diff options
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index 73f66cb..4d4974f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -122,14 +122,14 @@ namespace OpenSim.Region.Framework.Tests | |||
122 | 122 | ||
123 | scene.RezObject(sop1, taskSceneObjectItem, rezPos, rezRot, rezVel, 0); | 123 | scene.RezObject(sop1, taskSceneObjectItem, rezPos, rezRot, rezVel, 0); |
124 | 124 | ||
125 | SceneObjectPart rezzedObjectPart = scene.GetSceneObjectPart("tso"); | 125 | SceneObjectGroup rezzedObject = scene.GetSceneObjectGroup("tso"); |
126 | 126 | ||
127 | Assert.That(rezzedObjectPart, Is.Not.Null); | 127 | Assert.That(rezzedObject, Is.Not.Null); |
128 | Assert.That(rezzedObjectPart.AbsolutePosition, Is.EqualTo(rezPos)); | 128 | Assert.That(rezzedObject.AbsolutePosition, Is.EqualTo(rezPos)); |
129 | Assert.That(rezzedObjectPart.RotationOffset, Is.EqualTo(rezRot)); | 129 | Assert.That(rezzedObject.Velocity, Is.EqualTo(rezVel)); |
130 | 130 | ||
131 | // Velocity isn't being set, possibly because we have no physics | 131 | // Confusingly, this isn't the rezzedObject.Rotation |
132 | //Assert.That(rezzedObjectPart.Velocity, Is.EqualTo(rezVel)); | 132 | Assert.That(rezzedObject.RootPart.RotationOffset, Is.EqualTo(rezRot)); |
133 | } | 133 | } |
134 | 134 | ||
135 | /// <summary> | 135 | /// <summary> |