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-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
index f29784a..c7a821b 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
@@ -461,10 +461,10 @@ public sealed class BSCharacter : BSPhysObject
461 PhysScene.TaintedObject(LocalID, "BSCharacter.setVelocity", delegate() 461 PhysScene.TaintedObject(LocalID, "BSCharacter.setVelocity", delegate()
462 { 462 {
463 if (m_moveActor != null) 463 if (m_moveActor != null)
464 m_moveActor.SetVelocityAndTarget(vel, vel, true /* inTaintTime */); 464 m_moveActor.SetVelocityAndTarget(vel, vel, true /* inTaintTime */);
465 465
466 m_log.DebugFormat("{0},BSCharacter.setVelocity,taint,vel={1}", LocalID, vel); 466 DetailLog("{0},BSCharacter.setVelocity,taint,vel={1}", LocalID, vel);
467 ForceVelocity = vel; 467 ForceVelocity = vel;
468 }); 468 });
469 } 469 }
470 } 470 }