diff options
-rw-r--r-- | OpenSim/Framework/IScene.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 22 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 84 |
3 files changed, 51 insertions, 58 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 8f7a2e5..e0cb897 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -33,15 +33,12 @@ namespace OpenSim.Framework | |||
33 | { | 33 | { |
34 | public delegate void restart(RegionInfo thisRegion); | 34 | public delegate void restart(RegionInfo thisRegion); |
35 | 35 | ||
36 | //public delegate void regionup (RegionInfo thisRegion); | ||
37 | |||
38 | public enum RegionStatus : int | 36 | public enum RegionStatus : int |
39 | { | 37 | { |
40 | Down = 0, | 38 | Down = 0, |
41 | Up = 1, | 39 | Up = 1, |
42 | Crashed = 2, | 40 | Crashed = 2, |
43 | Starting = 3, | 41 | Starting = 3, |
44 | SlaveScene = 4 | ||
45 | }; | 42 | }; |
46 | 43 | ||
47 | /// <value> | 44 | /// <value> |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index fead4d9..d5b061b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -929,25 +929,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
929 | UUID sessionID = useCircuitCode.CircuitCode.SessionID; | 929 | UUID sessionID = useCircuitCode.CircuitCode.SessionID; |
930 | uint circuitCode = useCircuitCode.CircuitCode.Code; | 930 | uint circuitCode = useCircuitCode.CircuitCode.Code; |
931 | 931 | ||
932 | if (m_scene.RegionStatus != RegionStatus.SlaveScene) | 932 | AuthenticateResponse sessionInfo; |
933 | if (IsClientAuthorized(useCircuitCode, out sessionInfo)) | ||
933 | { | 934 | { |
934 | AuthenticateResponse sessionInfo; | 935 | AddClient(circuitCode, agentID, sessionID, remoteEndPoint, sessionInfo); |
935 | if (IsClientAuthorized(useCircuitCode, out sessionInfo)) | ||
936 | { | ||
937 | AddClient(circuitCode, agentID, sessionID, remoteEndPoint, sessionInfo); | ||
938 | } | ||
939 | else | ||
940 | { | ||
941 | // Don't create circuits for unauthorized clients | ||
942 | m_log.WarnFormat( | ||
943 | "[LLUDPSERVER]: Connection request for client {0} connecting with unnotified circuit code {1} from {2}", | ||
944 | useCircuitCode.CircuitCode.ID, useCircuitCode.CircuitCode.Code, remoteEndPoint); | ||
945 | } | ||
946 | } | 936 | } |
947 | else | 937 | else |
948 | { | 938 | { |
949 | // Slave regions don't accept new clients | 939 | // Don't create circuits for unauthorized clients |
950 | m_log.Debug("[LLUDPSERVER]: Slave region " + m_scene.RegionInfo.RegionName + " ignoring UseCircuitCode packet"); | 940 | m_log.WarnFormat( |
941 | "[LLUDPSERVER]: Connection request for client {0} connecting with unnotified circuit code {1} from {2}", | ||
942 | useCircuitCode.CircuitCode.ID, useCircuitCode.CircuitCode.Code, remoteEndPoint); | ||
951 | } | 943 | } |
952 | } | 944 | } |
953 | 945 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 01ab199..9c4757c 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1303,28 +1303,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1303 | tempOnRezMS = Util.EnvironmentTickCountSubtract(tmpTempOnRezMS); | 1303 | tempOnRezMS = Util.EnvironmentTickCountSubtract(tmpTempOnRezMS); |
1304 | } | 1304 | } |
1305 | 1305 | ||
1306 | if (RegionStatus != RegionStatus.SlaveScene) | 1306 | if (Frame % m_update_events == 0) |
1307 | { | 1307 | { |
1308 | if (Frame % m_update_events == 0) | 1308 | int evMS = Util.EnvironmentTickCount(); |
1309 | { | 1309 | UpdateEvents(); |
1310 | int evMS = Util.EnvironmentTickCount(); | 1310 | eventMS = Util.EnvironmentTickCountSubtract(evMS); ; |
1311 | UpdateEvents(); | 1311 | } |
1312 | eventMS = Util.EnvironmentTickCountSubtract(evMS); ; | ||
1313 | } | ||
1314 | |||
1315 | if (Frame % m_update_backup == 0) | ||
1316 | { | ||
1317 | int backMS = Util.EnvironmentTickCount(); | ||
1318 | UpdateStorageBackup(); | ||
1319 | backupMS = Util.EnvironmentTickCountSubtract(backMS); | ||
1320 | } | ||
1321 | |||
1322 | if (Frame % m_update_terrain == 0) | ||
1323 | { | ||
1324 | int terMS = Util.EnvironmentTickCount(); | ||
1325 | UpdateTerrain(); | ||
1326 | terrainMS = Util.EnvironmentTickCountSubtract(terMS); | ||
1327 | } | ||
1328 | 1312 | ||
1329 | // if (Frame % m_update_land == 0) | 1313 | // if (Frame % m_update_land == 0) |
1330 | // { | 1314 | // { |
@@ -1333,25 +1317,45 @@ namespace OpenSim.Region.Framework.Scenes | |||
1333 | // landMS = Util.EnvironmentTickCountSubtract(ldMS); | 1317 | // landMS = Util.EnvironmentTickCountSubtract(ldMS); |
1334 | // } | 1318 | // } |
1335 | 1319 | ||
1336 | frameMS = Util.EnvironmentTickCountSubtract(tmpFrameMS); | 1320 | if (Frame % m_update_backup == 0) |
1337 | otherMS = tempOnRezMS + eventMS + backupMS + terrainMS + landMS; | 1321 | { |
1338 | lastCompletedFrame = Util.EnvironmentTickCount(); | 1322 | int backMS = Util.EnvironmentTickCount(); |
1339 | 1323 | UpdateStorageBackup(); | |
1340 | // if (Frame%m_update_avatars == 0) | 1324 | backupMS = Util.EnvironmentTickCountSubtract(backMS); |
1341 | // UpdateInWorldTime(); | 1325 | } |
1342 | StatsReporter.AddPhysicsFPS(physicsFPS); | 1326 | |
1343 | StatsReporter.AddTimeDilation(TimeDilation); | 1327 | if (Frame % m_update_terrain == 0) |
1344 | StatsReporter.AddFPS(1); | 1328 | { |
1345 | StatsReporter.SetRootAgents(m_sceneGraph.GetRootAgentCount()); | 1329 | int terMS = Util.EnvironmentTickCount(); |
1346 | StatsReporter.SetChildAgents(m_sceneGraph.GetChildAgentCount()); | 1330 | UpdateTerrain(); |
1347 | StatsReporter.SetObjects(m_sceneGraph.GetTotalObjectsCount()); | 1331 | terrainMS = Util.EnvironmentTickCountSubtract(terMS); |
1348 | StatsReporter.SetActiveObjects(m_sceneGraph.GetActiveObjectsCount()); | 1332 | } |
1349 | StatsReporter.addFrameMS(frameMS); | 1333 | |
1350 | StatsReporter.addPhysicsMS(physicsMS + physicsMS2); | 1334 | //if (Frame % m_update_land == 0) |
1351 | StatsReporter.addOtherMS(otherMS); | 1335 | //{ |
1352 | StatsReporter.SetActiveScripts(m_sceneGraph.GetActiveScriptsCount()); | 1336 | // int ldMS = Util.EnvironmentTickCount(); |
1353 | StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS()); | 1337 | // UpdateLand(); |
1354 | } | 1338 | // landMS = Util.EnvironmentTickCountSubtract(ldMS); |
1339 | //} | ||
1340 | |||
1341 | frameMS = Util.EnvironmentTickCountSubtract(tmpFrameMS); | ||
1342 | otherMS = tempOnRezMS + eventMS + backupMS + terrainMS + landMS; | ||
1343 | lastCompletedFrame = Util.EnvironmentTickCount(); | ||
1344 | |||
1345 | // if (Frame%m_update_avatars == 0) | ||
1346 | // UpdateInWorldTime(); | ||
1347 | StatsReporter.AddPhysicsFPS(physicsFPS); | ||
1348 | StatsReporter.AddTimeDilation(TimeDilation); | ||
1349 | StatsReporter.AddFPS(1); | ||
1350 | StatsReporter.SetRootAgents(m_sceneGraph.GetRootAgentCount()); | ||
1351 | StatsReporter.SetChildAgents(m_sceneGraph.GetChildAgentCount()); | ||
1352 | StatsReporter.SetObjects(m_sceneGraph.GetTotalObjectsCount()); | ||
1353 | StatsReporter.SetActiveObjects(m_sceneGraph.GetActiveObjectsCount()); | ||
1354 | StatsReporter.addFrameMS(frameMS); | ||
1355 | StatsReporter.addPhysicsMS(physicsMS + physicsMS2); | ||
1356 | StatsReporter.addOtherMS(otherMS); | ||
1357 | StatsReporter.SetActiveScripts(m_sceneGraph.GetActiveScriptsCount()); | ||
1358 | StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS()); | ||
1355 | 1359 | ||
1356 | if (LoginsDisabled && Frame == 20) | 1360 | if (LoginsDisabled && Frame == 20) |
1357 | { | 1361 | { |