asset data</param>
1024 public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors)
1025 {
1026 if (TaskScriptUpdatedCall != null)
1027 {
1028 ArrayList e = TaskScriptUpdatedCall(m_agentID, itemID, primID, isScriptRunning, data);
1029 foreach (Object item in e)
1030 errors.Add(item);
1031 }
1032 }
1033
1034 public class AssetUploader
1035 {
1036 public event UpLoadedAsset OnUpLoad;
1037 private UpLoadedAsset handlerUpLoad = null;
1038
1039 private string uploaderPath = String.Empty;
1040 private UUID newAssetID;
1041 private UUID inventoryItemID;
1042 private UUID parentFolder;
1043 private IHttpServer httpListener;
1044 private bool m_dumpAssetsToFile;
1045 private string m_assetName = String.Empty;
1046 private string m_assetDes = String.Empty;
1047
1048 private string m_invType = String.Empty;
1049 private string m_assetType = String.Empty;
1050
1051 public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem,
1052 UUID parentFolderID, string invType, string assetType, string path,
1053 IHttpServer httpServer, bool dumpAssetsToFile)
1054 {
1055 m_assetName = assetName;
1056 m_assetDes = description;
1057 newAssetID = assetID;
1058 inventoryItemID = inventoryItem;
1059 uploaderPath = path;
1060 httpListener = httpServer;
1061 parentFolder = parentFolderID;
1062 m_assetType = assetType;
1063 m_invType = invType;
1064 m_dumpAssetsToFile = dumpAssetsToFile;
1065 }
1066
1067 /// <summary>
1068 ///
1069 /// </summary>
1070 /// <param name="data"></param>
1071 /// <param name="path"></param>
1072 /// <param name="param"></param>
1073 /// <returns></returns>
1074 public string uploaderCaps(byte[] data, string path, string param)
1075 {
1076 UUID inv = inventoryItemID;
1077 string res = String.Empty;
1078 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
1079 uploadComplete.new_asset = newAssetID.ToString();
1080 uploadComplete.new_inventory_item = inv;
1081 uploadComplete.state = "complete";
1082
1083 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
1084
1085 httpListener.RemoveStreamHandler("POST", uploaderPath);
1086
1087 // TODO: probably make this a better set of extensions here
1088 string extension = ".jp2";
1089 if (m_invType != "image")
1090 {
1091 extension = ".dat";
1092 }
1093
1094 if (m_dumpAssetsToFile)
1095 {
1096 SaveAssetToFile(m_assetName + extension, data);
1097 }
1098 handlerUpLoad = OnUpLoad;
1099 if (handlerUpLoad != null)
1100 {
1101 handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
1102 }
1103
1104 return res;
1105 }
1106 ///Left this in and commented in case there are unforseen issues
1107 //private void SaveAssetToFile(string filename, byte[] data)
1108 //{
1109 // FileStream fs = File.Create(filename);
1110 // BinaryWriter bw = new BinaryWriter(fs);
1111 // bw.Write(data);
1112 // bw.Close();
1113 // fs.Close();
1114 //}
1115 private static void SaveAssetToFile(string filename, byte[] data)
1116 {
1117 string assetPath = "UserAssets";
1118 if (!Directory.Exists(assetPath))
1119 {
1120 Directory.CreateDirectory(assetPath);
1121 }
1122 FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename)));
1123 BinaryWriter bw = new BinaryWriter(fs);
1124 bw.Write(data);
1125 bw.Close();
1126 fs.Close();
1127 }
1128 }
1129
1130 /// <summary>
1131 /// This class is a callback invoked when a client sends asset data to
1132 /// an agent inventory notecard update url
1133 /// </summary>
1134 public class ItemUpdater
1135 {
1136 public event UpdateItem OnUpLoad;
1137
1138 private UpdateItem handlerUpdateItem = null;
1139
1140 private string uploaderPath = String.Empty;
1141 private UUID inventoryItemID;
1142 private IHttpServer httpListener;
1143 private bool m_dumpAssetToFile;
1144
1145 public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile)
1146 {
1147 m_dumpAssetToFile = dumpAssetToFile;
1148
1149 inventoryItemID = inventoryItem;
1150 uploaderPath = path;
1151 httpListener = httpServer;
1152 }
1153
1154 /// <summary>
1155 ///
1156 /// </summary>
1157 /// <param name="data"></param>
1158 /// <param name="path"></param>
1159 /// <param name="param"></param>
1160 /// <returns></returns>
1161 public string uploaderCaps(byte[] data, string path, string param)
1162 {
1163 UUID inv = inventoryItemID;
1164 string res = String.Empty;
1165 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
1166 UUID assetID = UUID.Zero;
1167 handlerUpdateItem = OnUpLoad;
1168 if (handlerUpdateItem != null)
1169 {
1170 assetID = handlerUpdateItem(inv, data);
1171 }
1172
1173 uploadComplete.new_asset = assetID.ToString();
1174 uploadComplete.new_inventory_item = inv;
1175 uploadComplete.state = "complete";
1176
1177 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
1178
1179 httpListener.RemoveStreamHandler("POST", uploaderPath);
1180
1181 if (m_dumpAssetToFile)
1182 {
1183 SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
1184 }
1185
1186 return res;
1187 }
1188 ///Left this in and commented in case there are unforseen issues
1189 //private void SaveAssetToFile(string filename, byte[] data)
1190 //{
1191 // FileStream fs = File.Create(filename);
1192 // BinaryWriter bw = new BinaryWriter(fs);
1193 // bw.Write(data);
1194 // bw.Close();
1195 // fs.Close();
1196 //}
1197 private static void SaveAssetToFile(string filename, byte[] data)
1198 {
1199 string assetPath = "UserAssets";
1200 if (!Directory.Exists(assetPath))
1201 {
1202 Directory.CreateDirectory(assetPath);
1203 }
1204 FileStream fs = File.Create(Path.Combine(assetPath, filename));
1205 BinaryWriter bw = new BinaryWriter(fs);
1206 bw.Write(data);
1207 bw.Close();
1208 fs.Close();
1209 }
1210 }
1211
1212 /// <summary>
1213 /// This class is a callback invoked when a client sends asset data to
1214 /// a task inventory script update url
1215 /// </summary>
1216 public class TaskInventoryScriptUpdater
1217 {
1218 public event UpdateTaskScript OnUpLoad;
1219
1220 private UpdateTaskScript handlerUpdateTaskScript = null;
1221
1222 private string uploaderPath = String.Empty;
1223 private UUID inventoryItemID;
1224 private UUID primID;
1225 private bool isScriptRunning;
1226 private IHttpServer httpListener;
1227 private bool m_dumpAssetToFile;
1228
1229 public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning,
1230 string path, IHttpServer httpServer, bool dumpAssetToFile)
1231 {
1232 m_dumpAssetToFile = dumpAssetToFile;
1233
1234 this.inventoryItemID = inventoryItemID;
1235 this.primID = primID;
1236
1237 // This comes in over the packet as an integer, but actually appears to be treated as a bool
1238 this.isScriptRunning = (0 == isScriptRunning ? false : true);
1239
1240 uploaderPath = path;
1241 httpListener = httpServer;
1242 }
1243
1244 /// <summary>
1245 ///
1246 /// </summary>
1247 /// <param name="data"></param>
1248 /// <param name="path"></param>
1249 /// <param name="param"></param>
1250 /// <returns></returns>
1251 public string uploaderCaps(byte[] data, string path, string param)
1252 {
1253 try
1254 {
1255// m_log.InfoFormat("[CAPS]: " +
1256// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}",
1257// data, path, param));
1258
1259 string res = String.Empty;
1260 LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete();
1261
1262 ArrayList errors = new ArrayList();
1263 handlerUpdateTaskScript = OnUpLoad;
1264 if (handlerUpdateTaskScript != null)
1265 {
1266 handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors);
1267 }
1268
1269 uploadComplete.new_asset = inventoryItemID;
1270 uploadComplete.compiled = errors.Count > 0 ? false : true;
1271 uploadComplete.state = "complete";
1272 uploadComplete.errors = new OSDArray();
1273 uploadComplete.errors.Array = errors;
1274
1275 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
1276
1277 httpListener.RemoveStreamHandler("POST", uploaderPath);
1278
1279 if (m_dumpAssetToFile)
1280 {
1281 SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
1282 }
1283
1284// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
1285
1286 return res;
1287 }
1288 catch (Exception e)
1289 {
1290 m_log.Error("[CAPS]: " + e.ToString());
1291 }
1292
1293 // XXX Maybe this should be some meaningful error packet
1294 return null;
1295 }
1296 ///Left this in and commented in case there are unforseen issues
1297 //private void SaveAssetToFile(string filename, byte[] data)
1298 //{
1299 // FileStream fs = File.Create(filename);
1300 // BinaryWriter bw = new BinaryWriter(fs);
1301 // bw.Write(data);
1302 // bw.Close();
1303 // fs.Close();
1304 //}
1305 private static void SaveAssetToFile(string filename, byte[] data)
1306 {
1307 string assetPath = "UserAssets";
1308 if (!Directory.Exists(assetPath))
1309 {
1310 Directory.CreateDirectory(assetPath);
1311 }
1312 FileStream fs = File.Create(Path.Combine(assetPath, filename));
1313 BinaryWriter bw = new BinaryWriter(fs);
1314 bw.Write(data);
1315 bw.Close();
1316 fs.Close();
1317 }
1318 }
1319
1320 public class BakedTextureUploader
1321 {
1322 public event UploadedBakedTexture OnUpLoad;
1323 private UploadedBakedTexture handlerUpLoad = null;
1324
1325 private string uploaderPath = String.Empty;
1326 private UUID newAssetID;
1327 private IHttpServer httpListener;
1328
1329 public BakedTextureUploader(string path, IHttpServer httpServer)
1330 {
1331 newAssetID = UUID.Random();
1332 uploaderPath = path;
1333 httpListener = httpServer;
1334// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
1335 }
1336
1337 /// <summary>
1338 ///
1339 /// </summary>
1340 /// <param name="data"></param>
1341 /// <param name="path"></param>
1342 /// <param name="param"></param>
1343 /// <returns></returns>
1344 public string uploaderCaps(byte[] data, string path, string param)
1345 {
1346 handlerUpLoad = OnUpLoad;
1347 if (handlerUpLoad != null)
1348 {
1349 Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); });
1350 }
1351
1352 string res = String.Empty;
1353 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
1354 uploadComplete.new_asset = newAssetID.ToString();
1355 uploadComplete.new_inventory_item = UUID.Zero;
1356 uploadComplete.state = "complete";
1357
1358 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
1359
1360 httpListener.RemoveStreamHandler("POST", uploaderPath);
1361
1362// m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
1363
1364 return res;
1365 }
1366 }
1367 }
1368}
diff --git a/OpenSim/Framework/Capabilities/CapsUtil.cs b/OpenSim/Framework/CapsUtil.cs
index faf2708..4baf505 100644
--- a/OpenSim/Framework/Capabilities/CapsUtil.cs
+++ b/OpenSim/Framework/CapsUtil.cs
@@ -27,7 +27,7 @@
27 27
28using OpenMetaverse; 28using OpenMetaverse;
29 29
30namespace OpenSim.Framework.Capabilities 30namespace OpenSim.Framework
31{ 31{
32 /// <summary> 32 /// <summary>
33 /// Capabilities utility methods 33 /// Capabilities utility methods
diff --git a/OpenSim/Framework/MainServer.cs b/OpenSim/Framework/MainServer.cs
index 0515b16..a3e0a26 100644
--- a/OpenSim/Framework/MainServer.cs
+++ b/OpenSim/Framework/MainServer.cs
@@ -52,6 +52,11 @@ namespace OpenSim.Framework
52 return GetHttpServer(port,null); 52 return GetHttpServer(port,null);
53 } 53 }
54 54
55 public static void AddHttpServer(BaseHttpServer server)
56 {
57 m_Servers.Add(server.Port, server);
58 }
59
55 public static IHttpServer GetHttpServer(uint port, IPAddress ipaddr) 60 public static IHttpServer GetHttpServer(uint port, IPAddress ipaddr)
56 { 61 {
57 if (port == 0) 62 if (port == 0)
diff --git a/OpenSim/Framework/NetworkServersInfo.cs b/OpenSim/Framework/NetworkServersInfo.cs
index b25f8b9..5bb4111 100644
--- a/OpenSim/Framework/NetworkServersInfo.cs
+++ b/OpenSim/Framework/NetworkServersInfo.cs
@@ -49,6 +49,12 @@ namespace OpenSim.Framework
49 public string HttpSSLCN = ""; 49 public string HttpSSLCN = "";
50 public uint httpSSLPort = 9001; 50 public uint httpSSLPort = 9001;
51 51
52 // "Out of band" managemnt https
53 public bool ssl_listener = false;
54 public uint https_port = 0;
55 public string cert_path = String.Empty;
56 public string cert_pass = String.Empty;
57
52 public string MessagingURL = String.Empty; 58 public string MessagingURL = String.Empty;
53 59
54 public NetworkServersInfo() 60 public NetworkServersInfo()
@@ -86,6 +92,15 @@ namespace OpenSim.Framework
86 secureInventoryServer = config.Configs["Network"].GetBoolean("secure_inventory_server", true); 92 secureInventoryServer = config.Configs["Network"].GetBoolean("secure_inventory_server", true);
87 93
88 MessagingURL = config.Configs["Network"].GetString("messaging_server_url", string.Empty); 94 MessagingURL = config.Configs["Network"].GetString("messaging_server_url", string.Empty);
95
96 // "Out of band management https"
97 ssl_listener = config.Configs["Network"].GetBoolean("https_listener",false);
98 if( ssl_listener)
99 {
100 cert_path = config.Configs["Network"].GetString("cert_path",String.Empty);
101 cert_pass = config.Configs["Network"].GetString("cert_pass",String.Empty);
102 https_port = (uint)config.Configs["Network"].GetInt("https_port", 0);
103 }
89 } 104 }
90 } 105 }
91} 106}
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
index ba89e21..598e5d1 100644
--- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
@@ -32,6 +32,7 @@ using System.Collections.Specialized;
32using System.IO; 32using System.IO;
33using System.Net; 33using System.Net;
34using System.Net.Sockets; 34using System.Net.Sockets;
35using System.Security.Cryptography.X509Certificates;
35using System.Reflection; 36using System.Reflection;
36using System.Globalization; 37using System.Globalization;
37using System.Text; 38using System.Text;
@@ -72,6 +73,7 @@ namespace OpenSim.Framework.Servers.HttpServer
72 protected uint m_port; 73 protected uint m_port;
73 protected uint m_sslport; 74 protected uint m_sslport;
74 protected bool m_ssl; 75 protected bool m_ssl;
76 private X509Certificate2 m_cert;
75 protected bool m_firstcaps = true; 77 protected bool m_firstcaps = true;
76 protected string m_SSLCommonName = ""; 78 protected string m_SSLCommonName = "";
77 79
@@ -123,6 +125,14 @@ namespace OpenSim.Framework.Servers.HttpServer
123 } 125 }
124 } 126 }
125 127
128 public BaseHttpServer(uint port, bool ssl, string CPath, string CPass) : this (port, ssl)
129 {
130 if (m_ssl)
131 {
132 m_cert = new X509Certificate2(CPath, CPass);
133 }
134 }
135
126 /// <summary> 136 /// <summary>
127 /// Add a stream handler to the http server. If the handler already exists, then nothing happens. 137 /// Add a stream handler to the http server. If the handler already exists, then nothing happens.
128 /// </summary> 138 /// </summary>
@@ -1683,6 +1693,7 @@ namespace OpenSim.Framework.Servers.HttpServer
1683 try 1693 try
1684 { 1694 {
1685 //m_httpListener = new HttpListener(); 1695 //m_httpListener = new HttpListener();
1696
1686 NotSocketErrors = 0; 1697 NotSocketErrors = 0;
1687 if (!m_ssl) 1698 if (!m_ssl)
1688 { 1699 {
@@ -1702,6 +1713,9 @@ namespace OpenSim.Framework.Servers.HttpServer
1702 { 1713 {
1703 //m_httpListener.Prefixes.Add("https://+:" + (m_sslport) + "/"); 1714 //m_httpListener.Prefixes.Add("https://+:" + (m_sslport) + "/");
1704 //m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); 1715 //m_httpListener.Prefixes.Add("http://+:" + m_port + "/");
1716 m_httpListener2 = CoolHTTPListener.Create(IPAddress.Any, (int)m_port, m_cert);
1717 m_httpListener2.ExceptionThrown += httpServerException;
1718 m_httpListener2.LogWriter = httpserverlog;
1705 } 1719 }
1706 1720
1707 m_httpListener2.RequestReceived += OnRequest; 1721 m_httpListener2.RequestReceived += OnRequest;
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs
index ac0828b..4734fc1 100644
--- a/OpenSim/Framework/WebUtil.cs
+++ b/OpenSim/Framework/WebUtil.cs
@@ -140,19 +140,19 @@ namespace OpenSim.Framework
140 /// PUT JSON-encoded data to a web service that returns LLSD or 140 /// PUT JSON-encoded data to a web service that returns LLSD or
141 /// JSON data 141 /// JSON data
142 /// </summary> 142 /// </summary>
143 public static OSDMap PutToService(string url, OSDMap data) 143 public static OSDMap PutToService(string url, OSDMap data, int timeout)
144 { 144 {
145 return ServiceOSDRequest(url,data,"PUT",30000); 145 return ServiceOSDRequest(url,data, "PUT", timeout);
146 } 146 }
147 147
148 public static OSDMap PostToService(string url, OSDMap data) 148 public static OSDMap PostToService(string url, OSDMap data, int timeout)
149 { 149 {
150 return ServiceOSDRequest(url,data,"POST",30000); 150 return ServiceOSDRequest(url, data, "POST", timeout);
151 } 151 }
152 152
153 public static OSDMap GetFromService(string url) 153 public static OSDMap GetFromService(string url, int timeout)
154 { 154 {
155 return ServiceOSDRequest(url,null,"GET",30000); 155 return ServiceOSDRequest(url, null, "GET", timeout);
156 } 156 }
157 157
158 public static OSDMap ServiceOSDRequest(string url, OSDMap data, string method, int timeout) 158 public static OSDMap ServiceOSDRequest(string url, OSDMap data, string method, int timeout)
@@ -171,7 +171,7 @@ namespace OpenSim.Framework
171 request.Timeout = timeout; 171 request.Timeout = timeout;
172 request.KeepAlive = false; 172 request.KeepAlive = false;
173 request.MaximumAutomaticRedirections = 10; 173 request.MaximumAutomaticRedirections = 10;
174 request.ReadWriteTimeout = timeout * 8; 174 request.ReadWriteTimeout = timeout / 4;
175 request.Headers[OSHeaderRequestID] = reqnum.ToString(); 175 request.Headers[OSHeaderRequestID] = reqnum.ToString();
176 176
177 // If there is some input, write it into the request 177 // If there is some input, write it into the request
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
new file mode 100644
index 0000000..95713e9
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -0,0 +1,938 @@
1using System;
2using System.Collections;
3using System.Collections.Generic;
4using System.IO;
5using System.Reflection;
6
7using OpenMetaverse;
8using Nini.Config;
9using log4net;
10
11using OpenSim.Framework;
12using OpenSim.Framework.Capabilities;
13using OpenSim.Region.Framework;
14using OpenSim.Region.Framework.Scenes;
15using OpenSim.Framework.Servers;
16using OpenSim.Framework.Servers.HttpServer;
17using OpenSim.Services.Interfaces;
18
19using Caps = OpenSim.Framework.Capabilities.Caps;
20
21namespace OpenSim.Region.ClientStack.Linden
22{
23 public delegate void UpLoadedAsset(
24 string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder,
25 byte[] data, string inventoryType, string assetType);
26
27 public delegate void UploadedBakedTexture(UUID assetID, byte[] data);
28
29 public delegate UUID UpdateItem(UUID itemID, byte[] data);
30
31 public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors);
32
33 public delegate void NewInventoryItem(UUID userID, InventoryItemBase item);
34
35 public delegate void NewAsset(AssetBase asset);
36
37 public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data);
38
39 public delegate ArrayList TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID,
40 bool isScriptRunning, byte[] data);
41
42 public delegate InventoryCollection FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID,
43 bool fetchFolders, bool fetchItems, int sortOrder, out int version);
44
45 /// <summary>
46 /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that
47 /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want
48 /// to just pass the whole Scene into CAPS.
49 /// </summary>
50 public delegate IClientAPI GetClientDelegate(UUID agentID);
51
52 public class BunchOfCaps
53 {
54 private static readonly ILog m_log =
55 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
56
57 private Scene m_Scene;
58 private Caps m_HostCapsObj;
59
60 private static readonly string m_requestPath = "0000/";
61 // private static readonly string m_mapLayerPath = "0001/";
62 private static readonly string m_newInventory = "0002/";
63 //private static readonly string m_requestTexture = "0003/";
64 private static readonly string m_notecardUpdatePath = "0004/";
65 private static readonly string m_notecardTaskUpdatePath = "0005/";
66 // private static readonly string m_fetchInventoryPath = "0006/";
67 // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
68 private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule.
69
70
71 // These are callbacks which will be setup by the scene so that we can update scene data when we
72 // receive capability calls
73 public NewInventoryItem AddNewInventoryItem = null;
74 public NewAsset AddNewAsset = null;
75 public ItemUpdatedCallback ItemUpdatedCall = null;
76 public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null;
77 public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null;
78 public GetClientDelegate GetClient = null;
79
80 private bool m_persistBakedTextures = false;
81 private IAssetService m_assetService;
82 private bool m_dumpAssetsToFile;
83 private string m_regionName;
84
85 public BunchOfCaps(Scene scene, Caps caps)
86 {
87 m_Scene = scene;
88 m_HostCapsObj = caps;
89 IConfigSource config = m_Scene.Config;
90 if (config != null)
91 {
92 IConfig sconfig = config.Configs["Startup"];
93 if (sconfig != null)
94 m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
95 }
96
97 m_assetService = m_Scene.AssetService;
98 m_regionName = m_Scene.RegionInfo.RegionName;
99
100 RegisterHandlers();
101
102 AddNewInventoryItem = m_Scene.AddUploadedInventoryItem;
103 ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset;
104 TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset;
105 CAPSFetchInventoryDescendents = m_Scene.HandleFetchInventoryDescendentsCAPS;
106 GetClient = m_Scene.SceneContents.GetControllingClient;
107
108 }
109
110 /// <summary>
111 /// Register a bunch of CAPS http service handlers
112 /// </summary>
113 public void RegisterHandlers()
114 {
115 string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
116
117 RegisterRegionServiceHandlers(capsBase);
118 RegisterInventoryServiceHandlers(capsBase);
119 }
120
121 public void RegisterRegionServiceHandlers(string capsBase)
122 {
123 try
124 {
125 // the root of all evil
126 m_HostCapsObj.RegisterHandler("SEED", new RestStreamHandler("POST", capsBase + m_requestPath, SeedCapRequest));
127 m_log.DebugFormat(
128 "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_HostCapsObj.AgentID);
129
130 //m_capsHandlers["MapLayer"] =
131 // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST",
132 // capsBase + m_mapLayerPath,
133 // GetMapLayer);
134 IRequestHandler req = new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory);
135 m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req);
136 m_HostCapsObj.RegisterHandler("UpdateScriptTask", req);
137 m_HostCapsObj.RegisterHandler("UploadBakedTexture", new RestStreamHandler("POST", capsBase + m_uploadBakedTexturePath, UploadBakedTexture));
138
139 }
140 catch (Exception e)
141 {
142 m_log.Error("[CAPS]: " + e.ToString());
143 }
144 }
145
146 public void RegisterInventoryServiceHandlers(string capsBase)
147 {
148 try
149 {
150 // I don't think this one works...
151 m_HostCapsObj.RegisterHandler("NewFileAgentInventory", new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST",
152 capsBase + m_newInventory,
153 NewAgentInventoryRequest));
154 IRequestHandler req = new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory);
155 m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req);
156 m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req);
157 m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req);
158
159 // As of RC 1.22.9 of the Linden client this is
160 // supported
161
162 //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest);
163
164 // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
165 // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires
166 // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service,
167 // but when I went on the Linden grid, the
168 // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead,
169 // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP
170 //
171 // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid
172 // we will be
173 // able to get the data we need to implement the necessary part of the protocol to fix the issue above.
174 // m_capsHandlers["FetchInventoryDescendents"] =
175 // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest);
176
177 // m_capsHandlers["FetchInventoryDescendents"] =
178 // new LLSDStreamhandler<LLSDFetchInventoryDescendents, LLSDInventoryDescendents>("POST",
179 // capsBase + m_fetchInventory,
180 // FetchInventory));
181 // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST",
182 // capsBase + m_requestTexture,
183 // RequestTexture);
184 }
185 catch (Exception e)
186 {
187 m_log.Error("[CAPS]: " + e.ToString());
188 }
189 }
190
191 /// <summary>
192 /// Construct a client response detailing all the capabilities this server can provide.
193 /// </summary>
194 /// <param name="request"></param>
195 /// <param name="path"></param>
196 /// <param name="param"></param>
197 /// <param name="httpRequest">HTTP request header object</param>
198 /// <param name="httpResponse">HTTP response header object</param>
199 /// <returns></returns>
200 public string SeedCapRequest(string request, string path, string param,
201 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
202 {
203 m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName);
204
205 if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint))
206 {
207 m_log.DebugFormat("[CAPS]: Unauthorized CAPS client");
208 return string.Empty;
209 }
210
211 Hashtable caps = m_HostCapsObj.CapsHandlers.CapsDetails;
212 // Add the external too
213 foreach (KeyValuePair<string, string> kvp in m_HostCapsObj.ExternalCapsHandlers)
214 caps[kvp.Key] = kvp.Value;
215
216 string result = LLSDHelpers.SerialiseLLSDReply(caps);
217
218 //m_log.DebugFormat("[CAPS] CapsRequest {0}", result);
219
220 return result;
221 }
222
223 /// <summary>
224 /// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
225 /// </summary>
226 /// <param name="request"></param>
227 /// <param name="path"></param>
228 /// <param name="param"></param>
229 /// <param name="httpRequest">HTTP request header object</param>
230 /// <param name="httpResponse">HTTP response header object</param>
231 /// <returns></returns>
232 public string ScriptTaskInventory(string request, string path, string param,
233 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
234 {
235 try
236 {
237 m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
238 //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
239
240 Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
241 LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
242 LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest);
243
244 string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
245 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
246
247 TaskInventoryScriptUpdater uploader =
248 new TaskInventoryScriptUpdater(
249 llsdUpdateRequest.item_id,
250 llsdUpdateRequest.task_id,
251 llsdUpdateRequest.is_script_running,
252 capsBase + uploaderPath,
253 m_HostCapsObj.HttpListener,
254 m_dumpAssetsToFile);
255 uploader.OnUpLoad += TaskScriptUpdated;
256
257 m_HostCapsObj.HttpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
258
259 string protocol = "http://";
260
261 if (m_HostCapsObj.SSLCaps)
262 protocol = "https://";
263
264 string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase +
265 uploaderPath;
266
267 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
268 uploadResponse.uploader = uploaderURL;
269 uploadResponse.state = "upload";
270
271 // m_log.InfoFormat("[CAPS]: " +
272 // "ScriptTaskInventory response: {0}",
273 // LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
274
275 return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
276 }
277 catch (Exception e)
278 {
279 m_log.Error("[CAPS]: " + e.ToString());
280 }
281
282 return null;
283 }
284
285 /// <summary>
286 /// Called when new asset data for an agent inventory item update has been uploaded.
287 /// </summary>
288 /// <param name="itemID">Item to update</param>
289 /// <param name="primID">Prim containing item to update</param>
290 /// <param name="isScriptRunning">Signals whether the script to update is currently running</param>
291 /// <param name="data">New asset data</param>
292 public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors)
293 {
294 if (TaskScriptUpdatedCall != null)
295 {
296 ArrayList e = TaskScriptUpdatedCall(m_HostCapsObj.AgentID, itemID, primID, isScriptRunning, data);
297 foreach (Object item in e)
298 errors.Add(item);
299 }
300 }
301
302 public string UploadBakedTexture(string request, string path,
303 string param, OSHttpRequest httpRequest,
304 OSHttpResponse httpResponse)
305 {
306 try
307 {
308 // m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " +
309 // m_regionName);
310
311 string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
312 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
313
314 BakedTextureUploader uploader =
315 new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener);
316 uploader.OnUpLoad += BakedTextureUploaded;
317
318 m_HostCapsObj.HttpListener.AddStreamHandler(
319 new BinaryStreamHandler("POST", capsBase + uploaderPath,
320 uploader.uploaderCaps));
321
322 string protocol = "http://";
323
324 if (m_HostCapsObj.SSLCaps)
325 protocol = "https://";
326
327 string uploaderURL = protocol + m_HostCapsObj.HostName + ":" +
328 m_HostCapsObj.Port.ToString() + capsBase + uploaderPath;
329
330 LLSDAssetUploadResponse uploadResponse =
331 new LLSDAssetUploadResponse();
332 uploadResponse.uploader = uploaderURL;
333 uploadResponse.state = "upload";
334
335 return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
336 }
337 catch (Exception e)
338 {
339 m_log.Error("[CAPS]: " + e.ToString());
340 }
341
342 return null;
343 }
344
345 public void BakedTextureUploaded(UUID assetID, byte[] data)
346 {
347 // m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString());
348
349 AssetBase asset;
350 asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString());
351 asset.Data = data;
352 asset.Temporary = true;
353 asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are
354 m_assetService.Store(asset);
355 }
356
357 /// <summary>
358 /// Called when new asset data for an agent inventory item update has been uploaded.
359 /// </summary>
360 /// <param name="itemID">Item to update</param>
361 /// <param name="data">New asset data</param>
362 /// <returns></returns>
363 public UUID ItemUpdated(UUID itemID, byte[] data)
364 {
365 if (ItemUpdatedCall != null)
366 {
367 return ItemUpdatedCall(m_HostCapsObj.AgentID, itemID, data);
368 }
369
370 return UUID.Zero;
371 }
372
373 /// <summary>
374 ///
375 /// </summary>
376 /// <param name="llsdRequest"></param>
377 /// <returns></returns>
378 public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest)
379 {
380 //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString());
381 //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type);
382
383 if (llsdRequest.asset_type == "texture" ||
384 llsdRequest.asset_type == "animation" ||
385 llsdRequest.asset_type == "sound")
386 {
387 IClientAPI client = null;
388 IScene scene = null;
389 if (GetClient != null)
390 {
391 client = GetClient(m_HostCapsObj.AgentID);
392 scene = client.Scene;
393
394 IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>();
395
396 if (mm != null)
397 {
398 if (!mm.UploadCovered(client, mm.UploadCharge))
399 {
400 if (client != null)
401 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
402
403 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
404 errorResponse.uploader = "";
405 errorResponse.state = "error";
406 return errorResponse;
407 }
408 }
409 }
410 }
411
412 string assetName = llsdRequest.name;
413 string assetDes = llsdRequest.description;
414 string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
415 UUID newAsset = UUID.Random();
416 UUID newInvItem = UUID.Random();
417 UUID parentFolder = llsdRequest.folder_id;
418 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
419
420 AssetUploader uploader =
421 new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
422 llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
423 m_HostCapsObj.HttpListener.AddStreamHandler(
424 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
425
426 string protocol = "http://";
427
428 if (m_HostCapsObj.SSLCaps)
429 protocol = "https://";
430
431 string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase +
432 uploaderPath;
433
434 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
435 uploadResponse.uploader = uploaderURL;
436 uploadResponse.state = "upload";
437 uploader.OnUpLoad += UploadCompleteHandler;
438 return uploadResponse;
439 }
440
441 /// <summary>
442 ///
443 /// </summary>
444 /// <param name="assetID"></param>
445 /// <param name="inventoryItem"></param>
446 /// <param name="data"></param>
447 public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
448 UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
449 string assetType)
450 {
451 sbyte assType = 0;
452 sbyte inType = 0;
453
454 if (inventoryType == "sound")
455 {
456 inType = 1;
457 assType = 1;
458 }
459 else if (inventoryType == "animation")
460 {
461 inType = 19;
462 assType = 20;
463 }
464 else if (inventoryType == "wearable")
465 {
466 inType = 18;
467 switch (assetType)
468 {
469 case "bodypart":
470 assType = 13;
471 break;
472 case "clothing":
473 assType = 5;
474 break;
475 }
476 }
477
478 AssetBase asset;
479 asset = new AssetBase(assetID, assetName, assType, m_HostCapsObj.AgentID.ToString());
480 asset.Data = data;
481 if (AddNewAsset != null)
482 AddNewAsset(asset);
483 else if (m_assetService != null)
484 m_assetService.Store(asset);
485
486 InventoryItemBase item = new InventoryItemBase();
487 item.Owner = m_HostCapsObj.AgentID;
488 item.CreatorId = m_HostCapsObj.AgentID.ToString();
489 item.CreatorData = String.Empty;
490 item.ID = inventoryItem;
491 item.AssetID = asset.FullID;
492 item.Description = assetDescription;
493 item.Name = assetName;
494 item.AssetType = assType;
495 item.InvType = inType;
496 item.Folder = parentFolder;
497 item.CurrentPermissions = (uint)PermissionMask.All;
498 item.BasePermissions = (uint)PermissionMask.All;
499 item.EveryOnePermissions = 0;
500 item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer);
501 item.CreationDate = Util.UnixTimeSinceEpoch();
502
503 if (AddNewInventoryItem != null)
504 {
505 AddNewInventoryItem(m_HostCapsObj.AgentID, item);
506 }
507 }
508
509
510
511 /// <summary>
512 ///
513 /// </summary>
514 /// <param name="mapReq"></param>
515 /// <returns></returns>
516 public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq)
517 {
518 m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName);
519 LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
520 mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
521 return mapResponse;
522 }
523
524 /// <summary>
525 ///
526 /// </summary>
527 /// <returns></returns>
528 protected static OSDMapLayer GetOSDMapLayerResponse()
529 {
530 OSDMapLayer mapLayer = new OSDMapLayer();
531 mapLayer.Right = 5000;
532 mapLayer.Top = 5000;
533 mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006");
534
535 return mapLayer;
536 }
537
538 /// <summary>
539 ///
540 /// </summary>
541 /// <param name="request"></param>
542 /// <param name="path"></param>
543 /// <param name="param"></param>
544 /// <returns></returns>
545 public string RequestTexture(string request, string path, string param)
546 {
547 m_log.Debug("texture request " + request);
548 // Needs implementing (added to remove compiler warning)
549 return String.Empty;
550 }
551
552
553 /// <summary>
554 /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset.
555 /// </summary>
556 /// <param name="request"></param>
557 /// <param name="path"></param>
558 /// <param name="param"></param>
559 /// <returns></returns>
560 public string NoteCardAgentInventory(string request, string path, string param,
561 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
562 {
563 //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request);
564 //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request);
565
566 //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request));
567 Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
568 LLSDItemUpdate llsdRequest = new LLSDItemUpdate();
569 LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
570
571 string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
572 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
573
574 ItemUpdater uploader =
575 new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
576 uploader.OnUpLoad += ItemUpdated;
577
578 m_HostCapsObj.HttpListener.AddStreamHandler(
579 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
580
581 string protocol = "http://";
582
583 if (m_HostCapsObj.SSLCaps)
584 protocol = "https://";
585
586 string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase +
587 uploaderPath;
588
589 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
590 uploadResponse.uploader = uploaderURL;
591 uploadResponse.state = "upload";
592
593 // m_log.InfoFormat("[CAPS]: " +
594 // "NoteCardAgentInventory response: {0}",
595 // LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
596
597 return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
598 }
599 }
600
601 public class AssetUploader
602 {
603 public event UpLoadedAsset OnUpLoad;
604 private UpLoadedAsset handlerUpLoad = null;
605
606 private string uploaderPath = String.Empty;
607 private UUID newAssetID;
608 private UUID inventoryItemID;
609 private UUID parentFolder;
610 private IHttpServer httpListener;
611 private bool m_dumpAssetsToFile;
612 private string m_assetName = String.Empty;
613 private string m_assetDes = String.Empty;
614
615 private string m_invType = String.Empty;
616 private string m_assetType = String.Empty;
617
618 public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem,
619 UUID parentFolderID, string invType, string assetType, string path,
620 IHttpServer httpServer, bool dumpAssetsToFile)
621 {
622 m_assetName = assetName;
623 m_assetDes = description;
624 newAssetID = assetID;
625 inventoryItemID = inventoryItem;
626 uploaderPath = path;
627 httpListener = httpServer;
628 parentFolder = parentFolderID;
629 m_assetType = assetType;
630 m_invType = invType;
631 m_dumpAssetsToFile = dumpAssetsToFile;
632 }
633
634 /// <summary>
635 ///
636 /// </summary>
637 /// <param name="data"></param>
638 /// <param name="path"></param>
639 /// <param name="param"></param>
640 /// <returns></returns>
641 public string uploaderCaps(byte[] data, string path, string param)
642 {
643 UUID inv = inventoryItemID;
644 string res = String.Empty;
645 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
646 uploadComplete.new_asset = newAssetID.ToString();
647 uploadComplete.new_inventory_item = inv;
648 uploadComplete.state = "complete";
649
650 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
651
652 httpListener.RemoveStreamHandler("POST", uploaderPath);
653
654 // TODO: probably make this a better set of extensions here
655 string extension = ".jp2";
656 if (m_invType != "image")
657 {
658 extension = ".dat";
659 }
660
661 if (m_dumpAssetsToFile)
662 {
663 SaveAssetToFile(m_assetName + extension, data);
664 }
665 handlerUpLoad = OnUpLoad;
666 if (handlerUpLoad != null)
667 {
668 handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
669 }
670
671 return res;
672 }
673 ///Left this in and commented in case there are unforseen issues
674 //private void SaveAssetToFile(string filename, byte[] data)
675 //{
676 // FileStream fs = File.Create(filename);
677 // BinaryWriter bw = new BinaryWriter(fs);
678 // bw.Write(data);
679 // bw.Close();
680 // fs.Close();
681 //}
682 private static void SaveAssetToFile(string filename, byte[] data)
683 {
684 string assetPath = "UserAssets";
685 if (!Directory.Exists(assetPath))
686 {
687 Directory.CreateDirectory(assetPath);
688 }
689 FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename)));
690 BinaryWriter bw = new BinaryWriter(fs);
691 bw.Write(data);
692 bw.Close();
693 fs.Close();
694 }
695 }
696
697 /// <summary>
698 /// This class is a callback invoked when a client sends asset data to
699 /// an agent inventory notecard update url
700 /// </summary>
701 public class ItemUpdater
702 {
703 public event UpdateItem OnUpLoad;
704
705 private UpdateItem handlerUpdateItem = null;
706
707 private string uploaderPath = String.Empty;
708 private UUID inventoryItemID;
709 private IHttpServer httpListener;
710 private bool m_dumpAssetToFile;
711
712 public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile)
713 {
714 m_dumpAssetToFile = dumpAssetToFile;
715
716 inventoryItemID = inventoryItem;
717 uploaderPath = path;
718 httpListener = httpServer;
719 }
720
721 /// <summary>
722 ///
723 /// </summary>
724 /// <param name="data"></param>
725 /// <param name="path"></param>
726 /// <param name="param"></param>
727 /// <returns></returns>
728 public string uploaderCaps(byte[] data, string path, string param)
729 {
730 UUID inv = inventoryItemID;
731 string res = String.Empty;
732 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
733 UUID assetID = UUID.Zero;
734 handlerUpdateItem = OnUpLoad;
735 if (handlerUpdateItem != null)
736 {
737 assetID = handlerUpdateItem(inv, data);
738 }
739
740 uploadComplete.new_asset = assetID.ToString();
741 uploadComplete.new_inventory_item = inv;
742 uploadComplete.state = "complete";
743
744 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
745
746 httpListener.RemoveStreamHandler("POST", uploaderPath);
747
748 if (m_dumpAssetToFile)
749 {
750 SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
751 }
752
753 return res;
754 }
755 ///Left this in and commented in case there are unforseen issues
756 //private void SaveAssetToFile(string filename, byte[] data)
757 //{
758 // FileStream fs = File.Create(filename);
759 // BinaryWriter bw = new BinaryWriter(fs);
760 // bw.Write(data);
761 // bw.Close();
762 // fs.Close();
763 //}
764 private static void SaveAssetToFile(string filename, byte[] data)
765 {
766 string assetPath = "UserAssets";
767 if (!Directory.Exists(assetPath))
768 {
769 Directory.CreateDirectory(assetPath);
770 }
771 FileStream fs = File.Create(Path.Combine(assetPath, filename));
772 BinaryWriter bw = new BinaryWriter(fs);
773 bw.Write(data);
774 bw.Close();
775 fs.Close();
776 }
777 }
778
779 /// <summary>
780 /// This class is a callback invoked when a client sends asset data to
781 /// a task inventory script update url
782 /// </summary>
783 public class TaskInventoryScriptUpdater
784 {
785 private static readonly ILog m_log =
786 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
787
788 public event UpdateTaskScript OnUpLoad;
789
790 private UpdateTaskScript handlerUpdateTaskScript = null;
791
792 private string uploaderPath = String.Empty;
793 private UUID inventoryItemID;
794 private UUID primID;
795 private bool isScriptRunning;
796 private IHttpServer httpListener;
797 private bool m_dumpAssetToFile;
798
799 public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning,
800 string path, IHttpServer httpServer, bool dumpAssetToFile)
801 {
802 m_dumpAssetToFile = dumpAssetToFile;
803
804 this.inventoryItemID = inventoryItemID;
805 this.primID = primID;
806
807 // This comes in over the packet as an integer, but actually appears to be treated as a bool
808 this.isScriptRunning = (0 == isScriptRunning ? false : true);
809
810 uploaderPath = path;
811 httpListener = httpServer;
812 }
813
814 /// <summary>
815 ///
816 /// </summary>
817 /// <param name="data"></param>
818 /// <param name="path"></param>
819 /// <param name="param"></param>
820 /// <returns></returns>
821 public string uploaderCaps(byte[] data, string path, string param)
822 {
823 try
824 {
825 // m_log.InfoFormat("[CAPS]: " +
826 // "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}",
827 // data, path, param));
828
829 string res = String.Empty;
830 LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete();
831
832 ArrayList errors = new ArrayList();
833 handlerUpdateTaskScript = OnUpLoad;
834 if (handlerUpdateTaskScript != null)
835 {
836 handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors);
837 }
838
839 uploadComplete.new_asset = inventoryItemID;
840 uploadComplete.compiled = errors.Count > 0 ? false : true;
841 uploadComplete.state = "complete";
842 uploadComplete.errors = new OSDArray();
843 uploadComplete.errors.Array = errors;
844
845 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
846
847 httpListener.RemoveStreamHandler("POST", uploaderPath);
848
849 if (m_dumpAssetToFile)
850 {
851 SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
852 }
853
854 // m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
855
856 return res;
857 }
858 catch (Exception e)
859 {
860 m_log.Error("[CAPS]: " + e.ToString());
861 }
862
863 // XXX Maybe this should be some meaningful error packet
864 return null;
865 }
866 ///Left this in and commented in case there are unforseen issues
867 //private void SaveAssetToFile(string filename, byte[] data)
868 //{
869 // FileStream fs = File.Create(filename);
870 // BinaryWriter bw = new BinaryWriter(fs);
871 // bw.Write(data);
872 // bw.Close();
873 // fs.Close();
874 //}
875 private static void SaveAssetToFile(string filename, byte[] data)
876 {
877 string assetPath = "UserAssets";
878 if (!Directory.Exists(assetPath))
879 {
880 Directory.CreateDirectory(assetPath);
881 }
882 FileStream fs = File.Create(Path.Combine(assetPath, filename));
883 BinaryWriter bw = new BinaryWriter(fs);
884 bw.Write(data);
885 bw.Close();
886 fs.Close();
887 }
888 }
889
890 public class BakedTextureUploader
891 {
892 public event UploadedBakedTexture OnUpLoad;
893 private UploadedBakedTexture handlerUpLoad = null;
894
895 private string uploaderPath = String.Empty;
896 private UUID newAssetID;
897 private IHttpServer httpListener;
898
899 public BakedTextureUploader(string path, IHttpServer httpServer)
900 {
901 newAssetID = UUID.Random();
902 uploaderPath = path;
903 httpListener = httpServer;
904 // m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
905 }
906
907 /// <summary>
908 ///
909 /// </summary>
910 /// <param name="data"></param>
911 /// <param name="path"></param>
912 /// <param name="param"></param>
913 /// <returns></returns>
914 public string uploaderCaps(byte[] data, string path, string param)
915 {
916 handlerUpLoad = OnUpLoad;
917 if (handlerUpLoad != null)
918 {
919 Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); });
920 }
921
922 string res = String.Empty;
923 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
924 uploadComplete.new_asset = newAssetID.ToString();
925 uploadComplete.new_inventory_item = UUID.Zero;
926 uploadComplete.state = "complete";
927
928 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
929
930 httpListener.RemoveStreamHandler("POST", uploaderPath);
931
932 // m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
933
934 return res;
935 }
936 }
937
938}
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs
new file mode 100644
index 0000000..14160ae
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs
@@ -0,0 +1,91 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31
32using log4net;
33using Nini.Config;
34using OpenMetaverse;
35using Mono.Addins;
36
37using OpenSim.Framework;
38using OpenSim.Region.Framework;
39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes;
41using Caps = OpenSim.Framework.Capabilities.Caps;
42
43[assembly: Addin("LindenCaps", "0.1")]
44[assembly: AddinDependency("OpenSim", "0.5")]
45namespace OpenSim.Region.ClientStack.Linden
46{
47
48 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
49 public class BunchOfCapsModule : INonSharedRegionModule
50 {
51 private static readonly ILog m_log =
52 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
53
54 private Scene m_Scene;
55
56 #region INonSharedRegionModule
57
58 public string Name { get { return "BunchOfCapsModule"; } }
59
60 public Type ReplaceableInterface { get { return null; } }
61
62 public void Initialise(IConfigSource source)
63 {
64 }
65
66 public void Close() { }
67
68 public void AddRegion(Scene scene)
69 {
70 m_Scene = scene;
71 m_Scene.EventManager.OnRegisterCaps += OnRegisterCaps;
72 }
73
74 public void RemoveRegion(Scene scene)
75 {
76 }
77
78 public void RegionLoaded(Scene scene)
79 {
80 }
81
82 public void PostInitialise() { }
83 #endregion
84
85 private void OnRegisterCaps(UUID agentID, Caps caps)
86 {
87 new BunchOfCaps(m_Scene, caps);
88 }
89
90 }
91}
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
index 05fe3ee..139d8b8 100644
--- a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
@@ -33,6 +33,7 @@ using System.Reflection;
33using System.Threading; 33using System.Threading;
34using log4net; 34using log4net;
35using Nini.Config; 35using Nini.Config;
36using Mono.Addins;
36using OpenMetaverse; 37using OpenMetaverse;
37using OpenMetaverse.Messages.Linden; 38using OpenMetaverse.Messages.Linden;
38using OpenMetaverse.Packets; 39using OpenMetaverse.Packets;
@@ -45,7 +46,7 @@ using OpenSim.Region.Framework.Scenes;
45using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>; 46using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>;
46using Caps=OpenSim.Framework.Capabilities.Caps; 47using Caps=OpenSim.Framework.Capabilities.Caps;
47 48
48namespace OpenSim.Region.CoreModules.Framework.EventQueue 49namespace OpenSim.Region.ClientStack.Linden
49{ 50{
50 public struct QueueItem 51 public struct QueueItem
51 { 52 {
@@ -53,6 +54,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
53 public OSDMap body; 54 public OSDMap body;
54 } 55 }
55 56
57 //[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
56 public class EventQueueGetModule : IEventQueue, IRegionModule 58 public class EventQueueGetModule : IEventQueue, IRegionModule
57 { 59 {
58 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 60 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -270,9 +272,9 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
270 public void OnRegisterCaps(UUID agentID, Caps caps) 272 public void OnRegisterCaps(UUID agentID, Caps caps)
271 { 273 {
272 // Register an event queue for the client 274 // Register an event queue for the client
273 275
274 //m_log.DebugFormat( 276 //m_log.DebugFormat(
275 // "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}", 277 // "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}",
276 // agentID, caps, m_scene.RegionInfo.RegionName); 278 // agentID, caps, m_scene.RegionInfo.RegionName);
277 279
278 // Let's instantiate a Queue for this agent right now 280 // Let's instantiate a Queue for this agent right now
@@ -315,7 +317,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
315 { 317 {
316 return ProcessQueue(m_dhttpMethod, agentID, caps); 318 return ProcessQueue(m_dhttpMethod, agentID, caps);
317 })); 319 }));
318 320
319 // This will persist this beyond the expiry of the caps handlers 321 // This will persist this beyond the expiry of the caps handlers
320 MainServer.Instance.AddPollServiceHTTPHandler( 322 MainServer.Instance.AddPollServiceHTTPHandler(
321 capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePoll, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID)); 323 capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePoll, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID));
@@ -520,7 +522,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
520 } 522 }
521 if (AvatarID != UUID.Zero) 523 if (AvatarID != UUID.Zero)
522 { 524 {
523 return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsHandlerForUser(AvatarID)); 525 return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsForUser(AvatarID));
524 } 526 }
525 else 527 else
526 { 528 {
@@ -715,5 +717,15 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
715 OSD item = EventQueueHelper.PlacesQuery(groupUpdate); 717 OSD item = EventQueueHelper.PlacesQuery(groupUpdate);
716 Enqueue(item, avatarID); 718 Enqueue(item, avatarID);
717 } 719 }
720
721 public OSD ScriptRunningEvent(UUID objectID, UUID itemID, bool running, bool mono)
722 {
723 return EventQueueHelper.ScriptRunningReplyEvent(objectID, itemID, running, mono);
724 }
725
726 public OSD BuildEvent(string eventName, OSD eventBody)
727 {
728 return EventQueueHelper.BuildEvent(eventName, eventBody);
729 }
718 } 730 }
719} 731}
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs
index 0d7d16a..3f49aba 100644
--- a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs
@@ -32,7 +32,7 @@ using OpenMetaverse.Packets;
32using OpenMetaverse.StructuredData; 32using OpenMetaverse.StructuredData;
33using OpenMetaverse.Messages.Linden; 33using OpenMetaverse.Messages.Linden;
34 34
35namespace OpenSim.Region.CoreModules.Framework.EventQueue 35namespace OpenSim.Region.ClientStack.Linden
36{ 36{
37 public class EventQueueHelper 37 public class EventQueueHelper
38 { 38 {
@@ -61,7 +61,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
61// return result; 61// return result;
62// } 62// }
63 63
64 public static OSD buildEvent(string eventName, OSD eventBody) 64 public static OSD BuildEvent(string eventName, OSD eventBody)
65 { 65 {
66 OSDMap llsdEvent = new OSDMap(2); 66 OSDMap llsdEvent = new OSDMap(2);
67 llsdEvent.Add("message", new OSDString(eventName)); 67 llsdEvent.Add("message", new OSDString(eventName));
@@ -84,7 +84,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
84 OSDMap llsdBody = new OSDMap(1); 84 OSDMap llsdBody = new OSDMap(1);
85 llsdBody.Add("SimulatorInfo", arr); 85 llsdBody.Add("SimulatorInfo", arr);
86 86
87 return buildEvent("EnableSimulator", llsdBody); 87 return BuildEvent("EnableSimulator", llsdBody);
88 } 88 }
89 89
90 public static OSD DisableSimulator(ulong handle) 90 public static OSD DisableSimulator(ulong handle)
@@ -99,7 +99,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
99 OSDMap llsdBody = new OSDMap(0); 99 OSDMap llsdBody = new OSDMap(0);
100 //llsdBody.Add("SimulatorInfo", arr); 100 //llsdBody.Add("SimulatorInfo", arr);
101 101
102 return buildEvent("DisableSimulator", llsdBody); 102 return BuildEvent("DisableSimulator", llsdBody);
103 } 103 }
104 104
105 public static OSD CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, 105 public static OSD CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
@@ -144,7 +144,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
144 llsdBody.Add("AgentData", agentDataArr); 144 llsdBody.Add("AgentData", agentDataArr);
145 llsdBody.Add("RegionData", regionDataArr); 145 llsdBody.Add("RegionData", regionDataArr);
146 146
147 return buildEvent("CrossedRegion", llsdBody); 147 return BuildEvent("CrossedRegion", llsdBody);
148 } 148 }
149 149
150 public static OSD TeleportFinishEvent( 150 public static OSD TeleportFinishEvent(
@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
167 OSDMap body = new OSDMap(); 167 OSDMap body = new OSDMap();
168 body.Add("Info", infoArr); 168 body.Add("Info", infoArr);
169 169
170 return buildEvent("TeleportFinish", body); 170 return BuildEvent("TeleportFinish", body);
171 } 171 }
172 172
173 public static OSD ScriptRunningReplyEvent(UUID objectID, UUID itemID, bool running, bool mono) 173 public static OSD ScriptRunningReplyEvent(UUID objectID, UUID itemID, bool running, bool mono)
@@ -184,7 +184,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
184 OSDMap body = new OSDMap(); 184 OSDMap body = new OSDMap();
185 body.Add("Script", scriptArr); 185 body.Add("Script", scriptArr);
186 186
187 return buildEvent("ScriptRunningReply", body); 187 return BuildEvent("ScriptRunningReply", body);
188 } 188 }
189 189
190 public static OSD EstablishAgentCommunication(UUID agentID, string simIpAndPort, string seedcap) 190 public static OSD EstablishAgentCommunication(UUID agentID, string simIpAndPort, string seedcap)
@@ -194,12 +194,12 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
194 body.Add("sim-ip-and-port", new OSDString(simIpAndPort)); 194 body.Add("sim-ip-and-port", new OSDString(simIpAndPort));
195 body.Add("seed-capability", new OSDString(seedcap)); 195 body.Add("seed-capability", new OSDString(seedcap));
196 196
197 return buildEvent("EstablishAgentCommunication", body); 197 return BuildEvent("EstablishAgentCommunication", body);
198 } 198 }
199 199
200 public static OSD KeepAliveEvent() 200 public static OSD KeepAliveEvent()
201 { 201 {
202 return buildEvent("FAKEEVENT", new OSDMap()); 202 return BuildEvent("FAKEEVENT", new OSDMap());
203 } 203 }
204 204
205 public static OSD AgentParams(UUID agentID, bool checkEstate, int godLevel, bool limitedToEstate) 205 public static OSD AgentParams(UUID agentID, bool checkEstate, int godLevel, bool limitedToEstate)
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
new file mode 100644
index 0000000..e0807ee
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
@@ -0,0 +1,139 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Specialized;
31using System.Reflection;
32using System.IO;
33using System.Web;
34using Mono.Addins;
35using log4net;
36using Nini.Config;
37using OpenMetaverse;
38using OpenMetaverse.StructuredData;
39using OpenSim.Capabilities.Handlers;
40using OpenSim.Framework;
41using OpenSim.Framework.Servers;
42using OpenSim.Framework.Servers.HttpServer;
43using OpenSim.Region.Framework.Interfaces;
44using OpenSim.Region.Framework.Scenes;
45using OpenSim.Services.Interfaces;
46using Caps = OpenSim.Framework.Capabilities.Caps;
47
48namespace OpenSim.Region.ClientStack.Linden
49{
50 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
51 public class GetMeshModule : INonSharedRegionModule
52 {
53 private static readonly ILog m_log =
54 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
55
56 private Scene m_scene;
57 private IAssetService m_AssetService;
58 private bool m_Enabled = true;
59 private string m_URL;
60
61 #region IRegionModuleBase Members
62
63 public Type ReplaceableInterface
64 {
65 get { return null; }
66 }
67
68 public void Initialise(IConfigSource source)
69 {
70 IConfig config = source.Configs["ClientStack.LindenCaps"];
71 if (config == null)
72 return;
73
74 m_URL = config.GetString("Cap_GetMesh", string.Empty);
75 // Cap doesn't exist
76 if (m_URL != string.Empty)
77 m_Enabled = true;
78 }
79
80 public void AddRegion(Scene pScene)
81 {
82 if (!m_Enabled)
83 return;
84
85 m_scene = pScene;
86 }
87
88 public void RemoveRegion(Scene scene)
89 {
90 if (!m_Enabled)
91 return;
92
93 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
94 m_scene = null;
95 }
96
97 public void RegionLoaded(Scene scene)
98 {
99 if (!m_Enabled)
100 return;
101
102 m_AssetService = m_scene.RequestModuleInterface<IAssetService>();
103 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
104 }
105
106
107 public void Close() { }
108
109 public string Name { get { return "GetMeshModule"; } }
110
111 #endregion
112
113
114 public void RegisterCaps(UUID agentID, Caps caps)
115 {
116 UUID capID = UUID.Random();
117
118 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
119 if (m_URL == "localhost")
120 {
121 m_log.InfoFormat("[GETMESH]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
122 GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
123 IRequestHandler reqHandler = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(),
124 delegate(Hashtable m_dhttpMethod)
125 {
126 return gmeshHandler.ProcessGetMesh(m_dhttpMethod, UUID.Zero, null);
127 });
128
129 caps.RegisterHandler("GetMesh", reqHandler);
130 }
131 else
132 {
133 m_log.InfoFormat("[GETMESH]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
134 caps.RegisterHandler("GetMesh", m_URL);
135 }
136 }
137
138 }
139}
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
new file mode 100644
index 0000000..35eedb4
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
@@ -0,0 +1,142 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Specialized;
31using System.Drawing;
32using System.Drawing.Imaging;
33using System.Reflection;
34using System.IO;
35using System.Web;
36using log4net;
37using Nini.Config;
38using Mono.Addins;
39using OpenMetaverse;
40using OpenMetaverse.StructuredData;
41using OpenMetaverse.Imaging;
42using OpenSim.Framework;
43using OpenSim.Framework.Servers;
44using OpenSim.Framework.Servers.HttpServer;
45using OpenSim.Region.Framework.Interfaces;
46using OpenSim.Region.Framework.Scenes;
47using OpenSim.Services.Interfaces;
48using Caps = OpenSim.Framework.Capabilities.Caps;
49using OpenSim.Capabilities.Handlers;
50
51namespace OpenSim.Region.ClientStack.Linden
52{
53
54 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
55 public class GetTextureModule : INonSharedRegionModule
56 {
57 private static readonly ILog m_log =
58 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
59 private Scene m_scene;
60 private IAssetService m_assetService;
61
62 private bool m_Enabled = false;
63
64 // TODO: Change this to a config option
65 const string REDIRECT_URL = null;
66
67 private string m_URL;
68
69 #region ISharedRegionModule Members
70
71 public void Initialise(IConfigSource source)
72 {
73 IConfig config = source.Configs["ClientStack.LindenCaps"];
74 if (config == null)
75 return;
76
77 m_URL = config.GetString("Cap_GetTexture", string.Empty);
78 // Cap doesn't exist
79 if (m_URL != string.Empty)
80 m_Enabled = true;
81 }
82
83 public void AddRegion(Scene s)
84 {
85 if (!m_Enabled)
86 return;
87
88 m_scene = s;
89 }
90
91 public void RemoveRegion(Scene s)
92 {
93 if (!m_Enabled)
94 return;
95
96 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
97 m_scene = null;
98 }
99
100 public void RegionLoaded(Scene s)
101 {
102 if (!m_Enabled)
103 return;
104
105 m_assetService = m_scene.RequestModuleInterface<IAssetService>();
106 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
107 }
108
109 public void PostInitialise()
110 {
111 }
112
113 public void Close() { }
114
115 public string Name { get { return "GetTextureModule"; } }
116
117 public Type ReplaceableInterface
118 {
119 get { return null; }
120 }
121
122 #endregion
123
124 public void RegisterCaps(UUID agentID, Caps caps)
125 {
126 UUID capID = UUID.Random();
127
128 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
129 if (m_URL == "localhost")
130 {
131 m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
132 caps.RegisterHandler("GetTexture", new GetTextureHandler("/CAPS/" + capID + "/", m_assetService));
133 }
134 else
135 {
136 m_log.InfoFormat("[GETTEXTURE]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
137 caps.RegisterHandler("GetTexture", m_URL);
138 }
139 }
140
141 }
142}
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
index 3d4c7b7..b7e79cc 100644
--- a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
@@ -45,7 +45,7 @@ using OpenSim.Services.Interfaces;
45using Caps = OpenSim.Framework.Capabilities.Caps; 45using Caps = OpenSim.Framework.Capabilities.Caps;
46using OpenSim.Framework.Capabilities; 46using OpenSim.Framework.Capabilities;
47 47
48namespace OpenSim.Region.CoreModules.Avatar.Assets 48namespace OpenSim.Region.ClientStack.Linden
49{ 49{
50 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] 50 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
51 public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule 51 public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
@@ -171,8 +171,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
171 UUID parentFolder = llsdRequest.folder_id; 171 UUID parentFolder = llsdRequest.folder_id;
172 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/"; 172 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/";
173 173
174 Caps.AssetUploader uploader = 174 AssetUploader uploader =
175 new Caps.AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, 175 new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
176 llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile); 176 llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile);
177 MainServer.Instance.AddStreamHandler( 177 MainServer.Instance.AddStreamHandler(
178 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); 178 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
diff --git a/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs
index a0d72ed..15139a3 100644
--- a/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs
@@ -39,7 +39,7 @@ using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes; 39using OpenSim.Region.Framework.Scenes;
40using Caps=OpenSim.Framework.Capabilities.Caps; 40using Caps=OpenSim.Framework.Capabilities.Caps;
41 41
42namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps 42namespace OpenSim.Region.ClientStack.Linden
43{ 43{
44 public class ObjectAdd : IRegionModule 44 public class ObjectAdd : IRegionModule
45 { 45 {
diff --git a/OpenSim/Region/CoreModules/Avatar/ObjectCaps/UploadObjectAssetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
index 3114d7f..3809f84 100644
--- a/OpenSim/Region/CoreModules/Avatar/ObjectCaps/UploadObjectAssetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
@@ -49,7 +49,7 @@ using OSDMap = OpenMetaverse.StructuredData.OSDMap;
49using OpenSim.Framework.Capabilities; 49using OpenSim.Framework.Capabilities;
50using ExtraParamType = OpenMetaverse.ExtraParamType; 50using ExtraParamType = OpenMetaverse.ExtraParamType;
51 51
52namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps 52namespace OpenSim.Region.ClientStack.Linden
53{ 53{
54 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] 54 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
55 public class UploadObjectAssetModule : INonSharedRegionModule 55 public class UploadObjectAssetModule : INonSharedRegionModule
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
new file mode 100644
index 0000000..94629a2
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
@@ -0,0 +1,134 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Reflection;
31using log4net;
32using Nini.Config;
33using Mono.Addins;
34using OpenMetaverse;
35using OpenSim.Framework;
36using OpenSim.Framework.Servers.HttpServer;
37using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes;
39using OpenSim.Services.Interfaces;
40using Caps = OpenSim.Framework.Capabilities.Caps;
41using OpenSim.Capabilities.Handlers;
42
43namespace OpenSim.Region.ClientStack.Linden
44{
45
46 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
47 public class WebFetchInvDescModule : INonSharedRegionModule
48 {
49 private static readonly ILog m_log =
50 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
51 private Scene m_scene;
52
53 private IInventoryService m_InventoryService;
54 private ILibraryService m_LibraryService;
55 private bool m_Enabled = false;
56 private string m_URL;
57
58 #region ISharedRegionModule Members
59
60 public void Initialise(IConfigSource source)
61 {
62 IConfig config = source.Configs["ClientStack.LindenCaps"];
63 if (config == null)
64 return;
65
66 m_URL = config.GetString("Cap_WebFetchInventoryDescendents", string.Empty);
67 // Cap doesn't exist
68 if (m_URL != string.Empty)
69 m_Enabled = true;
70 }
71
72 public void AddRegion(Scene s)
73 {
74 if (!m_Enabled)
75 return;
76
77 m_scene = s;
78 }
79
80 public void RemoveRegion(Scene s)
81 {
82 if (!m_Enabled)
83 return;
84
85 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
86 m_scene = null;
87 }
88
89 public void RegionLoaded(Scene s)
90 {
91 if (!m_Enabled)
92 return;
93
94 m_InventoryService = m_scene.InventoryService; ;
95 m_LibraryService = m_scene.LibraryService;
96 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
97 }
98
99 public void PostInitialise()
100 {
101 }
102
103 public void Close() { }
104
105 public string Name { get { return "WebFetchInvDescModule"; } }
106
107 public Type ReplaceableInterface
108 {
109 get { return null; }
110 }
111
112 #endregion
113
114 public void RegisterCaps(UUID agentID, Caps caps)
115 {
116 UUID capID = UUID.Random();
117
118 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
119 if (m_URL == "localhost")
120 {
121 m_log.InfoFormat("[WEBFETCHINVENTORYDESCENDANTS]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
122 WebFetchInvDescHandler webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService);
123 IRequestHandler reqHandler = new RestStreamHandler("POST", "/CAPS/" + UUID.Random(), webFetchHandler.FetchInventoryDescendentsRequest);
124 caps.RegisterHandler("WebFetchInventoryDescendents", reqHandler);
125 }
126 else
127 {
128 m_log.InfoFormat("[WEBFETCHINVENTORYDESCENDANTS]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
129 caps.RegisterHandler("WebFetchInventoryDescendents", m_URL);
130 }
131 }
132
133 }
134}
diff --git a/OpenSim/Region/ClientStack/LindenUDP/IncomingPacket.cs b/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs
index 90b3ede..90b3ede 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/IncomingPacket.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/IncomingPacketHistoryCollection.cs b/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacketHistoryCollection.cs
index 1f73a1d..1f73a1d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/IncomingPacketHistoryCollection.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacketHistoryCollection.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs b/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs
index e9e2dca..e9e2dca 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 43903ce..025c6e6 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -5982,7 +5982,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5982 AvatarWearingArgs wearingArgs = new AvatarWearingArgs(); 5982 AvatarWearingArgs wearingArgs = new AvatarWearingArgs();
5983 for (int i = 0; i < nowWearing.WearableData.Length; i++) 5983 for (int i = 0; i < nowWearing.WearableData.Length; i++)
5984 { 5984 {
5985 m_log.DebugFormat("[XXX]: Wearable type {0} item {1}", nowWearing.WearableData[i].WearableType, nowWearing.WearableData[i].ItemID); 5985 //m_log.DebugFormat("[XXX]: Wearable type {0} item {1}", nowWearing.WearableData[i].WearableType, nowWearing.WearableData[i].ItemID);
5986 AvatarWearingArgs.Wearable wearable = 5986 AvatarWearingArgs.Wearable wearable =
5987 new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID, 5987 new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID,
5988 nowWearing.WearableData[i].WearableType); 5988 nowWearing.WearableData[i].WearableType);
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs
index 9e0db12..9e0db12 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
index ca5501d..ca5501d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index aff90c5..aff90c5 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs b/OpenSim/Region/ClientStack/Linden/UDP/OpenSimUDPBase.cs
index 6eebd9d..6eebd9d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/OpenSimUDPBase.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs b/OpenSim/Region/ClientStack/Linden/UDP/OutgoingPacket.cs
index 76c6c14..76c6c14 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/OutgoingPacket.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs
index daab84f..daab84f 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs
index 34c21aa..34c21aa 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/PacketHandlerTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs
index 7d0757f..7d0757f 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/Tests/PacketHandlerTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLPacketServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLPacketServer.cs
index e995d65..e995d65 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLPacketServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLPacketServer.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs
index f98586d..f98586d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/ThrottleRates.cs b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
index c9aac0b..c9aac0b 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/ThrottleRates.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs b/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
index 29fd1a4..29fd1a4 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
diff --git a/OpenSim/Region/ClientStack/LindenUDP/UnackedPacketCollection.cs b/OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs
index 793aefe..793aefe 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/UnackedPacketCollection.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
index ea1317a..6e3a58e 100644
--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
+++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
@@ -96,6 +96,22 @@ namespace OpenSim.Region.ClientStack
96 96
97 MainServer.Instance = m_httpServer; 97 MainServer.Instance = m_httpServer;
98 98
99 // "OOB" Server
100 if (m_networkServersInfo.ssl_listener)
101 {
102 BaseHttpServer server = null;
103 server = new BaseHttpServer(
104 m_networkServersInfo.https_port, m_networkServersInfo.ssl_listener, m_networkServersInfo.cert_path,
105 m_networkServersInfo.cert_pass);
106 // Add the server to m_Servers
107 if(server != null)
108 {
109 m_log.InfoFormat("[REGION SERVER]: Starting HTTPS server on port {0}", server.Port);
110 MainServer.AddHttpServer(server);
111 server.Start();
112 }
113 }
114
99 base.StartupSpecific(); 115 base.StartupSpecific();
100 } 116 }
101 117
diff --git a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
index 1d8e70e..111d808 100644
--- a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
@@ -31,6 +31,7 @@ using System.Collections.Generic;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Nini.Config; 33using Nini.Config;
34using Mono.Addins;
34using OpenMetaverse; 35using OpenMetaverse;
35using OpenSim.Framework; 36using OpenSim.Framework;
36using OpenSim.Framework.Console; 37using OpenSim.Framework.Console;
@@ -38,8 +39,9 @@ using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes; 39using OpenSim.Region.Framework.Scenes;
39using Caps=OpenSim.Framework.Capabilities.Caps; 40using Caps=OpenSim.Framework.Capabilities.Caps;
40 41
41namespace OpenSim.Region.CoreModules.Agent.Capabilities 42namespace OpenSim.Region.CoreModules.Framework
42{ 43{
44 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
43 public class CapabilitiesModule : INonSharedRegionModule, ICapabilitiesModule 45 public class CapabilitiesModule : INonSharedRegionModule, ICapabilitiesModule
44 { 46 {
45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -49,7 +51,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
49 /// <summary> 51 /// <summary>
50 /// Each agent has its own capabilities handler. 52 /// Each agent has its own capabilities handler.
51 /// </summary> 53 /// </summary>
52 protected Dictionary<UUID, Caps> m_capsHandlers = new Dictionary<UUID, Caps>(); 54 protected Dictionary<UUID, Caps> m_capsObjects = new Dictionary<UUID, Caps>();
53 55
54 protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); 56 protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>();
55 protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds 57 protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds
@@ -93,19 +95,19 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
93 get { return null; } 95 get { return null; }
94 } 96 }
95 97
96 public void AddCapsHandler(UUID agentId) 98 public void CreateCaps(UUID agentId)
97 { 99 {
98 if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId)) 100 if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId))
99 return; 101 return;
100 102
101 String capsObjectPath = GetCapsPath(agentId); 103 String capsObjectPath = GetCapsPath(agentId);
102 104
103 if (m_capsHandlers.ContainsKey(agentId)) 105 if (m_capsObjects.ContainsKey(agentId))
104 { 106 {
105 Caps oldCaps = m_capsHandlers[agentId]; 107 Caps oldCaps = m_capsObjects[agentId];
106 108
107 m_log.DebugFormat( 109 m_log.DebugFormat(
108 "[CAPS]: Reregistering caps for agent {0}. Old caps path {1}, new caps path {2}. ", 110 "[CAPS]: Recreating caps for agent {0}. Old caps path {1}, new caps path {2}. ",
109 agentId, oldCaps.CapsObjectPath, capsObjectPath); 111 agentId, oldCaps.CapsObjectPath, capsObjectPath);
110 // This should not happen. The caller code is confused. We need to fix that. 112 // This should not happen. The caller code is confused. We need to fix that.
111 // CAPs can never be reregistered, or the client will be confused. 113 // CAPs can never be reregistered, or the client will be confused.
@@ -113,39 +115,29 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
113 //return; 115 //return;
114 } 116 }
115 117
116 Caps caps 118 Caps caps = new Caps(MainServer.Instance, m_scene.RegionInfo.ExternalHostName,
117 = new Caps(m_scene,
118 m_scene.AssetService, MainServer.Instance, m_scene.RegionInfo.ExternalHostName,
119 (MainServer.Instance == null) ? 0: MainServer.Instance.Port, 119 (MainServer.Instance == null) ? 0: MainServer.Instance.Port,
120 capsObjectPath, agentId, m_scene.DumpAssetsToFile, m_scene.RegionInfo.RegionName); 120 capsObjectPath, agentId, m_scene.RegionInfo.RegionName);
121 121
122 caps.RegisterHandlers(); 122 m_capsObjects[agentId] = caps;
123 123
124 m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps); 124 m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps);
125
126 caps.AddNewInventoryItem = m_scene.AddUploadedInventoryItem;
127 caps.ItemUpdatedCall = m_scene.CapsUpdateInventoryItemAsset;
128 caps.TaskScriptUpdatedCall = m_scene.CapsUpdateTaskInventoryScriptAsset;
129 caps.CAPSFetchInventoryDescendents = m_scene.HandleFetchInventoryDescendentsCAPS;
130 caps.GetClient = m_scene.SceneContents.GetControllingClient;
131
132 m_capsHandlers[agentId] = caps;
133 } 125 }
134 126
135 public void RemoveCapsHandler(UUID agentId) 127 public void RemoveCaps(UUID agentId)
136 { 128 {
137 if (childrenSeeds.ContainsKey(agentId)) 129 if (childrenSeeds.ContainsKey(agentId))
138 { 130 {
139 childrenSeeds.Remove(agentId); 131 childrenSeeds.Remove(agentId);
140 } 132 }
141 133
142 lock (m_capsHandlers) 134 lock (m_capsObjects)
143 { 135 {
144 if (m_capsHandlers.ContainsKey(agentId)) 136 if (m_capsObjects.ContainsKey(agentId))
145 { 137 {
146 m_capsHandlers[agentId].DeregisterHandlers(); 138 m_capsObjects[agentId].DeregisterHandlers();
147 m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsHandlers[agentId]); 139 m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsObjects[agentId]);
148 m_capsHandlers.Remove(agentId); 140 m_capsObjects.Remove(agentId);
149 } 141 }
150 else 142 else
151 { 143 {
@@ -156,20 +148,20 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
156 } 148 }
157 } 149 }
158 150
159 public Caps GetCapsHandlerForUser(UUID agentId) 151 public Caps GetCapsForUser(UUID agentId)
160 { 152 {
161 lock (m_capsHandlers) 153 lock (m_capsObjects)
162 { 154 {
163 if (m_capsHandlers.ContainsKey(agentId)) 155 if (m_capsObjects.ContainsKey(agentId))
164 { 156 {
165 return m_capsHandlers[agentId]; 157 return m_capsObjects[agentId];
166 } 158 }
167 } 159 }
168 160
169 return null; 161 return null;
170 } 162 }
171 163
172 public void NewUserConnection(AgentCircuitData agent) 164 public void SetAgentCapsSeeds(AgentCircuitData agent)
173 { 165 {
174 capsPaths[agent.AgentID] = agent.CapsPath; 166 capsPaths[agent.AgentID] = agent.CapsPath;
175 childrenSeeds[agent.AgentID] 167 childrenSeeds[agent.AgentID]
@@ -239,7 +231,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
239 System.Text.StringBuilder caps = new System.Text.StringBuilder(); 231 System.Text.StringBuilder caps = new System.Text.StringBuilder();
240 caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName); 232 caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName);
241 233
242 foreach (KeyValuePair<UUID, Caps> kvp in m_capsHandlers) 234 foreach (KeyValuePair<UUID, Caps> kvp in m_capsObjects)
243 { 235 {
244 caps.AppendFormat("** User {0}:\n", kvp.Key); 236 caps.AppendFormat("** User {0}:\n", kvp.Key);
245 for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.CapsDetails.GetEnumerator(); kvp2.MoveNext(); ) 237 for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.CapsDetails.GetEnumerator(); kvp2.MoveNext(); )
@@ -247,6 +239,8 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
247 Uri uri = new Uri(kvp2.Value.ToString()); 239 Uri uri = new Uri(kvp2.Value.ToString());
248 caps.AppendFormat(" {0} = {1}\n", kvp2.Key, uri.PathAndQuery); 240 caps.AppendFormat(" {0} = {1}\n", kvp2.Key, uri.PathAndQuery);
249 } 241 }
242 foreach (KeyValuePair<string, string> kvp3 in kvp.Value.ExternalCapsHandlers)
243 caps.AppendFormat(" {0} = {1}\n", kvp3.Key, kvp3.Value);
250 } 244 }
251 245
252 MainConsole.Instance.Output(caps.ToString()); 246 MainConsole.Instance.Output(caps.ToString());
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index b985fbb..e380067 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -1759,11 +1759,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1759 1759
1760 protected void ReInstantiateScripts(ScenePresence sp) 1760 protected void ReInstantiateScripts(ScenePresence sp)
1761 { 1761 {
1762 int i = 0;
1762 sp.Attachments.ForEach(delegate(SceneObjectGroup sog) 1763 sp.Attachments.ForEach(delegate(SceneObjectGroup sog)
1763 { 1764 {
1765 sog.SetState(sp.InTransitScriptStates[i++], sp.Scene);
1764 sog.CreateScriptInstances(0, false, sp.Scene.DefaultScriptEngine, 0); 1766 sog.CreateScriptInstances(0, false, sp.Scene.DefaultScriptEngine, 0);
1765 sog.ResumeScripts(); 1767 sog.ResumeScripts();
1766 }); 1768 });
1769
1770 sp.InTransitScriptStates.Clear();
1767 } 1771 }
1768 #endregion 1772 #endregion
1769 1773
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 6b3df9d..1370b1f 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -371,7 +371,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
371 } 371 }
372 372
373 // This is a hook to do some per-asset post-processing for subclasses that need that 373 // This is a hook to do some per-asset post-processing for subclasses that need that
374 ExportAsset(remoteClient.AgentId, assetID); 374 if (remoteClient != null)
375 ExportAsset(remoteClient.AgentId, assetID);
375 376
376 return assetID; 377 return assetID;
377 } 378 }
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
index 2dd7767..07999d1 100644
--- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
+++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
@@ -575,7 +575,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
575 string derezAvatarPath = "/agent/" + AvatarRezCapUUID + "/rez_avatar/derez"; 575 string derezAvatarPath = "/agent/" + AvatarRezCapUUID + "/rez_avatar/derez";
576 // Get a reference to the user's cap so we can pull out the Caps Object Path 576 // Get a reference to the user's cap so we can pull out the Caps Object Path
577 Caps userCap 577 Caps userCap
578 = homeScene.CapsModule.GetCapsHandlerForUser(agentData.AgentID); 578 = homeScene.CapsModule.GetCapsForUser(agentData.AgentID);
579 579
580 string rezHttpProtocol = "http://"; 580 string rezHttpProtocol = "http://";
581 string regionCapsHttpProtocol = "http://"; 581 string regionCapsHttpProtocol = "http://";
@@ -700,7 +700,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
700 { 700 {
701 // Get a referenceokay - to their Cap object so we can pull out the capobjectroot 701 // Get a referenceokay - to their Cap object so we can pull out the capobjectroot
702 Caps userCap 702 Caps userCap
703 = homeScene.CapsModule.GetCapsHandlerForUser(userData.AgentID); 703 = homeScene.CapsModule.GetCapsForUser(userData.AgentID);
704 704
705 //Update the circuit data in the region so this user is authorized 705 //Update the circuit data in the region so this user is authorized
706 homeScene.UpdateCircuitData(userData); 706 homeScene.UpdateCircuitData(userData);
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
index a9d247a..8a6735f 100644
--- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
+++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
@@ -17,7 +17,6 @@
17 <RegionModule id="PrimCountModule" type="OpenSim.Region.CoreModules.World.Land.PrimCountModule" /> 17 <RegionModule id="PrimCountModule" type="OpenSim.Region.CoreModules.World.Land.PrimCountModule" />
18 <RegionModule id="ExportSerialisationModule" type="OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule" /> 18 <RegionModule id="ExportSerialisationModule" type="OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule" />
19 <RegionModule id="ArchiverModule" type="OpenSim.Region.CoreModules.World.Archiver.ArchiverModule" /> 19 <RegionModule id="ArchiverModule" type="OpenSim.Region.CoreModules.World.Archiver.ArchiverModule" />
20 <RegionModule id="CapabilitiesModule" type="OpenSim.Region.CoreModules.Agent.Capabilities.CapabilitiesModule" />
21 <RegionModule id="TerrainModule" type="OpenSim.Region.CoreModules.World.Terrain.TerrainModule" /> 20 <RegionModule id="TerrainModule" type="OpenSim.Region.CoreModules.World.Terrain.TerrainModule" />
22 <RegionModule id="WorldMapModule" type="OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule" /> 21 <RegionModule id="WorldMapModule" type="OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule" />
23 <RegionModule id="Warp3DImageModule" type="OpenSim.Region.CoreModules.World.Warp3DMap.Warp3DImageModule" /> 22 <RegionModule id="Warp3DImageModule" type="OpenSim.Region.CoreModules.World.Warp3DMap.Warp3DImageModule" />
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
index 9b565ed..a552a28 100644
--- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
@@ -78,7 +78,9 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
78 78
79 private int m_TotalUrls = 100; 79 private int m_TotalUrls = 100;
80 80
81 private uint https_port = 0;
81 private IHttpServer m_HttpServer = null; 82 private IHttpServer m_HttpServer = null;
83 private IHttpServer m_HttpsServer = null;
82 84
83 private string m_ExternalHostNameForLSL = ""; 85 private string m_ExternalHostNameForLSL = "";
84 86
@@ -100,6 +102,11 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
100 public void Initialise(IConfigSource config) 102 public void Initialise(IConfigSource config)
101 { 103 {
102 m_ExternalHostNameForLSL = config.Configs["Network"].GetString("ExternalHostNameForLSL", System.Environment.MachineName); 104 m_ExternalHostNameForLSL = config.Configs["Network"].GetString("ExternalHostNameForLSL", System.Environment.MachineName);
105 bool ssl_enabled = config.Configs["Network"].GetBoolean("https_listener",false);
106 if (ssl_enabled)
107 {
108 https_port = (uint) config.Configs["Network"].GetInt("https_port",0);
109 }
103 } 110 }
104 111
105 public void PostInitialise() 112 public void PostInitialise()
@@ -113,6 +120,12 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
113 // There can only be one 120 // There can only be one
114 // 121 //
115 m_HttpServer = MainServer.Instance; 122 m_HttpServer = MainServer.Instance;
123 //
124 // We can use the https if it is enabled
125 if (https_port > 0)
126 {
127 m_HttpsServer = MainServer.GetHttpServer(https_port);
128 }
116 } 129 }
117 130
118 scene.RegisterModuleInterface<IUrlModule>(this); 131 scene.RegisterModuleInterface<IUrlModule>(this);
@@ -171,7 +184,40 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
171 { 184 {
172 UUID urlcode = UUID.Random(); 185 UUID urlcode = UUID.Random();
173 186
174 engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" }); 187 if (m_HttpsServer == null)
188 {
189 engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" });
190 return urlcode;
191 }
192
193 lock (m_UrlMap)
194 {
195 if (m_UrlMap.Count >= m_TotalUrls)
196 {
197 engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" });
198 return urlcode;
199 }
200 string url = "https://" + m_ExternalHostNameForLSL + ":" + m_HttpsServer.Port.ToString() + "/lslhttps/" + urlcode.ToString() + "/";
201
202 UrlData urlData = new UrlData();
203 urlData.hostID = host.UUID;
204 urlData.itemID = itemID;
205 urlData.engine = engine;
206 urlData.url = url;
207 urlData.urlcode = urlcode;
208 urlData.requests = new Dictionary<UUID, RequestData>();
209
210
211 m_UrlMap[url] = urlData;
212
213 string uri = "/lslhttps/" + urlcode.ToString() + "/";
214
215 m_HttpsServer.AddPollServiceHTTPHandler(uri,HandleHttpPoll,
216 new PollServiceEventArgs(HttpRequestHandler,HasEvents, GetEvents, NoEvents,
217 urlcode));
218
219 engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url });
220 }
175 221
176 return urlcode; 222 return urlcode;
177 } 223 }
@@ -345,7 +391,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
345 } 391 }
346 private Hashtable GetEvents(UUID requestID, UUID sessionID, string request) 392 private Hashtable GetEvents(UUID requestID, UUID sessionID, string request)
347 { 393 {
348 UrlData url = null; 394 UrlData url = null;
349 RequestData requestData = null; 395 RequestData requestData = null;
350 396
351 lock (m_RequestMap) 397 lock (m_RequestMap)
@@ -391,11 +437,12 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
391 lock (request) 437 lock (request)
392 { 438 {
393 string uri = request["uri"].ToString(); 439 string uri = request["uri"].ToString();
394 440 bool is_ssl = uri.Contains("lslhttps");
441
395 try 442 try
396 { 443 {
397 Hashtable headers = (Hashtable)request["headers"]; 444 Hashtable headers = (Hashtable)request["headers"];
398 445
399// string uri_full = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri;// "/lslhttp/" + urlcode.ToString() + "/"; 446// string uri_full = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri;// "/lslhttp/" + urlcode.ToString() + "/";
400 447
401 int pos1 = uri.IndexOf("/");// /lslhttp 448 int pos1 = uri.IndexOf("/");// /lslhttp
@@ -409,7 +456,11 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
409 456
410 pathInfo = uri.Substring(pos3); 457 pathInfo = uri.Substring(pos3);
411 458
412 UrlData url = m_UrlMap["http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri_tmp]; 459 UrlData url = null;
460 if (!is_ssl)
461 url = m_UrlMap["http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri_tmp];
462 else
463 url = m_UrlMap["https://" + m_ExternalHostNameForLSL + ":" + m_HttpsServer.Port.ToString() + uri_tmp];
413 464
414 //for llGetHttpHeader support we need to store original URI here 465 //for llGetHttpHeader support we need to store original URI here
415 //to make x-path-info / x-query-string / x-script-url / x-remote-ip headers 466 //to make x-path-info / x-query-string / x-script-url / x-remote-ip headers
diff --git a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs
index ab6a598..e983239 100644
--- a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs
+++ b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs
@@ -64,19 +64,26 @@ namespace OpenSim.Region.CoreModules.World.Region
64 public void AddRegion(Scene scene) 64 public void AddRegion(Scene scene)
65 { 65 {
66 m_Scene = scene; 66 m_Scene = scene;
67
67 scene.RegisterModuleInterface<IRestartModule>(this); 68 scene.RegisterModuleInterface<IRestartModule>(this);
68 MainConsole.Instance.Commands.AddCommand("RestartModule", 69 MainConsole.Instance.Commands.AddCommand("RestartModule",
69 false, "region restart bluebox", 70 false, "region restart bluebox",
70 "region restart bluebox <message> <time> ...", 71 "region restart bluebox <message> <delta seconds>+",
71 "Restart the region", HandleRegionRestart); 72 "Schedule a region restart",
73 "Schedule a region restart after a given number of seconds. If one delta is given then the region is restarted in delta seconds time. A time to restart is sent to users in the region as a transient notice. If multiple deltas are given then a notice is sent when we reach each delta.",
74 HandleRegionRestart);
75
72 MainConsole.Instance.Commands.AddCommand("RestartModule", 76 MainConsole.Instance.Commands.AddCommand("RestartModule",
73 false, "region restart notice", 77 false, "region restart notice",
74 "region restart notice <message> <time> ...", 78 "region restart notice <message> <delta seconds>+",
75 "Restart the region", HandleRegionRestart); 79 "Schedule a region restart",
80 "Schedule a region restart after a given number of seconds. If one delta is given then the region is restarted in delta seconds time. A time to restart is sent to users in the region as a dismissable bluebox notice. If multiple deltas are given then a notice is sent when we reach each delta.",
81 HandleRegionRestart);
82
76 MainConsole.Instance.Commands.AddCommand("RestartModule", 83 MainConsole.Instance.Commands.AddCommand("RestartModule",
77 false, "region restart abort", 84 false, "region restart abort",
78 "region restart abort [<message>]", 85 "region restart abort [<message>]",
79 "Restart the region", HandleRegionRestart); 86 "Abort a region restart", HandleRegionRestart);
80 } 87 }
81 88
82 public void RegionLoaded(Scene scene) 89 public void RegionLoaded(Scene scene)
@@ -245,7 +252,7 @@ namespace OpenSim.Region.CoreModules.World.Region
245 } 252 }
246 } 253 }
247 254
248 MainConsole.Instance.Output("Error: restart region <mode> <name> <time> ..."); 255 MainConsole.Instance.Output("Error: restart region <mode> <name> <delta seconds>+");
249 return; 256 return;
250 } 257 }
251 258
diff --git a/OpenSim/Region/DataSnapshot/DataRequestHandler.cs b/OpenSim/Region/DataSnapshot/DataRequestHandler.cs
index 964e4b9..a505999 100644
--- a/OpenSim/Region/DataSnapshot/DataRequestHandler.cs
+++ b/OpenSim/Region/DataSnapshot/DataRequestHandler.cs
@@ -36,7 +36,7 @@ using OpenSim.Framework.Capabilities;
36using OpenSim.Framework.Servers; 36using OpenSim.Framework.Servers;
37using OpenSim.Framework.Servers.HttpServer; 37using OpenSim.Framework.Servers.HttpServer;
38using OpenSim.Region.Framework.Scenes; 38using OpenSim.Region.Framework.Scenes;
39using Caps=OpenSim.Framework.Capabilities.Caps; 39using Caps = OpenSim.Framework.Capabilities.Caps;
40 40
41namespace OpenSim.Region.DataSnapshot 41namespace OpenSim.Region.DataSnapshot
42{ 42{
diff --git a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
index 73bffa0..522c82d 100644
--- a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
@@ -34,31 +34,27 @@ namespace OpenSim.Region.Framework.Interfaces
34{ 34{
35 public interface ICapabilitiesModule 35 public interface ICapabilitiesModule
36 { 36 {
37 void NewUserConnection(AgentCircuitData agent);
38
39 /// <summary> 37 /// <summary>
40 /// Add a caps handler for the given agent. If the CAPS handler already exists for this agent, 38 /// Add a caps handler for the given agent. If the CAPS handler already exists for this agent,
41 /// then it is replaced by a new CAPS handler. 39 /// then it is replaced by a new CAPS handler.
42 ///
43 /// FIXME: On login this is called twice, once for the login and once when the connection is made.
44 /// This is somewhat innefficient and should be fixed. The initial login creation is necessary
45 /// since the client asks for capabilities immediately after being informed of the seed.
46 /// </summary> 40 /// </summary>
47 /// <param name="agentId"></param> 41 /// <param name="agentId"></param>
48 /// <param name="capsObjectPath"></param> 42 /// <param name="capsObjectPath"></param>
49 void AddCapsHandler(UUID agentId); 43 void CreateCaps(UUID agentId);
50 44
51 /// <summary> 45 /// <summary>
52 /// Remove the caps handler for a given agent. 46 /// Remove the caps handler for a given agent.
53 /// </summary> 47 /// </summary>
54 /// <param name="agentId"></param> 48 /// <param name="agentId"></param>
55 void RemoveCapsHandler(UUID agentId); 49 void RemoveCaps(UUID agentId);
56 50
57 /// <summary> 51 /// <summary>
58 /// Will return null if the agent doesn't have a caps handler registered 52 /// Will return null if the agent doesn't have a caps handler registered
59 /// </summary> 53 /// </summary>
60 /// <param name="agentId"></param> 54 /// <param name="agentId"></param>
61 Caps GetCapsHandlerForUser(UUID agentId); 55 Caps GetCapsForUser(UUID agentId);
56
57 void SetAgentCapsSeeds(AgentCircuitData agent);
62 58
63 Dictionary<ulong, string> GetChildrenSeeds(UUID agentID); 59 Dictionary<ulong, string> GetChildrenSeeds(UUID agentID);
64 60
diff --git a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
index 81e4952..bfa5d17 100644
--- a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
@@ -57,5 +57,7 @@ namespace OpenSim.Region.Framework.Interfaces
57 bool isModerator, bool textMute); 57 bool isModerator, bool textMute);
58 void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID); 58 void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID);
59 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID); 59 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID);
60 OSD ScriptRunningEvent(UUID objectID, UUID itemID, bool running, bool mono);
61 OSD BuildEvent(string eventName, OSD eventBody);
60 } 62 }
61} 63}
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index b0f0de6..cd01a05 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -713,7 +713,7 @@ namespace OpenSim.Region.Framework.Scenes
713 newName = item.Name; 713 newName = item.Name;
714 } 714 }
715 715
716 if (remoteClient.AgentId == oldAgentID) 716 if (remoteClient.AgentId == oldAgentID || (LibraryService != null && LibraryService.LibraryRootFolder != null && oldAgentID == LibraryService.LibraryRootFolder.Owner))
717 { 717 {
718 CreateNewInventoryItem( 718 CreateNewInventoryItem(
719 remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, 719 remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType,
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 7c5e246..49fbe33 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -775,6 +775,8 @@ namespace OpenSim.Region.Framework.Scenes
775 m_regInfo = regInfo; 775 m_regInfo = regInfo;
776 m_eventManager = new EventManager(); 776 m_eventManager = new EventManager();
777 777
778 m_permissions = new ScenePermissions(this);
779
778 m_lastUpdate = Util.EnvironmentTickCount(); 780 m_lastUpdate = Util.EnvironmentTickCount();
779 } 781 }
780 782
@@ -3033,7 +3035,7 @@ namespace OpenSim.Region.Framework.Scenes
3033 m_sceneGraph.removeUserCount(!childagentYN); 3035 m_sceneGraph.removeUserCount(!childagentYN);
3034 3036
3035 if (CapsModule != null) 3037 if (CapsModule != null)
3036 CapsModule.RemoveCapsHandler(agentID); 3038 CapsModule.RemoveCaps(agentID);
3037 3039
3038 // REFACTORING PROBLEM -- well not really a problem, but just to point out that whatever 3040 // REFACTORING PROBLEM -- well not really a problem, but just to point out that whatever
3039 // this method is doing is HORRIBLE!!! 3041 // this method is doing is HORRIBLE!!!
@@ -3290,8 +3292,8 @@ namespace OpenSim.Region.Framework.Scenes
3290 3292
3291 if (CapsModule != null) 3293 if (CapsModule != null)
3292 { 3294 {
3293 CapsModule.NewUserConnection(agent); 3295 CapsModule.SetAgentCapsSeeds(agent);
3294 CapsModule.AddCapsHandler(agent.AgentID); 3296 CapsModule.CreateCaps(agent.AgentID);
3295 } 3297 }
3296 } 3298 }
3297 else 3299 else
@@ -3309,7 +3311,7 @@ namespace OpenSim.Region.Framework.Scenes
3309 sp.AdjustKnownSeeds(); 3311 sp.AdjustKnownSeeds();
3310 3312
3311 if (CapsModule != null) 3313 if (CapsModule != null)
3312 CapsModule.NewUserConnection(agent); 3314 CapsModule.SetAgentCapsSeeds(agent);
3313 } 3315 }
3314 } 3316 }
3315 3317
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 5b86735..631c91b 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -232,6 +232,16 @@ namespace OpenSim.Region.Framework.Scenes
232 private Dictionary<ulong, string> m_knownChildRegions = new Dictionary<ulong, string>(); 232 private Dictionary<ulong, string> m_knownChildRegions = new Dictionary<ulong, string>();
233 233
234 /// <summary> 234 /// <summary>
235 /// Copy of the script states while the agent is in transit. This state may
236 /// need to be placed back in case of transfer fail.
237 /// </summary>
238 public List<string> InTransitScriptStates
239 {
240 get { return m_InTransitScriptStates; }
241 }
242 private List<string> m_InTransitScriptStates = new List<string>();
243
244 /// <summary>
235 /// Implemented Control Flags 245 /// Implemented Control Flags
236 /// </summary> 246 /// </summary>
237 private enum Dir_ControlFlags 247 private enum Dir_ControlFlags
@@ -2395,6 +2405,7 @@ namespace OpenSim.Region.Framework.Scenes
2395 2405
2396 // vars to support reduced update frequency when velocity is unchanged 2406 // vars to support reduced update frequency when velocity is unchanged
2397 private Vector3 lastVelocitySentToAllClients = Vector3.Zero; 2407 private Vector3 lastVelocitySentToAllClients = Vector3.Zero;
2408 private Vector3 lastPositionSentToAllClients = Vector3.Zero;
2398 private int lastTerseUpdateToAllClientsTick = Util.EnvironmentTickCount(); 2409 private int lastTerseUpdateToAllClientsTick = Util.EnvironmentTickCount();
2399 2410
2400 /// <summary> 2411 /// <summary>
@@ -2404,14 +2415,29 @@ namespace OpenSim.Region.Framework.Scenes
2404 { 2415 {
2405 int currentTick = Util.EnvironmentTickCount(); 2416 int currentTick = Util.EnvironmentTickCount();
2406 2417
2407 // decrease update frequency when avatar is moving but velocity is not changing 2418 // Decrease update frequency when avatar is moving but velocity is
2408 if (m_velocity.Length() < 0.01f 2419 // not changing.
2409 || Vector3.Distance(lastVelocitySentToAllClients, m_velocity) > 0.01f 2420 // If there is a mismatch between distance travelled and expected
2410 || currentTick - lastTerseUpdateToAllClientsTick > 1500) 2421 // distance based on last velocity sent and velocity hasnt changed,
2422 // then send a new terse update
2423
2424 float timeSinceLastUpdate = (currentTick - lastTerseUpdateToAllClientsTick) * 0.001f;
2425
2426 Vector3 expectedPosition = lastPositionSentToAllClients + lastVelocitySentToAllClients * timeSinceLastUpdate;
2427
2428 float distanceError = Vector3.Distance(OffsetPosition, expectedPosition);
2429
2430 float speed = Velocity.Length();
2431 float velocidyDiff = Vector3.Distance(lastVelocitySentToAllClients, Velocity);
2432
2433 if (speed < 0.01f // allow rotation updates if avatar position is unchanged
2434 || Math.Abs(distanceError) > 0.25f // arbitrary distance error threshold
2435 || velocidyDiff > 0.01f) // did velocity change from last update?
2411 { 2436 {
2412 m_perfMonMS = currentTick; 2437 m_perfMonMS = currentTick;
2413 lastVelocitySentToAllClients = m_velocity; 2438 lastVelocitySentToAllClients = Velocity;
2414 lastTerseUpdateToAllClientsTick = currentTick; 2439 lastTerseUpdateToAllClientsTick = currentTick;
2440 lastPositionSentToAllClients = OffsetPosition;
2415 2441
2416 m_scene.ForEachClient(SendTerseUpdateToClient); 2442 m_scene.ForEachClient(SendTerseUpdateToClient);
2417 2443
@@ -3126,6 +3152,7 @@ namespace OpenSim.Region.Framework.Scenes
3126 cAgent.AttachmentObjects = new List<ISceneObject>(); 3152 cAgent.AttachmentObjects = new List<ISceneObject>();
3127 cAgent.AttachmentObjectStates = new List<string>(); 3153 cAgent.AttachmentObjectStates = new List<string>();
3128 IScriptModule se = m_scene.RequestModuleInterface<IScriptModule>(); 3154 IScriptModule se = m_scene.RequestModuleInterface<IScriptModule>();
3155 m_InTransitScriptStates.Clear();
3129 foreach (SceneObjectGroup sog in m_attachments) 3156 foreach (SceneObjectGroup sog in m_attachments)
3130 { 3157 {
3131 // We need to make a copy and pass that copy 3158 // We need to make a copy and pass that copy
@@ -3135,7 +3162,9 @@ namespace OpenSim.Region.Framework.Scenes
3135 ((SceneObjectGroup)clone).RootPart.GroupPosition = sog.RootPart.AttachedPos; 3162 ((SceneObjectGroup)clone).RootPart.GroupPosition = sog.RootPart.AttachedPos;
3136 ((SceneObjectGroup)clone).RootPart.IsAttachment = false; 3163 ((SceneObjectGroup)clone).RootPart.IsAttachment = false;
3137 cAgent.AttachmentObjects.Add(clone); 3164 cAgent.AttachmentObjects.Add(clone);
3138 cAgent.AttachmentObjectStates.Add(sog.GetStateSnapshot()); 3165 string state = sog.GetStateSnapshot();
3166 cAgent.AttachmentObjectStates.Add(state);
3167 m_InTransitScriptStates.Add(state);
3139 // Let's remove the scripts of the original object here 3168 // Let's remove the scripts of the original object here
3140 sog.RemoveScriptInstances(true); 3169 sog.RemoveScriptInstances(true);
3141 } 3170 }
diff --git a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
index db17d8f..62e6fae 100644
--- a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
@@ -107,11 +107,10 @@ namespace OpenSim.Region.CoreModules.UDP.Linden
107 107
108 scene.AddCommand( 108 scene.AddCommand(
109 this, "emergency-monitoring", 109 this, "emergency-monitoring",
110 "Go on/off emergency monitoring mode", 110 "emergency-monitoring",
111 "Go on/off emergency monitoring mode", 111 "Go on/off emergency monitoring mode",
112 "Go on/off emergency monitoring mode", 112 "Go on/off emergency monitoring mode",
113 EmergencyMonitoring); 113 EmergencyMonitoring);
114
115 } 114 }
116 115
117 public void RemoveRegion(Scene scene) 116 public void RemoveRegion(Scene scene)
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs
index 8c01d75..2bf8489 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs
@@ -34,12 +34,9 @@ using Nini.Config;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenMetaverse.StructuredData; 35using OpenMetaverse.StructuredData;
36using OpenSim.Framework; 36using OpenSim.Framework;
37using OpenSim.Region.CoreModules.Framework.EventQueue;
38using OpenSim.Region.Framework.Interfaces; 37using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes; 38using OpenSim.Region.Framework.Scenes;
40 39
41using Caps = OpenSim.Framework.Capabilities.Caps;
42
43namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups 40namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
44{ 41{
45 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] 42 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
@@ -472,7 +469,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
472 469
473 if (queue != null) 470 if (queue != null)
474 { 471 {
475 queue.Enqueue(EventQueueHelper.buildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId); 472 queue.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
476 } 473 }
477 } 474 }
478 475
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index a8dec63..1c791b9 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -39,13 +39,11 @@ using OpenMetaverse.StructuredData;
39 39
40using OpenSim.Framework; 40using OpenSim.Framework;
41using OpenSim.Framework.Communications; 41using OpenSim.Framework.Communications;
42using OpenSim.Region.CoreModules.Framework.EventQueue;
43using OpenSim.Region.Framework.Interfaces; 42using OpenSim.Region.Framework.Interfaces;
44using OpenSim.Region.Framework.Scenes; 43using OpenSim.Region.Framework.Scenes;
45 44
46using OpenSim.Services.Interfaces; 45using OpenSim.Services.Interfaces;
47 46
48using Caps = OpenSim.Framework.Capabilities.Caps;
49using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags; 47using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
50 48
51 49
@@ -1154,7 +1152,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
1154 1152
1155 if (queue != null) 1153 if (queue != null)
1156 { 1154 {
1157 queue.Enqueue(EventQueueHelper.buildEvent("AgentGroupDataUpdate", llDataStruct), GetRequestingAgentID(remoteClient)); 1155 queue.Enqueue(queue.BuildEvent("AgentGroupDataUpdate", llDataStruct), GetRequestingAgentID(remoteClient));
1158 } 1156 }
1159 1157
1160 } 1158 }
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 8629674..97ab411 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -41,7 +41,6 @@ using log4net;
41using Nini.Config; 41using Nini.Config;
42using Amib.Threading; 42using Amib.Threading;
43using OpenSim.Framework; 43using OpenSim.Framework;
44using OpenSim.Region.CoreModules.Framework.EventQueue;
45using OpenSim.Region.Framework.Scenes; 44using OpenSim.Region.Framework.Scenes;
46using OpenSim.Region.Framework.Interfaces; 45using OpenSim.Region.Framework.Interfaces;
47using OpenSim.Region.ScriptEngine.Shared; 46using OpenSim.Region.ScriptEngine.Shared;
@@ -1283,7 +1282,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1283 } 1282 }
1284 else 1283 else
1285 { 1284 {
1286 eq.Enqueue(EventQueueHelper.ScriptRunningReplyEvent(objectID, itemID, GetScriptState(itemID), true), 1285 eq.Enqueue(eq.ScriptRunningEvent(objectID, itemID, GetScriptState(itemID), true),
1287 controllingClient.AgentId); 1286 controllingClient.AgentId);
1288 } 1287 }
1289 } 1288 }
diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs
index a03cc4c..3139b8a 100644
--- a/OpenSim/Region/UserStatistics/WebStatsModule.cs
+++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs
@@ -44,7 +44,6 @@ using OpenSim.Region.Framework.Interfaces;
44using OpenSim.Region.Framework.Scenes; 44using OpenSim.Region.Framework.Scenes;
45using Mono.Data.SqliteClient; 45using Mono.Data.SqliteClient;
46 46
47
48using Caps = OpenSim.Framework.Capabilities.Caps; 47using Caps = OpenSim.Framework.Capabilities.Caps;
49 48
50using OSD = OpenMetaverse.StructuredData.OSD; 49using OSD = OpenMetaverse.StructuredData.OSD;
diff --git a/OpenSim/Server/Base/HttpServerBase.cs b/OpenSim/Server/Base/HttpServerBase.cs
index 9e4593e..bb5ce96 100644
--- a/OpenSim/Server/Base/HttpServerBase.cs
+++ b/OpenSim/Server/Base/HttpServerBase.cs
@@ -97,16 +97,76 @@ namespace OpenSim.Server.Base
97 97
98 if (port == 0) 98 if (port == 0)
99 { 99 {
100 System.Console.WriteLine("Port number not specified or 0, server can't start"); 100
101 Thread.CurrentThread.Abort(); 101 Thread.CurrentThread.Abort();
102 } 102 }
103 //
104 bool ssl_main = networkConfig.GetBoolean("https_main",false);
105 bool ssl_listener = networkConfig.GetBoolean("https_listener",false);
103 106
104 m_consolePort = (uint)networkConfig.GetInt("ConsolePort", 0); 107 m_consolePort = (uint)networkConfig.GetInt("ConsolePort", 0);
105 m_Port = port; 108 m_Port = port;
109 //
110 // This is where to make the servers:
111 //
112 //
113 // Make the base server according to the port, etc.
114 // ADD: Possibility to make main server ssl
115 // Then, check for https settings and ADD a server to
116 // m_Servers
117 //
118 if ( !ssl_main )
119 {
120 m_HttpServer = new BaseHttpServer(port);
106 121
107 m_HttpServer = new BaseHttpServer(port); 122 }
123 else
124 {
125 string cert_path = networkConfig.GetString("cert_path",String.Empty);
126 if ( cert_path == String.Empty )
127 {
128 System.Console.WriteLine("Path to X509 certificate is missing, server can't start.");
129 Thread.CurrentThread.Abort();
130 }
131 string cert_pass = networkConfig.GetString("cert_pass",String.Empty);
132 if ( cert_pass == String.Empty )
133 {
134 System.Console.WriteLine("Password for X509 certificate is missing, server can't start.");
135 Thread.CurrentThread.Abort();
136 }
137 m_HttpServer = new BaseHttpServer(port, ssl_main, cert_path, cert_pass);
138 }
108 139
109 MainServer.Instance = m_HttpServer; 140 MainServer.Instance = m_HttpServer;
141
142 // If https_listener = true, then add an ssl listener on the https_port...
143 if ( ssl_listener == true ) {
144
145 uint https_port = (uint)networkConfig.GetInt("https_port", 0);
146
147 string cert_path = networkConfig.GetString("cert_path",String.Empty);
148 if ( cert_path == String.Empty )
149 {
150 System.Console.WriteLine("Path to X509 certificate is missing, server can't start.");
151 Thread.CurrentThread.Abort();
152 }
153 string cert_pass = networkConfig.GetString("cert_pass",String.Empty);
154 if ( cert_pass == String.Empty )
155 {
156 System.Console.WriteLine("Password for X509 certificate is missing, server can't start.");
157 Thread.CurrentThread.Abort();
158 }
159 // Add our https_server
160 BaseHttpServer server = null;
161 server = new BaseHttpServer(https_port, ssl_listener, cert_path, cert_pass);
162 if (server != null)
163 {
164 m_Log.InfoFormat("[SERVER]: Starting HTTPS server on port {0}", https_port);
165 m_Servers.Add(https_port,server);
166 }
167 else
168 System.Console.WriteLine(String.Format("Failed to start HTTPS server on port {0}",https_port));
169 }
110 } 170 }
111 171
112 protected override void Initialise() 172 protected override void Initialise()
@@ -114,6 +174,19 @@ namespace OpenSim.Server.Base
114 m_Log.InfoFormat("[SERVER]: Starting HTTP server on port {0}", m_HttpServer.Port); 174 m_Log.InfoFormat("[SERVER]: Starting HTTP server on port {0}", m_HttpServer.Port);
115 m_HttpServer.Start(); 175 m_HttpServer.Start();
116 176
177 if (m_Servers.Count > 0)
178 {
179 foreach (BaseHttpServer s in m_Servers.Values)
180 {
181 if (!s.UseSSL)
182 m_Log.InfoFormat("[SERVER]: Starting HTTP server on port {0}", s.Port);
183 else
184 m_Log.InfoFormat("[SERVER]: Starting HTTPS server on port {0}", s.Port);
185
186 s.Start();
187 }
188 }
189
117 if (MainConsole.Instance is RemoteConsole) 190 if (MainConsole.Instance is RemoteConsole)
118 { 191 {
119 if (m_consolePort == 0) 192 if (m_consolePort == 0)
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs
index e1f90b6..80d58e1 100644
--- a/OpenSim/Services/AssetService/AssetService.cs
+++ b/OpenSim/Services/AssetService/AssetService.cs
@@ -26,6 +26,8 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections.Generic;
30using System.IO;
29using System.Reflection; 31using System.Reflection;
30using Nini.Config; 32using Nini.Config;
31using log4net; 33using log4net;
@@ -60,6 +62,13 @@ namespace OpenSim.Services.AssetService
60 "delete asset", 62 "delete asset",
61 "delete asset <ID>", 63 "delete asset <ID>",
62 "Delete asset from database", HandleDeleteAsset); 64 "Delete asset from database", HandleDeleteAsset);
65
66 MainConsole.Instance.Commands.AddCommand("kfs", false,
67 "dump asset",
68 "dump asset <ID>",
69 "Dump asset to a file",
70 "The filename is the same as the ID given.",
71 HandleDumpAsset);
63 72
64 if (m_AssetLoader != null) 73 if (m_AssetLoader != null)
65 { 74 {
@@ -189,6 +198,39 @@ namespace OpenSim.Services.AssetService
189 198
190 return false; 199 return false;
191 } 200 }
201
202 void HandleDumpAsset(string module, string[] args)
203 {
204 if (args.Length < 3)
205 {
206 MainConsole.Instance.Output("Usage is dump asset <ID>");
207 return;
208 }
209
210 string rawAssetId = args[2];
211 UUID assetId;
212
213 if (!UUID.TryParse(rawAssetId, out assetId))
214 {
215 MainConsole.Instance.OutputFormat("ERROR: {0} is not a valid ID format", rawAssetId);
216 return;
217 }
218
219 AssetBase asset = m_Database.GetAsset(assetId);
220 if (asset == null)
221 {
222 MainConsole.Instance.OutputFormat("ERROR: No asset found with ID {0}", assetId);
223 return;
224 }
225
226 using (FileStream fs = new FileStream(rawAssetId, FileMode.CreateNew))
227 {
228 using (BinaryWriter bw = new BinaryWriter(fs))
229 {
230 bw.Write(asset.Data);
231 }
232 }
233 }
192 234
193 void HandleShowDigest(string module, string[] args) 235 void HandleShowDigest(string module, string[] args)
194 { 236 {
diff --git a/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs
index 8ab323a..0430ef6 100644
--- a/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs
@@ -314,7 +314,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
314 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString()); 314 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
315 args["teleport_flags"] = OSD.FromString(flags.ToString()); 315 args["teleport_flags"] = OSD.FromString(flags.ToString());
316 316
317 OSDMap result = WebUtil.PostToService(uri,args); 317 OSDMap result = WebUtil.PostToService(uri, args, 20000);
318 if (result["Success"].AsBoolean()) 318 if (result["Success"].AsBoolean())
319 { 319 {
320 OSDMap unpacked = (OSDMap)result["_Result"]; 320 OSDMap unpacked = (OSDMap)result["_Result"];
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
index 5cb8269..cef6473 100644
--- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
@@ -102,7 +102,7 @@ namespace OpenSim.Services.Connectors.Simulation
102 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString()); 102 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
103 args["teleport_flags"] = OSD.FromString(flags.ToString()); 103 args["teleport_flags"] = OSD.FromString(flags.ToString());
104 104
105 OSDMap result = WebUtil.PostToService(uri,args); 105 OSDMap result = WebUtil.PostToService(uri, args, 20000);
106 if (result["Success"].AsBoolean()) 106 if (result["Success"].AsBoolean())
107 return true; 107 return true;
108 108
@@ -126,7 +126,7 @@ namespace OpenSim.Services.Connectors.Simulation
126 /// </summary> 126 /// </summary>
127 public bool UpdateAgent(GridRegion destination, AgentData data) 127 public bool UpdateAgent(GridRegion destination, AgentData data)
128 { 128 {
129 return UpdateAgent(destination, (IAgentData)data); 129 return UpdateAgent(destination, (IAgentData)data, 200000); // yes, 200 seconds
130 } 130 }
131 131
132 /// <summary> 132 /// <summary>
@@ -181,7 +181,7 @@ namespace OpenSim.Services.Connectors.Simulation
181 } 181 }
182 } 182 }
183 183
184 UpdateAgent(destination,(IAgentData)pos); 184 UpdateAgent(destination, (IAgentData)pos, 10000);
185 } 185 }
186 186
187 // unreachable 187 // unreachable
@@ -191,7 +191,7 @@ namespace OpenSim.Services.Connectors.Simulation
191 /// <summary> 191 /// <summary>
192 /// This is the worker function to send AgentData to a neighbor region 192 /// This is the worker function to send AgentData to a neighbor region
193 /// </summary> 193 /// </summary>
194 private bool UpdateAgent(GridRegion destination, IAgentData cAgentData) 194 private bool UpdateAgent(GridRegion destination, IAgentData cAgentData, int timeout)
195 { 195 {
196 // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent start"); 196 // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent start");
197 197
@@ -207,7 +207,7 @@ namespace OpenSim.Services.Connectors.Simulation
207 args["destination_name"] = OSD.FromString(destination.RegionName); 207 args["destination_name"] = OSD.FromString(destination.RegionName);
208 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString()); 208 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
209 209
210 OSDMap result = WebUtil.PutToService(uri,args); 210 OSDMap result = WebUtil.PutToService(uri, args, timeout);
211 return result["Success"].AsBoolean(); 211 return result["Success"].AsBoolean();
212 } 212 }
213 catch (Exception e) 213 catch (Exception e)
@@ -233,7 +233,7 @@ namespace OpenSim.Services.Connectors.Simulation
233 233
234 try 234 try
235 { 235 {
236 OSDMap result = WebUtil.GetFromService(uri); 236 OSDMap result = WebUtil.GetFromService(uri, 10000);
237 if (result["Success"].AsBoolean()) 237 if (result["Success"].AsBoolean())
238 { 238 {
239 // OSDMap args = Util.GetOSDMap(result["_RawResult"].AsString()); 239 // OSDMap args = Util.GetOSDMap(result["_RawResult"].AsString());
@@ -392,7 +392,7 @@ namespace OpenSim.Services.Connectors.Simulation
392 args["destination_name"] = OSD.FromString(destination.RegionName); 392 args["destination_name"] = OSD.FromString(destination.RegionName);
393 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString()); 393 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
394 394
395 WebUtil.PostToService(uri, args); 395 WebUtil.PostToService(uri, args, 40000);
396 } 396 }
397 catch (Exception e) 397 catch (Exception e)
398 { 398 {
diff --git a/OpenSim/Services/LLLoginService/LLLoginResponse.cs b/OpenSim/Services/LLLoginService/LLLoginResponse.cs
index ebd6f7c..ddc8855 100644
--- a/OpenSim/Services/LLLoginService/LLLoginResponse.cs
+++ b/OpenSim/Services/LLLoginService/LLLoginResponse.cs
@@ -32,7 +32,6 @@ using System.Net;
32using System.Reflection; 32using System.Reflection;
33 33
34using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Framework.Capabilities;
36using OpenSim.Services.Interfaces; 35using OpenSim.Services.Interfaces;
37using GridRegion = OpenSim.Services.Interfaces.GridRegion; 36using GridRegion = OpenSim.Services.Interfaces.GridRegion;
38using FriendInfo = OpenSim.Services.Interfaces.FriendInfo; 37using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs
index 9bcc3dd..2ca2d15 100644
--- a/OpenSim/Services/LLLoginService/LLLoginService.cs
+++ b/OpenSim/Services/LLLoginService/LLLoginService.cs
@@ -38,7 +38,6 @@ using Nini.Config;
38using OpenMetaverse; 38using OpenMetaverse;
39 39
40using OpenSim.Framework; 40using OpenSim.Framework;
41using OpenSim.Framework.Capabilities;
42using OpenSim.Framework.Console; 41using OpenSim.Framework.Console;
43using OpenSim.Server.Base; 42using OpenSim.Server.Base;
44using OpenSim.Services.Interfaces; 43using OpenSim.Services.Interfaces;
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
index 99517d2..d122409 100644
--- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
@@ -39,7 +39,6 @@ using OpenSim.Region.Physics.Manager;
39using OpenSim.Region.Framework; 39using OpenSim.Region.Framework;
40using OpenSim.Region.Framework.Interfaces; 40using OpenSim.Region.Framework.Interfaces;
41using OpenSim.Region.Framework.Scenes; 41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.CoreModules.Agent.Capabilities;
43using OpenSim.Region.CoreModules.Avatar.Gods; 42using OpenSim.Region.CoreModules.Avatar.Gods;
44using OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset; 43using OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset;
45using OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication; 44using OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication;
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 5389b44..13dc9a6 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -292,6 +292,20 @@
292 ;; building's lights to possibly not be rendered. 292 ;; building's lights to possibly not be rendered.
293 ; DisableFacelights = "false" 293 ; DisableFacelights = "false"
294 294
295[ClientStack.LindenCaps]
296 ;; For the long list of capabilities, see OpenSimDefaults.ini
297 ;; Here are the few ones you may want to change. Possible values
298 ;; are:
299 ;; "" -- empty, capability disabled
300 ;; "localhost" -- capability enabled and served by the simulator
301 ;; "<url>" -- capability enabled and served by some other server
302 ;;
303 ; These are enabled by default to localhost. Change if you see fit.
304 Cap_GetTexture = "localhost"
305 Cap_GetMesh = "localhost"
306 ; This is disabled by default. Change if you see fit. Note that
307 ; serving this cap from the simulators may lead to poor performace.
308 Cap_WebFetchInventoryDescendents = ""
295 309
296[Chat] 310[Chat]
297 ;# {whisper_distance} {} {Distance at which a whisper is heard, in meters?} {} 10 311 ;# {whisper_distance} {} {Distance at which a whisper is heard, in meters?} {} 10
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 8807444..b32d198 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -291,6 +291,20 @@
291 http_listener_sslport = 9001 ; Use this port for SSL connections 291 http_listener_sslport = 9001 ; Use this port for SSL connections
292 http_listener_ssl_cert = "" ; Currently unused, but will be used for OSHttpServer 292 http_listener_ssl_cert = "" ; Currently unused, but will be used for OSHttpServer
293 293
294 ; HTTPS for "Out of band" management applications such as the remote
295 ; admin module
296 ;
297 ; Create https_listener = "True" will create a listener on the port
298 ; specified. Provide the path to your server certificate along with it's
299 ; password
300 ; https_listener = False
301 ; Set our listener to this port
302 ; https_port = 0
303 ; Path to X509 certificate
304 ; cert_path = "path/to/cert.p12"
305 ; Password for cert
306 ; cert_pass = "password"
307
294 ; Hostname to use in llRequestURL/llRequestSecureURL 308 ; Hostname to use in llRequestURL/llRequestSecureURL
295 ; if not defined - default machine name is being used 309 ; if not defined - default machine name is being used
296 ; (on Windows this mean NETBIOS name - useably only inside local network) 310 ; (on Windows this mean NETBIOS name - useably only inside local network)
@@ -408,6 +422,74 @@
408 ; 422 ;
409 ;DisableFacelights = "false" 423 ;DisableFacelights = "false"
410 424
425[ClientStack.LindenCaps]
426 ;; Long list of capabilities taken from
427 ;; http://wiki.secondlife.com/wiki/Current_Sim_Capabilities
428 ;; Not all are supported by OpenSim. The ones supported are
429 ;; set to localhost. These defaults can be overwritten
430 ;; in OpenSim.ini
431 ;;
432 Cap_AttachmentResources = ""
433 Cap_AvatarPickerSearch = ""
434 Cap_ChatSessionRequest = ""
435 Cap_CopyInventoryFromNotecard = ""
436 Cap_DispatchRegionInfo = ""
437 Cap_EstateChangeInfo = ""
438 Cap_EventQueueGet = "localhost"
439 Cap_FetchInventory = ""
440 Cap_ObjectMedia = "localhost"
441 Cap_ObjectMediaNavigate = "localhost"
442 Cap_FetchLib = ""
443 Cap_FetchLibDescendents = ""
444 Cap_GetDisplayNames = ""
445 Cap_GetTexture = "localhost"
446 Cap_GetMesh = "localhost"
447 Cap_GetObjectCost = ""
448 Cap_GetObjectPhysicsData = ""
449 Cap_GroupProposalBallot = ""
450 Cap_HomeLocation = ""
451 Cap_LandResources = ""
452 Cap_MapLayer = "localhost"
453 Cap_MapLayerGod = "localhost"
454 Cap_NewFileAgentInventory = "localhost"
455 Cap_NewFileAgentInventoryVariablePrice = "localhost"
456 Cap_ObjectAdd = "localhost"
457 Cap_ParcelPropertiesUpdate = "localhost"
458 Cap_ParcelMediaURLFilterList = ""
459 Cap_ParcelNavigateMedia = ""
460 Cap_ParcelVoiceInfoRequest = ""
461 Cap_ProductInfoRequest = ""
462 Cap_ProvisionVoiceAccountRequest = ""
463 Cap_RemoteParcelRequest = "localhost"
464 Cap_RequestTextureDownload = ""
465 Cap_SearchStatRequest = ""
466 Cap_SearchStatTracking = ""
467 Cap_SendPostcard = ""
468 Cap_SendUserReport = ""
469 Cap_SendUserReportWithScreenshot = ""
470 Cap_ServerReleaseNotes = ""
471 Cap_SimConsole = ""
472 Cap_SimulatorFeatures = ""
473 Cap_SetDisplayName = ""
474 Cap_StartGroupProposal = ""
475 Cap_TextureStats = ""
476 Cap_UntrustedSimulatorMessage = ""
477 Cap_UpdateAgentInformation = ""
478 Cap_UpdateAgentLanguage = ""
479 Cap_UpdateGestureAgentInventory = ""
480 Cap_UpdateNotecardAgentInventory = "localhost"
481 Cap_UpdateScriptAgent = "localhost"
482 Cap_UpdateGestureTaskInventory = ""
483 Cap_UpdateNotecardTaskInventory = "localhost"
484 Cap_UpdateScriptTask = "localhost"
485 Cap_UploadBakedTexture = "localhost"
486 Cap_UploadObjectAsset = "localhost"
487 Cap_ViewerStartAuction = ""
488 Cap_ViewerStats = ""
489 ; This last one is supported by OpenSim, but may
490 ; lead to poor sim performance if served by the simulators,
491 ; so it is disabled by default.
492 Cap_WebFetchInventoryDescendents = ""
411 493
412[Chat] 494[Chat]
413 ; Controls whether the chat module is enabled. Default is true. 495 ; Controls whether the chat module is enabled. Default is true.
diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example
index 047e9ee..cc018f8 100644
--- a/bin/Robust.ini.example
+++ b/bin/Robust.ini.example
@@ -21,6 +21,27 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
21[Network] 21[Network]
22 port = 8003 22 port = 8003
23 23
24
25 ; HTTPS for "Out of band" management applications such as the remote admin
26 ; module. May specify https_main = True to make the main http server
27 ; use https or "False" to make the main server HTTP
28 ; https_main = False
29 ;
30 ; Create https_listener = "True" will create a listener on the port
31 ; specified. Provide the path to your server certificate along with it's
32 ; password
33 ; https_listener = False
34 ;
35 ; Set our listener to this port
36 ; https_port = 0
37 ;
38 ; Path to X509 certificate
39 ; cert_path = "path/to/cert.p12"
40 ;
41 ; Password for cert
42 ; cert_pass = "password"
43
44
24; * The following are for the remote console 45; * The following are for the remote console
25; * They have no effect for the local or basic console types 46; * They have no effect for the local or basic console types
26; * Leave commented to diable logins to the console 47; * Leave commented to diable logins to the console
diff --git a/prebuild.xml b/prebuild.xml
index 1102c11..a07ad14 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -660,19 +660,19 @@
660 </Files> 660 </Files>
661 </Project> 661 </Project>
662 662
663 <Project frameworkVersion="v3_5" name="OpenSim.Framework.Capabilities" path="OpenSim/Framework/Capabilities" type="Library"> 663 <Project frameworkVersion="v3_5" name="OpenSim.Capabilities" path="OpenSim/Capabilities" type="Library">
664 <Configuration name="Debug"> 664 <Configuration name="Debug">
665 <Options> 665 <Options>
666 <OutputPath>../../../bin/</OutputPath> 666 <OutputPath>../../bin/</OutputPath>
667 </Options> 667 </Options>
668 </Configuration> 668 </Configuration>
669 <Configuration name="Release"> 669 <Configuration name="Release">
670 <Options> 670 <Options>
671 <OutputPath>../../../bin/</OutputPath> 671 <OutputPath>../../bin/</OutputPath>
672 </Options> 672 </Options>
673 </Configuration> 673 </Configuration>
674 674
675 <ReferencePath>../../../bin/</ReferencePath> 675 <ReferencePath>../../bin/</ReferencePath>
676 <Reference name="System"/> 676 <Reference name="System"/>
677 <Reference name="System.Xml"/> 677 <Reference name="System.Xml"/>
678 <Reference name="System.Web"/> 678 <Reference name="System.Web"/>
@@ -681,20 +681,20 @@
681 <Reference name="OpenSim.Framework.Servers.HttpServer"/> 681 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
682 <Reference name="OpenSim.Framework.Statistics"/> 682 <Reference name="OpenSim.Framework.Statistics"/>
683 <Reference name="OpenSim.Services.Interfaces"/> 683 <Reference name="OpenSim.Services.Interfaces"/>
684 <Reference name="OpenMetaverse" path="../../../bin/"/> 684 <Reference name="OpenMetaverse" path="../../bin/"/>
685 <Reference name="OpenMetaverseTypes" path="../../../bin/"/> 685 <Reference name="OpenMetaverseTypes" path="../../bin/"/>
686 <!-- FIXME: The OpenMetaverse.dll reference can be dropped when the TransferRequestPacket reference is removed from the code --> 686 <Reference name="Nini" path="../../bin/"/>
687 <Reference name="Nini" path="../../../bin/"/> 687 <Reference name="log4net" path="../../bin/"/>
688 <Reference name="log4net" path="../../../bin/"/>
689 688
690 <Files> 689 <Files>
691 <Match pattern="*.cs" recurse="true"> 690 <Match pattern="*.cs" recurse="false">
692 <Exclude name="Tests" pattern="Tests"/> 691 <Exclude name="Tests" pattern="Tests"/>
693 </Match> 692 </Match>
694 <Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/> 693 <Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/>
695 </Files> 694 </Files>
696 </Project> 695 </Project>
697 696
697
698 <Project frameworkVersion="v3_5" name="OpenSim.Framework.Communications" path="OpenSim/Framework/Communications" type="Library"> 698 <Project frameworkVersion="v3_5" name="OpenSim.Framework.Communications" path="OpenSim/Framework/Communications" type="Library">
699 <Configuration name="Debug"> 699 <Configuration name="Debug">
700 <Options> 700 <Options>
@@ -714,7 +714,6 @@
714 <Reference name="OpenSim.Framework"/> 714 <Reference name="OpenSim.Framework"/>
715 <Reference name="OpenSim.Framework.AssetLoader.Filesystem"/> 715 <Reference name="OpenSim.Framework.AssetLoader.Filesystem"/>
716 <Reference name="OpenSim.Data"/> 716 <Reference name="OpenSim.Data"/>
717 <Reference name="OpenSim.Framework.Capabilities"/>
718 <Reference name="OpenSim.Framework.Servers"/> 717 <Reference name="OpenSim.Framework.Servers"/>
719 <Reference name="OpenSim.Framework.Servers.HttpServer"/> 718 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
720 <Reference name="OpenSim.Framework.Console"/> 719 <Reference name="OpenSim.Framework.Console"/>
@@ -760,7 +759,7 @@
760 <Reference name="OpenMetaverse" path="../../../bin/"/> 759 <Reference name="OpenMetaverse" path="../../../bin/"/>
761 <Reference name="OpenSim.Services.Interfaces"/> 760 <Reference name="OpenSim.Services.Interfaces"/>
762 <Reference name="OpenSim.Framework"/> 761 <Reference name="OpenSim.Framework"/>
763 <Reference name="OpenSim.Framework.Capabilities"/> 762 <Reference name="OpenSim.Capabilities"/>
764 <Reference name="OpenSim.Framework.Communications"/> 763 <Reference name="OpenSim.Framework.Communications"/>
765 <Reference name="OpenSim.Data"/> 764 <Reference name="OpenSim.Data"/>
766 <Reference name="OpenSim.Framework.Console"/> 765 <Reference name="OpenSim.Framework.Console"/>
@@ -1185,7 +1184,6 @@
1185 <Reference name="OpenMetaverseTypes" path="../../../bin/"/> 1184 <Reference name="OpenMetaverseTypes" path="../../../bin/"/>
1186 <Reference name="OpenMetaverse" path="../../../bin/"/> 1185 <Reference name="OpenMetaverse" path="../../../bin/"/>
1187 <Reference name="OpenSim.Framework"/> 1186 <Reference name="OpenSim.Framework"/>
1188 <Reference name="OpenSim.Framework.Capabilities"/>
1189 <Reference name="OpenSim.Framework.Console"/> 1187 <Reference name="OpenSim.Framework.Console"/>
1190 <Reference name="OpenSim.Framework.Servers.HttpServer"/> 1188 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1191 <Reference name="OpenSim.Services.Interfaces"/> 1189 <Reference name="OpenSim.Services.Interfaces"/>
@@ -1217,7 +1215,6 @@
1217 <Reference name="System"/> 1215 <Reference name="System"/>
1218 <Reference name="System.Core"/> 1216 <Reference name="System.Core"/>
1219 <Reference name="OpenSim.Framework"/> 1217 <Reference name="OpenSim.Framework"/>
1220 <Reference name="OpenSim.Framework.Capabilities"/>
1221 <Reference name="OpenSim.Framework.Console"/> 1218 <Reference name="OpenSim.Framework.Console"/>
1222 <Reference name="OpenSim.Framework.Servers.HttpServer"/> 1219 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1223 <Reference name="OpenSim.Services.Interfaces"/> 1220 <Reference name="OpenSim.Services.Interfaces"/>
@@ -1271,7 +1268,6 @@
1271 </Files> 1268 </Files>
1272 </Project> 1269 </Project>
1273 1270
1274
1275 <Project frameworkVersion="v3_5" name="OpenSim.Server.Handlers" path="OpenSim/Server/Handlers" type="Library"> 1271 <Project frameworkVersion="v3_5" name="OpenSim.Server.Handlers" path="OpenSim/Server/Handlers" type="Library">
1276 <Configuration name="Debug"> 1272 <Configuration name="Debug">
1277 <Options> 1273 <Options>
@@ -1310,6 +1306,47 @@
1310 </Project> 1306 </Project>
1311 1307
1312 1308
1309 <Project frameworkVersion="v3_5" name="OpenSim.Capabilities.Handlers" path="OpenSim/Capabilities/Handlers" type="Library">
1310 <Configuration name="Debug">
1311 <Options>
1312 <OutputPath>../../../bin/</OutputPath>
1313 </Options>
1314 </Configuration>
1315 <Configuration name="Release">
1316 <Options>
1317 <OutputPath>../../../bin/</OutputPath>
1318 </Options>
1319 </Configuration>
1320
1321 <ReferencePath>../../../bin/</ReferencePath>
1322 <Reference name="System"/>
1323 <Reference name="System.Drawing"/>
1324 <Reference name="System.Xml"/>
1325 <Reference name="System.Web"/>
1326 <Reference name="System.Core"/>
1327 <Reference name="OpenMetaverse" path="../../../bin/"/>
1328 <Reference name="OpenMetaverseTypes" path="../../../bin/"/>
1329 <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
1330 <Reference name="OpenSim.Capabilities"/>
1331 <Reference name="OpenSim.Framework"/>
1332 <Reference name="OpenSim.Framework.Console"/>
1333 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1334 <Reference name="OpenSim.Server.Base"/>
1335 <Reference name="OpenSim.Server.Handlers"/>
1336 <Reference name="OpenSim.Services.Base"/>
1337 <Reference name="OpenSim.Services.Interfaces"/>
1338 <Reference name="Nini" path="../../../bin/"/>
1339 <Reference name="log4net" path="../../../bin/"/>
1340 <Reference name="DotNetOpenId" path="../../../bin/"/>
1341
1342 <Files>
1343 <Match pattern="*.cs" recurse="true">
1344 <Exclude pattern="Tests"/>
1345 </Match>
1346 </Files>
1347 </Project>
1348
1349
1313 <Project frameworkVersion="v3_5" name="Robust" path="OpenSim/Server" type="Exe"> 1350 <Project frameworkVersion="v3_5" name="Robust" path="OpenSim/Server" type="Exe">
1314 <Configuration name="Debug"> 1351 <Configuration name="Debug">
1315 <Options> 1352 <Options>
@@ -1402,8 +1439,8 @@
1402 <Reference name="OpenMetaverse" path="../../../bin/"/> 1439 <Reference name="OpenMetaverse" path="../../../bin/"/>
1403 <Reference name="CSJ2K" path="../../../bin/"/> 1440 <Reference name="CSJ2K" path="../../../bin/"/>
1404 <Reference name="Warp3D" path="../../../bin/" localCopy="true"/> 1441 <Reference name="Warp3D" path="../../../bin/" localCopy="true"/>
1442 <Reference name="OpenSim.Capabilities"/>
1405 <Reference name="OpenSim.Framework"/> 1443 <Reference name="OpenSim.Framework"/>
1406 <Reference name="OpenSim.Framework.Capabilities"/>
1407 <Reference name="OpenSim.Framework.Communications"/> 1444 <Reference name="OpenSim.Framework.Communications"/>
1408 <Reference name="OpenSim.Data"/> 1445 <Reference name="OpenSim.Data"/>
1409 <Reference name="OpenSim.Region.Framework"/> 1446 <Reference name="OpenSim.Region.Framework"/>
@@ -1513,43 +1550,89 @@
1513 </Project> 1550 </Project>
1514 1551
1515 <!-- ClientStack Plugins --> 1552 <!-- ClientStack Plugins -->
1516 <Project frameworkVersion="v3_5" name="OpenSim.Region.ClientStack.LindenUDP" path="OpenSim/Region/ClientStack/LindenUDP" type="Library"> 1553 <Project frameworkVersion="v3_5" name="OpenSim.Region.ClientStack.LindenUDP" path="OpenSim/Region/ClientStack/Linden/UDP" type="Library">
1517 <Configuration name="Debug"> 1554 <Configuration name="Debug">
1518 <Options> 1555 <Options>
1519 <OutputPath>../../../../bin/</OutputPath> 1556 <OutputPath>../../../../../bin/</OutputPath>
1520 </Options> 1557 </Options>
1521 </Configuration> 1558 </Configuration>
1522 <Configuration name="Release"> 1559 <Configuration name="Release">
1523 <Options> 1560 <Options>
1524 <OutputPath>../../../../bin/</OutputPath> 1561 <OutputPath>../../../../../bin/</OutputPath>
1525 </Options> 1562 </Options>
1526 </Configuration> 1563 </Configuration>
1527 1564
1528 <ReferencePath>../../../../bin/</ReferencePath> 1565 <ReferencePath>../../../../../bin/</ReferencePath>
1529 <Reference name="System"/> 1566 <Reference name="System"/>
1530 <Reference name="System.Core"/> 1567 <Reference name="System.Core"/>
1568 <Reference name="System.Drawing"/>
1531 <Reference name="System.Xml"/> 1569 <Reference name="System.Xml"/>
1532 <Reference name="OpenMetaverseTypes" path="../../../../bin/"/> 1570 <Reference name="System.Web"/>
1533 <Reference name="OpenMetaverse.StructuredData" path="../../../../bin/"/> 1571 <Reference name="OpenMetaverseTypes" path="../../../../../bin/"/>
1534 <Reference name="OpenMetaverse" path="../../../../bin/"/> 1572 <Reference name="OpenMetaverse.StructuredData" path="../../../../../bin/"/>
1573 <Reference name="OpenMetaverse" path="../../../../../bin/"/>
1535 <Reference name="OpenSim.Region.Framework"/> 1574 <Reference name="OpenSim.Region.Framework"/>
1536 <Reference name="OpenSim.Framework"/> 1575 <Reference name="OpenSim.Framework"/>
1537 <Reference name="OpenSim.Data"/> 1576 <Reference name="OpenSim.Data"/>
1538 <Reference name="OpenSim.Framework.Servers"/> 1577 <Reference name="OpenSim.Framework.Servers"/>
1578 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1539 <Reference name="OpenSim.Framework.Console"/> 1579 <Reference name="OpenSim.Framework.Console"/>
1540 <Reference name="OpenSim.Framework.Communications"/> 1580 <Reference name="OpenSim.Framework.Communications"/>
1541 <Reference name="OpenSim.Framework.Statistics"/> 1581 <Reference name="OpenSim.Framework.Statistics"/>
1542 <Reference name="OpenSim.Region.ClientStack"/> 1582 <Reference name="OpenSim.Region.ClientStack"/>
1583 <Reference name="OpenSim.Services.Interfaces"/>
1584 <Reference name="Mono.Addins" path="../../../../bin/"/>
1585 <Reference name="Nini" path="../../../../../bin/"/>
1586 <Reference name="log4net" path="../../../../../bin/"/>
1587 <Reference name="C5" path="../../../../../bin/"/>
1588 <Reference name="Nini" path="../../../../../bin/"/>
1589
1590 <Files>
1591 <Match pattern="*.cs" recurse="true">
1592 <Exclude name="Tests" pattern="Tests"/>
1593 </Match>
1594 </Files>
1595 </Project>
1596
1597 <Project frameworkVersion="v3_5" name="OpenSim.Region.ClientStack.LindenCaps" path="OpenSim/Region/ClientStack/Linden/Caps" type="Library">
1598 <Configuration name="Debug">
1599 <Options>
1600 <OutputPath>../../../../../bin/</OutputPath>
1601 </Options>
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1606 </Options>
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1608
1609 <ReferencePath>../../../../../bin/</ReferencePath>
1610 <Reference name="System"/>
1611 <Reference name="System.Core"/>
1612 <Reference name="System.Drawing"/>
1613 <Reference name="System.Xml"/>
1614 <Reference name="System.Web"/>
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1616 <Reference name="OpenMetaverse.StructuredData" path="../../../../../bin/"/>
1617 <Reference name="OpenMetaverse" path="../../../../../bin/"/>
1618 <Reference name="OpenSim.Region.Framework"/>
1619 <Reference name="OpenSim.Capabilities"/>
1620 <Reference name="OpenSim.Capabilities.Handlers"/>
1621 <Reference name="OpenSim.Framework"/>
1622 <Reference name="OpenSim.Framework.Servers"/>
1623 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1624 <Reference name="OpenSim.Framework.Console"/>
1543 <Reference name="OpenSim.Region.Physics.Manager"/> 1625 <Reference name="OpenSim.Region.Physics.Manager"/>
1544 <Reference name="OpenSim.Services.Interfaces"/> 1626 <Reference name="OpenSim.Services.Interfaces"/>
1545 <Reference name="XMLRPC" path="../../../../bin/"/> 1627 <Reference name="Mono.Addins" path="../../../../../bin/"/>
1546 <Reference name="Nini" path="../../../../bin/"/> 1628 <Reference name="Nini" path="../../../../../bin/"/>
1547 <Reference name="log4net" path="../../../../bin/"/> 1629 <Reference name="log4net" path="../../../../../bin/"/>
1548 <Reference name="C5" path="../../../../bin/"/> 1630 <Reference name="Nini" path="../../../../../bin/"/>
1549 <Reference name="Nini" path="../../../../bin/"/>
1550 1631
1551 <Files> 1632 <Files>
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1555 1638
@@ -1574,16 +1657,16 @@
1574 <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/> 1657 <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
1575 <Reference name="OpenMetaverse" path="../../../bin/"/> 1658 <Reference name="OpenMetaverse" path="../../../bin/"/>
1576 <Reference name="PumaCode.SvnDotNet" path="../../../bin/"/> 1659 <Reference name="PumaCode.SvnDotNet" path="../../../bin/"/>
1660 <Reference name="OpenSim.Capabilities"/>
1577 <Reference name="OpenSim.Framework"/> 1661 <Reference name="OpenSim.Framework"/>
1578 <Reference name="OpenSim.Framework.Communications"/> 1662 <Reference name="OpenSim.Framework.Communications"/>
1579 <Reference name="OpenSim.Data"/> 1663 <Reference name="OpenSim.Data"/>
1580 <Reference name="OpenSim.Framework.Capabilities"/>
1581 <Reference name="OpenSim.Framework.Console"/> 1664 <Reference name="OpenSim.Framework.Console"/>
1582 <Reference name="OpenSim.Framework.Servers"/> 1665 <Reference name="OpenSim.Framework.Servers"/>
1583 <Reference name="OpenSim.Framework.Servers.HttpServer"/> 1666 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1584 <Reference name="OpenSim.Framework.Statistics"/> 1667 <Reference name="OpenSim.Framework.Statistics"/>
1585 <Reference name="OpenSim.Region.ClientStack.LindenUDP"/>
1586 <Reference name="OpenSim.Region.CoreModules"/> 1668 <Reference name="OpenSim.Region.CoreModules"/>
1669 <Reference name="OpenSim.Region.ClientStack.LindenUDP"/>
1587 <Reference name="OpenSim.Region.Framework"/> 1670 <Reference name="OpenSim.Region.Framework"/>
1588 <Reference name="OpenSim.Region.Physics.Manager"/> 1671 <Reference name="OpenSim.Region.Physics.Manager"/>
1589 <Reference name="OpenSim.Server.Base"/> 1672 <Reference name="OpenSim.Server.Base"/>
@@ -1914,8 +1997,8 @@
1914 <Reference name="System"/> 1997 <Reference name="System"/>
1915 <Reference name="System.Xml"/> 1998 <Reference name="System.Xml"/>
1916 <Reference name="System.Data"/> 1999 <Reference name="System.Data"/>
2000 <Reference name="OpenSim.Capabilities"/>
1917 <Reference name="OpenSim.Framework"/> 2001 <Reference name="OpenSim.Framework"/>
1918 <Reference name="OpenSim.Framework.Capabilities"/>
1919 <Reference name="OpenSim.Framework.Communications"/> 2002 <Reference name="OpenSim.Framework.Communications"/>
1920 <Reference name="OpenSim.Framework.Console"/> 2003 <Reference name="OpenSim.Framework.Console"/>
1921 <Reference name="OpenSim.Framework.Servers"/> 2004 <Reference name="OpenSim.Framework.Servers"/>
@@ -2346,13 +2429,13 @@
2346 <Reference name="OpenMetaverseTypes" path="../../../bin/"/> 2429 <Reference name="OpenMetaverseTypes" path="../../../bin/"/>
2347 <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/> 2430 <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
2348 <Reference name="OpenMetaverse" path="../../../bin/"/> 2431 <Reference name="OpenMetaverse" path="../../../bin/"/>
2432 <Reference name="OpenSim.Capabilities"/>
2349 <Reference name="OpenSim.Framework"/> 2433 <Reference name="OpenSim.Framework"/>
2350 <Reference name="OpenSim.Data"/> 2434 <Reference name="OpenSim.Data"/>
2351 <Reference name="OpenSim.Region.Framework"/> 2435 <Reference name="OpenSim.Region.Framework"/>
2352 <Reference name="OpenSim.Region.CoreModules"/> 2436 <Reference name="OpenSim.Region.CoreModules"/>
2353 <Reference name="OpenSim.Framework.Console"/> 2437 <Reference name="OpenSim.Framework.Console"/>
2354 <Reference name="OpenSim.Framework.Servers"/> 2438 <Reference name="OpenSim.Framework.Servers"/>
2355 <Reference name="OpenSim.Framework.Capabilities"/>
2356 <Reference name="OpenSim.Framework.Servers.HttpServer"/> 2439 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
2357 <Reference name="OpenSim.Framework.Statistics"/> 2440 <Reference name="OpenSim.Framework.Statistics"/>
2358 <Reference name="OpenSim.Region.Physics.Manager"/> 2441 <Reference name="OpenSim.Region.Physics.Manager"/>