diff options
3 files changed, 6 insertions, 32 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index e360f93..a6dbaba 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -200,8 +200,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
200 | } | 200 | } |
201 | catch (Exception e) | 201 | catch (Exception e) |
202 | { | 202 | { |
203 | m_log.Error( | 203 | m_log.ErrorFormat( |
204 | String.Format("[ARCHIVER]: Aborting load with error in archive file {0} ", filePath), e); | 204 | "[ARCHIVER]: Aborting load with error in archive file {0}. {1}", filePath, e); |
205 | m_errorMessage += e.ToString(); | 205 | m_errorMessage += e.ToString(); |
206 | m_scene.EventManager.TriggerOarFileLoaded(m_requestId, m_errorMessage); | 206 | m_scene.EventManager.TriggerOarFileLoaded(m_requestId, m_errorMessage); |
207 | return; | 207 | return; |
@@ -219,7 +219,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
219 | { | 219 | { |
220 | m_log.ErrorFormat("[ARCHIVER]: Failed to load {0} assets", failedAssetRestores); | 220 | m_log.ErrorFormat("[ARCHIVER]: Failed to load {0} assets", failedAssetRestores); |
221 | m_errorMessage += String.Format("Failed to load {0} assets", failedAssetRestores); | 221 | m_errorMessage += String.Format("Failed to load {0} assets", failedAssetRestores); |
222 | // Continue, because we allow the OAR to be loaded even if some assets fail | ||
223 | } | 222 | } |
224 | } | 223 | } |
225 | 224 | ||
@@ -229,19 +228,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
229 | m_scene.DeleteAllSceneObjects(); | 228 | m_scene.DeleteAllSceneObjects(); |
230 | } | 229 | } |
231 | 230 | ||
232 | try | 231 | LoadParcels(serialisedParcels); |
233 | { | 232 | LoadObjects(serialisedSceneObjects); |
234 | LoadParcels(serialisedParcels); | ||
235 | LoadObjects(serialisedSceneObjects); | ||
236 | } | ||
237 | catch (Exception e) | ||
238 | { | ||
239 | m_log.Error("[ARCHIVER]: Error loading parcels or objects ", e); | ||
240 | m_errorMessage += e.ToString(); | ||
241 | m_scene.EventManager.TriggerOarFileLoaded(m_requestId, m_errorMessage); | ||
242 | return; | ||
243 | } | ||
244 | |||
245 | 233 | ||
246 | m_log.InfoFormat("[ARCHIVER]: Successfully loaded archive"); | 234 | m_log.InfoFormat("[ARCHIVER]: Successfully loaded archive"); |
247 | 235 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs index 2b40a9e..c179a34 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs | |||
@@ -87,11 +87,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
87 | { | 87 | { |
88 | Save(assetsFoundUuids, assetsNotFoundUuids); | 88 | Save(assetsFoundUuids, assetsNotFoundUuids); |
89 | } | 89 | } |
90 | catch (Exception e) | ||
91 | { | ||
92 | m_scene.EventManager.TriggerOarFileSaved(m_requestId, e.ToString()); | ||
93 | throw; | ||
94 | } | ||
95 | finally | 90 | finally |
96 | { | 91 | { |
97 | m_archiveWriter.Close(); | 92 | m_archiveWriter.Close(); |
@@ -155,4 +150,4 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
155 | } | 150 | } |
156 | } | 151 | } |
157 | } | 152 | } |
158 | } | 153 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index 384d81b..eabe46e 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -124,9 +124,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
124 | if (options.ContainsKey("noassets") && (bool)options["noassets"]) | 124 | if (options.ContainsKey("noassets") && (bool)options["noassets"]) |
125 | SaveAssets = false; | 125 | SaveAssets = false; |
126 | 126 | ||
127 | // Whether someone else (i.e., ReceivedAllAssets()) is responsible for calling TriggerOarFileSaved() when we're done | ||
128 | bool eventHandled = false; | ||
129 | |||
130 | try | 127 | try |
131 | { | 128 | { |
132 | Dictionary<UUID, AssetType> assetUuids = new Dictionary<UUID, AssetType>(); | 129 | Dictionary<UUID, AssetType> assetUuids = new Dictionary<UUID, AssetType>(); |
@@ -233,21 +230,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
233 | m_scene.RegionInfo.ScopeID, options, awre.ReceivedAllAssets); | 230 | m_scene.RegionInfo.ScopeID, options, awre.ReceivedAllAssets); |
234 | 231 | ||
235 | Util.FireAndForget(o => ar.Execute()); | 232 | Util.FireAndForget(o => ar.Execute()); |
236 | eventHandled = true; | ||
237 | } | 233 | } |
238 | else | 234 | else |
239 | { | 235 | { |
240 | awre.ReceivedAllAssets(new List<UUID>(), new List<UUID>()); | 236 | awre.ReceivedAllAssets(new List<UUID>(), new List<UUID>()); |
241 | eventHandled = true; | ||
242 | } | 237 | } |
243 | } | 238 | } |
244 | catch (Exception e) | 239 | catch (Exception) |
245 | { | 240 | { |
246 | m_saveStream.Close(); | 241 | m_saveStream.Close(); |
247 | |||
248 | if (!eventHandled) | ||
249 | m_scene.EventManager.TriggerOarFileSaved(m_requestId, e.ToString()); | ||
250 | |||
251 | throw; | 242 | throw; |
252 | } | 243 | } |
253 | } | 244 | } |